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                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event_guest_invitation?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event_harvest_festival?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event_score_rewards?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event_state?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event_tier?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_event?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_policy_data?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_title_list?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/village_title?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_auto_assign_job?rev=1791566499&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_default?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function?rev=1791566499&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_manual_assign?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_behavior_state?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_gender_usage_pair?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_quantity_pair?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_quota?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_ratio?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_resource_list_pair?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_score_value?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status_wage?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_status?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_temporary_outfit_setup?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/villager_value_pair?rev=1791566500&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/wait_group_for_patrol?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/wait?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/wall_contour_type?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup_element?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/weapon?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/weather_setting?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/weighted_list_element_prefab?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/weighted_list_prefab?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/work_agent_activity_message?rev=1791566502&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/workplace_recipe?rev=1791566501&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/workplace_status?rev=1791566502&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/world_gui_info_type?rev=1791566502&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/zone?rev=1791566502&amp;do=diff"/>
                <rdf:li rdf:resource="https://www.polymorph.games/foundation/modding/api/zoning_category?rev=1791566502&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://www.polymorph.games/foundation/modding/_media/wiki/dokuwiki.svg">
        <title>Foundation - Modding Documentation</title>
        <link>https://www.polymorph.games/foundation/modding/</link>
        <url>https://www.polymorph.games/foundation/modding/_media/wiki/dokuwiki.svg</url>
    </image>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/abstract_quest?rev=1791566443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abstract_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/abstract_quest?rev=1791566443&amp;do=diff</link>
        <description>ABSTRACT_QUEST

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   QUEST
	*   QUEST_HOSTING_MISSION

Cloneable

 List of ABSTRACT_QUEST assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

OptionalNewQuestNotificationOverride</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/activity_type?rev=1791566443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>activity_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/activity_type?rev=1791566443&amp;do=diff</link>
        <description>ACTIVITY_TYPE

Values

	*  TRANSPORT
	*  PRODUCTION
	*  NOTHING_TO_DO
	*  FREE_TIME
	*  VISITING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/add_to_inventory?rev=1791566443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>add_to_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/add_to_inventory?rev=1791566443&amp;do=diff</link>
        <description>ADD_TO_INVENTORY

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

GatheringData

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_buildable?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_buildable?rev=1791566444&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER_BUILDABLE

Category: Data

Parent class:  AGENT_ACTIVITY_MESSAGE_PARAMETER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_resource?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_resource?rev=1791566444&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER_RESOURCE

Category: Data

Parent class:  AGENT_ACTIVITY_MESSAGE_PARAMETER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter?rev=1791566444&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER

Abstract class

Category: Data

Inherited by:

	*   AGENT_ACTIVITY_MESSAGE_PARAMETER_BUILDABLE
	*   AGENT_ACTIVITY_MESSAGE_PARAMETER_RESOURCE

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message?rev=1791566443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message?rev=1791566443&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_animation_state?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_animation_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_animation_state?rev=1791566444&amp;do=diff</link>
        <description>AGENT_ANIMATION_STATE

Dynamic enumeration

Values

	*  NONE
	*  IDLE
	*  WALKING
	*  WALK_MONK
	*  HAND_ATTACK
	*  SPEAR_ATTACK
	*  WALK_SPEAR
	*  SWORD_ATTACK_01
	*  WALK_SWORD
	*  GATHER
	*  LUMBERING
	*  WALK_LUMBER
	*  TRANSPORT
	*  GUARD
	*  BUILD
	*  MINE
	*  WALK_MINER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_issue?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_issue</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_issue?rev=1791566444&amp;do=diff</link>
        <description>AGENT_ISSUE

Dynamic enumeration

Values

	*  NO_ISSUE
	*  VILLAGER_HAS_NO_WORKPLACE
	*  WORKPLACE_IS_DISABLED
	*  UNABLE_TO_FIND_HOUSE
	*  UNABLE_TO_FIND_HOUSE_DESIRABILITY
	*  MARKET_RESOURCE_UNAVAILABLE
	*  STUCK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_housing?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_housing</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_housing?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_HOUSING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_HOUSING assets

Properties

----------

NeedTypeList

Serialized

	*  Type: list&lt; RESOURCE_TYPE&gt;
	*  Expected: list of enum values

----------

ProcessHousingBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_interactive_location?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_interactive_location?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_INTERACTIVE_LOCATION

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_INTERACTIVE_LOCATION assets

Properties

----------

AssetBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID

----------

InteractiveLocationPurpose

Serialized

	*  Type:  INTERACTIVE_LOCATION_PURPOSE
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PURPOSE.-1)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_lodging?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_lodging?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_LODGING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_LODGING assets

Properties

----------

LodgingBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

----------

TimeToStay

Serialized

	*  Type:  TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

LodgingBehavior

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_resource?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_resource?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_RESOURCE

Deprecated names:

	*  VILLAGER_NEED_TYPE

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_RESOURCE assets

Properties

----------

NeedTypeList

Serialized

	*  Type: list&lt; RESOURCE_TYPE&gt;
	*  Expected: list of enum values

----------

RestrictToLocalProviders

Serialized

	*  Type: boolean
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_equipment?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_equipment</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_equipment?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_EQUIPMENT

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_EQUIPMENT assets

Properties

----------

EquipmentBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_healing?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_healing</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_healing?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_HEALING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_HEALING assets

Properties

----------

HealingBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_training?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_training?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_TRAINING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_TRAINING assets

Properties

----------

TrainingBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID

----------

TargetTrainingState

Serialized

	*  Type:  SOLDIER_TRAINING_STATE
	*  Expected: enum value
	*  Default value: SOLDIER_TRAINING_STATE.FULLY_TRAINED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_village_event_entertainment?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_village_event_entertainment</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_village_event_entertainment?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_VILLAGE_EVENT_ENTERTAINMENT

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_VILLAGE_EVENT_ENTERTAINMENT assets

Properties

----------

AssetBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID

----------

AgentActivityMessageKey

Serialized

	*  Type: string
	*  Expected: string value

----------

TimeToSpectateInSeconds</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_visit_building?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_visit_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_visit_building?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_VISIT_BUILDING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_VISIT_BUILDING assets

Properties

----------

BuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID

----------

TimeToStay

Serialized

	*  Type:  TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

VisitBehavior

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NEED_TYPE

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   AGENT_NEED_TYPE_HOUSING
	*   AGENT_NEED_TYPE_INTERACTIVE_LOCATION
	*   AGENT_NEED_TYPE_LODGING
	*   AGENT_NEED_TYPE_RESOURCE
	*   AGENT_NEED_TYPE_SOLDIER_EQUIPMENT
	*   AGENT_NEED_TYPE_SOLDIER_HEALING
	*   AGENT_NEED_TYPE_SOLDIER_TRAINING
	*   AGENT_NEED_TYPE_VILLAGE_EVENT_ENTERTAINMENT
	*   AGENT_NEED_TYPE_VISIT_BUILDING

 List of AGENT_NEED_TYPE assets

Properties

----------

Icon

Serialized

	*  Type…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_node_patrol_go_to?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_node_patrol_go_to</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_node_patrol_go_to?rev=1791566444&amp;do=diff</link>
        <description>AGENT_NODE_PATROL_GO_TO

Category: Behavior Tree Node

Parent class:  GO_TO</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_portrait?rev=1791566444&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_portrait</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_portrait?rev=1791566444&amp;do=diff</link>
        <description>AGENT_PORTRAIT

Deprecated names:

	*  VILLAGER_PORTRAIT

Category: Asset

Parent class:  ASSET


 List of AGENT_PORTRAIT assets

Properties

----------

Portrait

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID

----------

MaxAge

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function_soldier?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function_soldier?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION_SOLDIER

Category: Data

Parent class:  AGENT_PROFILE_FUNCTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function_visitor?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function_visitor?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION_VISITOR

Category: Data

Parent class:  AGENT_PROFILE_FUNCTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION

Category: Data

Inherited by:

	*   AGENT_PROFILE_FUNCTION_SOLDIER
	*   AGENT_PROFILE_FUNCTION_VISITOR

Properties

----------

AssetStatusQuotaGendered

Serialized

	*  Type: fixed_sized_map&lt; GENDER_USAGE,  VILLAGER_STATUS_QUOTA&gt;
	*  Expected: map with enum values as keys and asset IDs as values

----------

IsNeedMasteredJobToPromote

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_gender_usage_pair?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_gender_usage_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_gender_usage_pair?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE_GENDER_USAGE_PAIR

Category: Data

Cloneable

Properties

----------

AssetAgentProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

GenderUsage

Serialized

	*  Type:  GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_status_pair?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_status_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_status_pair?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE_STATUS_PAIR

Category: Data

Cloneable

Properties

----------

AssetAgentProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

AssetVillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile?rev=1791566445&amp;do=diff</link>
        <description>AGENT_PROFILE

Deprecated names:

	*  VILLAGER_PROFILE

Category: Asset

Parent class:  ASSET


 List of AGENT_PROFILE assets

Properties

----------

Behavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID
	*  Default value: nil

----------

CharacterSetup

Serialized

	*  Type:  CHARACTER_SETUP
	*  Expected: CHARACTER_SETUP value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_work_activity_message_parameters?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_work_activity_message_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_work_activity_message_parameters?rev=1791566445&amp;do=diff</link>
        <description>AGENT_WORK_ACTIVITY_MESSAGE_PARAMETERS

Values

	*  RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/animal_config?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>animal_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/animal_config?rev=1791566445&amp;do=diff</link>
        <description>ANIMAL_CONFIG

DLC: [DLC agriculture] agriculture

Category: Asset

Parent class:  ASSET


 List of ANIMAL_CONFIG assets

Properties

----------

StartingSatietyValue

Serialized

On spawn, the value of satiety the animal starts with

	*  Type: float
	*  Expected: float value
	*  Default value: 0.2f

----------

SatietyCycleDurationInSeconds</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/assemblage_custom_set?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assemblage_custom_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/assemblage_custom_set?rev=1791566445&amp;do=diff</link>
        <description>ASSEMBLAGE_CUSTOM_SET

Category: Data

Cloneable

Properties

----------

CustomValueList

Serialized

	*  Type: list&lt; PART_PROBABILITY&gt;
	*  Expected: list of PART_PROBABILITY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/asset_entertainer?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>asset_entertainer</title>
        <link>https://www.polymorph.games/foundation/modding/api/asset_entertainer?rev=1791566445&amp;do=diff</link>
        <description>ASSET_ENTERTAINER

Category: Asset

Parent class:  ASSET


 List of ASSET_ENTERTAINER assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

EntertainmentType

Serialized

	*  Type:  ENTERTAINMENT_TYPE
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/asset?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>asset</title>
        <link>https://www.polymorph.games/foundation/modding/api/asset?rev=1791566445&amp;do=diff</link>
        <description>ASSET

Extendable

Category: Data

Inherited by:

	*   ATLAS_CELL
	*   BEHAVIOR_TREE
	*   CUSTOM_MAP
	*   MATERIAL
	*   PARTICLE_SYSTEM
	*   PREFAB
	*   TEXTURE
	*   WEATHER_SETTING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/assignable_building_function_list?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assignable_building_function_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/assignable_building_function_list?rev=1791566445&amp;do=diff</link>
        <description>ASSIGNABLE_BUILDING_FUNCTION_LIST

Deprecated names:

	*  BUILDING_FUNCTION_LIST

Category: Asset

Parent class:  ASSET


 List of ASSIGNABLE_BUILDING_FUNCTION_LIST assets

Properties

----------

AssetFunctionList

Serialized

	*  Type: list&lt; BUILDING_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/association_job_behavior?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>association_job_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/association_job_behavior?rev=1791566445&amp;do=diff</link>
        <description>ASSOCIATION_JOB_BEHAVIOR

Category: Data

Cloneable

Properties

----------

Job

Serialized

	*  Type:  JOB
	*  Expected: asset ID

----------

Behavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/atlas_cell?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>atlas_cell</title>
        <link>https://www.polymorph.games/foundation/modding/api/atlas_cell?rev=1791566445&amp;do=diff</link>
        <description>ATLAS_CELL

Category: Asset

Parent class:  ASSET


 List of ATLAS_CELL assets

Properties

----------

Bleed

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

4kResolution

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/attach_node_orientation_type?rev=1791566445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attach_node_orientation_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/attach_node_orientation_type?rev=1791566445&amp;do=diff</link>
        <description>ATTACH_NODE_ORIENTATION_TYPE

Values

	*  NONE
	*  SIDE
	*  TOP
	*  BOTTOM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/attach_node_type?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attach_node_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/attach_node_type?rev=1791566446&amp;do=diff</link>
        <description>ATTACH_NODE_TYPE

Dynamic enumeration

Values

	*  MAJOR
	*  MINOR
	*  INNER_TOP
	*  INNER_BOTTOM
	*  DOOR
	*  PART_SWITCHER
	*  EXTERNAL
	*  GROUND_ACCESSORY
	*  FRONT
	*  SIDE
	*  LEFT
	*  RIGHT
	*  GUARD_POST
	*  DISABLE_BASEMENT
	*  BUILD_ORDER_DEPENDENCY
	*  GATE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/audio_event?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>audio_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/audio_event?rev=1791566446&amp;do=diff</link>
        <description>AUDIO_EVENT

Category: Asset

Parent class:  ASSET


 List of AUDIO_EVENT assets

Properties

----------

AudioEvent

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/bailiff_instance?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bailiff_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/bailiff_instance?rev=1791566446&amp;do=diff</link>
        <description>BAILIFF_INSTANCE

Category: Data

Cloneable

Properties

----------

Villager

Serialized, Savegame

	*  Type:  COMP_VILLAGER
	*  Expected: pair of asset ID and component data type

----------

Profile

Serialized, Savegame

	*  Type:  BAILIFF_PROFILE
	*  Expected: BAILIFF_PROFILE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/bailiff_profile?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bailiff_profile</title>
        <link>https://www.polymorph.games/foundation/modding/api/bailiff_profile?rev=1791566446&amp;do=diff</link>
        <description>BAILIFF_PROFILE

Category: Data

Cloneable

Properties

----------

WeeklySalary

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

RuleModifierList

Serialized

	*  Type: list&lt; GAME_RULE_MODIFIER&gt;
	*  Expected: list of GAME_RULE_MODIFIER values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/balancing?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>balancing</title>
        <link>https://www.polymorph.games/foundation/modding/api/balancing?rev=1791566446&amp;do=diff</link>
        <description>BALANCING

Category: Asset

Parent class:  ASSET


 List of BALANCING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

DayDurationInSeconds

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 60

----------

InitialFamilyCount

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/beautification_category?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beautification_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/beautification_category?rev=1791566446&amp;do=diff</link>
        <description>BEAUTIFICATION_CATEGORY

Dynamic enumeration

Values

	*  GENERAL
	*  BUSH
	*  TREE
	*  FOUNTAIN
	*  BENCH
	*  SCULPTURE
	*  MASTERPIECE_CROSS
	*  MASTERPIECE_SHRINE
	*  MASTERPIECE_STAINEDGLASS
	*  MASTERPIECE_GATE
	*  MASTERPIECE_LUSH_GARDEN
	*  MASTERPIECE_AUTOMATE_FOUNTAIN</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_bailiff?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_bailiff</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_bailiff?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_BAILIFF

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_builder_crafting?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_builder_crafting</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_builder_crafting?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_BUILDER_CRAFTING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Work Loop

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_builder?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_builder</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_builder?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_BUILDER

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

WorkTime

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_farmer?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_farmer</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_farmer?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_FARMER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_forester?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_forester?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_FORESTER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_gather?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_gather</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_gather?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_GATHER

Deprecated names:

	*  GATHER_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

RestrictGatherToOwnedTerritory

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_guest?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_guest?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_GUEST

Category: Behavior Tree Node

Properties

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_leave_village?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_leave_village</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_leave_village?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_LEAVE_VILLAGE

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

VillageExit

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_livestock?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_livestock?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_LIVESTOCK

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_market_tending?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_market_tending</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_market_tending?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_MARKET_TENDING

Deprecated names:

	*  MARKET_TENDING_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

WorkplacePosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_plant?rev=1791566446&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_plant</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_plant?rev=1791566446&amp;do=diff</link>
        <description>BEHAVIOR_PLANT

Category: Behavior Tree Node

Properties

----------

Agent Data

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Plant Data

	*  Type:  BEHAVIOR_TREE_DATA_PLANTABLE

----------

Wait Planting

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_house_monk?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_house_monk</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_house_monk?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_HOUSE_MONK

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_house?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_house?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_HOUSE

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_needs?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_needs</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_needs?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_NEEDS

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

CurrentNeedIndex

	*  Type: ContextDataIndex

----------

NeedOrderRandom

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_produce_with_gather?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_produce_with_gather</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_produce_with_gather?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_PRODUCE_WITH_GATHER

Category: Behavior Tree Node

Properties

----------

Work Loop

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_back?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_back</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_back?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_BACK

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_guard?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_guard?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_GUARD

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_leave?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_leave</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_leave?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_LEAVE

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_regroup?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_regroup</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_regroup?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_REGROUP

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_training?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_training?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_TRAINING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER

Category: Behavior Tree Node

Properties

----------

WorkTime

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_study?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_study</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_study?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_STUDY

Deprecated names:

	*  STUDY_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Order Workplace

	*  Type: ContextDataSubtree

----------

Work Loop

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tax_collection?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tax_collection</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tax_collection?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TAX_COLLECTION

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_transport?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_transport?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TRANSPORT

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

TransportingFromActivityMessage

	*  Type:  BEHAVIOR_TREE_DATA_STRING

----------

TransportingToActivityMessage

	*  Type:  BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_transporter?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_transporter</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_transporter?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TRANSPORTER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_activity_type?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_activity_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_activity_type?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_ACTIVITY_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ActivityMessage

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityType

Serialized

	*  Type:  ACTIVITY_TYPE
	*  Expected: enum value
	*  Default value: ACTIVITY_TYPE.FREE_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent_need?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_agent_need</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent_need?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_AGENT_NEED

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_agent</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_AGENT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Agent

Runtime only, Savegame

	*  Type:  COMP_AGENT
	*  Expected: pair of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_animation_data?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_animation_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_animation_data?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_ANIMATION_DATA

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Animation

Serialized

	*  Type:  AGENT_ANIMATION_STATE
	*  Expected: enum value
	*  Default value: AGENT_ANIMATION_STATE.WALKING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_bool?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_bool</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_bool?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_BOOL

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Value

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_building_path_type?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_building_path_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_building_path_type?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

FromPathType

Serialized, Savegame

	*  Type:  BUILDING_PATH_TYPE
	*  Expected: enum value

----------

ToPathType

Serialized, Savegame

	*  Type:  BUILDING_PATH_TYPE
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_check_farm_state?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_check_farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_check_farm_state?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_CHECK_FARM_STATE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

State

Serialized

	*  Type:  FARM_STATE
	*  Expected: enum value
	*  Default value: FARM_STATE.PLANT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_float?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_float?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_FLOAT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

FloatValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_gathering?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_gathering</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_gathering?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_GATHERING

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceContainerList

Runtime only, Savegame

	*  Type: list&lt; COMP_RESOURCE_CONTAINER&gt;
	*  Expected: list of pairs of asset ID and component data type

----------

Job

Runtime only, Savegame

	*  Type:  JOB
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_happiness_factor?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_happiness_factor?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

HappinessFactor

Serialized, Savegame

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID

----------

Descriptor

Serialized, Savegame

	*  Type:  GAME_RULE_MODIFIER_DESCRIPTOR
	*  Expected: GAME_RULE_MODIFIER_DESCRIPTOR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_purpose?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_interactive_location_purpose</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_purpose?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_PURPOSE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

InteractiveLocationPurpose

Serialized, Savegame

	*  Type:  INTERACTIVE_LOCATION_PURPOSE
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PURPOSE.-1)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_setup?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_setup?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  BEHAVIOR_TREE_DATA_WORKSTATION_SETUP

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

CharacterSetupPriority

Serialized

	*  Type:  CHARACTER_SETUP_PRIORITY
	*  Expected: enum value
	*  Default value: CHARACTER_SETUP_PRIORITY.WORKSTATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_location?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_location?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_LOCATION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

CanNavigateOnGround

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

CanNavigateOnWater

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_loop?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_loop</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_loop?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_LOOP

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

LoopCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Duration

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_path_flag?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_path_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_path_flag?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PATH_FLAG

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Flag

Serialized

	*  Type:  PATH_FLAG
	*  Expected: enum value
	*  Default value: PATH_FLAG.NONE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable_target_list?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_plantable_target_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable_target_list?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PLANTABLE_TARGET_LIST

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

PlantableTargetList

Runtime only, Savegame

	*  Type: list&lt; COMP_PLANTABLE&gt;
	*  Expected: list of pairs of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable?rev=1791566448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable?rev=1791566448&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PLANTABLE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

BatchCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

MaxRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_consumption?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_consumption</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_consumption?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_CONSUMPTION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_fetching_activity_message?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_fetching_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_fetching_activity_message?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_FETCHING_ACTIVITY_MESSAGE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceFetchingActivityMessage

Serialized, Savegame

	*  Type:  RESOURCE_FETCHING_ACTIVITY_MESSAGE
	*  Expected: RESOURCE_FETCHING_ACTIVITY_MESSAGE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_production?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_production</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_production?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceList

Runtime only, Savegame

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_quantity_pair?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_quantity_pair?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_QUANTITY_PAIR

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceQuantityPair

Serialized, Savegame

	*  Type:  RESOURCE_QUANTITY_PAIR
	*  Expected: RESOURCE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_transport?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_transport?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceTransportSetupOverride

Serialized

	*  Type:  INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID
	*  Default value: nil

----------

DropoffDurationInSecs

Serialized

	*  Type: float
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_type?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_type?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceType

Serialized, Savegame

	*  Type:  RESOURCE_TYPE
	*  Expected: enum value
	*  Default value: RESOURCE_TYPE.FOOD

----------

IsConsumption

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Resource

Runtime only, Savegame

	*  Type:  RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_string?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_string</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_string?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_STRING

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

String

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_vec3f?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_vec3f</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_vec3f?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_VEC3F

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Vector

Runtime only, Savegame

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_void_object?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_void_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_void_object?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_VOID_OBJECT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Object

Runtime only, Savegame

	*  Type:  GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

Component

Runtime only, Savegame

	*  Type:  COMPONENT
	*  Expected: COMPONENT value

Functions

----------

isNull

boolean isNull</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_wait?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_wait?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_WAIT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

TimeToWait

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

Animation

Serialized

	*  Type:  AGENT_ANIMATION_STATE
	*  Expected: enum value
	*  Default value: AGENT_ANIMATION_STATE.IDLE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA

Extendable

Category: Data

Inherited by:

	*   BEHAVIOR_TREE_DATA_ACTIVITY_TYPE
	*   BEHAVIOR_TREE_DATA_AGENT
	*   BEHAVIOR_TREE_DATA_AGENT_NEED
	*   BEHAVIOR_TREE_DATA_ANIMATION_DATA
	*   BEHAVIOR_TREE_DATA_BOOL
	*   BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE
	*   BEHAVIOR_TREE_DATA_CHECK_FARM_STATE
	*   BEHAVIOR_TREE_DATA_FLOAT
	*   BEHAVIOR_TREE_DATA_GATHERING
	*   BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR
	*   BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_PURPOSE
	*   BEHAVIOR_TREE_DATA_…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_instance?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_instance?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_INSTANCE

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_node_result?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_node_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_node_result?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_TREE_NODE_RESULT

Values

	*  TRUE
	*  FALSE
	*  PROCESSING
	*  ERROR
	*  UNINITIALIZED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree?rev=1791566447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree?rev=1791566447&amp;do=diff</link>
        <description>BEHAVIOR_TREE

Category: Asset

Parent class:  ASSET


 List of BEHAVIOR_TREE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_upgrade_trade_route?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_upgrade_trade_route?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_UPGRADE_TRADE_ROUTE

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_villager?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_villager</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_villager?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_VILLAGER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_visit_building?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_visit_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_visit_building?rev=1791566450&amp;do=diff</link>
        <description>BEHAVIOR_VISIT_BUILDING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Building Location

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

NeedToFill

	*  Type:  BEHAVIOR_TREE_DATA_AGENT_NEED

----------

Interactive Location Wait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_visitor?rev=1791566449&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_visitor?rev=1791566449&amp;do=diff</link>
        <description>BEHAVIOR_VISITOR

Category: Behavior Tree Node

Properties

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_work?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_work?rev=1791566450&amp;do=diff</link>
        <description>BEHAVIOR_WORK

Deprecated names:

	*  WORK_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Work Loop

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/biome_layer?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>biome_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/biome_layer?rev=1791566450&amp;do=diff</link>
        <description>BIOME_LAYER

Category: Asset

Parent class:  ASSET


Cloneable

 List of BIOME_LAYER assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/blueprint_mandate_type?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blueprint_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/blueprint_mandate_type?rev=1791566450&amp;do=diff</link>
        <description>BLUEPRINT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of BLUEPRINT_MANDATE_TYPE assets

Properties

----------

AllowedResourceTypeList

Serialized

	*  Type: list&lt; RESOURCE_TYPE&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/blueprint?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/blueprint?rev=1791566450&amp;do=diff</link>
        <description>BLUEPRINT

Category: Asset

Parent class:  RESOURCE


 List of BLUEPRINT assets

Properties

----------

BlueprintName

Serialized

	*  Type: string
	*  Expected: string value

----------

Unlockable

Serialized

	*  Type:  UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/board_boat?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>board_boat</title>
        <link>https://www.polymorph.games/foundation/modding/api/board_boat?rev=1791566450&amp;do=diff</link>
        <description>BOARD_BOAT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

BoatObject

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/budget_category?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>budget_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/budget_category?rev=1791566450&amp;do=diff</link>
        <description>BUDGET_CATEGORY

Dynamic enumeration

Values

	*  MARKET
	*  TAVERN
	*  MISSIONS
	*  QUESTS
	*  TAXES
	*  TRADE
	*  CONSTRUCTION
	*  UPKEEP
	*  TERRITORY_UPKEEP
	*  TERRITORY_ACQUISITION
	*  MANDATES
	*  WAGE
	*  MISCELLANEOUS
	*  DONATIONS
	*  MANDATE
	*  ROYAL_COMPANY_RESUPPLY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/build_menu_config?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>build_menu_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/build_menu_config?rev=1791566455&amp;do=diff</link>
        <description>BUILD_MENU_CONFIG

Category: Asset

Parent class:  ASSET


 List of BUILD_MENU_CONFIG assets

Properties

----------

AllBuildingTypesIcon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID

----------

BuildingTypeDataList

Serialized

	*  Type: list&lt; BUILDING_TYPE_CONFIG&gt;
	*  Expected: list of BUILDING_TYPE_CONFIG values

----------

DefaultBuildingPartCategoryIcon</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_asset_processor?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_asset_processor</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_asset_processor?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_ASSET_PROCESSOR

Category: Asset Processor</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_asset_taxation_function_pair?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_asset_taxation_function_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_asset_taxation_function_pair?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_ASSET_TAXATION_FUNCTION_PAIR

Category: Data

Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

AssetTaxationFunction

Serialized

	*  Type:  TAXATION_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_assemblage?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_assemblage</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_assemblage?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_ASSEMBLAGE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

CoreObjectPrefab

Serialized

If empty, will spawn an empty object as core prefab.

	*  Type:  PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

MainRandomBuildingPartList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_basement?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_basement</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_basement?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_BASEMENT

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

FillerList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_bridge?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_bridge</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_bridge?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_BRIDGE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

StartPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

EndPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

FillerList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_default?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_default</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_default?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_DEFAULT

Category: Data

Parent class:  BUILDING_CONSTRUCTOR

Inherited by:

	*   BUILDING_CONSTRUCTOR_BASEMENT
	*   BUILDING_CONSTRUCTOR_GATE
	*   BUILDING_CONSTRUCTOR_PART_SWITCHER
	*   BUILDING_CONSTRUCTOR_SCALER
	*   BUILDING_CONSTRUCTOR_SLOPE

Cloneable

Properties

----------

CoreObjectPrefab

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_gate?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_gate</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_gate?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_GATE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

MinDistanceForGateSnap

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 5.0f

----------

IsScalable

Serialized

If true, requires an End Part and at least one Filler Part</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_part_switcher?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_part_switcher</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_part_switcher?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_PART_SWITCHER

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

SwitchableBuildingPartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

AttachNodeType

Serialized

	*  Type:  ATTACH_NODE_TYPE
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_random_part?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_random_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_random_part?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_RANDOM_PART

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

RandomPartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_scaler_config?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_scaler_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_scaler_config?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SCALER_CONFIG

Category: Data

Cloneable

Properties

----------

EndPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID
	*  Default value: nil

----------

FillerList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

BasementFillerList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_scaler?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_scaler</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_scaler?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SCALER

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

EndPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

FillerList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

BasementFillerList

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_slope?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_slope</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_slope?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SLOPE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

SlopePartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

CoreBasementPartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

LastSlopeBasementPartList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_wall?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_wall</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_wall?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_WALL

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

ControlPointPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

SegmentPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

ControlPointHeight

Serialized

Height of the collider generated for the control point</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor?rev=1791566450&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR

Abstract class

Category: Data

Inherited by:

	*   BUILDING_CONSTRUCTOR_ASSEMBLAGE
	*   BUILDING_CONSTRUCTOR_BRIDGE
	*   BUILDING_CONSTRUCTOR_DEFAULT
	*   BUILDING_CONSTRUCTOR_RANDOM_PART
	*   BUILDING_CONSTRUCTOR_WALL

Cloneable

Properties

----------

MiniatureConfig

Serialized

	*  Type:  BUILDING_MINIATURE_CONFIG
	*  Expected: BUILDING_MINIATURE_CONFIG value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_entrance_data?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_entrance_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_entrance_data?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_ENTRANCE_DATA

Category: Data

Cloneable

Properties

----------

WaypointId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

Orientation

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Hidden</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_accommodation?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_accommodation</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_accommodation?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ACCOMMODATION

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_ACCOMMODATION assets

Properties

----------

LodgingBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

----------

HouseBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_HOUSE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_assignable?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_assignable</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_assignable?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ASSIGNABLE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_ASSIGNABLE assets

Properties

----------

AuthorizedFunctionList

Serialized

	*  Type:  ASSIGNABLE_BUILDING_FUNCTION_LIST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_bailiff_office?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_bailiff_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_bailiff_office?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BAILIFF_OFFICE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_BAILIFF_OFFICE assets

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f

----------

MandateCompletionExperience

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_belfry?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_belfry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_belfry?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BELFRY

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_BELFRY assets

Properties

----------

AssetHappinessFactor

Serialized

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_bridge?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_bridge</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_bridge?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BRIDGE

Category: Asset

Parent class:  BUILDING_FUNCTION


Cloneable

 List of BUILDING_FUNCTION_BRIDGE assets

Properties

----------

PathHeightOffset

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

IsPartConnectionBridge

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_builder_workshop?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_builder_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_builder_workshop?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BUILDER_WORKSHOP

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_BUILDER_WORKSHOP assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_church?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_church</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_church?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_CHURCH

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_CHURCH assets

Properties

----------

CapacityMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------

AssetResourceGenerator

Serialized

	*  Type:  BUILDING_FUNCTION_RESOURCE_GENERATOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_common_croft_part?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_common_croft_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_common_croft_part?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_COMMON_CROFT_PART

DLC: [DLC agriculture] agriculture

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_COMMON_CROFT_PART assets

Properties

----------

AssetAnimalConfig

Serialized

	*  Type: [DLC agriculture] ANIMAL_CONFIG
	*  Expected: asset ID

----------

AnimalSpawningLocationObjectName

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_crafting_workshop?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_crafting_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_crafting_workshop?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION_CRAFTING_WORKSHOP

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_CRAFTING_WORKSHOP assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_encampment?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_encampment</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_encampment?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ENCAMPMENT

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_ENCAMPMENT assets

Properties

----------

AssetMilitaryCompany

Serialized

	*  Type:  MILITARY_COMPANY
	*  Expected: asset ID

----------

AgentProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_entertainment_location?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_entertainment_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_entertainment_location?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ENTERTAINMENT_LOCATION

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_ENTERTAINMENT_LOCATION assets

Properties

----------

EntertainmentType

Serialized

	*  Type:  ENTERTAINMENT_TYPE
	*  Expected: enum value
	*  Default value: ENTERTAINMENT_TYPE.JUGGLERS

----------

AssetEntertainerTroupePerformanceSetupList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_farm?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_farm?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FARM

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FARM assets

Properties

----------

SowingDuration

Serialized

The first value is the day at which sowing starts, and the second is the day at which it ends

	*  Type:  vec2i
	*  Expected: vec2i value

----------

GrowDuration</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_fishing?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_fishing</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_fishing?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FISHING

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FISHING assets

Properties

----------

BoatAttachObjectName

Serialized

	*  Type: string
	*  Expected: string value

----------

BoardingLocationObjectName

Serialized

	*  Type: string
	*  Expected: string value

----------

BoatVehicle</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_forester?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_forester?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FORESTER

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FORESTER assets

Properties

----------

AssetZoneType

Serialized

	*  Type:  ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_great_hall?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_great_hall</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_great_hall?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_GREAT_HALL

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_GREAT_HALL assets

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

MandateTypeList

Serialized

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_healing_house?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_healing_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_healing_house?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_HEALING_HOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_HEALING_HOUSE assets

Properties

----------

RequiresWorker

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HealingAmount

Serialized

The amount of healing each time the soldier goes to healing house</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_house?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_house?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_HOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_HOUSE assets

Properties

----------

RelatedDesirability

Serialized

	*  Type:  DESIRABILITY
	*  Expected: asset ID
	*  Default value: nil

----------

AssetHouseSetup

Serialized

	*  Type:  HOUSE_SETUP
	*  Expected: asset ID

----------

RelatedZone</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_inn?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_inn</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_inn?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_INN

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_INN assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_interactive_location?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_interactive_location?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_INTERACTIVE_LOCATION

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_INTERACTIVE_LOCATION assets

Properties

----------

AssetInteractiveLocationSetup

Serialized

	*  Type:  INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID

----------

Privacy

Serialized

	*  Type:  INTERACTIVE_LOCATION_PRIVACY
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PRIVACY.PUBLIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_kitchen?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_kitchen</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_kitchen?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_KITCHEN

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_KITCHEN assets

Properties

----------

ConsumptionHappinessFactor

Serialized

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_knight_statue?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_knight_statue</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_knight_statue?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_KNIGHT_STATUE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_KNIGHT_STATUE assets

Properties

----------

AgentHappinessRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER_AGENT_HAPPINESS
	*  Expected: GAME_RULE_MODIFIER_AGENT_HAPPINESS value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_livestock_farm?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_livestock_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_livestock_farm?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_LIVESTOCK_FARM

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_LIVESTOCK_FARM assets

Properties

----------

SpawningLivestock

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

TimeToIncreasePopulationInSec

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_lodging?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_lodging?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_LODGING

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_LODGING assets

Properties

----------

RequiresWorker

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

InventoryNameKey

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_market_tent?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_market_tent</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_market_tent?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MARKET_TENT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MARKET_TENT assets

Properties

----------

DataGameRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_market?rev=1791566452&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_market</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_market?rev=1791566452&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MARKET

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE

Inherited by  BUILDING_FUNCTION_SERVICE_COUNTER

 List of BUILDING_FUNCTION_MARKET assets

Properties

----------

ResourceTypeCostList

Serialized

	*  Type:  RESOURCE_TYPE_COST_LIST
	*  Expected: asset ID

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_monastery?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_monastery</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_monastery?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MONASTERY

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MONASTERY assets

Properties

----------

VillagerProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

WorkplaceFunctionPriorityList

Serialized

	*  Type: list&lt; BUILDING_FUNCTION_WORKPLACE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_musical_part?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_musical_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_musical_part?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MUSICAL_PART

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MUSICAL_PART assets

Properties

----------

IsSimple

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsEditable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_point_of_interest?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_point_of_interest?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_POINT_OF_INTEREST

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_POINT_OF_INTEREST assets

Properties

----------

AssetPointOfInterest

Serialized

	*  Type:  POINT_OF_INTEREST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_public_lounge_room?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_public_lounge_room</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_public_lounge_room?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_quarry?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_quarry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_quarry?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_QUARRY

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_QUARRY assets

Properties

----------

RandomResourceToSpawn

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

SpawnPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.01f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_depot?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_depot?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_DEPOT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_DEPOT assets

Properties

----------

DescriptionOverrideKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionParameterList

Serialized

Used to add parameter to description in the order of the list.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_generator?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_generator?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_GENERATOR

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_GENERATOR assets

Properties

----------

ResourceGenerated

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

IsInfinite

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_stockpile?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_stockpile</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_stockpile?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_STOCKPILE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_STOCKPILE assets

Properties

----------

ResourceLayoutTypeList

Serialized

	*  Type: list&lt; RESOURCE_LAYOUT_TYPE&gt;
	*  Expected: list of enum values

----------

AllowedResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_service_counter?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_service_counter</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_service_counter?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_SERVICE_COUNTER

Category: Asset

Parent class:  BUILDING_FUNCTION_MARKET


 List of BUILDING_FUNCTION_SERVICE_COUNTER assets

Properties

----------

TimeInLounge

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 15.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_stats?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_stats</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_stats?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_STATS

Abstract class

Category: Data

Inherited by  BUILDING_FUNCTION_UINT_STATS

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_tax_office?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_tax_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_tax_office?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TAX_OFFICE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_TAX_OFFICE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_training_site?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_training_site</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_training_site?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TRAINING_SITE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_TRAINING_SITE assets

Properties

----------

TrainingEfficiency

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.05f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_treasury?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_treasury</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_treasury?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TREASURY

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_TREASURY assets

Properties

----------

CapacityMultiplier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1000</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_uint_stats?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_uint_stats</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_uint_stats?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_UINT_STATS

Category: Data

Parent class:  BUILDING_FUNCTION_STATS


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_unique_resource_depot?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_unique_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_unique_resource_depot?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT assets

Properties

----------

MineralStockpilePrefabList

Serialized

	*  Type: list&lt; PREFAB&gt;
	*  Expected: list of asset IDs

----------

MineralStockpileLocator

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_village_center?rev=1791566453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_village_center</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_village_center?rev=1791566453&amp;do=diff</link>
        <description>BUILDING_FUNCTION_VILLAGE_CENTER

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_VILLAGE_CENTER assets

Properties

----------

InitialInventory

Serialized

	*  Type:  RESOURCE_COLLECTION
	*  Expected: asset ID

----------

DebugInventory

Serialized

	*  Type:  RESOURCE_COLLECTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_warehouse_allowed_resource_type_info?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_warehouse_allowed_resource_type_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_warehouse_allowed_resource_type_info?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WAREHOUSE_ALLOWED_RESOURCE_TYPE_INFO

Category: Data

Properties

----------

ResourceType

Serialized

	*  Type:  RESOURCE_TYPE
	*  Expected: enum value

----------

ShowInDescription

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_warehouse?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_warehouse</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_warehouse?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WAREHOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_WAREHOUSE assets

Properties

----------

SocketCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 4

----------

SocketCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_watchpost?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_watchpost</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_watchpost?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WATCHPOST

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_WATCHPOST assets

Properties

----------

AssetPatrolWorkplaceBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_WORKPLACE
	*  Expected: asset ID

----------

AssetGuardWorkplaceBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_WORKPLACE_GUARD
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_worker_capacity_extender?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_worker_capacity_extender</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_worker_capacity_extender?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER assets

Properties

----------

WorkerCapacity

Serialized

Will extend the worker capacity of the parent building Workplace

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_workplace_common_croft?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_workplace_common_croft</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_workplace_common_croft?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKPLACE_COMMON_CROFT

DLC: [DLC agriculture] agriculture

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_WORKPLACE_COMMON_CROFT assets

Properties

----------

AssetPaintingZone

Serialized

	*  Type:  ZONE
	*  Expected: asset ID

----------

BiomeLayer

Serialized

	*  Type:  BIOME_LAYER
	*  Expected: asset ID
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_workplace_guard?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_workplace_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_workplace_guard?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKPLACE_GUARD

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_WORKPLACE_GUARD assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_workplace?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_workplace?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKPLACE

Extendable

Category: Asset

Parent class:  BUILDING_FUNCTION

Inherited by:

	*   BUILDING_FUNCTION_BAILIFF_OFFICE
	*   BUILDING_FUNCTION_BUILDER_WORKSHOP
	*   BUILDING_FUNCTION_CHURCH
	*   BUILDING_FUNCTION_CRAFTING_WORKSHOP
	*   BUILDING_FUNCTION_ENCAMPMENT
	*   BUILDING_FUNCTION_FARM
	*   BUILDING_FUNCTION_FISHING
	*   BUILDING_FUNCTION_FORESTER
	*   BUILDING_FUNCTION_HEALING_HOUSE
	*   BUILDING_FUNCTION_KITCHEN
	*   BUILDING_FUNCTION_LIVESTOCK_FARM
	*   BUILDING…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function?rev=1791566451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function?rev=1791566451&amp;do=diff</link>
        <description>BUILDING_FUNCTION

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*   BUILDING_FUNCTION_ACCOMMODATION
	*   BUILDING_FUNCTION_ASSIGNABLE
	*   BUILDING_FUNCTION_BELFRY
	*   BUILDING_FUNCTION_BRIDGE
	*  [DLC agriculture] BUILDING_FUNCTION_COMMON_CROFT_PART
	*   BUILDING_FUNCTION_ENTERTAINMENT_LOCATION
	*   BUILDING_FUNCTION_GREAT_HALL
	*   BUILDING_FUNCTION_HOUSE
	*   BUILDING_FUNCTION_INN
	*   BUILDING_FUNCTION_INTERACTIVE_LOCATION
	*   BUILDING_FUNCTION_KNIGHT_STATUE
	*   BUIL…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_game_condition_config?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_game_condition_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_game_condition_config?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_GAME_CONDITION_CONFIG

Category: Asset

Parent class:  ASSET


 List of BUILDING_GAME_CONDITION_CONFIG assets

Properties

----------

Condition

Serialized

	*  Type:  GAME_CONDITION_BUILDING
	*  Expected: GAME_CONDITION_BUILDING value

----------

PreviewBuildingStatus

Serialized

	*  Type:  BUILDING_STATUS
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_information?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_information</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_information?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_INFORMATION

Abstract class

Category: Data

Properties

----------

OverridenDefaultTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_issue_list_entry?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_issue_list_entry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_issue_list_entry?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_ISSUE_LIST_ENTRY

Category: Data

Cloneable

Properties

----------

CategoryName

Serialized

	*  Type: string
	*  Expected: string value

----------

BuildingInformationList

Serialized

	*  Type: list&lt; BUILDING_STATUS&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_list?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_list?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_LIST

Category: Asset

Parent class:  ASSET


 List of BUILDING_LIST assets

Properties

----------

BuildingList

Serialized

	*  Type: list&lt; BUILDING&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_miniature_config?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_miniature_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_miniature_config?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_MINIATURE_CONFIG

Category: Data

Cloneable

Properties

----------

ClipUnderGround

Serialized

Clip building part under plane y = 0

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

GroupHeight

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_category_config?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_category_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_category_config?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_PART_CATEGORY_CONFIG

Category: Data

Cloneable

Properties

----------

BuildingPartCategory

Serialized

	*  Type:  BUILDING_PART_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PART_TYPE.OTHER

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID

----------

OrderId</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_cost_pair?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_cost_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_cost_pair?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_PART_COST_PAIR

Category: Data

Properties

----------

BuildingPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

BuildingPartCost

Serialized

	*  Type:  BUILDING_PART_COST
	*  Expected: BUILDING_PART_COST value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_cost?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_cost?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_PART_COST

Category: Data

Cloneable

Properties

----------

BuildRightTaxes

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values

----------

UpkeepCost

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_set?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_set?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_PART_SET

Deprecated since version 1.9

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

BuildingPartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_type?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_type?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PART_TYPE

Dynamic enumeration

Values

	*  CORE
	*  DOOR
	*  ABBEY
	*  DORM
	*  BELL_TOWER
	*  DECORATION
	*  DECORATIVE_ESTATE
	*  WALL
	*  FENCE
	*  HOUSE
	*  OTHER
	*  BASIN
	*  AUTOMATE
	*  TOWER
	*  GATEHOUSE
	*  STATUE
	*  INTERACTIVE_LOCATION
	*  CROSS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part?rev=1791566454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part?rev=1791566454&amp;do=diff</link>
        <description>BUILDING_PART

Category: Asset

Parent class:  ASSET


Cloneable

 List of BUILDING_PART assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Category

Serialized

	*  Type:  BUILDING_PART_TYPE
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_data?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_data?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PATH_DATA

Category: Data

Cloneable

Properties

----------

WaypointPositionList

Serialized

	*  Type: list&lt; vec3f&gt;
	*  Expected: list of vec3f values

----------

WaypointLinkList

Serialized

	*  Type: list&lt; vec2i&gt;
	*  Expected: list of vec2i values

----------

EntranceList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_random_shape?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_random_shape</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_random_shape?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PATH_RANDOM_SHAPE

Values

	*  NONE
	*  CIRCLE
	*  RECTANGLE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_type?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_type?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PATH_TYPE

Values

	*  DEFAULT
	*  WORK
	*  PICKUP
	*  LIVESTOCK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PATH

Category: Data

Properties

----------

PathType

Serialized

	*  Type:  BUILDING_PATH_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PATH_TYPE.DEFAULT

----------

PathShape

Serialized

	*  Type:  BUILDING_PATH_RANDOM_SHAPE
	*  Expected: enum value
	*  Default value: BUILDING_PATH_RANDOM_SHAPE.NONE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_preview_type?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_preview_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_preview_type?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PREVIEW_TYPE

Values

	*  BEING_PLACED
	*  IN_CONSTRUCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_progress?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_progress</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_progress?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_PROGRESS

Category: Data

Cloneable

Properties

----------

UnlockName

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetBuildingList

Serialized

	*  Type: list&lt; BUILDING&gt;
	*  Expected: list of asset IDs

----------

AdditionalBuildingUnlockList

Serialized

	*  Type: list&lt; PROGRESS_UNLOCK_BUILDING_PART&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_status?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_status?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_STATUS

Values

	*  NONE
	*  BUILDING_MISSING_REQUIREMENTS
	*  PART_BEING_PLACED
	*  READY_TO_BUILD
	*  PART_UNDER_CONSTRUCTION
	*  PART_NORMAL
	*  PART_DECAYING
	*  PART_IN_RUINS
	*  WORKPLACE_WORKING
	*  WORKPLACE_LACK_RESOURCE
	*  WORKPLACE_LACK_WORKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_type_config?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_type_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_type_config?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_TYPE_CONFIG

Category: Data

Properties

----------

BuildingType

Serialized

	*  Type:  BUILDING_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_TYPE.GENERAL

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_type?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_type?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_TYPE

Dynamic enumeration

Values

	*  GENERAL
	*  MONUMENT
	*  DECORATION
	*  HOUSING
	*  MASTERPIECE
	*  FORTIFICATION
	*  RESOURCE_PRODUCTION
	*  FOOD_PRODUCTION
	*  GOODS_PRODUCTION
	*  LOGISTICS
	*  SERVICE
	*  ADMINISTRATION
	*  MODS
	*  BRIDGE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_waypoint_data?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_waypoint_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_waypoint_data?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_WAYPOINT_DATA

Category: Data

Cloneable

Properties

----------

WaypointId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

PathType

Serialized

	*  Type: bitfield&lt; BUILDING_PATH_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone_entry?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone_entry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone_entry?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_ZONE_ENTRY

Category: Data

Cloneable

Properties

----------

Polygon

Serialized

	*  Type: polygon
	*  Expected: polygon value

----------

Type

Serialized

	*  Type: bitfield&lt; BUILDING_ZONE_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone_type?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone_type?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_ZONE_TYPE

Values

	*  DEFAULT
	*  GROUND_CONSTRAINT
	*  WATER_CONSTRAINT
	*  NAVIGABLE_PART
		*  Gameplay navigable zone of a part. Will be displayed to the player

	*  NAVIGABLE_PRIVATE
		*  Internal navigable zone. Used with path nodes to allow navigation in workplaces. Won&#039;t be displayed to the player.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone?rev=1791566455&amp;do=diff</link>
        <description>BUILDING_ZONE

Category: Data

Cloneable

Properties

----------

ZoneEntryList

Serialized

	*  Type: list&lt; BUILDING_ZONE_ENTRY&gt;
	*  Expected: list of BUILDING_ZONE_ENTRY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building?rev=1791566450&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building</title>
        <link>https://www.polymorph.games/foundation/modding/api/building?rev=1791566450&amp;do=diff</link>
        <description>BUILDING

Deprecated names:

	*  MONUMENT

Category: Asset

Parent class:  ASSET


 List of BUILDING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

OrderId

Serialized

	*  Type: integer_and_unsigned_integer</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/button_state?rev=1791566455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>button_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/button_state?rev=1791566455&amp;do=diff</link>
        <description>BUTTON_STATE

Values

	*  NORMAL
	*  HOVER
	*  SELECTED
	*  SELECTED_HOVER
	*  DISABLED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_edict_mandate_type?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_edict_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_edict_mandate_type?rev=1791566456&amp;do=diff</link>
        <description>CHANGE_EDICT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of CHANGE_EDICT_MANDATE_TYPE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_edict?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_edict?rev=1791566456&amp;do=diff</link>
        <description>CHANGE_EDICT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_privilege_mandate_type?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_privilege_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_privilege_mandate_type?rev=1791566456&amp;do=diff</link>
        <description>CHANGE_PRIVILEGE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of CHANGE_PRIVILEGE_MANDATE_TYPE assets

Properties

----------

RelatedAssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_privilege?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_privilege?rev=1791566456&amp;do=diff</link>
        <description>CHANGE_PRIVILEGE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_attach_slot?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_attach_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_attach_slot?rev=1791566456&amp;do=diff</link>
        <description>CHARACTER_ATTACH_SLOT

Values

	*  BODY
	*  ROOT
	*  RIGHT_HAND
	*  LEFT_HAND
	*  HEAD
	*  BELT
	*  HIP_LEFT
	*  HIP_RIGHT
	*  BACK
	*  FRONT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_part?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_part?rev=1791566456&amp;do=diff</link>
        <description>CHARACTER_PART

Values

	*  HAT
	*  HEAD
	*  HAIR
	*  BEARD
	*  MUSTACHE
	*  ROOT
	*  BACK
	*  BODY
	*  BELT
	*  HIP_LEFT
	*  HIP_RIGHT
	*  FRONT
	*  LEFT_HAND
	*  RIGHT_HAND</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup_data?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup_data?rev=1791566456&amp;do=diff</link>
        <description>CHARACTER_SETUP_DATA

Category: Data

Cloneable

Properties

----------

LeftHandObject

Serialized

	*  Type:  HAND_OBJECT
	*  Expected: HAND_OBJECT value
	*  Default value: nil

----------

RightHandObject

Serialized

	*  Type:  HAND_OBJECT
	*  Expected: HAND_OBJECT value
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup_priority?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup_priority</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup_priority?rev=1791566456&amp;do=diff</link>
        <description>CHARACTER_SETUP_PRIORITY

Values

	*  WORKSTATION
	*  TEMPORARY
	*  STATE
	*  WEAPON
	*  JOB
	*  STATUS
	*  PROFILE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup?rev=1791566456&amp;do=diff</link>
        <description>CHARACTER_SETUP

Category: Data

Cloneable

Properties

----------

CharacterSetupDataGendered

Serialized

	*  Type: fixed_sized_map&lt; GENDER_USAGE,  CHARACTER_SETUP_DATA&gt;
	*  Expected: map with enum values as keys and CHARACTER_SETUP_DATA values as values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_farm_state?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_farm_state?rev=1791566456&amp;do=diff</link>
        <description>CHECK_FARM_STATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

FarmState

	*  Type:  BEHAVIOR_TREE_DATA_CHECK_FARM_STATE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_if_not_null?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_if_not_null</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_if_not_null?rev=1791566456&amp;do=diff</link>
        <description>CHECK_IF_NOT_NULL

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_if_true?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_if_true</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_if_true?rev=1791566456&amp;do=diff</link>
        <description>CHECK_IF_TRUE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoolValue

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/color?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>color</title>
        <link>https://www.polymorph.games/foundation/modding/api/color?rev=1791566456&amp;do=diff</link>
        <description>color

Category: Data structure

Functions

----------

setFromHsb

void color.setFromHsb(object, hsb)
 Name  Type  Description  object  color    hsb   vec3f   
void color.setFromHsb(object, hue, saturation, brightness)
 Name  Type  Description  object  color</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_abstract_buildable?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_abstract_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_abstract_buildable?rev=1791566457&amp;do=diff</link>
        <description>COMP_ABSTRACT_BUILDABLE

Category: Component

Parent class:  COMPONENT

Inherited by:

	*   COMP_BUILDING
	*   COMP_BUILDING_PART

Properties

----------

AppliedMaterialSetIndex

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

Events

----------

ON_UPKEEP_COST_CHANGED

ON_UPKEEP_COST_CHANGED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_accommodation?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_accommodation</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_accommodation?rev=1791566457&amp;do=diff</link>
        <description>COMP_ACCOMMODATION

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_agent_need_processor?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_agent_need_processor</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_agent_need_processor?rev=1791566457&amp;do=diff</link>
        <description>COMP_AGENT_NEED_PROCESSOR

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_agent?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_agent</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_agent?rev=1791566457&amp;do=diff</link>
        <description>COMP_AGENT

Category: Component

Parent class:  COMPONENT


Properties

----------

BehaviorTree

Serialized, Savegame

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID

----------

InstAgentActivityMessage

Runtime only, Savegame

	*  Type:  AGENT_ACTIVITY_MESSAGE
	*  Expected: AGENT_ACTIVITY_MESSAGE value

----------

IsDying

Runtime only, Savegame

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_bailiff_office?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_bailiff_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_bailiff_office?rev=1791566457&amp;do=diff</link>
        <description>COMP_BAILIFF_OFFICE

Category: Component

Parent class:  COMP_WORKPLACE


Functions

----------

getBailiff

 BAILIFF_INSTANCE getBailiff()

Events

----------

ON_BAILIFF_REMOVED

ON_BAILIFF_REMOVED()

----------

ON_CANDIDATES_UPDATED

ON_CANDIDATES_UPDATED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_belfry?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_belfry</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_belfry?rev=1791566457&amp;do=diff</link>
        <description>COMP_BELFRY

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_builder_workshop?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_builder_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_builder_workshop?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDER_WORKSHOP

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_attach_node?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_attach_node</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_attach_node?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDING_ATTACH_NODE

Category: Component

Parent class:  COMPONENT


Properties

----------

AttachNodeTypeList

Serialized

	*  Type: list&lt; ATTACH_NODE_TYPE&gt;
	*  Expected: list of enum values

----------

AllowedAngles

Serialized

	*  Type:  vec2f
	*  Expected: vec2f value
	*  Default value: { -20, 20 }</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_manager?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_manager?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDING_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

findAvailableWorkplaceForJob

 COMP_WORKPLACE findAvailableWorkplaceForJob(job, villager)
 Name  Type  Description  job   JOB    villager   COMP_VILLAGER   
----------

unlockBuilding

void unlockBuilding</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_part?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_part?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDING_PART

Category: Component

Parent class:  COMP_ABSTRACT_BUILDABLE


Properties

----------

BuildingPartType

Serialized

	*  Type:  ATTACH_NODE_TYPE
	*  Expected: enum value
	*  Default value: ATTACH_NODE_TYPE.MAJOR

----------

AttachNodes

Serialized

	*  Type: list&lt; COMP_BUILDING_ATTACH_NODE&gt;
	*  Expected: list of pairs of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_zone?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_zone?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDING_ZONE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

BuildingZone

Serialized

	*  Type:  BUILDING_ZONE
	*  Expected: BUILDING_ZONE value

----------

IsSoftObstacle

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building?rev=1791566457&amp;do=diff</link>
        <description>COMP_BUILDING

Category: Component

Parent class:  COMP_ABSTRACT_BUILDABLE


Lazy-init

Properties

----------

AssetBuilding

Serialized, Savegame

	*  Type:  BUILDING
	*  Expected: asset ID

Functions

----------

getBuildingPartList

list&lt; COMP_BUILDING_PART&gt; getBuildingPartList()

----------

getSubBuildingList

list&lt; COMP_BUILDING&gt; getSubBuildingList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_character_setuper?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_character_setuper</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_character_setuper?rev=1791566457&amp;do=diff</link>
        <description>COMP_CHARACTER_SETUPER

Category: Component

Parent class:  COMPONENT


Properties

----------

Gender

Serialized

	*  Type:  GENDER
	*  Expected: enum value
	*  Default value: GENDER.MALE

----------

AttachNodeArray

Serialized

	*  Type: fixed_sized_map&lt; CHARACTER_ATTACH_SLOT,  GAME_OBJECT&gt;
	*  Expected: map with enum values as keys and GAME_OBJECT values as values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_construction_steps_visual?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_construction_steps_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_construction_steps_visual?rev=1791566457&amp;do=diff</link>
        <description>COMP_CONSTRUCTION_STEPS_VISUAL

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_crop_field_element?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_crop_field_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_crop_field_element?rev=1791566457&amp;do=diff</link>
        <description>COMP_CROP_FIELD_ELEMENT

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_dirt_circle?rev=1791566457&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_dirt_circle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_dirt_circle?rev=1791566457&amp;do=diff</link>
        <description>COMP_DIRT_CIRCLE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

HardRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 3

----------

SoftRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 4

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_dirt_rectangle?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_dirt_rectangle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_dirt_rectangle?rev=1791566458&amp;do=diff</link>
        <description>COMP_DIRT_RECTANGLE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

Size

Serialized

	*  Type:  vec2f
	*  Expected: vec2f value

----------

Strength

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

IsPermanent

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_encampment?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_encampment</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_encampment?rev=1791566458&amp;do=diff</link>
        <description>COMP_ENCAMPMENT

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_environment_system?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_environment_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_environment_system?rev=1791566458&amp;do=diff</link>
        <description>COMP_ENVIRONMENT_SYSTEM

Category: Component

Parent class:  COMPONENT


Functions

----------

changeCurrentWeather

void changeCurrentWeather(settings)
 Name  Type  Description  settings   WEATHER_SETTING   
Events

----------

ON_WEATHER_CHANGED

ON_WEATHER_CHANGED( WEATHER_SETTING assetPreviousWeather,</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_falling_tree?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_falling_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_falling_tree?rev=1791566458&amp;do=diff</link>
        <description>COMP_FALLING_TREE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_farm_livestock?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_farm_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_farm_livestock?rev=1791566458&amp;do=diff</link>
        <description>COMP_FARM_LIVESTOCK

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_LIVESTOCK_SPAWN

ON_LIVESTOCK_SPAWN()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_farm?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_farm?rev=1791566458&amp;do=diff</link>
        <description>COMP_FARM

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_FARM_STATE_CHANGED

ON_FARM_STATE_CHANGED( FARM_STATE)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_grounded?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_grounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_grounded?rev=1791566458&amp;do=diff</link>
        <description>COMP_GROUNDED

Category: Component

Parent class:  COMPONENT


Properties

----------

GroundToWater

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

AutoDisable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_guest?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_guest?rev=1791566458&amp;do=diff</link>
        <description>COMP_GUEST

Category: Component

Parent class:  COMPONENT


Properties

----------

Lodging

Runtime only, Savegame

	*  Type:  COMP_LODGING
	*  Expected: pair of asset ID and component data type

----------

IsHappinessAffectingScore

Runtime only, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_happiness_giver?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_happiness_giver</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_happiness_giver?rev=1791566458&amp;do=diff</link>
        <description>COMP_HAPPINESS_GIVER

Category: Component

Parent class:  COMPONENT


Lazy-init</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_healing_house?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_healing_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_healing_house?rev=1791566458&amp;do=diff</link>
        <description>COMP_HEALING_HOUSE

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_immigration_manager?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_immigration_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_immigration_manager?rev=1791566458&amp;do=diff</link>
        <description>COMP_IMMIGRATION_MANAGER

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

CheatInstantImmigration

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

ImmigrantProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

Functions</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_interactive_location?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_interactive_location?rev=1791566458&amp;do=diff</link>
        <description>COMP_INTERACTIVE_LOCATION

Category: Component

Parent class:  COMPONENT


Properties

----------

InteractiveLocationSetup

Serialized

	*  Type:  INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID

----------

Privacy

Serialized

	*  Type:  INTERACTIVE_LOCATION_PRIVACY
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PRIVACY.PUBLIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_inventory?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_inventory?rev=1791566458&amp;do=diff</link>
        <description>COMP_INVENTORY

Category: Component

Parent class:  COMPONENT


Properties

----------

Inventory

Serialized, Savegame

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_knight_statue?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_knight_statue</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_knight_statue?rev=1791566458&amp;do=diff</link>
        <description>COMP_KNIGHT_STATUE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_livestock?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_livestock?rev=1791566458&amp;do=diff</link>
        <description>COMP_LIVESTOCK

Category: Component

Parent class:  COMPONENT


Properties

----------

AgingRate

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.01f

----------

Age

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f

----------

IsBlackSheep</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_lodging?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_lodging?rev=1791566458&amp;do=diff</link>
        <description>COMP_LODGING

Category: Component

Parent class:  COMP_WORKPLACE


Properties

----------

AssetBuildingFunctionLodging

Runtime only, Savegame

	*  Type:  BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

Functions

----------

registerGuest

void registerGuest(guest)
 Name  Type  Description  guest   COMP_GUEST   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_main_game_loop?rev=1791566458&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_main_game_loop</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_main_game_loop?rev=1791566458&amp;do=diff</link>
        <description>COMP_MAIN_GAME_LOOP

Category: Component

Parent class:  COMPONENT


Functions

----------

getDayCount

integer_and_unsigned_integer getDayCount(timeInSeconds)
 Name  Type  Description  timeInSeconds  float   
----------

getDayCountCeil

integer_and_unsigned_integer getDayCountCeil(timeInSeconds)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_mandate_manager?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_mandate_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_mandate_manager?rev=1791566459&amp;do=diff</link>
        <description>COMP_MANDATE_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

startMandate

void startMandate(instMandate, assetRelatedJob)
 Name  Type  Description  instMandate   MANDATE    assetRelatedJob   JOB   
----------

completeMandate

void completeMandate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_mandate_office?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_mandate_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_mandate_office?rev=1791566459&amp;do=diff</link>
        <description>COMP_MANDATE_OFFICE

Deprecated since version 1.9.7; Use COMP_MANDATE_MANAGER

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_market_tent?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_market_tent</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_market_tent?rev=1791566459&amp;do=diff</link>
        <description>COMP_MARKET_TENT

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_particle_emitter_toggle?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_particle_emitter_toggle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_particle_emitter_toggle?rev=1791566459&amp;do=diff</link>
        <description>COMP_PARTICLE_EMITTER_TOGGLE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_particle_emitter?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_particle_emitter</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_particle_emitter?rev=1791566459&amp;do=diff</link>
        <description>COMP_PARTICLE_EMITTER

