api:agent_animation_state
AGENT_ANIMATION_STATE
Values
NONEIDLEWALKINGWALK_MONKHAND_ATTACKSPEAR_ATTACKWALK_SPEARSWORD_ATTACK_01WALK_SWORDGATHERLUMBERINGWALK_LUMBERTRANSPORTGUARDBUILDMINEWALK_MINERSMITHINGSCYTHESCYTHE_WALKSEEDSEED_WALKMARKET_TENDERSHEPHERDSTONEMASONBARREL_MAKINGFORESTERBAKERYWALK_BAKERFISHING_LOOPGRINDSTONEOVENMILKPLANINGGRAPE_HARVESTINGGRAPE_CARINGWEAPONSMITHHOPCARINGBEEKEEPERBEEKEEPER2BREWINGBUILDER_PLANNINGBUILDER_PLANNING_2BUILDER_PLANNING_3BUILDER_SCULPTINGSAWGOLDSMELTER_MELTINGGOLDSMELTER_SHOVELINGGOLDSMELTER_OVENGLASSMELTER_MELTINGGLASSMELTER_SHOVELINGGLASSMELTER_OVENIRONSMELTINGJEWELER_PLANNINGMIXINGPROSPECTINGQUARRY_MINING_BOTQUARRY_MINING_MIDQUARRY_MINING_TOPBEAMRENDERSTAINGLASS_CUTTINGTAILORINGWEAVERWINDMILLBOTTLE_FILLINGWINEMAKINGBENCH_SIT_01BENCH_SIT_02- SLEEP
- WALK_NUN
- BUTCHER
- BUTCHER_PACKAGING
- BELLOW
- SPEAR_ATTACK_01
- BOW_ATTACK_01
- BOW_WALK
- HORSE_EATING
- BOW_GUARD_IDLE
- BOW_IDLE
- BOW_PATROL
- SPEAR_GUARD_IDLE
- SPEAR_PATROL
- SWORD_GUARD_IDLE
- SWORD_PATROL
- SWORD_WALK
- BOW_ATTACK_02
- SPEAR_ATTACK_02
- IDLE_FOUNTAIN
- IDLE_HEAT
- WORK_LEAN
- NETFISHING
api/agent_animation_state.txt · Last modified: 2025/08/25 14:15 by 127.0.0.1
