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migration [2021/07/15 15:08] – [Foundation Preview 1.7.1.0610] polymorphgamesmigration [2021/07/15 15:09] – [Texture loading] polymorphgames
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 ==== Texture loading ==== ==== Texture loading ====
  
-Some ''[[api:texture|TEXTURE]]'' properties have been changed, depending on their use, to a new type: ''[[preview:api:atlas_cell|ATLAS_CELL]]''.+Some ''[[api:texture|TEXTURE]]'' properties have been changed, depending on their use, to a new type: ''[[api:atlas_cell|ATLAS_CELL]]''.
  
 Therefore, we added a way to explicitly choose the type of an asset to load, when calling ''[[mod-management-functions#registerassetid|registerAssetId]]''. Specifying the type is optional, ''TEXTURE'' will be inferred for texture assets if absent. Therefore, we added a way to explicitly choose the type of an asset to load, when calling ''[[mod-management-functions#registerassetid|registerAssetId]]''. Specifying the type is optional, ''TEXTURE'' will be inferred for texture assets if absent.
migration.txt · Last modified: 2023/09/05 11:21 by mathieu

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