mod-functions:mod
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
mod-functions:mod [2020/01/23 13:46] – [registerAssetProcessor] polymorphgames | mod-functions:mod [2020/01/23 13:48] – maxime | ||
---|---|---|---|
Line 32: | Line 32: | ||
Parameters: | Parameters: | ||
- | * '' | + | * '' |
---- | ---- | ||
Line 69: | Line 69: | ||
===== registerPrefabComponent ===== | ===== registerPrefabComponent ===== | ||
- | Registers a component to a prefab (see [[preview:components|Components]] for a complete explanation) | + | Registers a component to a prefab (see [[components|Components]] for a complete explanation) |
<code lua> | <code lua> | ||
Line 81: | Line 81: | ||
Parameters: | Parameters: | ||
* '' | * '' | ||
- | * '' | + | * '' |
---- | ---- | ||
Line 87: | Line 87: | ||
===== registerAssetProcessor ===== | ===== registerAssetProcessor ===== | ||
- | Registers an asset processor to a file (see [[preview:building-asset-processor|Building Asset Processor]] for a complete explanation) | + | Registers an asset processor to a file (see [[building-asset-processor|Building Asset Processor]] for a complete explanation) |
<code lua> | <code lua> |