Factsheet

Developer:
Polymorph Games
Based in Québec, Canada

Founding date:
February 1, 2016

Website:
polymorph.games

Press / Business contact:
contact@polymorph.games

Social:
twitter.com/polymorph_games
facebook.com/polymorphgamesofficial

Projects:
Foundation

Address:
125 Boulevard Charest E
Office 8
Québec city
QC G1K 3G5 - Canada

Description

Polymorph Games is a videogame company based in Quebec City, Canada, founded in February 2016 by two veteran game developers. Our mission is to deliver immersive City Building experiences for PC and consoles platforms. The company is well known for its work for videogame companies like Eidos Montreal and others.

The Team

PHILIPPE DION - CO-FOUNDER, CREATIVE DIRECTOR AND SENIOR PROGRAMMER

Philippe has a 9 plus years as a seasoned game developer with a Computer Science degree. He made his debut as a game programmer at Frima Studio where he was quickly recognized for his leadership and creativity. These qualities soon led him to a role as lead for the programming team responsible for the delivery of more than a dozen titles, most of them intellectual properties. In 2014, he created the award winning Chariot, a game that won the Independent Game Award Numix and was finalist in 8 categories at the Canadian Videogame Awards in 2015.

LÉO CARNAUT-DELORD - CO-FOUNDER AND TECHNICAL DIRECTOR

With a Master's Degree in Computer Engineering, Léo has 6 years of experience in video games. His work at BulkyPix and Spiders in France, then at Frima and Larian in Quebec City has provided him with a broad-based work experience and a solid foundation in game development. He led the development team of the multiplatform engine and the game editor for Chariot. He also worked closely with the production team to design cutting-edge technologies and tools that allow for the team to better express their creativity and increase efficiency. In 2015, Léo won the Pixel Challenge, a gaming competition in Quebec City, with Beyond, a cooperative platform.

VINCENT LONGPRÉ - 3D ARTIST

Vincent is the main artist on Foundation. He detains 8 years of experience in video games. He debuted his career as a game designer to later dedicate himself to 3D art. He has a passion for medieval times, is a member of an historical reconstitution guild and has deep interest in medieval architecture.

Projects


Images

download all screenshots & photos as .zip (12MB)
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download logo files as .zip (146KB)
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Awards & Recognition

    FOUNDATION - Winner of CATAPULTE 2017. FOUNDATION distinguished itself from 7 other videogames as the one with the most commercial potential and most promising for Quebec City gaming to have worldwide influence. Press coverage (French)

    Selected Articles

    • "Polymorph Games remporte le concours Catapulte."
      - Yves Therrien, Le Soleil

    Team & Repeating Collaborator

    Philippe Dion
    Co-Founder, Creative Director

    Léo Carnaut-Delord
    Co-Founder, Technical Director

    Vincent Longpré
    3d Artist


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks