preview:api:game_condition_territory_bought

GAME_CONDITION_TERRITORY_BOUGHT

Category: Data

Parent class: GAME_CONDITION

Cloneable

Properties


OptionalTerritoryCount

Serialized

If at 0, this condition requires to buy one territory. CanConditionBeMetAtStart should be false when this is 0.

preview/api/game_condition_territory_bought.txt · Last modified: 2025/09/24 14:15 by 127.0.0.1

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