Category: Component

Parent class:  COMPONENT


Properties

----------

ParticleSystem

Serialized

	*  Type:  PARTICLE_SYSTEM
	*  Expected: asset ID

----------

IsPlaying

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

IsEmitting</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_patrol_watchpost?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_patrol_watchpost</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_patrol_watchpost?rev=1791566459&amp;do=diff</link>
        <description>COMP_PATROL_WATCHPOST

Deprecated names:

	*  COMP_WORKPLACE_PATROL

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_plantable?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_plantable?rev=1791566459&amp;do=diff</link>
        <description>COMP_PLANTABLE

Category: Component

Parent class:  COMPONENT


Properties

----------

MinSpaceBetweenPlant

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 3.0f

Events

----------

ON_START_PLANTING

ON_START_PLANTING( COMP_PLANTABLE)

----------

ON_FINISH_PLANTING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_quotable?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_quotable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_quotable?rev=1791566459&amp;do=diff</link>
        <description>COMP_QUOTABLE

Category: Component

Parent class:  COMPONENT


Properties

----------

DefaultQuote

Serialized

	*  Type: string
	*  Expected: string value

----------

DefaultAuthor

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_container_depleter?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_container_depleter</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_container_depleter?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_CONTAINER_DEPLETER

Category: Component

Parent class:  COMPONENT


Lazy-init</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_container?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_container</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_container?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_CONTAINER

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

AssetResourceContainerData

Serialized

	*  Type:  RESOURCE_CONTAINER_CONFIG
	*  Expected: asset ID

----------

ReplenishedMaterial

Serialized

	*  Type:  MATERIAL
	*  Expected: asset ID
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_depot?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_depot?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_DEPOT

Category: Component

Parent class:  COMPONENT


Properties

----------

OutputCapacity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 50

----------

InputCapacity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value

----------

AreSocketLocked</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_generator?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_generator?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_GENERATOR

Category: Component

Parent class:  COMPONENT


Properties

----------

GrowRate

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

MaxQuantity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_stockpile?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_stockpile</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_stockpile?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_STOCKPILE

Category: Component

Parent class:  COMPONENT


Properties

----------

ResourceLayoutTypeList

Serialized

	*  Type: list&lt; RESOURCE_LAYOUT_TYPE&gt;
	*  Expected: list of enum values

----------

OptionalAllowedResourceList

Serialized

Allowing only 1 resource on a stockpile will allow the resource to be split between all resource stockpile with this unique resource associated.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_to_pickup?rev=1791566459&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_to_pickup</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_to_pickup?rev=1791566459&amp;do=diff</link>
        <description>COMP_RESOURCE_TO_PICKUP

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_rigid_body?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_rigid_body</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_rigid_body?rev=1791566460&amp;do=diff</link>
        <description>COMP_RIGID_BODY

Category: Component

Parent class:  COMPONENT


Properties

----------

Mass

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1

----------

Friction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1

----------

RollingFriction</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_self_destroy?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_self_destroy</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_self_destroy?rev=1791566460&amp;do=diff</link>
        <description>COMP_SELF_DESTROY

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_soldier?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_soldier?rev=1791566460&amp;do=diff</link>
        <description>COMP_SOLDIER

Category: Component

Parent class:  COMPONENT


Lazy-init

Functions

----------

removeWeapon

void removeWeapon([refundCurrentWeapon])
 Name  Type  Description  refundCurrentWeapon  boolean   
----------

setAssetWeapon

void setAssetWeapon(assetWeapon [, refundCurrentWeapon</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_tax_collectable?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_tax_collectable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_tax_collectable?rev=1791566460&amp;do=diff</link>
        <description>COMP_TAX_COLLECTABLE

Category: Component

Parent class:  COMPONENT


Functions

----------

getInstTaxationFunction

 INST_TAXATION_FUNCTION getInstTaxationFunction()

----------

addCumulatedInfo

void addCumulatedInfo(taxationCollectInfo)
 Name  Type  Description  taxationCollectInfo</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_taxation_manager?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_taxation_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_taxation_manager?rev=1791566460&amp;do=diff</link>
        <description>COMP_TAXATION_MANAGER

Category: Component

Parent class:  COMPONENT


Properties

----------

AssetTaxationSettings

Serialized

	*  Type:  TAXATION_SETTINGS
	*  Expected: asset ID

Functions

----------

addTaxableComponent

 COMP_TAX_COLLECTABLE addTaxableComponent(object, assetTaxationFunction)
 Name  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_trader?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_trader</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_trader?rev=1791566460&amp;do=diff</link>
        <description>COMP_TRADER

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_tree?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_tree?rev=1791566460&amp;do=diff</link>
        <description>COMP_TREE

Category: Component

Parent class:  COMPONENT


Properties

----------

IsActive

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

FallingModel

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_vehicle?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_vehicle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_vehicle?rev=1791566460&amp;do=diff</link>
        <description>COMP_VEHICLE

Category: Component

Parent class:  COMPONENT


Functions

----------

getAssetVehicle

 VEHICLE getAssetVehicle()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_villager_manager?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_villager_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_villager_manager?rev=1791566460&amp;do=diff</link>
        <description>COMP_VILLAGER_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

spawnImmigrant

 COMP_VILLAGER spawnImmigrant(position)
 Name  Type  Description  position   vec3f   
 COMP_VILLAGER spawnImmigrant(position, gender)
 Name  Type  Description  position   vec3f    gender   GENDER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_villager?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_villager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_villager?rev=1791566460&amp;do=diff</link>
        <description>COMP_VILLAGER

Category: Component

Parent class:  COMPONENT


Lazy-init

Functions

----------

getJobInstance

 JOB_INSTANCE getJobInstance()

----------

findDisplayJobInstance

 JOB_INSTANCE findDisplayJobInstance()

----------

changeJob

void changeJob(job [, workplace])
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_visitor?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_visitor?rev=1791566460&amp;do=diff</link>
        <description>COMP_VISITOR

Category: Component

Parent class:  COMPONENT


Properties

----------

Name

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

Destination

Runtime only, Savegame

	*  Type:  GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

OverrideInteractiveLocationSetup

Runtime only, Savegame

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_warehouse_setuper?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_warehouse_setuper</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_warehouse_setuper?rev=1791566460&amp;do=diff</link>
        <description>COMP_WAREHOUSE_SETUPER

Category: Component

Parent class:  COMPONENT


Properties

----------

WarehouseSlotSetupList

Serialized

	*  Type: list&lt; WAREHOUSE_SLOT_SETUP&gt;
	*  Expected: list of WAREHOUSE_SLOT_SETUP values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_forester?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_forester?rev=1791566460&amp;do=diff</link>
        <description>COMP_WORKPLACE_FORESTER

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_guard?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_guard?rev=1791566460&amp;do=diff</link>
        <description>COMP_WORKPLACE_GUARD

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_kitchen?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_kitchen</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_kitchen?rev=1791566460&amp;do=diff</link>
        <description>COMP_WORKPLACE_KITCHEN

Category: Component

Parent class:  COMP_WORKPLACE


Functions

----------

consumeMeal

boolean consumeMeal(component)
 Name  Type  Description  component   COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_tax_office?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_tax_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_tax_office?rev=1791566460&amp;do=diff</link>
        <description>COMP_WORKPLACE_TAX_OFFICE

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_TAX_DEPOSIT

ON_TAX_DEPOSIT(integer_and_unsigned_integer goldAmount)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace?rev=1791566460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace?rev=1791566460&amp;do=diff</link>
        <description>COMP_WORKPLACE

Extendable

Category: Component

Parent class:  COMPONENT

Inherited by:

	*   COMP_BAILIFF_OFFICE
	*   COMP_BUILDER_WORKSHOP
	*   COMP_ENCAMPMENT
	*   COMP_FARM
	*   COMP_FARM_LIVESTOCK
	*   COMP_HEALING_HOUSE
	*   COMP_LODGING
	*   COMP_WORKPLACE_FORESTER
	*   COMP_WORKPLACE_GUARD
	*   COMP_WORKPLACE_KITCHEN
	*   COMP_WORKPLACE_TAX_OFFICE

Properties

----------

AssignedWorkerList

Serialized, Savegame

	*  Type: list&lt; COMP_VILLAGER&gt;
	*  Expected: list of pairs of asset ID and…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comparison_operator?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comparison_operator</title>
        <link>https://www.polymorph.games/foundation/modding/api/comparison_operator?rev=1791566456&amp;do=diff</link>
        <description>COMPARISON_OPERATOR

Values

	*  LESS
	*  EQUAL
	*  LESS_OR_EQUAL
	*  GREATER
	*  NOT_EQUAL
	*  GREATER_OR_EQUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/complete_mandate?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>complete_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/complete_mandate?rev=1791566456&amp;do=diff</link>
        <description>COMPLETE_MANDATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/component_manager?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>component_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/component_manager?rev=1791566456&amp;do=diff</link>
        <description>COMPONENT_MANAGER

Category: Data

Functions

----------

getFirst

 COMPONENT getFirst()

----------

getFirstEnabled

 COMPONENT getFirstEnabled()

----------

getAllComponent

list&lt; COMPONENT&gt; getAllComponent()

----------

getAllEnabledComponent

list&lt; COMPONENT&gt; getAllEnabledComponent()

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/component?rev=1791566456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>component</title>
        <link>https://www.polymorph.games/foundation/modding/api/component?rev=1791566456&amp;do=diff</link>
        <description>COMPONENT

Extendable

Category: Data

Inherited by:

	*   COMP_ABSTRACT_BUILDABLE
	*   COMP_ACCOMMODATION
	*   COMP_AGENT
	*   COMP_AGENT_NEED_PROCESSOR
	*   COMP_BELFRY
	*   COMP_BUILDING_ATTACH_NODE
	*   COMP_BUILDING_MANAGER
	*   COMP_BUILDING_ZONE
	*   COMP_CHARACTER_SETUPER
	*   COMP_CONSTRUCTION_STEPS_VISUAL
	*   COMP_CROP_FIELD_ELEMENT
	*   COMP_DIRT_CIRCLE
	*   COMP_DIRT_RECTANGLE
	*   COMP_ENVIRONMENT_SYSTEM
	*   COMP_FALLING_TREE
	*   COMP_GROUNDED
	*   COMP_GUEST
	*   COMP_HAPPINESS_…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/condensed_help_item?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>condensed_help_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/condensed_help_item?rev=1791566461&amp;do=diff</link>
        <description>CONDENSED_HELP_ITEM

Category: Data

Cloneable

Properties

----------

TitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

HelpMenuTitleKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/conditional_character_setup_used_interactive_location?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>conditional_character_setup_used_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/conditional_character_setup_used_interactive_location?rev=1791566461&amp;do=diff</link>
        <description>CONDITIONAL_CHARACTER_SETUP_USED_INTERACTIVE_LOCATION

Category: Data

Parent class:  CONDITIONAL_CHARACTER_SETUP


Cloneable

Properties

----------

RequiresAllInteractiveLocationToBeUsed

Serialized

If set to false, only one of the linked interactive location will require to be used to override the character setup, otherwise all interactive location will require to be in use.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/conditional_character_setup?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>conditional_character_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/conditional_character_setup?rev=1791566461&amp;do=diff</link>
        <description>CONDITIONAL_CHARACTER_SETUP

Abstract class

Category: Data

Inherited by  CONDITIONAL_CHARACTER_SETUP_USED_INTERACTIVE_LOCATION

Cloneable

Properties

----------

DataCharacterSetup

Serialized

	*  Type:  CHARACTER_SETUP
	*  Expected: CHARACTER_SETUP value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/construction_step_mode?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>construction_step_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/construction_step_mode?rev=1791566461&amp;do=diff</link>
        <description>CONSTRUCTION_STEP_MODE

Values

	*  ADDITIVE
		*  Make Construction Steps visible one by one, always keeping the previous one visible.

	*  REPLACE
		*  Switching between Construction Steps, always hiding the previous one. This mode also makes the Building Part visual visible once a Construction Step filler is completed.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/curve_float?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curve_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/curve_float?rev=1791566461&amp;do=diff</link>
        <description>CURVE_FLOAT

Category: Data

Single-property type, Cloneable

Properties

----------

ValueList

Serialized

	*  Type: list&lt; CURVE_VALUE&gt;
	*  Expected: list of CURVE_VALUE values

Functions

----------

evaluate

float evaluate(t)
 Name  Type  Description  t  float</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/curve_value?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curve_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/curve_value?rev=1791566461&amp;do=diff</link>
        <description>CURVE_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/custom_map?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>custom_map</title>
        <link>https://www.polymorph.games/foundation/modding/api/custom_map?rev=1791566461&amp;do=diff</link>
        <description>CUSTOM_MAP

Category: Asset

Parent class:  ASSET


 List of CUSTOM_MAP assets

Properties

----------

HeightMap

Serialized

A grayscale texture that will be used to generate the map&#039;s topography. Best results can be achieved when using an 1024×1024 image with a single 16 bit layer.

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_house_density?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_house_density</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_house_density?rev=1791566461&amp;do=diff</link>
        <description>DATA_HOUSE_DENSITY

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

HouseIcon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_book?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_book</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_book?rev=1791566461&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_BOOK

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable

Properties

----------

BookId

Serialized

	*  Type: string
	*  Expected: string value

----------

BookPageKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_building?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_building?rev=1791566461&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_BUILDING

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable

Properties

----------

BuildingName

Serialized

This string will appear on the search text field of the build menu to isolate it

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_mandate_window?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_mandate_window</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_mandate_window?rev=1791566461&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_MANDATE_WINDOW

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_progression?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_progression</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_progression?rev=1791566461&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_PROGRESSION

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click?rev=1791566461&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK

Abstract class

Category: Data

Inherited by:

	*   DATA_NOTIFICATION_ON_CLICK_BOOK
	*   DATA_NOTIFICATION_ON_CLICK_BUILDING
	*   DATA_NOTIFICATION_ON_CLICK_MANDATE_WINDOW
	*   DATA_NOTIFICATION_ON_CLICK_PROGRESSION

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_villager_status_need_list_pair?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_villager_status_need_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_villager_status_need_list_pair?rev=1791566461&amp;do=diff</link>
        <description>DATA_VILLAGER_STATUS_NEED_LIST_PAIR

Category: Data

Cloneable

Properties

----------

AssetVillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

AssetAgentNeedTypeList

Serialized

	*  Type: list&lt; AGENT_NEED_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_crenelation?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_crenelation</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_crenelation?rev=1791566461&amp;do=diff</link>
        <description>DATA_WALL_CRENELATION

Category: Data

Cloneable

Properties

----------

Visual

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

Length

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

Offset

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_procedural_mesh?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_procedural_mesh</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_procedural_mesh?rev=1791566461&amp;do=diff</link>
        <description>DATA_WALL_PROCEDURAL_MESH

Category: Data

Cloneable

Properties

----------

SideMaterial

Serialized

	*  Type:  MATERIAL
	*  Expected: asset ID

----------

TopMaterial

Serialized

	*  Type:  MATERIAL
	*  Expected: asset ID

----------

UvTilingSide

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_segment?rev=1791566461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_segment</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_segment?rev=1791566461&amp;do=diff</link>
        <description>DATA_WALL_SEGMENT

Category: Data

Cloneable

Properties

----------

Visual

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

Length

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

Offset

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/deceased_villager_data?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deceased_villager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/deceased_villager_data?rev=1791566462&amp;do=diff</link>
        <description>DECEASED_VILLAGER_DATA

Category: Data

Cloneable

Properties

----------

FullName

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

Title

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

AssetVillagerStatus

Runtime only, Savegame

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/delayed_quest?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>delayed_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/delayed_quest?rev=1791566462&amp;do=diff</link>
        <description>DELAYED_QUEST

Category: Data

Cloneable

Properties

----------

AssetQuest

Serialized

	*  Type:  ABSTRACT_QUEST
	*  Expected: asset ID

----------

Delay

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_effect_type?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_effect_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_effect_type?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_EFFECT_TYPE

Values

	*  ADD
	*  SUBTRACT
	*  MULTIPLY_POSITIVE
	*  MULTIPLY_NEGATIVE
	*  NULLIFY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_house_selection_factor?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_house_selection_factor?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_HOUSE_SELECTION_FACTOR

Category: Asset

Parent class:  HOUSE_SELECTION_FACTOR


 List of DESIRABILITY_HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_level_item?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_level_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_level_item?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_LEVEL_ITEM

Category: Data

Cloneable

Properties

----------

DesirabilityLevel

Serialized

	*  Type:  DESIRABILITY_LEVEL
	*  Expected: enum value
	*  Default value: DESIRABILITY_LEVEL.LOW

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_level?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_level?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_LEVEL

Values

	*  LOW
	*  AVERAGE
	*  HIGH
	*  VERY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_modifier_item?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_modifier_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_modifier_item?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_MODIFIER_ITEM

Category: Data

Cloneable

Properties

----------

Desirability

Serialized

	*  Type:  DESIRABILITY
	*  Expected: asset ID

----------

Type

Serialized

	*  Type:  DESIRABILITY_EFFECT_TYPE
	*  Expected: enum value
	*  Default value: DESIRABILITY_EFFECT_TYPE.ADD

----------

Radius

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_modifier?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_modifier</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_modifier?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY_MODIFIER

Category: Asset

Parent class:  ASSET


 List of DESIRABILITY_MODIFIER assets

Properties

----------

Data

Serialized

	*  Type: list&lt; DESIRABILITY_MODIFIER_ITEM&gt;
	*  Expected: list of DESIRABILITY_MODIFIER_ITEM values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability?rev=1791566462&amp;do=diff</link>
        <description>DESIRABILITY

Category: Asset

Parent class:  ASSET


 List of DESIRABILITY assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ZoneType

Serialized

	*  Type:  ZONE
	*  Expected: asset ID

----------

DefaultValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/destroy_object?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>destroy_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/destroy_object?rev=1791566462&amp;do=diff</link>
        <description>DESTROY_OBJECT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/disable_path_tracing?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disable_path_tracing</title>
        <link>https://www.polymorph.games/foundation/modding/api/disable_path_tracing?rev=1791566462&amp;do=diff</link>
        <description>DISABLE_PATH_TRACING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/dock_boat?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dock_boat</title>
        <link>https://www.polymorph.games/foundation/modding/api/dock_boat?rev=1791566462&amp;do=diff</link>
        <description>DOCK_BOAT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoatObject

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/drop_stuff_to_depot?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drop_stuff_to_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/drop_stuff_to_depot?rev=1791566462&amp;do=diff</link>
        <description>DROP_STUFF_TO_DEPOT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/dynamic_berries_manager_data?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dynamic_berries_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/dynamic_berries_manager_data?rev=1791566462&amp;do=diff</link>
        <description>DYNAMIC_BERRIES_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of DYNAMIC_BERRIES_MANAGER_DATA assets

Properties

----------

ForestBorderOffsetToComputeBorders

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 5.0f

----------

AssetForestBerriesData

Serialized

	*  Type:  FOREST_BERRIES_DATA
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/easing?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>easing</title>
        <link>https://www.polymorph.games/foundation/modding/api/easing?rev=1791566462&amp;do=diff</link>
        <description>EASING

Values

	*  LINEAR
	*  QUAD_IN
	*  QUAD_OUT
	*  QUAD_IN_OUT
	*  CUBIC_IN
	*  CUBIC_OUT
	*  CUBIC_IN_OUT
	*  QUARTIC_IN
	*  QUARTIC_OUT
	*  QUARTIC_IN_OUT
	*  QUINTIC_IN
	*  QUINTIC_OUT
	*  QUINTIC_IN_OUT
	*  SINE_IN
	*  SINE_OUT
	*  SINE_IN_OUT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/edict?rev=1791566462&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/edict?rev=1791566462&amp;do=diff</link>
        <description>EDICT

Category: Asset

Parent class:  ASSET


 List of EDICT assets

Properties

----------

TypeKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/enable_path_tracing?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>enable_path_tracing</title>
        <link>https://www.polymorph.games/foundation/modding/api/enable_path_tracing?rev=1791566463&amp;do=diff</link>
        <description>ENABLE_PATH_TRACING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/entertainer_data?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entertainer_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/entertainer_data?rev=1791566463&amp;do=diff</link>
        <description>ENTERTAINER_DATA

Category: Asset

Parent class:  ASSET


 List of ENTERTAINER_DATA assets

Properties

----------

SupportedGender

Serialized

	*  Type: bitfield&lt; GENDER&gt;
	*  Default value: { GENDER.MALE | GENDER.FEMALE }

----------

AssetAgentProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

PerformanceLoopingSetupList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/entertainer_performance_setup?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entertainer_performance_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/entertainer_performance_setup?rev=1791566463&amp;do=diff</link>
        <description>ENTERTAINER_PERFORMANCE_SETUP

Category: Data

Cloneable

Properties

----------

AssetEntertainer

Serialized

	*  Type:  ENTERTAINER_DATA
	*  Expected: asset ID

----------

PossibleInteractiveLocationPrefabList

Serialized

	*  Type: list&lt; PREFAB&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/entertainer_troupe_performance_setup?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entertainer_troupe_performance_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/entertainer_troupe_performance_setup?rev=1791566463&amp;do=diff</link>
        <description>ENTERTAINER_TROUPE_PERFORMANCE_SETUP

Category: Asset

Parent class:  ASSET


 List of ENTERTAINER_TROUPE_PERFORMANCE_SETUP assets

Properties

----------

IsMatchExactEntertainerCountOnly

Serialized

If set to true, will only use this setup when the entertainer troupe has exactly the same number of entertainers as the setup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/entertainment_type_icon_pair?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entertainment_type_icon_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/entertainment_type_icon_pair?rev=1791566463&amp;do=diff</link>
        <description>ENTERTAINMENT_TYPE_ICON_PAIR

Category: Data

Cloneable

Properties

----------

EntertainmentType

Serialized

	*  Type:  ENTERTAINMENT_TYPE
	*  Expected: enum value

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/entertainment_type?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entertainment_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/entertainment_type?rev=1791566463&amp;do=diff</link>
        <description>ENTERTAINMENT_TYPE

Dynamic enumeration

Values

	*  JUGGLERS
	*  MINSTRELS
	*  [DLC agriculture] ACTORS
	*  [DLC agriculture] ARCHERY
	*  [DLC agriculture] APPLEBOBBING
	*  [DLC agriculture] BALETHROWING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_mandate_pair?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_mandate_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_mandate_pair?rev=1791566463&amp;do=diff</link>
        <description>ESTATE_MANDATE_PAIR

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

AssetMandate

Serialized

	*  Type:  MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_quantity_pair?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_quantity_pair?rev=1791566463&amp;do=diff</link>
        <description>ESTATE_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_setting?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_setting?rev=1791566463&amp;do=diff</link>
        <description>ESTATE_SETTING

Category: Asset

Parent class:  ASSET


 List of ESTATE_SETTING assets

Properties

----------

AssetEstateList

Serialized

	*  Type: list&lt; ESTATE&gt;
	*  Expected: list of asset IDs

----------

SplendorRangeList

Serialized

	*  Type: list&lt; SPLENDOR_RANGE&gt;
	*  Expected: list of SPLENDOR_RANGE values

----------

InfluenceDecreaseRatePerDay</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_string_association?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_string_association</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_string_association?rev=1791566463&amp;do=diff</link>
        <description>ESTATE_STRING_ASSOCIATION

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

Text

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_value_type?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_value_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_value_type?rev=1791566463&amp;do=diff</link>
        <description>ESTATE_VALUE_TYPE

Values

	*  INFLUENCE
	*  SPLENDOR
	*  NET_SPLENDOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate?rev=1791566463&amp;do=diff</link>
        <description>ESTATE

Category: Asset

Parent class:  ASSET


 List of ESTATE assets

Properties

----------

EstateName

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

MinInfluence

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback_simple_panel?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback_simple_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback_simple_panel?rev=1791566463&amp;do=diff</link>
        <description>EVENT_CALLBACK_SIMPLE_PANEL

Category: Data

Parent class:  EVENT_CALLBACK


Cloneable

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Visual

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID

----------

Description

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback_trigger_event?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback_trigger_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback_trigger_event?rev=1791566464&amp;do=diff</link>
        <description>EVENT_CALLBACK_TRIGGER_EVENT

Category: Data

Parent class:  EVENT_CALLBACK


Cloneable

Properties

----------

Event

Serialized

	*  Type:  EVENT
	*  Expected: asset ID

----------

Delay

Serialized

Delay in seconds

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback?rev=1791566463&amp;do=diff</link>
        <description>EVENT_CALLBACK

Abstract class

Category: Data

Inherited by:

	*   EVENT_CALLBACK_SIMPLE_PANEL
	*   EVENT_CALLBACK_TRIGGER_EVENT

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_choice_mandate_state_pair?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_choice_mandate_state_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_choice_mandate_state_pair?rev=1791566464&amp;do=diff</link>
        <description>EVENT_CHOICE_MANDATE_STATE_PAIR

Category: Data

Cloneable

Properties

----------

Choice

Serialized

	*  Type:  EVENT_CHOICE
	*  Expected: EVENT_CHOICE value

----------

MandateState

Serialized

	*  Type:  MANDATE_SHOW_NARRATIVE_PANEL_CHOICE
	*  Expected: enum value
	*  Default value: MANDATE_SHOW_NARRATIVE_PANEL_CHOICE.COUNT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_choice?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_choice</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_choice?rev=1791566464&amp;do=diff</link>
        <description>EVENT_CHOICE

Category: Data

Cloneable

Properties

----------

ShortName

Serialized

	*  Type: string
	*  Expected: string value

----------

AdditionalTextKey

Serialized

	*  Type: string
	*  Expected: string value

----------

EventActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event?rev=1791566463&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event</title>
        <link>https://www.polymorph.games/foundation/modding/api/event?rev=1791566463&amp;do=diff</link>
        <description>EVENT

Category: Asset

Parent class:  ASSET

Inherited by  MILITARY_CAMPAIGN

Cloneable

 List of EVENT assets

Properties

----------

Title

Serialized, Savegame

	*  Type: string
	*  Expected: string value

----------

Description

Serialized, Savegame

	*  Type: string
	*  Expected: string value

----------

DaysToFirst

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_state?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_state?rev=1791566464&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_MANDATE_STATE

Values

	*  NOT_STARTED
	*  STARTED
	*  WAITING
	*  GOING_BACK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_type?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_type?rev=1791566464&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of EXECUTE_ACTION_LIST_MANDATE_TYPE assets

Properties

----------

ActionListToExecuteOnWaitingTimeCompleted

Serialized

Actions will be executed when the Bailiff finishes waiting outside town. 
Needs CompleteOnStart set to false and a behavior with node PlaCAgentNodeExecuteActionListMandateWait for actions to be executed.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_wait?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_wait?rev=1791566464&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_WAIT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_planned_path?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_planned_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_planned_path?rev=1791566464&amp;do=diff</link>
        <description>EXECUTE_PLANNED_PATH

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

AnimationData

	*  Type:  BEHAVIOR_TREE_DATA_ANIMATION_DATA

----------

WalkInteractiveSetup

	*  Type:  BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP

----------

AnimationSpeedMultiplier

	*  Type:  BEHAVIOR_TREE_DATA_FLOAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/extracted_resource_config?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>extracted_resource_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/extracted_resource_config?rev=1791566464&amp;do=diff</link>
        <description>EXTRACTED_RESOURCE_CONFIG

Category: Data

Cloneable

Properties

----------

Model

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

ModelDestroyDelay

Serialized

	*  Type:  TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

FallUndergroundSpeed

Serialized

Downward translation per second</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_field_config?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_field_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_field_config?rev=1791566464&amp;do=diff</link>
        <description>FARM_FIELD_CONFIG

Category: Asset

Parent class:  ASSET


 List of FARM_FIELD_CONFIG assets

Properties

----------

ZoneType

Serialized

	*  Type:  ZONE
	*  Expected: asset ID

----------

WeightedPlantList

Serialized

Will choose randomly from this list

	*  Type:  WEIGHTED_LIST_PREFAB
	*  Can also be built from: list&lt; WEIGHTED_LIST_ELEMENT_PREFAB&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_size_feedback_config?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_size_feedback_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_size_feedback_config?rev=1791566464&amp;do=diff</link>
        <description>FARM_SIZE_FEEDBACK_CONFIG

Category: Data

Cloneable

Properties

----------

SizePerElement

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 300.0f

----------

Text

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionText

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_state?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_state?rev=1791566464&amp;do=diff</link>
        <description>FARM_STATE

Values

	*  PLANT
	*  GROW
	*  HARVEST
	*  REST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fetch_next_gatherable?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fetch_next_gatherable</title>
        <link>https://www.polymorph.games/foundation/modding/api/fetch_next_gatherable?rev=1791566464&amp;do=diff</link>
        <description>FETCH_NEXT_GATHERABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

GatheringActivityMessage

	*  Type:  BEHAVIOR_TREE_DATA_STRING

----------

OutTimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fetch_next_plantable?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fetch_next_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/fetch_next_plantable?rev=1791566464&amp;do=diff</link>
        <description>FETCH_NEXT_PLANTABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

PlantableData

	*  Type:  BEHAVIOR_TREE_DATA_PLANTABLE

----------

PlantInOneStepLoopData

Quantity of plantable location to sow while staying at the same spot

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

OutPlantableTargetList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_or_assign_workplace?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_or_assign_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_or_assign_workplace?rev=1791566464&amp;do=diff</link>
        <description>FIND_OR_ASSIGN_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_resource_for_road_paving?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_resource_for_road_paving</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_resource_for_road_paving?rev=1791566464&amp;do=diff</link>
        <description>FIND_RESOURCE_FOR_ROAD_PAVING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_resource_for_workplace?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_resource_for_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_resource_for_workplace?rev=1791566464&amp;do=diff</link>
        <description>FIND_RESOURCE_FOR_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

TransportingAgentActivityMessage

	*  Type:  BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/finish_work_shift?rev=1791566464&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>finish_work_shift</title>
        <link>https://www.polymorph.games/foundation/modding/api/finish_work_shift?rev=1791566464&amp;do=diff</link>
        <description>FINISH_WORK_SHIFT

Deprecated names:

	*  FINISH_PRODUCTION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/float_value_pair?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>float_value_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/float_value_pair?rev=1791566465&amp;do=diff</link>
        <description>FLOAT_VALUE_PAIR

Category: Data

Cloneable

Properties

----------

FirstValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

SecondValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/forest_berries_cluster_data?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forest_berries_cluster_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/forest_berries_cluster_data?rev=1791566465&amp;do=diff</link>
        <description>FOREST_BERRIES_CLUSTER_DATA

Category: Asset

Parent class:  ASSET


 List of FOREST_BERRIES_CLUSTER_DATA assets

Properties

----------

BushPrefabList

Serialized

	*  Type: list&lt; PREFAB&gt;
	*  Expected: list of asset IDs

----------

MinMaxBushPerCluster

Serialized

	*  Type:  vec2i
	*  Expected: vec2i value
	*  Default value: { 1, 1 }</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/forest_berries_data?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forest_berries_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/forest_berries_data?rev=1791566465&amp;do=diff</link>
        <description>FOREST_BERRIES_DATA

Category: Asset

Parent class:  ASSET


 List of FOREST_BERRIES_DATA assets

Properties

----------

MetersPerCluster

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

MaximumDistanceFromForest

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fortification_parameters?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fortification_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/fortification_parameters?rev=1791566465&amp;do=diff</link>
        <description>FORTIFICATION_PARAMETERS

Category: Data

Cloneable

Properties

----------

FortificationType

Serialized

	*  Type:  FORTIFICATION_TYPE
	*  Expected: enum value
	*  Default value: FORTIFICATION_TYPE.NONE

----------

AreaAngle

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fortification_type?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fortification_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/fortification_type?rev=1791566465&amp;do=diff</link>
        <description>FORTIFICATION_TYPE

Dynamic enumeration

Values

	*  NONE
	*  LIGHT
	*  HEAVY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gain_influence?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gain_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/gain_influence?rev=1791566465&amp;do=diff</link>
        <description>GAIN_INFLUENCE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_event?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_event?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_ADD_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type:  EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_mandate_type?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_mandate_type?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_ADD_MANDATE_TYPE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateTypeList

Serialized

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_taxation?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_taxation?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_ADD_TAXATION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt; TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_trade_route?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_trade_route?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_ADD_TRADE_ROUTE

Deprecated names:

	*  EVENT_ACTION_ADD_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageListToAdd

Serialized

	*  Type: list&lt; TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_apply_game_rule?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_apply_game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_apply_game_rule?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_APPLY_GAME_RULE

Deprecated names:

	*  QUEST_REWARD_GAME_RULE
	*  GAME_ATION_APPLY_GAME_RULE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

RuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------

Descriptor</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_apply_happiness_factor?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_apply_happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_apply_happiness_factor?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_APPLY_HAPPINESS_FACTOR

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

IsOnlyVillagers

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HappinessFactor

Serialized

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_audio?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_audio</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_audio?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_AUDIO

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AudioEventList

Serialized

	*  Type: list&lt;string&gt;
	*  Expected: list of string values

----------

GroupStatePair

Serialized

	*  Type:  STRING_PAIR
	*  Expected: STRING_PAIR value
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_change_weather?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_change_weather</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_change_weather?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION_CHANGE_WEATHER

Deprecated names:

	*  EVENT_ACTION_CHANGE_WEATHER

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetWeather

Serialized

	*  Type:  WEATHER_SETTING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_conditional_action_list?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_conditional_action_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_conditional_action_list?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_CONDITIONAL_ACTION_LIST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ConditionList

Serialized

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

ConditionMetActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_delay_mandate?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_delay_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_delay_mandate?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DELAY_MANDATE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateType

Serialized

This will delay all instance of mandate of that type immediately or after their completion if they are currently active.

