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Trace:
•
game_action_dice_roller
•
setup_change_privilege
•
particle_time_scale_type
•
building_constructor_basement
•
heraldry_pattern
•
game_action_add_mandate_type
•
random_boolean
•
procedural_color
•
game_action_audio
•
node_decorator
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preview:api:node_decorator
NODE_DECORATOR
Category
: Behavior Tree Node
Parent class:
NODE_BRANCH
Inherited by:
INVERTER
REPEAT
SUCCEEDER
preview/api/node_decorator.txt
· Last modified: 2025/11/17 14:40 by
127.0.0.1
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