api:game_condition
Table of Contents
GAME_CONDITION
Deprecated names:
- EVENT_CONDITION
Abstract class
Category: Data
Inherited by:
Properties
DebugComment
OverrideDescription
CanConditionBeMetAtStart
IsNeedExecution
IsOptional
IsUsedForTitle
IsAReason
IsReverseCondition
If condition is true, we consider it as false and vice-versa
- Type:
boolean - Expected:
boolean value - Default value:
false
ConditionOnMetAction
What do we want to do when the condition is true.
TOGGLE: Will toggle between MET/UNMET.
TOGGLE_NEGATIVE: Will toggle between MET/UNMET but display the condition as negative.
FAIL: When condition is true, this condition will enter a FAILED state and won't change.
SUCCEED: When condition is true, this condition will enter a SUCCESS state and won't change.
- Expected:
enum value - Default value:
GAME_CONDITION_ON_MET_ACTION.TOGGLE
api/game_condition.txt · Last modified: 2025/08/25 14:16 by 127.0.0.1