	*  Type:  MANDATE_TYPE
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_deliver_resource?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_deliver_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_deliver_resource?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DELIVER_RESOURCE

Deprecated names:

	*  EVENT_ACTION_PAY

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BudgetCategory

Serialized

Not supported: TAXES, TRADE, TERRITORY_UPKEEP and TERRITORY_PURCHASE

	*  Type:  BUDGET_CATEGORY
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_boolean_outcome?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_boolean_outcome</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_boolean_outcome?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_BOOLEAN_OUTCOME

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SuccessTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

FailTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

ProbabilityCondition</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_estate_option?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_estate_option</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_estate_option?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_ESTATE_OPTION

Category: Data

Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

Action

Serialized

	*  Type:  GAME_ACTION
	*  Expected: GAME_ACTION value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_influence?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_influence?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_INFLUENCE

Category: Data

Parent class:  GAME_ACTION_DICE_ROLLER


Cloneable

Properties

----------

EstateValue

Serialized

	*  Type:  ESTATE_VALUE_TYPE
	*  Expected: enum value
	*  Default value: ESTATE_VALUE_TYPE.INFLUENCE

----------

BaseWeight

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage_option?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_percentage_option</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage_option?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION

Category: Data

Cloneable

Properties

----------

Action

Serialized

	*  Type:  GAME_ACTION
	*  Expected: GAME_ACTION value

----------

Probability

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_percentage</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_PERCENTAGE

Category: Data

Parent class:  GAME_ACTION_DICE_ROLLER


Cloneable

Properties

----------

OptionList

Serialized

	*  Type: list&lt; GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION&gt;
	*  Expected: list of GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER

Abstract class

Category: Data

Parent class:  GAME_ACTION

Inherited by:

	*   GAME_ACTION_DICE_ROLLER_INFLUENCE
	*   GAME_ACTION_DICE_ROLLER_PERCENTAGE

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_execute_action_by_game_step?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_execute_action_by_game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_execute_action_by_game_step?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_EXECUTE_ACTION_BY_GAME_STEP

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetGameStepList

Serialized

	*  Type:  GAME_STEP_LIST
	*  Expected: asset ID

----------

GameStepActionList

Serialized

Will execute actions from the highest game step match under the current game step or fallback to Item 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_generate_reward?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_generate_reward</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_generate_reward?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GENERATE_REWARD

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetRewardGenerator

Serialized

	*  Type:  QUEST_REWARD_GENERATOR
	*  Expected: asset ID

----------

RewardQuality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_blueprint?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_blueprint?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_BLUEPRINT

Deprecated names:

	*  QUEST_REWARD_BLUEPRINT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

StubBlueprint

Serialized

	*  Type:  BLUEPRINT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_influence?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_influence?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_INFLUENCE

Deprecated names:

	*  QUEST_REWARD_INFLUENCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

EstateInfluence

Serialized

	*  Type:  ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value

----------

UseScaleReward

Serialized

	*  Type: boolean
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_quest?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_quest?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_QUEST

Deprecated names:

	*  EVENT_ACTION_GIVE_QUEST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quest

Serialized

	*  Type:  ABSTRACT_QUEST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_random_resource?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_random_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_random_resource?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RANDOM_RESOURCE

Deprecated names:

	*  QUEST_REWARD_RANDOM_RESOURCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

BudgetCategory

Serialized

Not supported: TAXES, TRADE, TERRITORY_UPKEEP and TERRITORY_PURCHASE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list_per_villager_status?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_resource_list_per_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list_per_villager_status?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RESOURCE_LIST_PER_VILLAGER_STATUS

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillagerStatusResourceList

Serialized

Will scale resources according to villager count of the status.

	*  Type: list&lt; VILLAGER_STATUS_RESOURCE_LIST_PAIR&gt;
	*  Expected: list of VILLAGER_STATUS_RESOURCE_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list?rev=1791566466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list?rev=1791566466&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RESOURCE_LIST

Deprecated names:

	*  QUEST_REWARD_RESOURCES

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BudgetCategory

Serialized

Not supported: TAXES, TRADE, TERRITORY_UPKEEP and TERRITORY_PURCHASE

	*  Type:  BUDGET_CATEGORY
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_reward?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_reward</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_reward?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_REWARD

Deprecated names:

	*  EVENT_ACTION_GIVE_REWARD

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_territory?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_territory?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_TERRITORY

Deprecated names:

	*  QUEST_REWARD_TERRITORY

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Amount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_ignore?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_ignore</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_ignore?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_IGNORE

Deprecated names:

	*  EVENT_ACTION_IGNORE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_immigrate?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_immigrate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_immigrate?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_IMMIGRATE

Deprecated names:

	*  EVENT_ACTION_IMMIGRATE

Category: Data

Parent class:  GAME_ACTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_kick_unemployed_villagers?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_kick_unemployed_villagers</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_kick_unemployed_villagers?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_KICK_UNEMPLOYED_VILLAGERS

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetAgentProfileList

Serialized

	*  Type: list&lt; AGENT_PROFILE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_military_campaign_action?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_military_campaign_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_military_campaign_action?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_MILITARY_CAMPAIGN_ACTION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

IsQuitMission

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

NextStepBattleIndex

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_pause_recurring_event?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_pause_recurring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_pause_recurring_event?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_PAUSE_RECURRING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type:  EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_random_action?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_random_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_random_action?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_RANDOM_ACTION

Deprecated names:

	*  EVENT_ACTION_RANDOM_ACTION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_mandate_type?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_mandate_type?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_MANDATE_TYPE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateTypeList

Serialized

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_taxation?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_taxation?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_TAXATION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt; TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_trade_route?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_trade_route?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_TRADE_ROUTE

Deprecated names:

	*  EVENT_ACTION_REMOVE_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageListToAdd

Serialized

	*  Type: list&lt; TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_resume_recurring_event?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_resume_recurring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_resume_recurring_event?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_RESUME_RECURRING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type:  EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_set_village_level?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_set_village_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_set_village_level?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_SET_VILLAGE_LEVEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageLevel

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_show_narrative_panel?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_show_narrative_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_show_narrative_panel?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_SHOW_NARRATIVE_PANEL

Deprecated names:

	*  ACTION_SHOW_NARRATIVE_PANEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetNarrativePanel

Serialized

	*  Type:  NARRATIVE_PANEL
	*  Expected: asset ID

----------

OptionalAssetNotification

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_show_notification?rev=1791566467&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_show_notification</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_show_notification?rev=1791566467&amp;do=diff</link>
        <description>GAME_ACTION_SHOW_NOTIFICATION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetNotification

Serialized

	*  Type:  NOTIFICATION
	*  Expected: asset ID

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DataActionToExecuteList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_show_outcome_panel?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_show_outcome_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_show_outcome_panel?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_SHOW_OUTCOME_PANEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetOutcomePanel

Serialized

	*  Type:  OUTCOME_PANEL_DATA
	*  Expected: asset ID

----------

ActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_snooze_recuring_event?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_snooze_recuring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_snooze_recuring_event?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_SNOOZE_RECURING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetEvent

Serialized

	*  Type:  EVENT
	*  Expected: asset ID

----------

SnoozeDelay

Serialized

	*  Type:  TIME_SYSTEM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_stub?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_stub</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_stub?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_STUB

Deprecated names:

	*  QUEST_REWARD_STUB

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

RewardGenerator

Serialized

	*  Type:  QUEST_REWARD_GENERATOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_event_callback?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_event_callback</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_event_callback?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_EVENT_CALLBACK

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Callback

Serialized

	*  Type:  EVENT_CALLBACK
	*  Expected: EVENT_CALLBACK value
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_immigration_wave?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_immigration_wave</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_immigration_wave?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_IMMIGRATION_WAVE

Deprecated names:

	*  QUEST_REWARD_IMMIGRATION_WAVE

Category: Data

Parent class:  GAME_ACTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_important_help?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_important_help</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_important_help?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_IMPORTANT_HELP

Deprecated names:

	*  GAME_ACTION_TRIGGER_CONTEXTUAL_HELP_GUI
	*  EVENT_ACTION_TRIGGER_CONDENSED_HELP_GUI

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

OptionalBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_military_campaign?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_military_campaign</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_military_campaign?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_MILITARY_CAMPAIGN

Deprecated names:

	*  EVENT_ACTION_TRIGGER_MILITARY_CAMPAIGN

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetCampaign

Serialized

	*  Type:  MILITARY_CAMPAIGN
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_building_list?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_building_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_building_list?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_BUILDING_LIST

Deprecated names:

	*  QUEST_REWARD_UNLOCK_BUILDING_LIST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BuildingProgressData

Serialized

	*  Type:  BUILDING_PROGRESS
	*  Expected: BUILDING_PROGRESS value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict_slot?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_edict_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict_slot?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_EDICT_SLOT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

IsPermanentSlotCount

Serialized

If false, the unlocked slot is not saved and needs to be unlocked again upon reload. Useful if used in Unlockables since they are unlocked each load.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_EDICT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEdictList

Serialized

	*  Type: list&lt; EDICT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege_slot?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_privilege_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege_slot?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_PRIVILEGE_SLOT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

IsPermanentSlotCount</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_PRIVILEGE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetPrivilegeList

Serialized

	*  Type: list&lt; PRIVILEGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_system?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_system?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_SYSTEM

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SystemNameList

Serialized

	*  Type: list&lt; GAMEPLAY_SYSTEM_NAME&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_unlockable?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_unlockable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_unlockable?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_UNLOCKABLE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetUnlockableToUnlockList

Serialized

	*  Type: list&lt; UNLOCKABLE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_workplace_recipe?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_workplace_recipe</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_workplace_recipe?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_WORKPLACE_RECIPE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetBuildingFunctionWorkplace

Serialized

	*  Type:  BUILDING_FUNCTION_WORKPLACE
	*  Expected: asset ID

----------

AssetWorkplaceRecipeToUnlockList

Serialized

	*  Type: list&lt; WORKPLACE_RECIPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_upgrade_trade_route?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_upgrade_trade_route?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_UPGRADE_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTradingVillage

Serialized, Savegame

	*  Type:  TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_use_influence?rev=1791566468&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_use_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_use_influence?rev=1791566468&amp;do=diff</link>
        <description>GAME_ACTION_USE_INFLUENCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

EstateInfluence

Serialized

	*  Type:  ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_visit?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_visit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_visit?rev=1791566469&amp;do=diff</link>
        <description>GAME_ACTION_VISIT

Deprecated names:

	*  ACTION_VISIT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VisitorProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

DescriptionKey

Serialized

Description must have 1 parameter to show properly</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action?rev=1791566465&amp;do=diff</link>
        <description>GAME_ACTION

Deprecated names:

	*  EVENT_ACTION

Abstract class

Extendable

Category: Data

Inherited by:

	*   GAME_ACTION_ADD_EVENT
	*   GAME_ACTION_ADD_MANDATE_TYPE
	*   GAME_ACTION_ADD_TAXATION
	*   GAME_ACTION_ADD_TRADE_ROUTE
	*   GAME_ACTION_APPLY_GAME_RULE
	*   GAME_ACTION_APPLY_HAPPINESS_FACTOR
	*   GAME_ACTION_AUDIO
	*   GAME_ACTION_CHANGE_WEATHER
	*   GAME_ACTION_CONDITIONAL_ACTION_LIST
	*   GAME_ACTION_DELAY_MANDATE
	*   GAME_ACTION_DELIVER_RESOURCE
	*   GAME_ACTION_DICE_ROLLER
	*  …</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_above_surroundings?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_above_surroundings</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_above_surroundings?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_ABOVE_SURROUNDINGS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MaxTestDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

AllowNoOtherBuildingNearby

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_accumulate_in_storage?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_accumulate_in_storage</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_accumulate_in_storage?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_ACCUMULATE_IN_STORAGE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ResourceListToAccumulate

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_agent_killed?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_agent_killed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_agent_killed?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_AGENT_KILLED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

SoldierStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_assign_job_to_all_villagers?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_assign_job_to_all_villagers</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_assign_job_to_all_villagers?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_assign_trade_resource?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_assign_trade_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_assign_trade_resource?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_ASSIGN_TRADE_RESOURCE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

TradeState

Serialized

	*  Type:  TRADE_STATE
	*  Expected: enum value
	*  Default value: TRADE_STATE.BUY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_available_villager_for_promotion?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_available_villager_for_promotion</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_available_villager_for_promotion?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

VillagerStatusGenderToValidate

Serialized

	*  Type:  VILLAGER_STATUS_GENDER_USAGE_PAIR
	*  Expected: VILLAGER_STATUS_GENDER_USAGE_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_available?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_available</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_available?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_AVAILABLE

Deprecated names:

	*  EVENT_CONDITION_BUILDING_AVAILABLE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_built?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_built</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_built?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_BUILT

Deprecated names:

	*  EVENT_CONDITION_BUILDING_BUILT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

IsEditingQuest

Serialized

	*  Type: boolean
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_function_assigned?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_function_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_function_assigned?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_FUNCTION_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID
	*  Default value: nil

----------

AssetBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_in_layer?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_in_layer?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_IN_LAYER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetInformationLayer

Serialized

	*  Type:  INFORMATION_LAYER
	*  Expected: asset ID

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

CheckAllBuildings

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_inventory?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_inventory?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_INVENTORY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

For retro-compatibility reasons, you can choose an asset building OR an asset building function

	*  Type:  BUILDING
	*  Expected: asset ID
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_not_built?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_not_built</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_not_built?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_NOT_BUILT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuildingList

Serialized

	*  Type: list&lt; BUILDING&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_part_count?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_part_count?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING

Inherited by:

	*   GAME_CONDITION_DECORATIVE_PART_COUNT
	*   GAME_CONDITION_NON_DECORATIVE_PART_COUNT

Cloneable

Properties

----------

ExcludeMasterpieceParts

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsLessOrEqual

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_part_in_layer?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_part_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_part_in_layer?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_PART_IN_LAYER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuildingPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

AssetInformationLayerBuilding

Serialized

	*  Type:  INFORMATION_LAYER
	*  Expected: asset ID

----------

IsPreview</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_reachable?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_reachable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_reachable?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_REACHABLE

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

RequiresAllZoneToBeNavigable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_splendor_amount_reached?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_splendor_amount_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_splendor_amount_reached?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED

Deprecated names:

	*  GAME_CONDITION_SPLENDOR_AMOUNT_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

OptionalAssetBuilding</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_worker_capacity?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_worker_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_worker_capacity?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_WORKER_CAPACITY

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

MinimumCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING

Abstract class

Category: Data

Parent class:  GAME_CONDITION

Inherited by:

	*   GAME_CONDITION_BUILDING_PART_COUNT
	*   GAME_CONDITION_BUILDING_REACHABLE
	*   GAME_CONDITION_BUILDING_WORKER_CAPACITY
	*   GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED
	*   GAME_CONDITION_ENCLOSED_AREA
	*   GAME_CONDITION_IN_LAYER
	*   GAME_CONDITION_PART_OF_BUILDING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_company_formed?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_company_formed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_company_formed?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_COMPANY_FORMED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetMilitaryCompanyToLook

Serialized

If null, will look if any company is formed

	*  Type:  MILITARY_COMPANY
	*  Expected: asset ID
	*  Default value: nil

----------

Quantity

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_company_strength_attained?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_company_strength_attained</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_company_strength_attained?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_COMPANY_STRENGTH_ATTAINED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MinimumCompanyStrengthRequired

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_construction_steps_completed?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_construction_steps_completed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_construction_steps_completed?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_day_count?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_day_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_day_count?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_DAY_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

DaysToComplete

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_decorative_part_count?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_decorative_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_decorative_part_count?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_DECORATIVE_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING_PART_COUNT


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_edict_activated?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_edict_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_edict_activated?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_EDICT_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEdictList

Serialized

If empty, can activate any edict

	*  Type: list&lt; EDICT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area_size?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_enclosed_area_size</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area_size?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_ENCLOSED_AREA_SIZE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Min

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Max

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_enclosed_area</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_ENCLOSED_AREA

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

MinimumArea

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

MaximumArea

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_execute_action_list?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_execute_action_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_execute_action_list?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_EXECUTE_ACTION_LIST

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_far_from_other_buildings?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_far_from_other_buildings</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_far_from_other_buildings?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_FAR_FROM_OTHER_BUILDINGS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MaxTestDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

TestedBuildingType

Serialized

	*  Type: bitfield&lt; BUILDING_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_fill_guest_requirements?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_fill_guest_requirements</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_fill_guest_requirements?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_FILL_GUEST_REQUIREMENTS

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_forest_surrounded?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_forest_surrounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_forest_surrounded?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_FOREST_SURROUNDED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MinimumForestRatio

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.9f

----------

RecessDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_game_flag?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_game_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_game_flag?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_GAME_FLAG

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

GameStateFlag

Serialized

	*  Type:  GAME_STATE_FLAG
	*  Expected: enum value
	*  Default value: GAME_STATE_FLAG.NO_STATE

----------

IsChecked

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_game_step_condition_list?rev=1791566470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_game_step_condition_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_game_step_condition_list?rev=1791566470&amp;do=diff</link>
        <description>GAME_CONDITION_GAME_STEP_CONDITION_LIST

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetGameStepList

Serialized

	*  Type:  GAME_STEP_LIST
	*  Expected: asset ID

----------

ConditionListByGameStep

Serialized

Will use the condition list of the highest game step under the current game step or fallback to Item 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_global_recipe_unlocked?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_global_recipe_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_global_recipe_unlocked?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_GLOBAL_RECIPE_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetWorkplaceRecipeToCheckList

Serialized

Will check recipes specifically in workplaces

	*  Type: list&lt; WORKPLACE_RECIPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_drink_selected?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_harvest_festival_drink_selected</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_drink_selected?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_HARVEST_FESTIVAL_DRINK_SELECTED

DLC: [DLC agriculture] agriculture

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetVillageEventTypeHarvest

Serialized

	*  Type: [DLC agriculture] VILLAGE_EVENT_HARVEST_FESTIVAL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_meal_selected?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_harvest_festival_meal_selected</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_meal_selected?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_HARVEST_FESTIVAL_MEAL_SELECTED

DLC: [DLC agriculture] agriculture

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetVillageEventTypeHarvest

Serialized

	*  Type: [DLC agriculture] VILLAGE_EVENT_HARVEST_FESTIVAL
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_meal_unlocked?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_harvest_festival_meal_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_harvest_festival_meal_unlocked?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_HARVEST_FESTIVAL_MEAL_UNLOCKED

DLC: [DLC agriculture] agriculture

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillageEventTypeHarvest

Serialized

	*  Type: [DLC agriculture] VILLAGE_EVENT_HARVEST_FESTIVAL
	*  Expected: asset ID

----------

AssetHarvestMealToCheckList

Serialized

Will check only recipes which are harvest festival meals</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_has_zone?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_has_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_has_zone?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_HAS_ZONE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetZone

Serialized

	*  Type:  ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_house_has_house_of_density_and_quality?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_house_has_house_of_density_and_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_house_has_house_of_density_and_quality?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_HOUSE_HAS_HOUSE_OF_DENSITY_AND_QUALITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

IsHouseDensity

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HouseDensityToReach

Serialized

	*  Type:  HOUSE_DENSITY
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_in_layer?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_in_layer?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_IN_LAYER

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

AssetInformationLayer

Serialized

	*  Type:  INFORMATION_LAYER
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_influence_amount_reached?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_influence_amount_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_influence_amount_reached?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_INFLUENCE_AMOUNT_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

InfluenceAmount

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

ComparisonOperator</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_inside_zone?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_inside_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_inside_zone?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_INSIDE_ZONE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ZoneType

Serialized

	*  Type:  TERRAIN_STATIC_LAYER_ZONE_TYPE
	*  Expected: enum value
	*  Default value: TERRAIN_STATIC_LAYER_ZONE_TYPE.RIVERSIDE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_job_status_required?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_job_status_required</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_job_status_required?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_JOB_STATUS_REQUIRED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillagerStatusRequired

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_lodging_opened?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_lodging_opened</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_lodging_opened?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_LODGING_OPENED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetLodgingBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION_LODGING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_mandate_state?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_mandate_state?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MANDATE_STATE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetMandateList

Serialized

If not null, it will validate condition with the items on the list. If null, it will validate condition with any mandates

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_maximum_coin_capacity?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_maximum_coin_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_maximum_coin_capacity?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MAXIMUM_COIN_CAPACITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

CoinCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

ComparisonOperator

Serialized

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_completed?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_campaign_completed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_completed?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEventMilitaryCampaignList

Serialized

If this is left empty it will consider any military campaign completed

	*  Type: list&lt; MILITARY_CAMPAIGN&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_ongoing?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_campaign_ongoing</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_ongoing?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_CAMPAIGN_ONGOING

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_company_behavior?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_company_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_company_behavior?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_COMPANY_BEHAVIOR

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

SelectedAssetCompanyBehavior

Serialized

	*  Type:  MILITARY_COMPANY_BEHAVIOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_multiple_condition?rev=1791566471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_multiple_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_multiple_condition?rev=1791566471&amp;do=diff</link>
        <description>GAME_CONDITION_MULTIPLE_CONDITION

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ConditionList

Serialized

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

IsAny

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_non_decorative_part_count?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_non_decorative_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_non_decorative_part_count?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_NON_DECORATIVE_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING_PART_COUNT


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_on_met_action?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_on_met_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_on_met_action?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_ON_MET_ACTION

Values

	*  TOGGLE
	*  TOGGLE_NEGATIVE
	*  SUCCEED
	*  FAIL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_part_of_building?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_part_of_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_part_of_building?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_PART_OF_BUILDING

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

Building

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID
	*  Default value: nil

----------

BuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_population_count?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_population_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_population_count?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_POPULATION_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

PopulationCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

OptionalAssetProfileGenderList

Serialized

	*  Type: list&lt; AGENT_PROFILE_GENDER_USAGE_PAIR&gt;
	*  Expected: list of AGENT_PROFILE_GENDER_USAGE_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_privilege_activated?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_privilege_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_privilege_activated?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_PRIVILEGE_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetPrivilegeList

Serialized

	*  Type: list&lt; PRIVILEGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_probability?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_probability?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_PROBABILITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ProbabilityOfSuccess

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

MaximumProbabilityOfSuccess

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_quest_state?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_quest_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_quest_state?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_QUEST_STATE

Deprecated names:

	*  GAME_CONDITION_QUEST_COMPLETED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

QuestList

Serialized

	*  Type: list&lt; ABSTRACT_QUEST&gt;
	*  Expected: list of asset IDs

----------

QuestStateBitField

Serialized

	*  Type: bitfield&lt; QUEST_STATE&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_list_produced?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_list_produced</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_list_produced?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_LIST_PRODUCED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

IsAllResources

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced_for_need?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_produced_for_need</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced_for_need?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_PRODUCED_FOR_NEED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetNeedTypeResourceToFill

Serialized

	*  Type:  AGENT_NEED_TYPE_RESOURCE
	*  Expected: asset ID

----------

DifferentResourceCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_produced</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_PRODUCED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

IsUsingWorkplace

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_quantity_number?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_quantity_number</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_quantity_number?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_QUANTITY_NUMBER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER

----------

ResourceQtyPair

Serialized

	*  Type:  RESOURCE_QUANTITY_PAIR
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_unlocked?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_unlocked?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_UNLOCKED

Deprecated names:

	*  EVENT_CONDITION_RESOURCE_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_ressource_assigned?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_ressource_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_ressource_assigned?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_RESSOURCE_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

AssetBuilding

Serialized

AssetBuilding has priority over AssetBuildingFunction

	*  Type:  BUILDING
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_revenue?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_revenue</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_revenue?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_REVENUE

Deprecated names:

	*  GAME_CONDITION_MONTHLY_TRADE_REVENUE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER_OR_EQUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_score?rev=1791566472&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_score</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_score?rev=1791566472&amp;do=diff</link>
        <description>GAME_CONDITION_SCORE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ScoreNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_splendor_change?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_splendor_change</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_splendor_change?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_SPLENDOR_CHANGE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

SplendorAmount

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

IsDecreaseValue</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_splendor_reached?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_splendor_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_splendor_reached?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_SPLENDOR_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

EstateList

Serialized

	*  Type: list&lt; ESTATE&gt;
	*  Expected: list of asset IDs

----------

IsAllEstatesNeedToReachSplendor

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_state?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_state?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_STATE

Values

	*  MET
	*  UNMET
	*  SUCCEEDED
	*  FAILED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_survive_bad_weather?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_survive_bad_weather</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_survive_bad_weather?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_SURVIVE_BAD_WEATHER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEventBadWeather

Serialized

	*  Type:  EVENT
	*  Expected: asset ID

----------

AssetEventBadWeatherEnd

Serialized

	*  Type:  EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tax_activated?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tax_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tax_activated?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TAX_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

If empty, will look at all available taxes to verify condition.

	*  Type: list&lt; TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

IsAny

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tax_meter_changed?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tax_meter_changed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tax_meter_changed?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TAX_METER_CHANGED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

IsLowerTax

Serialized

If true, will validate when decreasing value of taxation meter

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_territory_bought?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_territory_bought</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_territory_bought?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TERRITORY_BOUGHT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

OptionalTerritoryCount

Serialized

If at 0, this condition requires to buy one territory. CanConditionBeMetAtStart should be false when this is 0.

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tier_unlocked?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tier_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tier_unlocked?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TIER_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEstate

Serialized

If asset estate is null, the condition will validate for common path

	*  Type:  ESTATE
	*  Expected: asset ID

----------

ProgressTierLevel

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_amount?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_amount?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_AMOUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Value

Serialized

1 means &#039;any profit&#039; or &#039;no profit&#039; (if fail condition).

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

TradeAmountType

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_resource_quantity?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_resource_quantity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_resource_quantity?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_RESOURCE_QUANTITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

TradeTypeField

Serialized

	*  Type: bitfield&lt; TRADE_TYPE&gt;
	*  Default value: { TRADE_TYPE.EXPORT }

----------

ComparisonOperator

Serialized

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_level?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_route_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_level?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_ROUTE_LEVEL

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

LevelTargeted

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

OptionalTradeRouteList

Serialized

	*  Type: list&lt; TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_ready_to_be_upgraded?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_route_ready_to_be_upgraded</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_ready_to_be_upgraded?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_ROUTE_READY_TO_BE_UPGRADED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetTradingVillage

Serialized

	*  Type:  TRADING_VILLAGE
	*  Expected: asset ID

----------

JustTriggeredOnEvent

Serialized

When true, on condition status at True, it will revert to False right after. It will only work with event.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlock_function_unlocked?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlock_function_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlock_function_unlocked?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCK_FUNCTION_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetUnlockFunctionToValidate

Serialized

	*  Type:  UNLOCK_FUNCTION
	*  Expected: asset ID

----------

VerifyHasBeenUnlockedOnce

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlock_trade_route?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlock_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlock_trade_route?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCK_TRADE_ROUTE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Resource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlockable_bought?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlockable_bought</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlockable_bought?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCKABLE_BOUGHT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetUnlockable

Serialized

	*  Type:  UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_village_event_entertainer_selected?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_village_event_entertainer_selected</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_village_event_entertainer_selected?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGE_EVENT_ENTERTAINER_SELECTED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetVillageEventType

Serialized

	*  Type:  VILLAGE_EVENT
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_village_event_need_filled?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_village_event_need_filled</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_village_event_need_filled?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGE_EVENT_NEED_FILLED

DLC: [DLC agriculture] agriculture

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillageEventType

Serialized

	*  Type:  VILLAGE_EVENT
	*  Expected: asset ID

----------

AssetNeedToBeFilled

Serialized

	*  Type:  AGENT_NEED_TYPE
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_count?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_happiness_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_count?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_HAPPINESS_COUNT

Deprecated names:

	*  GAME_CONDITION_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

OperatorHappinessValue

Serialized

NOT_EQUAL not supported

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_global?rev=1791566473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_happiness_global</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_global?rev=1791566473&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_HAPPINESS_GLOBAL

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ValueToReached

Serialized

Minimum value to reach

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 100

----------

ComparisonOperator

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled_villager_count_type?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_need_filled_villager_count_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled_villager_count_type?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_NEED_FILLED_VILLAGER_COUNT_TYPE

Values

	*  VILLAGERS_NONE
	*  VILLAGERS_ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_need_filled</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_NEED_FILLED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetNeedToBeFilled

Serialized

	*  Type:  AGENT_NEED_TYPE
	*  Expected: asset ID

----------

AssetVillagerStatusList

Serialized

	*  Type: list&lt; VILLAGER_STATUS&gt;
	*  Expected: list of asset IDs

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_promoted?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_promoted</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_promoted?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_PROMOTED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillagerStatusToPromoteTo

Serialized

Indicates the status the villager is to be promoted to. If null villager status, will validate every status.

