Table of Contents

GAME_CONDITION_VILLAGER_NEED_FILLED

Category: Data

Parent class: GAME_CONDITION

Cloneable

Properties


AssetNeedToBeFilled

Serialized


AssetVillagerStatusList

Serialized


VillagerCountType

Serialized


HasBeenFilledOnce

Serialized

If true, will validate if need has been filled once. If false, will validate if need is currently filled.