	*  Type:  VILLAGER_STATUS
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_status_reached?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_status_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_status_reached?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_STATUS_REACHED

Deprecated names:

	*  EVENT_CONDITION_VILLAGER_STATUS_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

VillagerStatusGenderToValidateList

Serialized

Total quantity of villagers from these statuses will be taken into account</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_visit?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_visit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_visit?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_VISIT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

VisitorProfile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_wall_size?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_wall_size</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_wall_size?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_WALL_SIZE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

TargetWallLength

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

IsFortificationWallOnly

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_worker_assigned?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_worker_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_worker_assigned?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_WORKER_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetJob

Serialized

	*  Type:  JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_workplace_recipe_yield?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_workplace_recipe_yield</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_workplace_recipe_yield?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_WORKPLACE_RECIPE_YIELD

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_wounded_count?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_wounded_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_wounded_count?rev=1791566474&amp;do=diff</link>
        <description>GAME_CONDITION_WOUNDED_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type:  COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER_OR_EQUAL

----------

WoundedCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition?rev=1791566469&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition?rev=1791566469&amp;do=diff</link>
        <description>GAME_CONDITION

Deprecated names:

	*  EVENT_CONDITION

Abstract class

Category: Data

Inherited by:

	*   GAME_CONDITION_ABOVE_SURROUNDINGS
	*   GAME_CONDITION_ACCUMULATE_IN_STORAGE
	*   GAME_CONDITION_AGENT_KILLED
	*   GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS
	*   GAME_CONDITION_ASSIGN_TRADE_RESOURCE
	*   GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION
	*   GAME_CONDITION_BUILDING
	*   GAME_CONDITION_BUILDING_AVAILABLE
	*   GAME_CONDITION_BUILDING_BUILT
	*   GAME_CONDITION_BUILDING_FUNCTION…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_element_state?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_element_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_element_state?rev=1791566474&amp;do=diff</link>
        <description>GAME_ELEMENT_STATE

Values

	*  UNKNOWN
	*  LOCKED
	*  UNLOCKED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_object?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_object?rev=1791566474&amp;do=diff</link>
        <description>GAME_OBJECT

Abstract class

Category: Data

Properties

----------

Position

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value

----------

Scale

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value
	*  Default value: { 1, 1, 1 }

----------

Orientation

Serialized

	*  Type:  quaternion
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_mandate?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_mandate?rev=1791566474&amp;do=diff</link>
        <description>GAME_RULE_MANDATE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MANDATE assets

Properties

----------

BailiffJobDisplayOrderList

Serialized

	*  Type: list&lt; JOB&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_masterpiece?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_masterpiece</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_masterpiece?rev=1791566474&amp;do=diff</link>
        <description>GAME_RULE_MASTERPIECE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MASTERPIECE assets

Properties

----------

MasterpieceCoreBuildingPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

MasterpieceList

Serialized

	*  Type: list&lt; MASTERPIECE_LIST&gt;
	*  Expected: list of asset IDs

----------

NoEffectConditionProbability</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_mineral?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_mineral</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_mineral?rev=1791566474&amp;do=diff</link>
        <description>GAME_RULE_MINERAL

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MINERAL assets

Properties

----------

MineralDepositListRootName

Serialized

	*  Type: string
	*  Expected: string value

----------

NeutralRockModel

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

MaxDistanceFromTerritoryToDiscover</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_agent_happiness?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_agent_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_agent_happiness?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_AGENT_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

DataGameRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER_VILLAGER_HAPPINESS
	*  Expected: GAME_RULE_MODIFIER_VILLAGER_HAPPINESS value

----------

VillagerStatusList

Serialized

	*  Type: list&lt; VILLAGER_STATUS&gt;
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_always_happy?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_always_happy</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_always_happy?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ALWAYS_HAPPY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_apply_action?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_apply_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_apply_action?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_APPLY_ACTION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ApplyAction

Serialized

	*  Type:  GAME_ACTION
	*  Expected: GAME_ACTION value

----------

RemoveAction

Serialized

	*  Type:  GAME_ACTION
	*  Expected: GAME_ACTION value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_block_trade_route?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_block_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_block_trade_route?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradingVillage

Serialized

	*  Type:  TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_buildable_as_point_of_interest?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_buildable_as_point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_buildable_as_point_of_interest?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDABLE_AS_POINT_OF_INTEREST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetPointOfInterest

Serialized

	*  Type:  POINT_OF_INTEREST
	*  Expected: asset ID

----------

OverrideDescription

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_beautification?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_beautification</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_beautification?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_BEAUTIFICATION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Multiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------

ApplyToParentBuilding

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_maintenance_cost?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_maintenance_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_maintenance_cost?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Multiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_splendor?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_splendor?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_SPLENDOR

Deprecated names:

	*  GAME_RULE_MODIFIER_MONUMENT_SPLENDOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_concurring_taxes_bonus?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_concurring_taxes_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_concurring_taxes_bonus?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ConcurringTaxesBonusCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_conditional_game_rule?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_conditional_game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_conditional_game_rule?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONDITIONAL_GAME_RULE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

GameCondition

Serialized

	*  Type:  GAME_CONDITION
	*  Expected: GAME_CONDITION value

----------

GameRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_construction_refund?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_construction_refund</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_construction_refund?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONSTRUCTION_REFUND

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

RefundPercentage

Serialized

1 is 100% of construction cost, 0.5 is 50%

	*  Type: float
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_crop_yields?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_crop_yields</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_crop_yields?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CROP_YIELDS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

YieldPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_buildable?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_buildable?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE

Deprecated names:

	*  GAME_RULE_MODIFIER_DESCRIPTOR_BUILDING_PART

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_edict?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_edict?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_EDICT

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_event?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_event?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_EVENT

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type:  EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_house_move?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_house_move</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_house_move?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_HOUSE_MOVE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_job_status?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_job_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_job_status?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_JOB_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetStatusNeeded

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

AssetJob

Serialized

	*  Type:  JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_need_type?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_need_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_need_type?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_NEED_TYPE

Deprecated names:

	*  GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

NeedType

Serialized

	*  Type:  AGENT_NEED_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_privilege?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_privilege?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_status?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_status?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

IsDemote

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_string?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_string</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_string?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_STRING

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

StringValue

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_unlockable?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_unlockable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_unlockable?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetUnlockable

Serialized

	*  Type:  UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR

Abstract class

Category: Data

Inherited by:

	*   GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE
	*   GAME_RULE_MODIFIER_DESCRIPTOR_EDICT
	*   GAME_RULE_MODIFIER_DESCRIPTOR_EVENT
	*   GAME_RULE_MODIFIER_DESCRIPTOR_HOUSE_MOVE
	*   GAME_RULE_MODIFIER_DESCRIPTOR_JOB_STATUS
	*   GAME_RULE_MODIFIER_DESCRIPTOR_NEED_TYPE
	*   GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE
	*   GAME_RULE_MODIFIER_DESCRIPTOR_STATUS
	*   GAME_RULE_MODIFIER_DESCRIPTOR_STRING
	*   GAME_RULE_MODIFIER_DESCR…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_disallow_optional_events?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_disallow_optional_events</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_disallow_optional_events?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DISALLOW_OPTIONAL_EVENTS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_building_maintenance_cost?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_building_maintenance_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_building_maintenance_cost?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

DataGameRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST
	*  Expected: GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST value

----------

EstateAllegianceList

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_default_influence?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_default_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_default_influence?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

Modifier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_influence?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_influence?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

InfluenceGainPerWeek

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_splendor_impact?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_splendor_impact</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_splendor_impact?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_SPLENDOR_IMPACT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EstateA

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

EstateB

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

SplendorImpactPercentageOnOtherEstate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_farm_resource_production?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_farm_resource_production</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_farm_resource_production?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_FARM_RESOURCE_PRODUCTION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceValuePerGatherMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_free_territory?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_free_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_free_territory?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_FREE_TERRITORY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TerritoryPurchaseRequired

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 5</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_happiness?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_happiness?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

BonusHappinessPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_ignore_factor?rev=1791566476&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_immigration_ignore_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_ignore_factor?rev=1791566476&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMMIGRATION_IGNORE_FACTOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetImmigrationFactorList

Serialized

	*  Type: list&lt; IMMIGRATION_FACTOR&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_rate?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_immigration_rate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_rate?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMMIGRATION_RATE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

QuantityToAdd

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 4</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_improve_area_desirability?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_improve_area_desirability</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_improve_area_desirability?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMPROVE_AREA_DESIRABILITY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetDesirability

Serialized

	*  Type:  DESIRABILITY
	*  Expected: asset ID

----------

AssetDesirabilityModifier

Serialized

	*  Type:  DESIRABILITY_MODIFIER
	*  Expected: asset ID

----------

IsHidden</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_infinite_gold_coins?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_infinite_gold_coins</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_infinite_gold_coins?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INFINITE_GOLD_COINS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_instant_build?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_instant_build</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_instant_build?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INSTANT_BUILD

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_invincible_army?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_invincible_army</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_invincible_army?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INVINCIBLE_ARMY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_learning_speed?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_job_learning_speed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_learning_speed?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_JOB_LEARNING_SPEED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

XPBonusPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_status?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_job_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_status?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_JOB_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ProductivityChangePerc

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

AssetJob

Serialized

	*  Type:  JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_cost?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_mandate_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_cost?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MANDATE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetMandateList

Serialized

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected: list of asset IDs

----------

CostPercentage

Serialized

Percentage in decimal (1 is 100%). The minimum value is 0

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_time?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_mandate_time</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_time?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MANDATE_TIME

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetMandateList

Serialized

	*  Type: list&lt; MANDATE_TYPE&gt;
	*  Expected: list of asset IDs

----------

TimePercentage

Serialized

Percentage in decimal (1 is 100%). The minimum value is 0

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_misssion_impairment_chance?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_military_misssion_impairment_chance</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_misssion_impairment_chance?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MILITARY_MISSSION_IMPAIRMENT_CHANCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ImpairmentMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_training?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_military_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_training?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MILITARY_TRAINING

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

XPBonusPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_minimum_happiness_for_leaving?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_minimum_happiness_for_leaving</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_minimum_happiness_for_leaving?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MINIMUM_HAPPINESS_FOR_LEAVING

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessValue

Serialized

The happiness value will be added into the overall minimal happiness for leaving

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_natural_resources_regrowth_duration?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_natural_resources_regrowth_duration</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_natural_resources_regrowth_duration?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NATURAL_RESOURCES_REGROWTH_DURATION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

BoarResource

Serialized

Boar resource works differently than other resources that replenish. You need nonetheless to add boar resource to resource list to work.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_permanently_filled?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_need_permanently_filled</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_permanently_filled?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NEED_PERMANENTLY_FILLED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

NeedResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_type_deplete_rate?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_need_type_deplete_rate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_type_deplete_rate?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AgentProfile

Serialized

If null, will affect every agent profile.

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID
	*  Default value: nil

----------

AssetVillagerStatus</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_override_villager_happiness?rev=1791566477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_override_villager_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_override_villager_happiness?rev=1791566477&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_OVERRIDE_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessOverrideValue

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_production_cycle_duration_multiplier?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_production_cycle_duration_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_production_cycle_duration_multiplier?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_PRODUCTION_CYCLE_DURATION_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ProductionCycleDurationMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_prospect_all_mineral_deposit?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_prospect_all_mineral_deposit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_prospect_all_mineral_deposit?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_PROSPECT_ALL_MINERAL_DEPOSIT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_range_pair?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_range_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_range_pair?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RANGE_PAIR

Category: Asset

Parent class:  ASSET


 List of GAME_RULE_MODIFIER_RANGE_PAIR assets

Properties

----------

GameRuleModifier

Serialized

	*  Type:  GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------

BonusRange

Serialized

	*  Type:  RANGE_FLOAT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_residential_max_tax_revenue?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_residential_max_tax_revenue</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_residential_max_tax_revenue?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RESIDENTIAL_MAX_TAX_REVENUE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResidentialMaxTaxRevenueMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_resource_depot_capacity?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_resource_depot_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_resource_depot_capacity?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

CapacityQuantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_influence_reward_amount?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_scale_event_influence_reward_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_influence_reward_amount?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SCALE_EVENT_INFLUENCE_REWARD_AMOUNT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EventInfluenceRewardScalerMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_resource_reward_amount?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_scale_event_resource_reward_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_resource_reward_amount?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SCALE_EVENT_RESOURCE_REWARD_AMOUNT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EventResourceRewardScalerMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_recovery_speed?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_soldier_recovery_speed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_recovery_speed?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SOLDIER_RECOVERY_SPEED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Bonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_strength_from_happiness?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_soldier_strength_from_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_strength_from_happiness?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SOLDIER_STRENGTH_FROM_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

StrengthPercentageFromHappiness

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.8f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_cumulation_bonus?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_taxation_cumulation_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_cumulation_bonus?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TAXATION_CUMULATION_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TaxationCumulationBonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

OptionalAssetTaxationFunctionList

Serialized

If empty, the bonus will be applied to all taxes</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_housing_happiness_factor_multiplier?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_taxation_housing_happiness_factor_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_housing_happiness_factor_multiplier?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TAXATION_HOUSING_HAPPINESS_FACTOR_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetTaxationFunctionHousingList

Serialized

	*  Type: list&lt; TAXATION_FUNCTION_HOUSING&gt;
	*  Expected: list of asset IDs

----------

AssetVillagerStatusList

Serialized

Empty list means to affect all statuses</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_territory_upkeep?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_territory_upkeep</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_territory_upkeep?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TERRITORY_UPKEEP

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TerritoryUpkeepMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_bonus?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_bonus?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeBonusType

Serialized

	*  Type:  TRADE_BONUS_TYPE
	*  Expected: enum value
	*  Default value: TRADE_BONUS_TYPE.PRICE

----------

EstateAllegianceList

Serialized

	*  Type: list&lt; ESTATE&gt;
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_completed_influence?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_completed_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_completed_influence?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EstatePair

Serialized

	*  Type:  ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_resource_price_bonus?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_resource_price_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_resource_price_bonus?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeTypeField

Serialized

	*  Type: bitfield&lt; TRADE_TYPE&gt;

----------

ResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

BonusPercentage

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_scaling_factor?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_scaling_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_scaling_factor?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_SCALING_FACTOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeScalingFactorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trader_visit_delay_multiplier?rev=1791566478&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trader_visit_delay_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trader_visit_delay_multiplier?rev=1791566478&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeDelayBonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

TradingVillage

Serialized

	*  Type:  TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlimited_small_mineral_deposit?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlimited_small_mineral_deposit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlimited_small_mineral_deposit?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLIMITED_SMALL_MINERAL_DEPOSIT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_territories?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_all_territories</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_territories?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_ALL_TERRITORIES

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_unlockables?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_all_unlockables</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_unlockables?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_ALL_UNLOCKABLES

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_and_upgrade_trade_route?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_and_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_and_upgrade_trade_route?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_AND_UPGRADE_TRADE_ROUTE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetTradingVillageList

Serialized

	*  Type: list&lt; TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs

----------

LevelToUpgradeTradeRoute

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_upkeep_building_parts?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_upkeep_building_parts</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_upkeep_building_parts?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UPKEEP_BUILDING_PARTS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

BuildingPartCategoryList

Serialized

Building part categories affected

	*  Type: list&lt; BUILDING_PART_TYPE&gt;
	*  Expected: list of enum values

----------

UpKeepCostPercentageModifierAmount</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_villager_happiness?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_villager_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_villager_happiness?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessFactor

Serialized

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID

----------

RuleDescriptor

Serialized

	*  Type:  GAME_RULE_MODIFIER_DESCRIPTOR
	*  Expected: GAME_RULE_MODIFIER_DESCRIPTOR value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_workplace_recipe?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_workplace_recipe</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_workplace_recipe?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_WORKPLACE_RECIPE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceListNeededToAdd

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier?rev=1791566475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier?rev=1791566475&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER

Abstract class

Category: Data

Inherited by:

	*   GAME_RULE_MODIFIER_AGENT_HAPPINESS
	*   GAME_RULE_MODIFIER_ALWAYS_HAPPY
	*   GAME_RULE_MODIFIER_APPLY_ACTION
	*   GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE
	*   GAME_RULE_MODIFIER_BUILDABLE_AS_POINT_OF_INTEREST
	*   GAME_RULE_MODIFIER_BUILDING_BEAUTIFICATION
	*   GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST
	*   GAME_RULE_MODIFIER_BUILDING_SPLENDOR
	*   GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS
	*   GAME_RULE_MODIFIER_CONDITIONAL…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_move_house?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_move_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_move_house?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_MOVE_HOUSE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MOVE_HOUSE assets

Properties

----------

HappinessFactor

Serialized

	*  Type:  HAPPINESS_FACTOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_status_promotion?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_status_promotion</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_status_promotion?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_STATUS_PROMOTION

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_STATUS_PROMOTION assets

Properties

----------

LinkedFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID

----------

AssetPromoteVillagerMandateType

Serialized

	*  Type:  PROMOTE_VILLAGER_MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_trade?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_trade</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_trade?rev=1791566479&amp;do=diff</link>
        <description>GAME_RULE_TRADE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_TRADE assets

Properties

----------

ScalingFactor

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

QuantityFactorMultiplier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule?rev=1791566474&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule?rev=1791566474&amp;do=diff</link>
        <description>GAME_RULE

Deprecated names:

	*  GAME_RULE_MODIFIER_CONTAINER

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   GAME_RULE_MANDATE
	*   GAME_RULE_MASTERPIECE
	*   GAME_RULE_MINERAL
	*   GAME_RULE_MOVE_HOUSE
	*   GAME_RULE_STATUS_PROMOTION
	*   GAME_RULE_TRADE

 List of GAME_RULE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_state_flag?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_state_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_state_flag?rev=1791566479&amp;do=diff</link>
        <description>GAME_STATE_FLAG

Dynamic enumeration

Values

	*  NO_STATE
	*  KING_INVITED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_action_list_pair?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_action_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_action_list_pair?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP_ACTION_LIST_PAIR

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type:  GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

ActionList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_condition_list_pair?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_condition_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_condition_list_pair?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP_CONDITION_LIST_PAIR

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type:  GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

ConditionList

Serialized

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_building_splendor?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_building_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_building_splendor?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP_LIST_BUILDING_SPLENDOR

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_BUILDING_SPLENDOR assets

Properties

----------

CheckRootBuilding

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

AssetBuilding

Serialized

If no building specified, will fetch the highest splendor across all buildings.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_estate_splendor?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_estate_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_estate_splendor?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP_LIST_ESTATE_SPLENDOR

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_ESTATE_SPLENDOR assets

Properties

----------

AssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

MinimumValueStepList

Serialized

Game step will be prioritized in ascending order (Item 3 will be prioritized over Item 1 if both match the minimum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_prosperity?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_prosperity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_prosperity?rev=1791566480&amp;do=diff</link>
        <description>GAME_STEP_LIST_PROSPERITY

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_PROSPERITY assets

Properties

----------

MinimumValueStepList

Serialized

Game step will be prioritized in ascending order (Item 3 will be prioritized over Item 1 if both match the minimum value

	*  Type: list&lt; NUMERIC_RANGE_GAME_STEP&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP_LIST

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   GAME_STEP_LIST_BUILDING_SPLENDOR
	*   GAME_STEP_LIST_ESTATE_SPLENDOR
	*   GAME_STEP_LIST_PROSPERITY

 List of GAME_STEP_LIST assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step?rev=1791566479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step?rev=1791566479&amp;do=diff</link>
        <description>GAME_STEP

Dynamic enumeration

Values

	*  DEFAULT
	*  TIER0
	*  TIER1
	*  TIER2
	*  TIER3
	*  TIER4
	*  TIER5
	*  TIER0-MONASTERYSPLENDOR
	*  TIER1-MONASTERYSPLENDOR
	*  TIER2-MONASTERYSPLENDOR
	*  TIER3-MONASTERYSPLENDOR
	*  TIER4-MONASTERYSPLENDOR
	*  TIER5-MONASTERYSPLENDOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game</title>
        <link>https://www.polymorph.games/foundation/modding/api/game?rev=1791566465&amp;do=diff</link>
        <description>GAME

Abstract class

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gameplay_system_name?rev=1791566465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gameplay_system_name</title>
        <link>https://www.polymorph.games/foundation/modding/api/gameplay_system_name?rev=1791566465&amp;do=diff</link>
        <description>GAMEPLAY_SYSTEM_NAME

Dynamic enumeration

Values

	*  BUILD
	*  TERRITORY
	*  PAINTING
	*  PROGRESS
	*  ESTATE
	*  TAXATION
	*  EVENT
	*  BOOK
	*  PHOTO</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gate_snapping_settings?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gate_snapping_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/gate_snapping_settings?rev=1791566480&amp;do=diff</link>
        <description>GATE_SNAPPING_SETTINGS

Category: Data

Cloneable

Properties

----------

GateOnWallSplineSnappingPrecision

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

GateOnWallAllowedWidthOffset

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gather_request?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gather_request</title>
        <link>https://www.polymorph.games/foundation/modding/api/gather_request?rev=1791566480&amp;do=diff</link>
        <description>GATHER_REQUEST

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

IsRestrictedToOwnedTerritory

	*  Type:  BEHAVIOR_TREE_DATA_BOOL

----------

OutGatheringData

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

OutGatherInOneStepLoopData

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gather_resource?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gather_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/gather_resource?rev=1791566480&amp;do=diff</link>
        <description>GATHER_RESOURCE

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

Gather

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

ShouldReceiveXp

	*  Type:  BEHAVIOR_TREE_DATA_BOOL

----------

OptionalIsGatheringForProduction

	*  Type:  BEHAVIOR_TREE_DATA_BOOL

----------

OutLastGatheredResourceObjectToPickup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender_usage_text?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender_usage_text</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender_usage_text?rev=1791566480&amp;do=diff</link>
        <description>GENDER_USAGE_TEXT

Values

	*  MASCULINE
	*  FEMININE
	*  GENERIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender_usage?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender_usage</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender_usage?rev=1791566480&amp;do=diff</link>
        <description>GENDER_USAGE

Values

	*  MALE
	*  FEMALE
	*  ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender?rev=1791566480&amp;do=diff</link>
        <description>GENDER

Values

	*  MALE
	*  FEMALE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/generate_gathered_resources?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>generate_gathered_resources</title>
        <link>https://www.polymorph.games/foundation/modding/api/generate_gathered_resources?rev=1791566480&amp;do=diff</link>
        <description>GENERATE_GATHERED_RESOURCES

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

ResourceGeneratedList

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

OptionalOutHasGeneratedResource</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/give_job_xp?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>give_job_xp</title>
        <link>https://www.polymorph.games/foundation/modding/api/give_job_xp?rev=1791566480&amp;do=diff</link>
        <description>GIVE_JOB_XP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

ShouldReceiveXp

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/go_to?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>go_to</title>
        <link>https://www.polymorph.games/foundation/modding/api/go_to?rev=1791566480&amp;do=diff</link>
        <description>GO_TO

Category: Behavior Tree Node

Parent class:  NODE_LEAF

Inherited by  AGENT_NODE_PATROL_GO_TO

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

BuildingPathType

	*  Type:  BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE

----------

AnimationData

	*  Type:  BEHAVIOR_TREE_DATA_ANIMATION_DATA

----------

WalkInteractiveSetup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient_alpha_value?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient_alpha_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient_alpha_value?rev=1791566480&amp;do=diff</link>
        <description>GRADIENT_ALPHA_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Alpha

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0xff</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient_color_value?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient_color_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient_color_value?rev=1791566480&amp;do=diff</link>
        <description>GRADIENT_COLOR_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Color

Serialized

	*  Type:  color
	*  Expected: color value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient?rev=1791566480&amp;do=diff</link>
        <description>GRADIENT

Category: Data

Cloneable

Properties

----------

ColorList

Serialized

	*  Type: list&lt; GRADIENT_COLOR_VALUE&gt;
	*  Expected: list of GRADIENT_COLOR_VALUE values

----------

AlphaList

Serialized

	*  Type: list&lt; GRADIENT_ALPHA_VALUE&gt;
	*  Expected: list of GRADIENT_ALPHA_VALUE values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ground_orientation_type?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ground_orientation_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/ground_orientation_type?rev=1791566480&amp;do=diff</link>
        <description>GROUND_ORIENTATION_TYPE

Values

	*  KEEP_ORIENTATION
		*  Keep all orientation Axis as is

	*  NORMAL_UP
		*  Align object Up Axis with ground normal, aka ground on slope

	*  NORMAL_FORWARD
		*  Align object Forward Axis with ground normal, aka ground on cliff</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_hosting_mission_setup?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_hosting_mission_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_hosting_mission_setup?rev=1791566480&amp;do=diff</link>
        <description>GUEST_HOSTING_MISSION_SETUP

Category: Data

Cloneable

Properties

----------

AssetGuest

Serialized

	*  Type:  GUEST
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

IsHappinessAffectingScore

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_invitation_rewards?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_invitation_rewards</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_invitation_rewards?rev=1791566480&amp;do=diff</link>
        <description>GUEST_INVITATION_REWARDS

Category: Data

Cloneable

Properties

----------

AssetVillageEventTier

Serialized

	*  Type:  VILLAGE_EVENT_TIER
	*  Expected: asset ID

----------

DataActionToAddList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_quantity_pair?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_quantity_pair?rev=1791566481&amp;do=diff</link>
        <description>GUEST_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

AssetGuest

Serialized

	*  Type:  GUEST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_requirement?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_requirement</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_requirement?rev=1791566481&amp;do=diff</link>
        <description>GUEST_REQUIREMENT

Category: Asset

Parent class:  ASSET


 List of GUEST_REQUIREMENT assets

Properties

----------

AssetNeedType

Serialized

	*  Type:  AGENT_NEED_TYPE
	*  Expected: asset ID

----------

PositiveFeedbackKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NegativeFeedbackKey

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest?rev=1791566480&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest?rev=1791566480&amp;do=diff</link>
        <description>GUEST

Category: Asset

Parent class:  ASSET


 List of GUEST assets

Properties

----------

OptionalName

Serialized

	*  Type: string
	*  Expected: string value

----------

Profile

Serialized

	*  Type:  AGENT_PROFILE
	*  Expected: asset ID

----------

GuestRequirementList

Serialized

	*  Type: list&lt; GUEST_REQUIREMENT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hair_list?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/hair_list?rev=1791566481&amp;do=diff</link>
        <description>HAIR_LIST

Category: Asset

Parent class:  ASSET


 List of HAIR_LIST assets

Properties

----------

HaircutList

Serialized

	*  Type: list&lt; HAIRCUT&gt;
	*  Expected: list of HAIRCUT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/haircut?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>haircut</title>
        <link>https://www.polymorph.games/foundation/modding/api/haircut?rev=1791566481&amp;do=diff</link>
        <description>HAIRCUT

Category: Data

Cloneable

Properties

----------

HaircutModel

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

HelmVariantModel

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hand_object?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hand_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/hand_object?rev=1791566481&amp;do=diff</link>
        <description>HAND_OBJECT

Category: Data

Cloneable

Properties

----------

Model

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

KeepObjectOnWalkCycle

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

IdleOverrideAttachOnCharacter</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/happiness_factor_status_demote?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>happiness_factor_status_demote</title>
        <link>https://www.polymorph.games/foundation/modding/api/happiness_factor_status_demote?rev=1791566481&amp;do=diff</link>
        <description>HAPPINESS_FACTOR_STATUS_DEMOTE

Category: Asset

Parent class:  HAPPINESS_FACTOR


 List of HAPPINESS_FACTOR_STATUS_DEMOTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/happiness_factor?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/happiness_factor?rev=1791566481&amp;do=diff</link>
        <description>HAPPINESS_FACTOR

Category: Asset

Parent class:  ASSET

Inherited by  HAPPINESS_FACTOR_STATUS_DEMOTE

 List of HAPPINESS_FACTOR assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: float
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_category?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_category?rev=1791566481&amp;do=diff</link>
        <description>HELP_CATEGORY

Category: Data

Cloneable

Properties

----------

CategoryKey

Serialized

Localization key for the title of the help section

	*  Type: string
	*  Expected: string value

----------

HelpTopicList

Serialized

	*  Type: list&lt; HELP_TOPIC&gt;
	*  Expected: list of HELP_TOPIC values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_instance?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_instance?rev=1791566481&amp;do=diff</link>
        <description>HELP_INSTANCE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_topic?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_topic</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_topic?rev=1791566481&amp;do=diff</link>
        <description>HELP_TOPIC

Category: Data

Cloneable

Properties

----------

TitleKey

Serialized

Localization key for the title of the help section

	*  Type: string
	*  Expected: string value

----------

AssetUnlockFunction

Serialized

	*  Type:  UNLOCK_FUNCTION
	*  Expected: asset ID
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help</title>
        <link>https://www.polymorph.games/foundation/modding/api/help?rev=1791566481&amp;do=diff</link>
        <description>HELP

Category: Asset

Parent class:  ASSET


 List of HELP assets

Properties

----------

HelpCategoryList

Serialized

	*  Type: list&lt; HELP_CATEGORY&gt;
	*  Expected: list of HELP_CATEGORY values

----------

HelpCondensedHelpItemList

Serialized

	*  Type: list&lt; CONDENSED_HELP_ITEM&gt;
	*  Expected: list of CONDENSED_HELP_ITEM values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_color?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_color</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_color?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY_COLOR

Category: Asset

Parent class:  ASSET


 List of HERALDRY_COLOR assets

Properties

----------

Color

Serialized

	*  Type:  color
	*  Expected: color value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_config?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_config?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY_CONFIG

Category: Data

Cloneable

Properties

----------

BackgroundColor

Serialized

	*  Type:  HERALDRY_COLOR
	*  Expected: asset ID

----------

Pattern

Serialized

	*  Type:  HERALDRY_PATTERN
	*  Expected: asset ID

----------

PatternColor

Serialized

	*  Type:  HERALDRY_COLOR
	*  Expected: asset ID

----------

SymbolComposition</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_mask?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_mask</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_mask?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY_MASK

Category: Asset

Parent class:  ASSET


 List of HERALDRY_MASK assets

Properties

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_pattern?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_pattern</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_pattern?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY_PATTERN

Category: Asset

Parent class:  ASSET


 List of HERALDRY_PATTERN assets

Properties

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID

----------

TextureBottom

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID
	*  Default value: nil

----------

SubRepeatRatio

Serialized

1.0: Repeat All</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_settings?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_settings?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SETTINGS assets

Properties

----------

AvailableColorList

Serialized

	*  Type: list&lt; HERALDRY_COLOR&gt;
	*  Expected: list of asset IDs

----------

PatternList

Serialized

	*  Type: list&lt; HERALDRY_PATTERN&gt;
	*  Expected: list of asset IDs

----------

SymbolList

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_shading?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_shading</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_shading?rev=1791566482&amp;do=diff</link>
        <description>HERALDRY_SHADING

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SHADING assets

Properties

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_symbol_composition?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_symbol_composition</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_symbol_composition?rev=1791566482&amp;do=diff</link>
        <description>HERALDRY_SYMBOL_COMPOSITION

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SYMBOL_COMPOSITION assets

Properties

----------

SymbolPositionPercentageList

Serialized

X value represents percentage of width of heraldry image to position, Y value represents percentage of height of heraldry image to position, Z value represents symbol scale.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_symbol?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_symbol</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_symbol?rev=1791566482&amp;do=diff</link>
        <description>HERALDRY_SYMBOL

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SYMBOL assets

Properties

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID

----------

SecondaryTexture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry?rev=1791566481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry?rev=1791566481&amp;do=diff</link>
        <description>HERALDRY

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback_happiness_pair?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hosting_mission_feedback_happiness_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback_happiness_pair?rev=1791566482&amp;do=diff</link>
        <description>HOSTING_MISSION_FEEDBACK_HAPPINESS_PAIR

Category: Data

Cloneable

Properties

----------

HappinessNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Feedback

Serialized

	*  Type:  HOSTING_MISSION_FEEDBACK
	*  Expected: HOSTING_MISSION_FEEDBACK value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hosting_mission_feedback</title>
        <link>https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback?rev=1791566482&amp;do=diff</link>
        <description>HOSTING_MISSION_FEEDBACK

Category: Data

Cloneable

Properties

----------

RewardList

Serialized

	*  Type: list&lt; GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values

----------

AssetNarrativePanel

Serialized

	*  Type:  NARRATIVE_PANEL
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_density_patrol_parameters?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_density_patrol_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_density_patrol_parameters?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_DENSITY_PATROL_PARAMETERS

Category: Data

Cloneable

Properties

----------

PatrolValuePerSeconds

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_density?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_density</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_density?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_DENSITY

Dynamic enumeration

Values

	*  HOUSE_DENSITY_LOW
	*  HOUSE_DENSITY_MEDIUM
	*  HOUSE_DENSITY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_manager_data?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_manager_data?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of HOUSE_MANAGER_DATA assets

Properties

----------

HouseSelectionFactorList

Serialized

	*  Type: list&lt; HOUSE_SELECTION_FACTOR&gt;
	*  Expected: list of asset IDs

----------

DesirabilityFactorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_quality?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_quality?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_QUALITY

Dynamic enumeration

Values

	*  HOUSE_QUALITY_LOW
	*  HOUSE_QUALITY_MEDIUM
	*  HOUSE_QUALITY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_in_layer?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_in_layer?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_IN_LAYER

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_IN_LAYER assets

Properties

----------

AssetInformationLayer

Serialized

	*  Type:  INFORMATION_LAYER
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_patrol?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_patrol</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_patrol?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_PATROL

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_PATROL assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_paved_road?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_paved_road</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_paved_road?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_PAVED_ROAD

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_PAVED_ROAD assets

Properties

----------

ProximityRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 30.0f

----------

PavedRoadSegmentMeterRequired

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_villager_status?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_villager_status?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_VILLAGER_STATUS

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_VILLAGER_STATUS assets

Properties

----------

AssetVillagerStatusList

Serialized

	*  Type: list&lt; VILLAGER_STATUS&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_zone?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_zone?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_ZONE

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_ZONE assets

Properties

----------

AssetZone

Serialized

	*  Type:  ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   HOUSE_REQUIREMENT_IN_LAYER
	*   HOUSE_REQUIREMENT_PATROL
	*   HOUSE_REQUIREMENT_PAVED_ROAD
	*   HOUSE_REQUIREMENT_VILLAGER_STATUS
	*   HOUSE_REQUIREMENT_ZONE

 List of HOUSE_REQUIREMENT assets

Properties

----------

IsReverseCondition

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsRequiredForHouseSearch</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_selection_factor?rev=1791566482&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_selection_factor?rev=1791566482&amp;do=diff</link>
        <description>HOUSE_SELECTION_FACTOR

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   DESIRABILITY_HOUSE_SELECTION_FACTOR
	*   JOB_PROXIMITY_HOUSE_SELECTION_FACTOR

 List of HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_setup?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_setup?rev=1791566483&amp;do=diff</link>
        <description>HOUSE_SETUP

Category: Asset

Parent class:  ASSET


 List of HOUSE_SETUP assets

Properties

----------

HouseStatusList

Serialized

	*  Type: list&lt; HOUSE_STATUS&gt;
	*  Expected: list of HOUSE_STATUS values

----------

HouseStatusUpgradeDelay

Serialized

	*  Type:  TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

HouseStatusDowngradeDelay</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_status?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_status?rev=1791566483&amp;do=diff</link>
        <description>HOUSE_STATUS

Category: Data

Cloneable

Properties

----------

AssetHouseRequirementList

Serialized

	*  Type: list&lt; HOUSE_REQUIREMENT&gt;
	*  Expected: list of asset IDs

----------

HouseIcon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil

----------

ResourceGenerated

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hunt_forest_manager_data?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hunt_forest_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/hunt_forest_manager_data?rev=1791566483&amp;do=diff</link>
        <description>HUNT_FOREST_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of HUNT_FOREST_MANAGER_DATA assets

Properties

----------

CooldownTimeInSeconds

Serialized

Prey regeneration rate. Will spawn 1 prey per X seconds.

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

ForestOffsetList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/image_asset_type?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>image_asset_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/image_asset_type?rev=1791566483&amp;do=diff</link>
        <description>IMAGE_ASSET_TYPE

Values

	*  TEXTURE
	*  ATLAS_CELL
	*  CURSOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_happiness?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_happiness?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_HAPPINESS

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_HAPPINESS assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_residential?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_residential</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_residential?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_RESIDENTIAL

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_RESIDENTIAL assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FactorLossPerHomelessVillager

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_unemployment?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_unemployment</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_unemployment?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_UNEMPLOYMENT

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_UNEMPLOYMENT assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FactorLossPerUnemployedVillager

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   IMMIGRATION_FACTOR_HAPPINESS
	*   IMMIGRATION_FACTOR_RESIDENTIAL
	*   IMMIGRATION_FACTOR_UNEMPLOYMENT

 List of IMMIGRATION_FACTOR assets

Properties

----------

UnlockConditionList

Serialized

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

Name

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_probability_setting?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_probability_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_probability_setting?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_PROBABILITY_SETTING

Category: Data

Cloneable

Properties

----------

ProbabilityUpperValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

VillagerCountRange

Serialized

	*  Type:  vec2i
	*  Expected: vec2i value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_probability?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_probability?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_PROBABILITY

Values

	*  NIL
	*  LOW
	*  AVERAGE
	*  HIGH
	*  MAXIMUM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_settings?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_settings?rev=1791566483&amp;do=diff</link>
        <description>IMMIGRATION_SETTINGS

Category: Asset

Parent class:  ASSET


 List of IMMIGRATION_SETTINGS assets

Properties

----------

ImmigrationWaveDelayInDays

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 7

----------

ImmigrationProbabilitySettingList

Serialized

	*  Type: fixed_sized_map&lt; IMMIGRATION_PROBABILITY,  IMMIGRATION_PROBABILITY_SETTING&gt;
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/incoming_reserved_resource_list?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>incoming_reserved_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/incoming_reserved_resource_list?rev=1791566483&amp;do=diff</link>
        <description>INCOMING_RESERVED_RESOURCE_LIST

Category: Data

Properties

----------

ReservedResourceList

Serialized

	*  Type: list&lt; RESERVED_RESOURCE_ELEMENT&gt;
	*  Expected: list of RESERVED_RESOURCE_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/influence_estate?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>influence_estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/influence_estate?rev=1791566483&amp;do=diff</link>
        <description>INFLUENCE_ESTATE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/influence_mandate_type?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>influence_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/influence_mandate_type?rev=1791566483&amp;do=diff</link>
        <description>INFLUENCE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of INFLUENCE_MANDATE_TYPE assets

Properties

----------

RelatedAssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

InfluenceGain

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/information_layer?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>information_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/information_layer?rev=1791566483&amp;do=diff</link>
        <description>INFORMATION_LAYER

Abstract class

Category: Asset

Parent class:  ASSET


 List of INFORMATION_LAYER assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info_building?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_collect_info_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info_building?rev=1791566483&amp;do=diff</link>
        <description>INST_TAXATION_COLLECT_INFO_BUILDING

Category: Data

Parent class:  INST_TAXATION_COLLECT_INFO


Cloneable

Functions

----------

addBuildable

void addBuildable(buildable)
 Name  Type  Description  buildable   COMP_ABSTRACT_BUILDABLE   
----------

cumulateTaxAmount

void cumulateTaxAmount(assetResource, quantity</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info?rev=1791566483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_collect_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info?rev=1791566483&amp;do=diff</link>
        <description>INST_TAXATION_COLLECT_INFO

Abstract class

Category: Data

Inherited by  INST_TAXATION_COLLECT_INFO_BUILDING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_function_bracket?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_function_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_function_bracket?rev=1791566484&amp;do=diff</link>
        <description>INST_TAXATION_FUNCTION_BRACKET

Category: Data

Parent class:  INST_TAXATION_FUNCTION


Cloneable

Functions

----------

getBracket

integer_and_unsigned_integer getBracket()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_function?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_function?rev=1791566484&amp;do=diff</link>
        <description>INST_TAXATION_FUNCTION

Category: Data

Inherited by  INST_TAXATION_FUNCTION_BRACKET

Cloneable

Functions

----------

getTaxationManager

 COMP_TAXATION_MANAGER getTaxationManager()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_unlockable_cost?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_unlockable_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_unlockable_cost?rev=1791566484&amp;do=diff</link>
        <description>INST_UNLOCKABLE_COST

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_privacy?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_privacy</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_privacy?rev=1791566484&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_PRIVACY

Values

	*  PUBLIC
		*  Accessible for everyone

	*  BUILDING
		*  Only accessible from building owning interactive location

	*  MONUMENT
		*  Accessible for all buildings of monument owning interactive location</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_purpose?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_purpose</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_purpose?rev=1791566484&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_PURPOSE

Dynamic enumeration

Values

	*  WORK
	*  WAITING_FOR_WORK
	*  FREE_TIME
	*  REQUEST
	*  GUARD
	*  TRAINING
	*  VISIT
	*  SWORD_TRAINING
	*  SPEAR_TRAINING
	*  BOW_TRAINING
	*  HAND_TRAINING
	*  GATHERING
	*  HOUSE
	*  CONSUMING
	*  FEED
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_setup?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_setup?rev=1791566484&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  AGENT_WORKSTATION_SETUP

Category: Asset

Parent class:  ASSET


 List of INTERACTIVE_LOCATION_SETUP assets

Properties

----------

PurposeList

Serialized

Keep empty for fully private Interactive Location (IL must be explicitly targeted to be reached)

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inverter?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inverter</title>
        <link>https://www.polymorph.games/foundation/modding/api/inverter?rev=1791566484&amp;do=diff</link>
        <description>INVERTER

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_needing_resource_for_road_paving?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_needing_resource_for_road_paving</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_needing_resource_for_road_paving?rev=1791566484&amp;do=diff</link>
        <description>IS_NEEDING_RESOURCE_FOR_ROAD_PAVING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_resource_ready_to_pickup?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_resource_ready_to_pickup</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_resource_ready_to_pickup?rev=1791566484&amp;do=diff</link>
        <description>IS_RESOURCE_READY_TO_PICKUP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

ResourceToPickup

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_workplace_available?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_workplace_available</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_workplace_available?rev=1791566484&amp;do=diff</link>
        <description>IS_WORKPLACE_AVAILABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_workplace_need_resource?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_workplace_need_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_workplace_need_resource?rev=1791566484&amp;do=diff</link>
        <description>IS_WORKPLACE_NEED_RESOURCE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_instance?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_instance?rev=1791566484&amp;do=diff</link>
        <description>JOB_INSTANCE

Category: Data

Properties

----------

AssetJob

Serialized, Savegame

	*  Type:  JOB
	*  Expected: asset ID

----------

Experience

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

CurrentLevel

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_progression_element?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_progression_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_progression_element?rev=1791566484&amp;do=diff</link>
        <description>JOB_PROGRESSION_ELEMENT

Deprecated names:

	*  JOB_PROGESSION_ELEMENT

Category: Data

Cloneable

Properties

----------

XpNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_progression?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_progression</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_progression?rev=1791566484&amp;do=diff</link>
        <description>JOB_PROGRESSION

Category: Asset

Parent class:  ASSET


 List of JOB_PROGRESSION assets

Properties

----------

ProgressionElementList

Serialized

	*  Type: list&lt; JOB_PROGRESSION_ELEMENT&gt;
	*  Expected: list of JOB_PROGRESSION_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_proximity_house_selection_factor?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_proximity_house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_proximity_house_selection_factor?rev=1791566484&amp;do=diff</link>
        <description>JOB_PROXIMITY_HOUSE_SELECTION_FACTOR

Category: Asset

Parent class:  HOUSE_SELECTION_FACTOR


 List of JOB_PROXIMITY_HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job?rev=1791566484&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job</title>
        <link>https://www.polymorph.games/foundation/modding/api/job?rev=1791566484&amp;do=diff</link>
        <description>JOB

Category: Asset

Parent class:  ASSET


 List of JOB assets

Properties

----------

JobName

Serialized

	*  Type: string
	*  Expected: string value

----------

JobDescription

Serialized

	*  Type: string
	*  Expected: string value

----------

UseWorkplaceBehavior

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/level?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>level</title>
        <link>https://www.polymorph.games/foundation/modding/api/level?rev=1791566485&amp;do=diff</link>
        <description>LEVEL

Abstract class

Category: Data

Functions

----------

getGame

 GAME getGame()

----------

createObject

 GAME_OBJECT createObject([objectSetuperCallback])
 Name  Type  Description  objectSetuperCallback  function&lt;void( GAME_OBJECT)&gt;   
 GAME_OBJECT createObject(prefab [, position [,</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/line?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>line</title>
        <link>https://www.polymorph.games/foundation/modding/api/line?rev=1791566485&amp;do=diff</link>
        <description>LINE

Category: Data structure

Properties

----------

Point

Runtime only

	*  Type:  vec3f
	*  Expected: vec3f value

----------

Direction

Runtime only

	*  Type:  vec3f
	*  Expected: vec3f value

Functions

----------

getClosestPositionToPoint

void LINE.getClosestPositionToPoint</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/look_at?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>look_at</title>
        <link>https://www.polymorph.games/foundation/modding/api/look_at?rev=1791566485&amp;do=diff</link>
        <description>LOOK_AT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/lua_input_output_mode?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lua_input_output_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/lua_input_output_mode?rev=1791566485&amp;do=diff</link>
        <description>LUA_INPUT_OUTPUT_MODE

Values

	*  SOURCE
	*  DATA</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_show_narrative_panel_choice?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_show_narrative_panel_choice</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_show_narrative_panel_choice?rev=1791566485&amp;do=diff</link>
        <description>MANDATE_SHOW_NARRATIVE_PANEL_CHOICE

Values

	*  COMPLETE
	*  CANCEL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_state?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_state?rev=1791566485&amp;do=diff</link>
        <description>MANDATE_STATE

Values

	*  STARTING
	*  COMPLETED
	*  CANCELED
	*  NEVER_EXECUTED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_type?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_type?rev=1791566485&amp;do=diff</link>
        <description>MANDATE_TYPE

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*   BLUEPRINT_MANDATE_TYPE
	*   CHANGE_EDICT_MANDATE_TYPE
	*   CHANGE_PRIVILEGE_MANDATE_TYPE
	*   EXECUTE_ACTION_LIST_MANDATE_TYPE
	*   INFLUENCE_MANDATE_TYPE
	*   PROMOTE_VILLAGER_MANDATE_TYPE
	*   PROSPECT_MANDATE_TYPE
	*   SHOW_NARRATIVE_PANEL_MANDATE_TYPE
	*   UPGRADE_TRADE_ROUTE_MANDATE_TYPE

 List of MANDATE_TYPE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: s…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate?rev=1791566485&amp;do=diff</link>
        <description>MANDATE

Abstract class

Extendable

Category: Data

Cloneable

Properties

----------

AssetMandate

Runtime only, Savegame

	*  Type:  MANDATE_TYPE
	*  Expected: asset ID

----------

ResourceListNeeded

Runtime only, Savegame

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_density_prefab_config?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_density_prefab_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_density_prefab_config?rev=1791566485&amp;do=diff</link>
        <description>MAP_DENSITY_PREFAB_CONFIG

Category: Data

Cloneable

Properties

----------

PrefabList

Serialized

List of prefabs that will be spawned with these settings.

	*  Type: list&lt; PREFAB&gt;
	*  Expected: list of asset IDs

----------

RandomWeight

Serialized

The random weight of these settings. Any number over zero is accepted, what is important is the difference between all weights. Any Setting with a random weight lower or equal to zero will be ignored.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_density_spawn_info?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_density_spawn_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_density_spawn_info?rev=1791566485&amp;do=diff</link>
        <description>MAP_DENSITY_SPAWN_INFO

Category: Data

Cloneable

Properties

----------

DensityMap

Serialized

A grayscale texture that will be used to spawn prefabs. A white (or gray) pixel shows where a prefab will be spawned, a gray pixel will affect the scale of the object and nothing will be spawned at a black pixel.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_spawn_info?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_spawn_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_spawn_info?rev=1791566485&amp;do=diff</link>
        <description>MAP_SPAWN_INFO

Category: Data

Properties

----------

Prefab

Serialized

The prefab that will be spawned.

	*  Type:  PREFAB
	*  Expected: asset ID

----------

Position

Serialized

The position at which the prefab will be spawned.

	*  Type:  vec3f
	*  Expected: vec3f value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_village_path?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_village_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_village_path?rev=1791566485&amp;do=diff</link>
        <description>MAP_VILLAGE_PATH

Category: Data

Properties

----------

Entrance

Serialized

The entry point used by new Villagers, Envoys and Traders.

	*  Type:  vec3f
	*  Expected: vec3f value
	*  Default value: { 0, 0, 0 }

----------

Exit

Serialized

The exit point used by Envoys and Traders.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece_effect_condition?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece_effect_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece_effect_condition?rev=1791566485&amp;do=diff</link>
        <description>MASTERPIECE_EFFECT_CONDITION

Category: Data

Cloneable

Properties

----------

Condition

Serialized

	*  Type:  GAME_CONDITION
	*  Expected: GAME_CONDITION value

----------

ExcludedMasterpieceList

Serialized

	*  Type: list&lt; MASTERPIECE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece_list?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece_list?rev=1791566485&amp;do=diff</link>
        <description>MASTERPIECE_LIST

Category: Asset

Parent class:  ASSET


 List of MASTERPIECE_LIST assets

Properties

----------

MasterpieceList

Serialized

	*  Type: list&lt; MASTERPIECE&gt;
	*  Expected: list of asset IDs

----------

EffectUnlockConditionList

Serialized

	*  Type: list&lt; MASTERPIECE_EFFECT_CONDITION&gt;
	*  Expected: list of MASTERPIECE_EFFECT_CONDITION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece?rev=1791566485&amp;do=diff</link>
        <description>MASTERPIECE

Category: Asset

Parent class:  ASSET


 List of MASTERPIECE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

CanBeBuiltAlone

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_render_mode?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_render_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_render_mode?rev=1791566485&amp;do=diff</link>
        <description>MATERIAL_RENDER_MODE

Values

	*  DEFAULT
	*  TRANSPARENT_FORWARD
		*  Transparent items rendered in the forward pass, before lighting.

	*  UNLIT
	*  TRANSPARENT
	*  TRANSPARENT_LATE
		*  Transparent items rendered after all full screen effects.

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_set_list?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_set_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_set_list?rev=1791566486&amp;do=diff</link>
        <description>MATERIAL_SET_LIST

Category: Asset

Parent class:  ASSET


 List of MATERIAL_SET_LIST assets

Properties

----------

MaterialSetList

Serialized

	*  Type: list&lt; MATERIAL_SET&gt;
	*  Expected: list of MATERIAL_SET values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_set?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_set?rev=1791566486&amp;do=diff</link>
        <description>MATERIAL_SET

Category: Data

Properties

----------

SetName

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetSelectionButtonImage

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID

----------

MaterialList

Serialized

Materials indexes must match between material set</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material?rev=1791566485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material</title>
        <link>https://www.polymorph.games/foundation/modding/api/material?rev=1791566485&amp;do=diff</link>
        <description>MATERIAL

Category: Asset

Parent class:  ASSET


Cloneable

 List of MATERIAL assets

Properties

----------

AlbedoColor

Serialized

	*  Type:  color
	*  Expected: color value
	*  Default value: COL_WHITE

----------

Metalness

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/matrix?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>matrix</title>
        <link>https://www.polymorph.games/foundation/modding/api/matrix?rev=1791566486&amp;do=diff</link>
        <description>matrix

Category: Data structure

Functions

----------

setIdentity

void matrix.setIdentity(object)
 Name  Type  Description  object  matrix   
----------

setTranslation

void matrix.setTranslation(object, translation)
 Name  Type  Description  object</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_duration_string_range?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_duration_string_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_duration_string_range?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_DURATION_STRING_RANGE

Category: Data

Cloneable

Properties

----------

MissionText

Serialized

	*  Type: string
	*  Expected: string value

----------

CampaignText

Serialized

	*  Type: string
	*  Expected: string value

----------

InBetweenCycleText

Serialized

	*  Type: string
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_instance?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_instance?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_INSTANCE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_probability?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_probability?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_PROBABILITY

Category: Data

Cloneable

Properties

----------

SuccessfulMissionMultiplier

Serialized

Multiplier value if the mission is successful

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f

----------

SoldierWoundedMultiplier</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_settings?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_settings?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_SETTINGS

Deprecated names:

	*  MILITARY_QUEST_GENERATOR

Category: Asset

Parent class:  ASSET


 List of MILITARY_CAMPAIGN_SETTINGS assets

Properties

----------

SoldierRegroupBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected: asset ID

----------

SoldierLeaveBehavior

Serialized

	*  Type:  BEHAVIOR_TREE
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_state?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_state?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_STATE

Values

	*  AVAILABLE
	*  PICK_SOLDIERS
	*  SOLDIERS_REGROUP
	*  SOLDIERS_SENT
	*  SOLDIERS_ABROAD
	*  SOLDIERS_PAUSED
	*  SOLDIERS_BACK
	*  SOLDIERS_STUCK
	*  SOLDIERS_BETWEEN_CYCLE
	*  SOLDIERS_DONE
	*  NEXT_BATTLE_CHOICE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_step?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_step?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_STEP

Category: Data

Cloneable

Properties

----------

AssetNarrativePanel

Serialized

	*  Type:  NARRATIVE_PANEL
	*  Expected: asset ID
	*  Default value: nil

----------

MissionList

Serialized

	*  Type: list&lt; MILITARY_MISSION&gt;
	*  Expected: list of MILITARY_MISSION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_success_range?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_success_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_success_range?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_SUCCESS_RANGE

Category: Data

Cloneable

Properties

----------

SuccessKey

Serialized

	*  Type: string
	*  Expected: string value

----------

SuccessRange

Serialized

	*  Type: float
	*  Expected: float value

----------

SuccessColor

Serialized

The color of text shown

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN

Category: Asset

Parent class:  EVENT


Cloneable

 List of MILITARY_CAMPAIGN assets

Properties

----------

MissionExpirationInDays

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

RequiredCompanyCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_behavior?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_behavior?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY_BEHAVIOR

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY_BEHAVIOR assets

Properties

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_settings?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_settings?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY_SETTINGS assets

Properties

----------

AssetMilitaryCompanyList

Serialized

	*  Type: list&lt; MILITARY_COMPANY&gt;
	*  Expected: list of asset IDs

----------

MaximumCompanyCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_low_happiness?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_low_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_low_happiness?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_LOW_HAPPINESS

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_LOW_HAPPINESS assets

Properties

----------

MinimumHappinessValue

Serialized

Happiness below this value will trigger warning

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_missing_weapon?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_missing_weapon</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_missing_weapon?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_MISSING_WEAPON

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_MISSING_WEAPON assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_untrained?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_untrained</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_untrained?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_UNTRAINED

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_UNTRAINED assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_wounded?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_wounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_wounded?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_WOUNDED

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_WOUNDED assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   MILITARY_COMPANY_WARNING_LOW_HAPPINESS
	*   MILITARY_COMPANY_WARNING_MISSING_WEAPON
	*   MILITARY_COMPANY_WARNING_UNTRAINED
	*   MILITARY_COMPANY_WARNING_WOUNDED

 List of MILITARY_COMPANY_WARNING assets

Properties

----------

WarningDescriptionKey

Serialized

Key used for soldier warning icon tooltip

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company?rev=1791566486&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company?rev=1791566486&amp;do=diff</link>
        <description>MILITARY_COMPANY

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetDefaultWeaponAssigned

Serialized

	*  Type:  WEAPON
	*  Expected: asset ID
	*  Default value: nil

----------

AssetMilitaryWeaponTypeList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_grade?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_grade</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_grade?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_GRADE

Category: Asset

Parent class:  ASSET


 List of MILITARY_GRADE assets

Properties

----------

NameCompanyKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameMissionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionCompanyKey

Serialized

	*  Type: string</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission_company_slot?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission_company_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission_company_slot?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_MISSION_COMPANY_SLOT

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission_cycle?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission_cycle</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission_cycle?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_MISSION_CYCLE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_MISSION

Deprecated names:

	*  QUEST_FUNCTION_SEND_TROOPS
	*  BATTLE_SETTINGS

Category: Data

Cloneable

Properties

----------

MissionNameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

BattleDescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_weapon_type?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_weapon_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_weapon_type?rev=1791566487&amp;do=diff</link>
        <description>MILITARY_WEAPON_TYPE

Category: Asset

Parent class:  ASSET


 List of MILITARY_WEAPON_TYPE assets

Properties

----------

AssetWeaponList

Serialized

	*  Type: list&lt; WEAPON&gt;
	*  Expected: list of asset IDs

----------

WeaponTypeIcon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID

----------

WeaponTypeName

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_category?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_category?rev=1791566487&amp;do=diff</link>
        <description>MINERAL_CATEGORY

Category: Data

Cloneable

Properties

----------

Percentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FirstDiscoveryProspectionCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_deposit_state?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_deposit_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_deposit_state?rev=1791566487&amp;do=diff</link>
        <description>MINERAL_DEPOSIT_STATE

Values

	*  UNAVAILABLE
	*  UNDISCOVERED
	*  DISCOVERED
	*  IDENTIFIED
	*  EXPLOITED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_type_data?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_type_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_type_data?rev=1791566487&amp;do=diff</link>
        <description>MINERAL_TYPE_DATA

Category: Data

Cloneable

Properties

----------

AssetMineralBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/monument_required_part_pair?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monument_required_part_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/monument_required_part_pair?rev=1791566487&amp;do=diff</link>
        <description>MONUMENT_REQUIRED_PART_PAIR

Category: Data

Cloneable

Properties

----------

Category

Serialized

	*  Type:  BUILDING_PART_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PART_TYPE.CORE

----------

OptionalSpecificBuildingPart

Serialized

If set, the category will be ignored

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/name_list?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>name_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/name_list?rev=1791566487&amp;do=diff</link>
        <description>NAME_LIST

Category: Asset

Parent class:  ASSET


Cloneable

 List of NAME_LIST assets

Properties

----------

Language

Serialized

	*  Type: string
	*  Expected: string value

----------

MaleNameList

Serialized

	*  Type: list&lt;string&gt;
	*  Expected: list of string values

----------

FemaleNameList

Serialized

	*  Type: list&lt;string&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/narrative_panel?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>narrative_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/narrative_panel?rev=1791566487&amp;do=diff</link>
        <description>NARRATIVE_PANEL

Category: Asset

Parent class:  ASSET


Cloneable

 List of NARRATIVE_PANEL assets

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

ButtonText

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/navmesh_lock_category?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>navmesh_lock_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/navmesh_lock_category?rev=1791566487&amp;do=diff</link>
        <description>NAVMESH_LOCK_CATEGORY

Dynamic enumeration

Values

	*  NONE
	*  RESIDENTIAL_HOUSE
	*  CLERICAL
	*  MILITARY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/negotiating_trades?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>negotiating_trades</title>
        <link>https://www.polymorph.games/foundation/modding/api/negotiating_trades?rev=1791566487&amp;do=diff</link>
        <description>NEGOTIATING_TRADES

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_branch?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_branch</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_branch?rev=1791566487&amp;do=diff</link>
        <description>NODE_BRANCH

Abstract class

Category: Behavior Tree Node

Parent class:  NODE

Inherited by:

	*   NODE_COMPOSITE
	*   NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_composite?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_composite</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_composite?rev=1791566488&amp;do=diff</link>
        <description>NODE_COMPOSITE

Abstract class

Category: Behavior Tree Node

Parent class:  NODE_BRANCH

Inherited by:

	*   SELECTOR
	*   SEQUENCER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_decorator?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_decorator</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_decorator?rev=1791566488&amp;do=diff</link>
        <description>NODE_DECORATOR

Category: Behavior Tree Node

Parent class:  NODE_BRANCH

Inherited by:

	*   INVERTER
	*   REPEAT
	*   SUCCEEDER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_leaf?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_leaf</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_leaf?rev=1791566488&amp;do=diff</link>
        <description>NODE_LEAF

Category: Behavior Tree Node

Parent class:  NODE

Inherited by:

	*   ADD_TO_INVENTORY
	*   BOARD_BOAT
	*   CHECK_FARM_STATE
	*   CHECK_IF_NOT_NULL
	*   CHECK_IF_TRUE
	*   COMPLETE_MANDATE
	*   DESTROY_OBJECT
	*   DISABLE_PATH_TRACING
	*   DOCK_BOAT
	*   DROP_STUFF_TO_DEPOT
	*   ENABLE_PATH_TRACING
	*   EXECUTE_PLANNED_PATH
	*   FETCH_NEXT_GATHERABLE
	*   FETCH_NEXT_PLANTABLE
	*   FIND_OR_ASSIGN_WORKPLACE
	*   FIND_RESOURCE_FOR_ROAD_PAVING
	*   FIND_RESOURCE_FOR_WORKPLACE
	*   FINISH…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_set_bool?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_set_bool</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_set_bool?rev=1791566488&amp;do=diff</link>
        <description>NODE_SET_BOOL

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoolValue

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node?rev=1791566487&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node</title>
        <link>https://www.polymorph.games/foundation/modding/api/node?rev=1791566487&amp;do=diff</link>
        <description>NODE

Category: Data

Inherited by:

	*   NODE_BRANCH
	*   NODE_LEAF</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/notification_type?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notification_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/notification_type?rev=1791566488&amp;do=diff</link>
        <description>NOTIFICATION_TYPE

Values

	*  DEFAULT
	*  ACTIONS
	*  QUESTS
	*  GENERAL
	*  LOGS
	*  WARNINGS
	*  VILLAGERS
	*  VILLAGERS_NO_LOGS
	*  RESOURCES
	*  BUILDING
	*  BUILDING_BUILT
	*  SYSTEM
	*  PROGRESSION
	*  OUTCOME_PANEL
	*  CELEBRATION
	*  IMPORTANT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/notification?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notification</title>
        <link>https://www.polymorph.games/foundation/modding/api/notification?rev=1791566488&amp;do=diff</link>
        <description>NOTIFICATION

Category: Asset

Parent class:  ASSET


Cloneable

 List of NOTIFICATION assets

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Category

Serialized

Set Category to World to display as World Tracker</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/number_rule_modifier_list_pair?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>number_rule_modifier_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/number_rule_modifier_list_pair?rev=1791566488&amp;do=diff</link>
        <description>NUMBER_RULE_MODIFIER_LIST_PAIR

Category: Data

Cloneable

Properties

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

DataGameRuleModifierList

Serialized

	*  Type: list&lt; GAME_RULE_MODIFIER&gt;
	*  Expected: list of GAME_RULE_MODIFIER values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/numeric_range_game_step?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>numeric_range_game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/numeric_range_game_step?rev=1791566488&amp;do=diff</link>
        <description>NUMERIC_RANGE_GAME_STEP

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type:  GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

MinimumValue

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

Functions</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/object_flag?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>object_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/object_flag?rev=1791566488&amp;do=diff</link>
        <description>OBJECT_FLAG

Values

	*  TERRAIN
	*  WATER
	*  BRIDGE
	*  PICKABLE
	*  PHYSICS_MOUSE_INTERACTABLE_WITH_OFFSET
	*  PLATFORM
	*  BUILDING_PART
	*  MOUSE_INTERACTABLE
	*  MOUSE_INTERACTABLE_FRONT
	*  WALL_PART
	*  BUILDING_PART_NON_INTERACTIVE
	*  CUSTOM_PREVIEW</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_data?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_data?rev=1791566488&amp;do=diff</link>
        <description>OUTCOME_PANEL_DATA

Category: Asset

Parent class:  ASSET


Cloneable

 List of OUTCOME_PANEL_DATA assets

Properties

----------

TitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

OptionalAssetAudioEvent

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui_military?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_extra_gui_military</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui_military?rev=1791566488&amp;do=diff</link>
        <description>OUTCOME_PANEL_EXTRA_GUI_MILITARY

Category: Data

Parent class:  OUTCOME_PANEL_EXTRA_GUI


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_extra_gui</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui?rev=1791566488&amp;do=diff</link>
        <description>OUTCOME_PANEL_EXTRA_GUI

Abstract class

Category: Data

Inherited by  OUTCOME_PANEL_EXTRA_GUI_MILITARY

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_result?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_result?rev=1791566488&amp;do=diff</link>
        <description>OUTCOME_PANEL_RESULT

Values

	*  DONT_SHOW
	*  SUCCESS
	*  FAILURE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outgoing_reserved_resource_list?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outgoing_reserved_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/outgoing_reserved_resource_list?rev=1791566488&amp;do=diff</link>
        <description>OUTGOING_RESERVED_RESOURCE_LIST

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/part_probability?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>part_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/part_probability?rev=1791566490&amp;do=diff</link>
        <description>PART_PROBABILITY

Category: Data

Cloneable

Properties

----------

BuildingPart

Serialized

	*  Type:  BUILDING_PART
	*  Expected: asset ID

----------

Probability

Serialized

Probability to spawn the part. 0 for never, 1 for always.

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_billboard_behavior?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_billboard_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_billboard_behavior?rev=1791566488&amp;do=diff</link>
        <description>PARTICLE_BILLBOARD_BEHAVIOR

Values

	*  FACE_CAMERA
	*  FACE_CAMERA_Y_ALIGN
	*  LOOK_AT_CAMERA
	*  XZ</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_burst_data?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_burst_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_burst_data?rev=1791566488&amp;do=diff</link>
        <description>PARTICLE_BURST_DATA

Category: Data

Properties

----------

Time

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Count

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 10

----------

Cycles

Serialized

	*  Type: integer_and_unsigned_integer
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_default_visual?rev=1791566488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_default_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_default_visual?rev=1791566488&amp;do=diff</link>
        <description>PARTICLE_DEFAULT_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emiter_animator_trigger?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emiter_animator_trigger</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emiter_animator_trigger?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITER_ANIMATOR_TRIGGER

Category: Data

Cloneable

Properties

----------

ParticleSystemPrefab

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

TriggerEvent

Serialized

	*  Type: string
	*  Expected: string value

----------

StartEvent

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_box?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_box</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_box?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_BOX

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Size

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value
	*  Default value: { 1, 1, 1 }

----------

Rotation

Serialized

	*  Type:  quaternion
	*  Expected: quaternion value

----------

Position</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cone?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_cone</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cone?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_CONE

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Angle

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 10.0f

----------

Radius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cylinder?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_cylinder</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cylinder?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_CYLINDER

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Radius

Serialized

	*  Type:  vec2f
	*  Expected: vec2f value
	*  Default value: { 0, 1 }

----------

Height

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_sphere?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_sphere</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_sphere?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_SPHERE

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Single-property type

Properties

----------

RadiusRange

Serialized

	*  Type:  vec2f
	*  Expected: vec2f value
	*  Default value: { 0, 1 }

----------

ConeAngle

Serialized

Allow to cut-off the sphere to get a spherical sector (y-axis oriented). 360 would be the full sphere, 180 would be a dome.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE

Abstract class

Category: Data

Inherited by:

	*   PARTICLE_EMITTER_SHAPE_BOX
	*   PARTICLE_EMITTER_SHAPE_CONE
	*   PARTICLE_EMITTER_SHAPE_CYLINDER
	*   PARTICLE_EMITTER_SHAPE_SPHERE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant_random?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_constant_random</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant_random?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Properties

----------

ValueA

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value

----------

ValueB

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_constant</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CONSTANT

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Single-property type

Properties

----------

Value

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve_random?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_curve_random</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve_random?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CURVE_RANDOM

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Properties

----------

XA

Serialized

	*  Type:  CURVE_FLOAT
	*  Can also be built from: list&lt; CURVE_VALUE&gt;
	*  Expected: CURVE_FLOAT value or list of CURVE_VALUE values

----------

XB

Serialized

	*  Type:  CURVE_FLOAT
	*  Can also be built from</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_curve</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CURVE

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Cloneable

Properties

----------

X

Serialized

	*  Type:  CURVE_FLOAT
	*  Can also be built from: list&lt; CURVE_VALUE&gt;
	*  Expected: CURVE_FLOAT value or list of CURVE_VALUE values

----------

Y

Serialized

	*  Type:  CURVE_FLOAT
	*  Can also be built from</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE

Abstract class

Category: Data

Inherited by:

	*   PARTICLE_FLOAT3_VALUE_CONSTANT
	*   PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM
	*   PARTICLE_FLOAT3_VALUE_CURVE
	*   PARTICLE_FLOAT3_VALUE_CURVE_RANDOM

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_no_visual?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_no_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_no_visual?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_NO_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_object_visual?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_object_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_object_visual?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_OBJECT_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL


Properties

----------

Prefab

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

StartRotationA

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value

----------

StartRotationB

Serialized

	*  Type:  vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_quality?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_quality?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_QUALITY

Values

	*  LOW
	*  MEDIUM
	*  HIGH
	*  FULL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_space?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_space</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_space?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_SPACE

Values

	*  LOCAL
	*  WORLD</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_sub_emitter_data?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_sub_emitter_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_sub_emitter_data?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_SUB_EMITTER_DATA

Category: Data

Properties

----------

Type

Serialized

	*  Type:  PARTICLE_SUB_SYSTEM_TYPE
	*  Expected: enum value
	*  Default value: PARTICLE_SUB_SYSTEM_TYPE.ON_BIRTH

----------

System

Serialized

	*  Type:  PARTICLE_SYSTEM
	*  Expected: asset ID

----------

AttachToParticle</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_sub_system_type?rev=1791566489&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_sub_system_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_sub_system_type?rev=1791566489&amp;do=diff</link>
        <description>PARTICLE_SUB_SYSTEM_TYPE

Values

	*  ON_BIRTH
	*  ON_DEATH
	*  AT_GIVEN_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_system?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_system?rev=1791566490&amp;do=diff</link>
        <description>PARTICLE_SYSTEM

Category: Asset

Parent class:  ASSET


 List of PARTICLE_SYSTEM assets

Properties

----------

Visual

Serialized

	*  Type:  PARTICLE_VISUAL
	*  Expected: PARTICLE_VISUAL value

----------

Material

Serialized

	*  Type:  MATERIAL
	*  Expected: asset ID

----------

SpriteSheetCellCount

Serialized

	*  Type:  vec2i
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_time_scale_type?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_time_scale_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_time_scale_type?rev=1791566490&amp;do=diff</link>
        <description>PARTICLE_TIME_SCALE_TYPE

Values

	*  DEFAULT
	*  ENVIRONMENT
	*  UNSCALED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_visual?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_visual?rev=1791566490&amp;do=diff</link>
        <description>PARTICLE_VISUAL

Abstract class

Category: Data

Inherited by:

	*   PARTICLE_DEFAULT_VISUAL
	*   PARTICLE_NO_VISUAL
	*   PARTICLE_OBJECT_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/path_flag?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>path_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/path_flag?rev=1791566490&amp;do=diff</link>
        <description>PATH_FLAG

Values

	*  NONE
	*  FORBIDDEN_LAND
	*  FARM_FIELD</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/paved_road_manager_config?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paved_road_manager_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/paved_road_manager_config?rev=1791566490&amp;do=diff</link>
        <description>PAVED_ROAD_MANAGER_CONFIG

Category: Asset

Parent class:  ASSET


 List of PAVED_ROAD_MANAGER_CONFIG assets

Properties

----------

AssetZone

Serialized

	*  Type:  ZONE
	*  Expected: asset ID

----------

CostPerRoadSegment

Serialized

	*  Type: list&lt; RESOURCE_FLOAT_QUANTITY_PAIR&gt;
	*  Expected: list of RESOURCE_FLOAT_QUANTITY_PAIR values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/physics_ray_result?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>physics_ray_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/physics_ray_result?rev=1791566490&amp;do=diff</link>
        <description>PHYSICS_RAY_RESULT

Category: Data structure

Properties

----------

RigidBody

Runtime only

	*  Type:  COMP_RIGID_BODY
	*  Expected: pair of asset ID and component data type
	*  Default value: nil

----------

Position

Runtime only

	*  Type:  vec3f
	*  Expected: vec3f value

----------

Normal</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plan_path?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plan_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/plan_path?rev=1791566490&amp;do=diff</link>
        <description>PLAN_PATH

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

BuildingPathType

	*  Type:  BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plant_request?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plant_request</title>
        <link>https://www.polymorph.games/foundation/modding/api/plant_request?rev=1791566490&amp;do=diff</link>
        <description>PLANT_REQUEST

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Plantable

	*  Type:  BEHAVIOR_TREE_DATA_PLANTABLE

----------

ConstantDelay

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plant?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plant</title>
        <link>https://www.polymorph.games/foundation/modding/api/plant?rev=1791566490&amp;do=diff</link>
        <description>PLANT

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

TargetPlantableList

	*  Type:  BEHAVIOR_TREE_DATA_PLANTABLE_TARGET_LIST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plantable?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/plantable?rev=1791566490&amp;do=diff</link>
        <description>PLANTABLE

Category: Asset

Parent class:  ASSET


 List of PLANTABLE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

PlantPrefab

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

MinimumScale

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/point_of_interest?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/point_of_interest?rev=1791566490&amp;do=diff</link>
        <description>POINT_OF_INTEREST

Category: Asset

Parent class:  ASSET


 List of POINT_OF_INTEREST assets

Properties

----------

VisitorProfileList

Serialized

	*  Type: list&lt; AGENT_PROFILE&gt;
	*  Expected: list of asset IDs

----------

DaysBetweenVisit

Serialized

	*  Type:  vec2i
	*  Expected: vec2i value

----------

VisitorCount

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/polygon?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>polygon</title>
        <link>https://www.polymorph.games/foundation/modding/api/polygon?rev=1791566490&amp;do=diff</link>
        <description>polygon

Category: Data structure

Functions

----------

containsPoint

boolean polygon.containsPoint(object, point)
 Name  Type  Description  object  polygon    point   vec2f   
----------

getClosestPoint

 vec2f polygon.getClosestPoint(object, point)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prefab?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prefab</title>
        <link>https://www.polymorph.games/foundation/modding/api/prefab?rev=1791566490&amp;do=diff</link>
        <description>PREFAB

Category: Asset

Parent class:  ASSET


 List of PREFAB assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/privilege?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/privilege?rev=1791566490&amp;do=diff</link>
        <description>PRIVILEGE

Category: Asset

Parent class:  ASSET


 List of PRIVILEGE assets

Properties

----------

TypeKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus_estate?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus_estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus_estate?rev=1791566491&amp;do=diff</link>
        <description>PROBABILITY_BONUS_ESTATE

Category: Data

Parent class:  PROBABILITY_BONUS


Cloneable

Properties

----------

Estate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

EstateValue

Serialized

	*  Type:  ESTATE_VALUE_TYPE
	*  Expected: enum value
	*  Default value: ESTATE_VALUE_TYPE.INFLUENCE

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus_job_level?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus_job_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus_job_level?rev=1791566491&amp;do=diff</link>
        <description>PROBABILITY_BONUS_JOB_LEVEL

Category: Data

Parent class:  PROBABILITY_BONUS


Cloneable

Properties

----------

Job

Serialized

	*  Type:  JOB
	*  Expected: asset ID

----------

PercentageBonusPerLevel

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 10.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus?rev=1791566490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus?rev=1791566490&amp;do=diff</link>
        <description>PROBABILITY_BONUS

Abstract class

Category: Data

Inherited by:

	*   PROBABILITY_BONUS_ESTATE
	*   PROBABILITY_BONUS_JOB_LEVEL

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_color?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_color</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_color?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_COLOR

Deprecated names:

	*  RANDOM_COLOR_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_float?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_float?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_FLOAT

Deprecated names:

	*  RANDOM_FLOAT_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_integer?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_integer</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_integer?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_INTEGER

Deprecated names:

	*  RANDOM_INTEGER_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_orientation?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_orientation</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_orientation?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_ORIENTATION

Deprecated names:

	*  RANDOM_ORIENTATION_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_value_type?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_value_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_value_type?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_VALUE_TYPE

Values

	*  CONSTANT
	*  RANDOM_RANGE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_vector2?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_vector2</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_vector2?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_VECTOR2

Deprecated names:

	*  RANDOM_VECTOR2_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_vector3?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_vector3</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_vector3?rev=1791566491&amp;do=diff</link>
        <description>PROCEDURAL_VECTOR3

Deprecated names:

	*  RANDOM_VECTOR3_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/produce_resource?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>produce_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/produce_resource?rev=1791566491&amp;do=diff</link>
        <description>PRODUCE_RESOURCE

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

ResourceProducedList

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

AddProducedResourceToDepot

	*  Type:  BEHAVIOR_TREE_DATA_BOOL

----------

ProducingAgentActivityMessage

	*  Type:  BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_path?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_path?rev=1791566491&amp;do=diff</link>
        <description>PROGRESS_PATH

Category: Asset

Parent class:  ASSET


 List of PROGRESS_PATH assets

Properties

----------

ProgressTierAssetList

Serialized

	*  Type: list&lt; PROGRESS_TIER_DATA&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_tier_data?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_tier_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_tier_data?rev=1791566491&amp;do=diff</link>
        <description>PROGRESS_TIER_DATA

Category: Asset

Parent class:  ASSET


 List of PROGRESS_TIER_DATA assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

ConditionList

Serialized

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_building_function?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_building_function?rev=1791566491&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_BUILDING_FUNCTION

Category: Data

Cloneable

Properties

----------

AssetBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID

----------

BuildingFunctionListList

Serialized

	*  Type: list&lt; ASSIGNABLE_BUILDING_FUNCTION_LIST&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_building_part?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_building_part?rev=1791566491&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_BUILDING_PART

Category: Data

Cloneable

Properties

----------

OwnerBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

AssetBuildingPartList

Serialized

	*  Type: list&lt; BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

SubBuildingList

Serialized

	*  Type: list&lt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_estate_decoration?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_estate_decoration</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_estate_decoration?rev=1791566491&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_ESTATE_DECORATION

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type:  ESTATE
	*  Expected: asset ID

----------

AssetBuildingPartList

Serialized

Only building part categorized as &#039;DECORATIVE_ESTATE&#039; will be unlocked for all building assigned to the selected estate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/promote_villager_mandate_type?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>promote_villager_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/promote_villager_mandate_type?rev=1791566491&amp;do=diff</link>
        <description>PROMOTE_VILLAGER_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of PROMOTE_VILLAGER_MANDATE_TYPE assets

Properties

----------

VillagerProfileOrderingList

Serialized

	*  Type: list&lt; AGENT_PROFILE&gt;
	*  Expected: list of asset IDs

----------

AssetPromotionCostList

Serialized

	*  Type:  PROMOTION_COST_LIST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/promotion_cost_list?rev=1791566491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>promotion_cost_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/promotion_cost_list?rev=1791566491&amp;do=diff</link>
        <description>PROMOTION_COST_LIST

Category: Asset

Parent class:  ASSET


 List of PROMOTION_COST_LIST assets

Properties

----------

StatusCostList

Serialized

	*  Type: list&lt; VILLAGER_STATUS_RESOURCE_LIST_PAIR&gt;
	*  Expected: list of VILLAGER_STATUS_RESOURCE_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prospect_mandate_type?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prospect_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/prospect_mandate_type?rev=1791566492&amp;do=diff</link>
        <description>PROSPECT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of PROSPECT_MANDATE_TYPE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prospect?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prospect</title>
        <link>https://www.polymorph.games/foundation/modding/api/prospect?rev=1791566492&amp;do=diff</link>
        <description>PROSPECT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quaternion?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quaternion</title>
        <link>https://www.polymorph.games/foundation/modding/api/quaternion?rev=1791566492&amp;do=diff</link>
        <description>quaternion

Category: Data structure

Functions

----------

conjugate

 quaternion quaternion.conjugate(object)
 Name  Type  Description  object  quaternion   
----------

getEulerAngles

 vec3f quaternion.getEulerAngles(object)
 Name  Type  Description  object  quaternion</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_hosting_mission?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_hosting_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_hosting_mission?rev=1791566492&amp;do=diff</link>
        <description>QUEST_HOSTING_MISSION

Category: Asset

Parent class:  ABSTRACT_QUEST

Inherited by  QUEST_MILITARY_HOSTING_MISSION

Cloneable

 List of QUEST_HOSTING_MISSION assets

Properties

----------

GuestList

Serialized

	*  Type: list&lt; GUEST_HOSTING_MISSION_SETUP&gt;
	*  Expected: list of GUEST_HOSTING_MISSION_SETUP values

----------

FailureFeedback

Serialized

	*  Type:  HOSTING_MISSION_FEEDBACK
	*  Expected: HOSTING_MISSION_FEEDBACK value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_military_hosting_mission?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_military_hosting_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_military_hosting_mission?rev=1791566492&amp;do=diff</link>
        <description>QUEST_MILITARY_HOSTING_MISSION

Category: Asset

Parent class:  QUEST_HOSTING_MISSION


Cloneable

 List of QUEST_MILITARY_HOSTING_MISSION assets

Properties

----------

AssetMilitaryCompany

Serialized

	*  Type:  MILITARY_COMPANY
	*  Expected: asset ID

----------

WantedWeapon

Serialized

Will equip lower tier weapon if necessary

	*  Type:  WEAPON
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_generator?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_generator?rev=1791566492&amp;do=diff</link>
        <description>QUEST_REWARD_GENERATOR

Category: Asset

Parent class:  ASSET


 List of QUEST_REWARD_GENERATOR assets

Properties

----------

TestQuality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

RewardList

Serialized

	*  Type: list&lt; QUEST_REWARD_PROBABILITY&gt;
	*  Expected: list of QUEST_REWARD_PROBABILITY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_probability?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_probability?rev=1791566492&amp;do=diff</link>
        <description>QUEST_REWARD_PROBABILITY

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

DisplayColor

Serialized

	*  Type:  color
	*  Expected: color value
	*  Default value: COL_GREEN

----------

QualitySetupList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_quality_setup?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_quality_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_quality_setup?rev=1791566492&amp;do=diff</link>
        <description>QUEST_REWARD_QUALITY_SETUP

Category: Data

Cloneable

Properties

----------

Quality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Probability

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

QuantityMultiplier</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_state?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_state?rev=1791566492&amp;do=diff</link>
        <description>QUEST_STATE

Values

	*  ONGOING
	*  SUCCEEDED
	*  FAILED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest?rev=1791566492&amp;do=diff</link>
        <description>QUEST

Category: Asset

Parent class:  ABSTRACT_QUEST


Cloneable

 List of QUEST assets

Properties

----------

ObjectiveList

Serialized, Savegame

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

FailureConditionList

Serialized, Savegame

	*  Type: list&lt; GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/range_float?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>range_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/range_float?rev=1791566492&amp;do=diff</link>
        <description>RANGE_FLOAT

Category: Asset

Parent class:  ASSET


 List of RANGE_FLOAT assets

Properties

----------

Range

Serialized

	*  Type: list&lt;float&gt;
	*  Expected: list of float values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/register_interactive_location_from_destination?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>register_interactive_location_from_destination</title>
        <link>https://www.polymorph.games/foundation/modding/api/register_interactive_location_from_destination?rev=1791566492&amp;do=diff</link>
        <description>REGISTER_INTERACTIVE_LOCATION_FROM_DESTINATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

DestinationData

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat_until_fail?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat_until_fail</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat_until_fail?rev=1791566492&amp;do=diff</link>
        <description>REPEAT_UNTIL_FAIL

Category: Behavior Tree Node

Parent class:  REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat_until_success?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat_until_success</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat_until_success?rev=1791566492&amp;do=diff</link>
        <description>REPEAT_UNTIL_SUCCESS

Category: Behavior Tree Node

Parent class:  REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat?rev=1791566492&amp;do=diff</link>
        <description>REPEAT

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR

Inherited by:

	*   REPEAT_UNTIL_FAIL
	*   REPEAT_UNTIL_SUCCESS

Properties

----------

RepeatData

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

SecondaryTimerConstraint

	*  Type:  BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/reserved_resource_element?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reserved_resource_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/reserved_resource_element?rev=1791566492&amp;do=diff</link>
        <description>RESERVED_RESOURCE_ELEMENT

Category: Data

Properties

----------

AssignedTransporter

Runtime only, Savegame

	*  Type:  COMP_VILLAGER
	*  Expected: pair of asset ID and component data type

----------

DepotResourcesAreComingFrom

Runtime only, Savegame

	*  Type:  COMP_RESOURCE_DEPOT
	*  Expected: pair of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_production_cycle?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_production_cycle</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_production_cycle?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_PRODUCTION_CYCLE

Category: Data

Cloneable

Properties

----------

OutputCollection

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values

----------

Time

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_production_info?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_production_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_production_info?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_PRODUCTION_INFO

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_usage?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_usage</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_usage?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_USAGE

Values

	*  CONSUMPTION
	*  PRODUCTION
	*  LEFTOVER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_value?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_value?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_VALUE

Category: Data

Single-property type, Cloneable

Properties

----------

Collection

Serialized

	*  Type: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_COLLECTION

Category: Asset

Parent class:  ASSET


 List of RESOURCE_COLLECTION assets

Properties

----------

Collection

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_container_config?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_container_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_container_config?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_CONTAINER_CONFIG

Category: Asset

Parent class:  ASSET


 List of RESOURCE_CONTAINER_CONFIG assets

Properties

----------

ResourceData

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

InitialQuantity

Serialized

Setting -1 here means infinite quantity

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_depot_description_parameters?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_depot_description_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_depot_description_parameters?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_DEPOT_DESCRIPTION_PARAMETERS

Values

	*  CUSTOM_TEXT
	*  CAPACITY
	*  ALLOWED_RESOURCES</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message_parameters?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_fetching_activity_message_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message_parameters?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_FETCHING_ACTIVITY_MESSAGE_PARAMETERS

Values

	*  RESOURCE
	*  DEPOT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_fetching_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_FETCHING_ACTIVITY_MESSAGE

Deprecated names:

	*  RESOURCE_NEED_ACTIVITY_MESSAGE

Category: Data

Cloneable

Properties

----------

ControlString

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityMessageParameters

Serialized

Will add these parameters in order of the list (if both resource and depot are check, resource will be {1} and depot will be {2})</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_float_quantity_pair?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_float_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_float_quantity_pair?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_FLOAT_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Resource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_layout_setup?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_layout_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_layout_setup?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_LAYOUT_SETUP

Category: Asset

Parent class:  ASSET


 List of RESOURCE_LAYOUT_SETUP assets

Properties

----------

DefaultStockpile

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

SlotLayoutList

Serialized

	*  Type: list&lt; WAREHOUSE_SLOT_SETUP_ELEMENT&gt;
	*  Expected: list of WAREHOUSE_SLOT_SETUP_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_layout_type?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_layout_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_layout_type?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_LAYOUT_TYPE

Dynamic enumeration

Values

	*  CRATES
	*  PLANKS
	*  STONES
	*  TRUNKS
	*  BAGS
	*  OPEN_BAGS
	*  GEMS
	*  MARBLES
	*  BARREL
	*  BASKET
	*  FLOUR
	*  BOAR
	*  UNSTACK
	*  CHEESE
	*  POLISHSTONE
	*  WEAPON
	*  RACK
	*  SMALL BASKET</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_location_type?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_location_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_location_type?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_LOCATION_TYPE

Values

	*  STALLS
	*  STORAGE
	*  PRODUCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_quantity_pair?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_quantity_pair?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Resource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_removal?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_removal</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_removal?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_REMOVAL

Category: Data

Cloneable

Properties

----------

AssetResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

DestructionInteractiveLocationSetup

Serialized

	*  Type:  INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID

----------

WarningDelayBeforeRemoval

Serialized

	*  Type:  TIME_SYSTEM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_stockpile_settings?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_stockpile_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_stockpile_settings?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_STOCKPILE_SETTINGS

Category: Asset

Parent class:  ASSET


 List of RESOURCE_STOCKPILE_SETTINGS assets

Properties

----------

ResourceLayoutTypeList

Serialized

	*  Type: list&lt; RESOURCE_LAYOUT_TYPE&gt;
	*  Expected: list of enum values

----------

VisualLocatorPrefix

Serialized

	*  Type: string
	*  Expected: string value

----------

OptionalAllowedResourceList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_stockpile_visual_mode?rev=1791566493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_stockpile_visual_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_stockpile_visual_mode?rev=1791566493&amp;do=diff</link>
        <description>RESOURCE_STOCKPILE_VISUAL_MODE

Values

	*  WAREHOUSE_SPAWN
	*  INDIVIDUAL_SPAWN
	*  SHOW_LOCATORS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type_cost_list?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type_cost_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type_cost_list?rev=1791566494&amp;do=diff</link>
        <description>RESOURCE_TYPE_COST_LIST

Category: Asset

Parent class:  ASSET


 List of RESOURCE_TYPE_COST_LIST assets

Properties

----------

ResourceTypeCostList

Serialized

	*  Type: list&lt; RESOURCE_TYPE_FLOAT_PAIR&gt;
	*  Expected: list of RESOURCE_TYPE_FLOAT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type_float_pair?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type_float_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type_float_pair?rev=1791566494&amp;do=diff</link>
        <description>RESOURCE_TYPE_FLOAT_PAIR

Category: Data

Cloneable

Properties

----------

ResourceType

Serialized

	*  Type:  RESOURCE_TYPE
	*  Expected: enum value
	*  Default value: RESOURCE_TYPE.FOOD

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type?rev=1791566494&amp;do=diff</link>
        <description>RESOURCE_TYPE

Dynamic enumeration

Values

	*  GOLD
	*  FOOD
	*  GOODS
	*  LUXURY
	*  LUXURY_FOOD
	*  RESOURCE
	*  RESOURCE_FOOD
	*  SERVICE
	*  ENTERTAINMENT
	*  GRANARY
	*  TAVERN
	*  BLUEPRINT
	*  HOUSE_LEVEL_1
	*  HOUSE_LEVEL_2
	*  HOUSE_SOLDIER
	*  MONASTERY_DORM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource?rev=1791566492&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource?rev=1791566492&amp;do=diff</link>
        <description>RESOURCE

Category: Asset

Parent class:  ASSET

Inherited by  BLUEPRINT

 List of RESOURCE assets

Properties

----------

ResourceName

Serialized

	*  Type: string
	*  Expected: string value

----------

OrderId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Icon

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ruler_title_list?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruler_title_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/ruler_title_list?rev=1791566494&amp;do=diff</link>
        <description>RULER_TITLE_LIST

Category: Asset

Parent class:  ASSET


 List of RULER_TITLE_LIST assets

Properties

----------

AssetRulerTitleList

Serialized

	*  Type: list&lt; RULER_TITLE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ruler_title?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruler_title</title>
        <link>https://www.polymorph.games/foundation/modding/api/ruler_title?rev=1791566494&amp;do=diff</link>
        <description>RULER_TITLE

Category: Asset

Parent class:  ASSET


 List of RULER_TITLE assets

Properties

----------

RulerTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

GenderUsage

Serialized

	*  Type:  GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_function_house?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_function_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_function_house?rev=1791566494&amp;do=diff</link>
        <description>SAFETY_FUNCTION_HOUSE

Category: Asset

Parent class:  SAFETY_FUNCTION


 List of SAFETY_FUNCTION_HOUSE assets

Properties

----------

DelayBetweenPatrolTick

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

DelayBeforePatrolValueStartsDepleting

Serialized

Delay before patrol value starts decreasing after patrol visit</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_function?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_function?rev=1791566494&amp;do=diff</link>
        <description>SAFETY_FUNCTION

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by  SAFETY_FUNCTION_HOUSE

 List of SAFETY_FUNCTION assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_settings?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_settings?rev=1791566494&amp;do=diff</link>
        <description>SAFETY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of SAFETY_SETTINGS assets

Properties

----------

AssetZonePatrol

Serialized

	*  Type:  ZONE
	*  Expected: asset ID

----------

AssetSafetyFunctionList

Serialized

	*  Type: list&lt; SAFETY_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

PatrolEffectDistance</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_beautification_data?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_beautification_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_beautification_data?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_BEAUTIFICATION_DATA

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_BEAUTIFICATION_DATA assets

Properties

----------

VillageSizeFactor

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_beautification?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_beautification</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_beautification?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_BEAUTIFICATION

Category: Data

Parent class:  SCORE_TRACKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_data_profit?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_data_profit</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_data_profit?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_DATA_PROFIT

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_DATA_PROFIT assets

Properties

----------

BudgetCategoryList

Serialized

	*  Type: list&lt; BUDGET_CATEGORY&gt;
	*  Expected: list of enum values

----------

IsVolume

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_data?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_data?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_DATA

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*   SCORE_TRACKER_BEAUTIFICATION_DATA
	*   SCORE_TRACKER_DATA_PROFIT
	*   SCORE_TRACKER_SPLENDOR
	*   SCORE_TRACKER_TERRITORY
	*   SCORE_TRACKER_TRADE_ROUTE
	*   SCORE_TRACKER_VILLAGER_COUNT
	*   SCORE_TRACKER_VILLAGER_STATUS

 List of SCORE_TRACKER_DATA assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ScoreValueFactor

Serialized

	*  T…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_splendor?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_splendor?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_SPLENDOR

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_SPLENDOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_territory?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_territory?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_TERRITORY

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_TERRITORY assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_trade_route?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_trade_route?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER_TRADE_ROUTE

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_TRADE_ROUTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_villager_count?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_villager_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_villager_count?rev=1791566495&amp;do=diff</link>
        <description>SCORE_TRACKER_VILLAGER_COUNT

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_VILLAGER_COUNT assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status_instance?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_villager_status_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status_instance?rev=1791566495&amp;do=diff</link>
        <description>SCORE_TRACKER_VILLAGER_STATUS_INSTANCE

Category: Data

Parent class:  SCORE_TRACKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status?rev=1791566495&amp;do=diff</link>
        <description>SCORE_TRACKER_VILLAGER_STATUS

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_VILLAGER_STATUS assets

Properties

----------

DefaultScore

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.2f

----------

ScorePerStatusList

Serialized

	*  Type: list&lt; VILLAGER_STATUS_SCORE_VALUE&gt;
	*  Expected: list of VILLAGER_STATUS_SCORE_VALUE values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_wealth?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_wealth</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_wealth?rev=1791566495&amp;do=diff</link>
        <description>SCORE_TRACKER_WEALTH

Category: Data

Parent class:  SCORE_TRACKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker?rev=1791566494&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker?rev=1791566494&amp;do=diff</link>
        <description>SCORE_TRACKER

Category: Data

Inherited by:

	*   SCORE_TRACKER_BEAUTIFICATION
	*   SCORE_TRACKER_VILLAGER_STATUS_INSTANCE
	*   SCORE_TRACKER_WEALTH

Functions

----------

getScoreValue

Virtual function

integer_and_unsigned_integer getScoreValue()

----------

getScoreTrackerData

 SCORE_TRACKER_DATA getScoreTrackerData()

----------

addScoreValue

Virtual function

void addScoreValue(scoreDelta)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/selector?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>selector</title>
        <link>https://www.polymorph.games/foundation/modding/api/selector?rev=1791566495&amp;do=diff</link>
        <description>SELECTOR

Category: Behavior Tree Node

Parent class:  NODE_COMPOSITE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/sequencer?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sequencer</title>
        <link>https://www.polymorph.games/foundation/modding/api/sequencer?rev=1791566495&amp;do=diff</link>
        <description>SEQUENCER

Category: Behavior Tree Node

Parent class:  NODE_COMPOSITE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_activity_message?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_activity_message?rev=1791566496&amp;do=diff</link>
        <description>SET_ACTIVITY_MESSAGE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

ActivityTypeData

	*  Type:  BEHAVIOR_TREE_DATA_ACTIVITY_TYPE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_agent_unavailable?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_agent_unavailable</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_agent_unavailable?rev=1791566496&amp;do=diff</link>
        <description>SET_AGENT_UNAVAILABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

IsUnavailableData

	*  Type:  BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_interactive_location_setup?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_interactive_location_setup?rev=1791566496&amp;do=diff</link>
        <description>SET_INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  SET_WORKSTATION_SETUP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

WorkstationSetupData

	*  Type:  BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_object_as_destination?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_object_as_destination</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_object_as_destination?rev=1791566496&amp;do=diff</link>
        <description>SET_OBJECT_AS_DESTINATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_orientation?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_orientation</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_orientation?rev=1791566496&amp;do=diff</link>
        <description>SET_ORIENTATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_workplace_as_destination?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_workplace_as_destination</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_workplace_as_destination?rev=1791566496&amp;do=diff</link>
        <description>SET_WORKPLACE_AS_DESTINATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

WorkplacePosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_change_edict?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_change_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_change_edict?rev=1791566495&amp;do=diff</link>
        <description>SETUP_CHANGE_EDICT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_change_privilege?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_change_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_change_privilege?rev=1791566495&amp;do=diff</link>
        <description>SETUP_CHANGE_PRIVILEGE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_fishing?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_fishing</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_fishing?rev=1791566495&amp;do=diff</link>
        <description>SETUP_FISHING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

BoardingPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

DockingPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

BoatObject

	*  Type:  BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_gathering_work?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_gathering_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_gathering_work?rev=1791566495&amp;do=diff</link>
        <description>SETUP_GATHERING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type:  BEHAVIOR_TREE_DATA_GATHERING

----------

StepsCountLoopData

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

GatherWaitData

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_goto_workplace?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_goto_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_goto_workplace?rev=1791566495&amp;do=diff</link>
        <description>SETUP_GOTO_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

WorkplacePosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_growing_work?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_growing_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_growing_work?rev=1791566495&amp;do=diff</link>
        <description>SETUP_GROWING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

GrowingWaitData

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_move_workplace_output?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_move_workplace_output</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_move_workplace_output?rev=1791566495&amp;do=diff</link>
        <description>SETUP_MOVE_WORKPLACE_OUTPUT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

OutTransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

OutDepotLocationData

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

OutTransportInteractiveLocationSetup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_planting_work?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_planting_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_planting_work?rev=1791566495&amp;do=diff</link>
        <description>SETUP_PLANTING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

PlantInOneStepLoopData

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

StepsCountLoopData

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

PlantWaitData

	*  Type:  BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_study?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_study</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_study?rev=1791566495&amp;do=diff</link>
        <description>SETUP_STUDY

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

Blueprint

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_traveling_for_mandate?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_traveling_for_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_traveling_for_mandate?rev=1791566495&amp;do=diff</link>
        <description>SETUP_TRAVELING_FOR_MANDATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

Origin

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------

WaitingTimeNeeded

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

IsExit</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_work?rev=1791566495&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_work?rev=1791566495&amp;do=diff</link>
        <description>SETUP_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_workplace_transport?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_workplace_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_workplace_transport?rev=1791566496&amp;do=diff</link>
        <description>SETUP_WORKPLACE_TRANSPORT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

ResourceProducedData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

TransportData

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

DepotLocationData

	*  Type:  BEHAVIOR_TREE_DATA_LOCATION

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/show_narrative_panel_mandate_type?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>show_narrative_panel_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/show_narrative_panel_mandate_type?rev=1791566496&amp;do=diff</link>
        <description>SHOW_NARRATIVE_PANEL_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of SHOW_NARRATIVE_PANEL_MANDATE_TYPE assets

Properties

----------

TemplateNarrativePanel

Serialized

Choice list from the template narrative panel will be overridden by the choices created in Choice Mandate State Pair List

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/soldier_training_state?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soldier_training_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/soldier_training_state?rev=1791566496&amp;do=diff</link>
        <description>SOLDIER_TRAINING_STATE

Values

	*  WOUNDED
	*  UNTRAINED
	*  PARTLY_TRAINED
	*  MOSTLY_TRAINED
	*  FULLY_TRAINED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/splendor_range?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>splendor_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/splendor_range?rev=1791566496&amp;do=diff</link>
        <description>SPLENDOR_RANGE

Category: Data

Cloneable

Properties

----------

SplendorMax

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

DefaultInfluence

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/start_work_shift?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start_work_shift</title>
        <link>https://www.polymorph.games/foundation/modding/api/start_work_shift?rev=1791566496&amp;do=diff</link>
        <description>START_WORK_SHIFT

Deprecated names:

	*  START_PRODUCTION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_float_pair_list?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_float_pair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_float_pair_list?rev=1791566496&amp;do=diff</link>
        <description>STRING_FLOAT_PAIR_LIST

Deprecated names:

	*  STRING_VALUE_LIST

Category: Data

Cloneable

Properties

----------

StringValueList

Serialized

	*  Type: list&lt; STRING_FLOAT_PAIR&gt;
	*  Expected: list of STRING_FLOAT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_float_pair?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_float_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_float_pair?rev=1791566496&amp;do=diff</link>
        <description>STRING_FLOAT_PAIR

Deprecated names:

	*  STRING_VALUE

Category: Data

Cloneable

Properties

----------

StringKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_pair?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_pair?rev=1791566496&amp;do=diff</link>
        <description>STRING_PAIR

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_uint_pair_list?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_uint_pair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_uint_pair_list?rev=1791566496&amp;do=diff</link>
        <description>STRING_UINT_PAIR_LIST

Category: Data

Cloneable

Properties

----------

StringValueList

Serialized

	*  Type: list&lt; STRING_UINT_PAIR&gt;
	*  Expected: list of STRING_UINT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_uint_pair?rev=1791566496&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_uint_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_uint_pair?rev=1791566496&amp;do=diff</link>
        <description>STRING_UINT_PAIR

Category: Data

Cloneable

Properties

----------

StringKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/study_blueprint?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>study_blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/study_blueprint?rev=1791566497&amp;do=diff</link>
        <description>STUDY_BLUEPRINT

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

Blueprint

	*  Type:  BEHAVIOR_TREE_DATA_RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/succeeder?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>succeeder</title>
        <link>https://www.polymorph.games/foundation/modding/api/succeeder?rev=1791566497&amp;do=diff</link>
        <description>SUCCEEDER

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_bracket?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_bracket?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_BRACKET

Category: Data

Properties

----------

TaxPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

Functions

----------

getTaxPercentage

float getTaxPercentage()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_bracket?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_bracket?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION_BRACKET

Abstract class

Extendable

Category: Asset

Parent class:  TAXATION_FUNCTION

Inherited by:

	*   TAXATION_FUNCTION_CHURCH
	*   TAXATION_FUNCTION_MARKET
	*   TAXATION_FUNCTION_RESOURCE_PRODUCTION

 List of TAXATION_FUNCTION_BRACKET assets

Properties

----------

TaxationBracketList

Serialized

	*  Type: list&lt; TAXATION_BRACKET&gt;
	*  Expected: list of TAXATION_BRACKET values

Functions

----------

getDataTaxationBracketList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_church?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_church</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_church?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION_CHURCH

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_CHURCH assets

Properties

----------

AmountPerTransaction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

MaximumAmount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_housing?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_housing</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_housing?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION_HOUSING

Category: Asset

Parent class:  TAXATION_FUNCTION


 List of TAXATION_FUNCTION_HOUSING assets

Properties

----------

AssetBuildingList

Serialized

	*  Type: list&lt; BUILDING&gt;
	*  Expected: list of asset IDs

----------

DataTaxationPerHouseStatusList

Serialized

	*  Type: list&lt; TAXATION_PER_HOUSE_STATUS&gt;
	*  Expected: list of TAXATION_PER_HOUSE_STATUS values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_market?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_market</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_market?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION_MARKET

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_MARKET assets

Properties

----------

AmountPerTransaction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

MaximumAmount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_resource_production?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_resource_production</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_resource_production?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION_RESOURCE_PRODUCTION

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_RESOURCE_PRODUCTION assets

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt; RESOURCE&gt;
	*  Expected: list of asset IDs

----------

MaxAmountPerResourcePerBuilding

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_FUNCTION

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*   TAXATION_FUNCTION_BRACKET
	*   TAXATION_FUNCTION_HOUSING

 List of TAXATION_FUNCTION assets

Properties

----------

MinimalTimeBetweenVisits

Serialized

	*  Type:  TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_per_house_status?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_per_house_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_per_house_status?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_PER_HOUSE_STATUS

Category: Data

Properties

----------

HouseStatus

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

MaxAmountToCumulatePerOccupant

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_per_villager_status?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_per_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_per_villager_status?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_PER_VILLAGER_STATUS

Category: Data

Properties

----------

AssetVillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

Texture

Serialized

	*  Type:  TEXTURE
	*  Expected: asset ID

----------

MinAmountPerMonth

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_settings?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_settings?rev=1791566497&amp;do=diff</link>
        <description>TAXATION_SETTINGS

Category: Asset

Parent class:  ASSET


 List of TAXATION_SETTINGS assets

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt; TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

DataRuleModifierList

Serialized

	*  Type: list&lt; NUMBER_RULE_MODIFIER_LIST_PAIR&gt;
	*  Expected: list of NUMBER_RULE_MODIFIER_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/terrain_static_layer_zone_type?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>terrain_static_layer_zone_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/terrain_static_layer_zone_type?rev=1791566497&amp;do=diff</link>
        <description>TERRAIN_STATIC_LAYER_ZONE_TYPE

Values

	*  RIVERSIDE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture_filter?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture_filter</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture_filter?rev=1791566497&amp;do=diff</link>
        <description>TEXTURE_FILTER

Values

	*  LINEAR
	*  NEAREST
	*  MIPMAP_LINEAR
	*  MIPMAP_NEAREST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture_swizzle?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture_swizzle</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture_swizzle?rev=1791566497&amp;do=diff</link>
        <description>TEXTURE_SWIZZLE

Values

	*  RED
	*  GREEN
	*  BLUE
	*  ALPHA
	*  ZERO
	*  ONE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture_wrap?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture_wrap</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture_wrap?rev=1791566497&amp;do=diff</link>
        <description>TEXTURE_WRAP

Values

	*  CLAMP
	*  REPEAT
	*  MIRRORED_REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture?rev=1791566497&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture?rev=1791566497&amp;do=diff</link>
        <description>TEXTURE

Category: Asset

Parent class:  ASSET


Cloneable

 List of TEXTURE assets

Properties

----------

WrapMode

Serialized

	*  Type:  TEXTURE_WRAP
	*  Expected: enum value
	*  Default value: TEXTURE_WRAP.CLAMP

----------

Filter

Serialized

	*  Type:  TEXTURE_FILTER
	*  Expected: enum value
	*  Default value: TEXTURE_FILTER.LINEAR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/time_system_type?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_system_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/time_system_type?rev=1791566498&amp;do=diff</link>
        <description>TIME_SYSTEM_TYPE

Values

	*  SECONDS
	*  SECONDS_UNSCALED
	*  DAYS
	*  WEEKS
	*  MONTHS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/time_system?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/time_system?rev=1791566498&amp;do=diff</link>
        <description>TIME_SYSTEM

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type:  TIME_SYSTEM_TYPE
	*  Expected: enum value
	*  Default value: TIME_SYSTEM_TYPE.SECONDS_UNSCALED

----------

Time

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/tool_hand?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tool_hand</title>
        <link>https://www.polymorph.games/foundation/modding/api/tool_hand?rev=1791566498&amp;do=diff</link>
        <description>TOOL_HAND

Values

	*  LEFT
	*  RIGHT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_amount_type?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_amount_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_amount_type?rev=1791566498&amp;do=diff</link>
        <description>TRADE_AMOUNT_TYPE

Values

	*  VOLUME
	*  INCOME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_bonus_type?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_bonus_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_bonus_type?rev=1791566498&amp;do=diff</link>
        <description>TRADE_BONUS_TYPE

Values

	*  PRICE
	*  QUANTITY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_state?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_state?rev=1791566498&amp;do=diff</link>
        <description>TRADE_STATE

Values

	*  NO_TRADE
	*  BUY
	*  SELL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_type?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_type?rev=1791566498&amp;do=diff</link>
        <description>TRADE_TYPE

Values

	*  IMPORT
	*  EXPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trading_village_list?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trading_village_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/trading_village_list?rev=1791566498&amp;do=diff</link>
        <description>TRADING_VILLAGE_LIST

Category: Asset

Parent class:  ASSET


 List of TRADING_VILLAGE_LIST assets

Properties

----------

TradingVillageList

Serialized

	*  Type: list&lt; TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trading_village?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trading_village</title>
        <link>https://www.polymorph.games/foundation/modding/api/trading_village?rev=1791566498&amp;do=diff</link>
        <description>TRADING_VILLAGE

Category: Asset

Parent class:  ASSET


 List of TRADING_VILLAGE assets

Properties

----------

VillageName

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Heraldry

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_building_function?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_building_function?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_BUILDING_FUNCTION

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_BUILDING_FUNCTION assets

Properties

----------

AssetBuildingFunction

Serialized

	*  Type:  BUILDING_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_building?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_building?rev=1791566498&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_BUILDING

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_BUILDING assets

Properties

----------

AssetBuilding

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_estate_system?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_estate_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_estate_system?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_ESTATE_SYSTEM

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_ESTATE_SYSTEM assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_instance?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_instance?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_INSTANCE

Category: Data

Functions

----------

getAssetUnlockFunction

 UNLOCK_FUNCTION getAssetUnlockFunction()

Events

----------

ON_UNLOCKED

ON_UNLOCKED()

----------

ON_LOCKED

ON_LOCKED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_system?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_system?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_SYSTEM

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_SYSTEM assets

Properties

----------

SystemName

Serialized

	*  Type:  GAMEPLAY_SYSTEM_NAME
	*  Expected: enum value
	*  Default value: GAMEPLAY_SYSTEM_NAME.BOOK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_taxation?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_taxation?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_TAXATION

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_TAXATION assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_trade_route?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_trade_route?rev=1791566499&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_TRADE_ROUTE

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_TRADE_ROUTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function?rev=1791566498&amp;do=diff</link>
        <description>UNLOCK_FUNCTION

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*   UNLOCK_FUNCTION_BUILDING
	*   UNLOCK_FUNCTION_BUILDING_FUNCTION
	*   UNLOCK_FUNCTION_ESTATE_SYSTEM
	*   UNLOCK_FUNCTION_SYSTEM
	*   UNLOCK_FUNCTION_TAXATION
	*   UNLOCK_FUNCTION_TRADE_ROUTE

 List of UNLOCK_FUNCTION assets

Functions

----------

isUnlocked

Virtual function, Protected function

boolean isUnlocked([contextualComponent])
 Name  Type  Description  contextualComponent   COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_cost?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_cost?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE_COST

Category: Data

Cloneable

Properties

----------

DataInfluenceCostList

Serialized

	*  Type: list&lt; ESTATE_QUANTITY_PAIR&gt;
	*  Expected: list of ESTATE_QUANTITY_PAIR values

----------

ResourceCollection

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_edict?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_edict?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE_EDICT

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_EDICT assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_mandate?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_mandate?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE_MANDATE

Category: Data

Cloneable

Properties

----------

AssetUnlockableFunction

Serialized

	*  Type:  UNLOCK_FUNCTION
	*  Expected: asset ID

----------

AssetMandateType

Serialized

	*  Type:  MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_privilege?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_privilege?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE_PRIVILEGE

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_PRIVILEGE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_technology?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_technology</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_technology?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE_TECHNOLOGY

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_TECHNOLOGY assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable?rev=1791566498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable?rev=1791566498&amp;do=diff</link>
        <description>UNLOCKABLE

Category: Asset

Parent class:  ASSET

Inherited by:

	*   UNLOCKABLE_EDICT
	*   UNLOCKABLE_PRIVILEGE
	*   UNLOCKABLE_TECHNOLOGY

 List of UNLOCKABLE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

OptionalNameParameter</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/upgrade_trade_route_mandate_type?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>upgrade_trade_route_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/upgrade_trade_route_mandate_type?rev=1791566499&amp;do=diff</link>
        <description>UPGRADE_TRADE_ROUTE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of UPGRADE_TRADE_ROUTE_MANDATE_TYPE assets

Properties

----------

AssetTradingVillage

Serialized

	*  Type:  TRADING_VILLAGE
	*  Expected: asset ID

----------

AssetOutcomePanel

Serialized

	*  Type:  OUTCOME_PANEL_DATA
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2d?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2d</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2d?rev=1791566499&amp;do=diff</link>
        <description>vec2d

Category: Data structure

Functions

----------

add

void vec2d.add(object, x, y)
 Name  Type  Description  object  vec2d    x  double    y  double   
----------

mod

 vec2d vec2d.mod(object, scalar)
 Name  Type  Description  object  vec2d    scalar  double   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2f?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2f</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2f?rev=1791566499&amp;do=diff</link>
        <description>vec2f

Category: Data structure

Functions

----------

add

void vec2f.add(object, x, y)
 Name  Type  Description  object  vec2f    x  float    y  float   
----------

mod

 vec2f vec2f.mod(object, scalar)
 Name  Type  Description  object  vec2f    scalar  float   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2i?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2i</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2i?rev=1791566499&amp;do=diff</link>
        <description>vec2i

Category: Data structure

Functions

----------

add

void vec2i.add(object, x, y)
 Name  Type  Description  object  vec2i    x  integer_and_unsigned_integer    y  integer_and_unsigned_integer   
----------

mod

 vec2i vec2i.mod(object, scalar)
 Name  Type  Description  object  vec2i    scalar  integer_and_unsigned_integer   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3d?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3d</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3d?rev=1791566499&amp;do=diff</link>
        <description>vec3d

Category: Data structure

Functions

----------

add

void vec3d.add(object, x, y, z)
 Name  Type  Description  object  vec3d    x  double    y  double    z  double   
----------

almostEquals

boolean vec3d.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3f?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3f</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3f?rev=1791566499&amp;do=diff</link>
        <description>vec3f

Category: Data structure

Functions

----------

add

void vec3f.add(object, x, y, z)
 Name  Type  Description  object  vec3f    x  float    y  float    z  float   
----------

almostEquals

boolean vec3f.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3i?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3i</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3i?rev=1791566499&amp;do=diff</link>
        <description>vec3i

Category: Data structure

Functions

----------

add

void vec3i.add(object, x, y, z)
 Name  Type  Description  object  vec3i    x  integer_and_unsigned_integer    y  integer_and_unsigned_integer    z  integer_and_unsigned_integer   
----------

almostEquals

boolean vec3i.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vehicle_animation?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vehicle_animation</title>
        <link>https://www.polymorph.games/foundation/modding/api/vehicle_animation?rev=1791566499&amp;do=diff</link>
        <description>VEHICLE_ANIMATION

Category: Data

Properties

----------

MaximumSpeed

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

VehicleAnimation

Serialized

	*  Type:  AGENT_ANIMATION_STATE
	*  Expected: enum value

----------

RiderAnimation

Serialized

	*  Type:  AGENT_ANIMATION_STATE
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vehicle?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vehicle</title>
        <link>https://www.polymorph.games/foundation/modding/api/vehicle?rev=1791566499&amp;do=diff</link>
        <description>VEHICLE

Category: Asset

Parent class:  ASSET


 List of VEHICLE assets

Properties

----------

DefaultSpeed

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 12.0f

----------

Model

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

AttachName

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event_guest_invitation?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event_guest_invitation</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event_guest_invitation?rev=1791566500&amp;do=diff</link>
        <description>VILLAGE_EVENT_GUEST_INVITATION

Category: Asset

Parent class:  ASSET


 List of VILLAGE_EVENT_GUEST_INVITATION assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

IsRoyalInvitation

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event_harvest_festival?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event_harvest_festival</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event_harvest_festival?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_EVENT_HARVEST_FESTIVAL

DLC: [DLC agriculture] agriculture

Category: Asset

Parent class:  VILLAGE_EVENT


 List of VILLAGE_EVENT_HARVEST_FESTIVAL assets

Properties

----------

AssetBuildingFestivalDecorations

Serialized

	*  Type:  BUILDING
	*  Expected: asset ID

----------

AssetDefaultMealRecipeList

Serialized

	*  Type: list&lt; WORKPLACE_RECIPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event_score_rewards?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event_score_rewards</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event_score_rewards?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_EVENT_SCORE_REWARDS

Category: Asset

Parent class:  ASSET


 List of VILLAGE_EVENT_SCORE_REWARDS assets

Properties

----------

RewardsTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetOutcomePanel

Serialized

	*  Type:  OUTCOME_PANEL_DATA
	*  Expected: asset ID

----------

RewardGameActionList

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event_state?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event_state?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_EVENT_STATE

Values

	*  PLANNING
	*  PREPARING
	*  IN_PROGRESS
	*  COMPLETED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event_tier?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event_tier</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event_tier?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_EVENT_TIER

Category: Asset

Parent class:  ASSET


 List of VILLAGE_EVENT_TIER assets

Properties

----------

RequiredScore

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Icon

Serialized

	*  Type:  ATLAS_CELL
	*  Expected: asset ID

----------

LockedIcon

Serialized

	*  Type:  ATLAS_CELL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_event?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_event?rev=1791566500&amp;do=diff</link>
        <description>VILLAGE_EVENT

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by [DLC agriculture] VILLAGE_EVENT_HARVEST_FESTIVAL

 List of VILLAGE_EVENT assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

ParticipantPluralNameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NeedListNameKey</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_policy_data?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_policy_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_policy_data?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_POLICY_DATA

Category: Asset

Parent class:  ASSET


 List of VILLAGE_POLICY_DATA assets

Properties

----------

AssetMandateReviseEdict

Serialized

	*  Type:  MANDATE_TYPE
	*  Expected: asset ID

----------

AssetMandateRevisePrivilegeList

Serialized

	*  Type: list&lt; ESTATE_MANDATE_PAIR&gt;
	*  Expected: list of ESTATE_MANDATE_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_title_list?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_title_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_title_list?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_TITLE_LIST

Category: Asset

Parent class:  ASSET


 List of VILLAGE_TITLE_LIST assets

Properties

----------

ListName

Serialized

	*  Type: string
	*  Expected: string value

----------

VillageTitleList

Serialized

	*  Type: list&lt; VILLAGE_TITLE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_title?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_title</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_title?rev=1791566501&amp;do=diff</link>
        <description>VILLAGE_TITLE

Category: Asset

Parent class:  ASSET


 List of VILLAGE_TITLE assets

Properties

----------

VillageTitle

Serialized

	*  Type: string
	*  Expected: string value

----------

VillageTitleFormulation

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetRulerTitleList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_auto_assign_job?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function_auto_assign_job</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_auto_assign_job?rev=1791566499&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION_AUTO_ASSIGN_JOB

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_default?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function_default</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_default?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION_DEFAULT

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function?rev=1791566499&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function?rev=1791566499&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION

Abstract class

Extendable

Category: Data

Inherited by:

	*   VILLAGER_ASSIGN_WORKPLACE_FUNCTION_AUTO_ASSIGN_JOB
	*   VILLAGER_ASSIGN_WORKPLACE_FUNCTION_DEFAULT
	*   VILLAGER_ASSIGN_WORKPLACE_MANUAL_ASSIGN

Functions

----------

execute

Virtual function

 BEHAVIOR_TREE_NODE_RESULT execute(agent, villager)
 Name  Type  Description  agent   COMP_AGENT    villager   COMP_VILLAGER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_manual_assign?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_manual_assign</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_manual_assign?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_MANUAL_ASSIGN

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_behavior_state?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_behavior_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_behavior_state?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_BEHAVIOR_STATE

Values

	*  NONE
	*  GOING_TO_WORK
	*  WORKING
	*  FILLING_NEEDS
	*  FREE_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_gender_usage_pair?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_gender_usage_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_gender_usage_pair?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_GENDER_USAGE_PAIR

Category: Data

Cloneable

Properties

----------

AssetVillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

GenderUsage

Serialized

	*  Type:  GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_quantity_pair?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_quantity_pair?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Status

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_quota?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_quota</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_quota?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_QUOTA

Category: Asset

Parent class:  ASSET


 List of VILLAGER_STATUS_QUOTA assets

Properties

----------

VillagerStatusRatioList

Serialized

	*  Type: list&lt; VILLAGER_STATUS_RATIO&gt;
	*  Expected: list of VILLAGER_STATUS_RATIO values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_ratio?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_ratio</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_ratio?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_RATIO

Category: Data

Properties

----------

Status

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

Ratio

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_resource_list_pair?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_resource_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_resource_list_pair?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_RESOURCE_LIST_PAIR

Deprecated names:

	*  VILLAGER_STATUS_COST

Category: Data

Cloneable

Properties

----------

Status

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

ResourceCollection

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_score_value?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_score_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_score_value?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_SCORE_VALUE

Category: Data

Cloneable

Properties

----------

VillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

ScoreValue

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_wage?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_wage</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_wage?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS_WAGE

Category: Data

Cloneable

Properties

----------

VillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

Wage

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_STATUS

Category: Asset

Parent class:  ASSET


 List of VILLAGER_STATUS assets

Properties

----------

StatusNameGendered

Serialized

	*  Type: fixed_sized_map&lt; GENDER_USAGE_TEXT, string&gt;
	*  Expected: map with enum values as keys and string values as values

----------

StatusDescriptionGendered

Serialized

	*  Type: fixed_sized_map&lt; GENDER_USAGE_TEXT, string&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_temporary_outfit_setup?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_temporary_outfit_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_temporary_outfit_setup?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_TEMPORARY_OUTFIT_SETUP

Category: Asset

Parent class:  ASSET


 List of VILLAGER_TEMPORARY_OUTFIT_SETUP assets

Properties

----------

AssetVillagerStatus

Serialized

	*  Type:  VILLAGER_STATUS
	*  Expected: asset ID

----------

CharacterSetupPriority

Serialized

	*  Type:  CHARACTER_SETUP_PRIORITY
	*  Expected: enum value
	*  Default value: CHARACTER_SETUP_PRIORITY.TEMPORARY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_value_pair?rev=1791566500&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_value_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_value_pair?rev=1791566500&amp;do=diff</link>
        <description>VILLAGER_VALUE_PAIR

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wait_group_for_patrol?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wait_group_for_patrol</title>
        <link>https://www.polymorph.games/foundation/modding/api/wait_group_for_patrol?rev=1791566501&amp;do=diff</link>
        <description>WAIT_GROUP_FOR_PATROL

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

VillagerWorkTimer

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

OutPatrolTimer

	*  Type:  BEHAVIOR_TREE_DATA_LOOP

----------

IsOnlyRequiredPatrol

	*  Type:  BEHAVIOR_TREE_DATA_BOOL

----------

ActivityMessage

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wait?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/wait?rev=1791566501&amp;do=diff</link>
        <description>WAIT

Category: Behavior Tree Node

Parent class:  NODE_LEAF

Inherited by:

	*   CHANGE_EDICT
	*   CHANGE_PRIVILEGE
	*   EXECUTE_ACTION_LIST_WAIT
	*   GAIN_INFLUENCE
	*   GATHER_RESOURCE
	*   INFLUENCE_ESTATE
	*   NEGOTIATING_TRADES
	*   PLANT
	*   PRODUCE_RESOURCE
	*   PROSPECT
	*   STUDY_BLUEPRINT
	*   WAIT_GROUP_FOR_PATROL

Properties

----------

AgentData

	*  Type:  BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type:  BEHAVIOR_TREE_DATA_WAIT

----------

OptionalUseWorkstationAnim</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wall_contour_type?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wall_contour_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/wall_contour_type?rev=1791566501&amp;do=diff</link>
        <description>WALL_CONTOUR_TYPE

Values

	*  CENTER
		*  Center of the wall

	*  INNER
		*  Inner contour of the wall. At 1/2 wall width distance of CENTER, in the inside part of the wall.

	*  OUTER
		*  Outer contour of the wall. At 1/2 wall width distance of CENTER, in the outside part of the wall.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup_element?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warehouse_slot_setup_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup_element?rev=1791566501&amp;do=diff</link>
        <description>WAREHOUSE_SLOT_SETUP_ELEMENT

Category: Data

Cloneable

Properties

----------

ResourceLayoutType

Serialized

	*  Type:  RESOURCE_LAYOUT_TYPE
	*  Expected: enum value

----------

ResourceStockpile

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warehouse_slot_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup?rev=1791566501&amp;do=diff</link>
        <description>WAREHOUSE_SLOT_SETUP

Category: Data

Cloneable

Properties

----------

WarehouseSlotLocator

Serialized

	*  Type:  GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

ResourceLayoutSetup

Serialized

	*  Type:  RESOURCE_LAYOUT_SETUP
	*  Expected: asset ID

----------

MinDistanceToReachResource

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weapon?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapon</title>
        <link>https://www.polymorph.games/foundation/modding/api/weapon?rev=1791566501&amp;do=diff</link>
        <description>WEAPON

Category: Asset

Parent class:  ASSET


Cloneable

 List of WEAPON assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssociatedResource

Serialized

	*  Type:  RESOURCE
	*  Expected: asset ID

----------

Strength

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weather_setting?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weather_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/weather_setting?rev=1791566501&amp;do=diff</link>
        <description>WEATHER_SETTING

Category: Asset

Parent class:  ASSET


 List of WEATHER_SETTING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weighted_list_element_prefab?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weighted_list_element_prefab</title>
        <link>https://www.polymorph.games/foundation/modding/api/weighted_list_element_prefab?rev=1791566501&amp;do=diff</link>
        <description>WEIGHTED_LIST_ELEMENT_PREFAB

Category: Data

Cloneable

Properties

----------

Value

Serialized

	*  Type:  PREFAB
	*  Expected: asset ID

----------

Weight

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weighted_list_prefab?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weighted_list_prefab</title>
        <link>https://www.polymorph.games/foundation/modding/api/weighted_list_prefab?rev=1791566501&amp;do=diff</link>
        <description>WEIGHTED_LIST_PREFAB

Category: Data

Single-property type, Cloneable

Properties

----------

WeightedList

Serialized

	*  Type: list&lt; WEIGHTED_LIST_ELEMENT_PREFAB&gt;
	*  Expected: list of WEIGHTED_LIST_ELEMENT_PREFAB values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/work_agent_activity_message?rev=1791566502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>work_agent_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/work_agent_activity_message?rev=1791566502&amp;do=diff</link>
        <description>WORK_AGENT_ACTIVITY_MESSAGE

Category: Data

Cloneable

Properties

----------

ControlString

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityMessageParameters

Serialized

	*  Type: bitfield&lt; AGENT_WORK_ACTIVITY_MESSAGE_PARAMETERS&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/workplace_recipe?rev=1791566501&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>workplace_recipe</title>
        <link>https://www.polymorph.games/foundation/modding/api/workplace_recipe?rev=1791566501&amp;do=diff</link>
        <description>WORKPLACE_RECIPE

Category: Asset

Parent class:  ASSET


 List of WORKPLACE_RECIPE assets

Properties

----------

ResourceListNeeded

Serialized

	*  Type:  RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt; RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values

----------

ResourceListProduced</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/workplace_status?rev=1791566502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>workplace_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/workplace_status?rev=1791566502&amp;do=diff</link>
        <description>WORKPLACE_STATUS

Values

	*  WORKING
	*  LACK_RESOURCE
	*  LACK_WORKER
	*  STORAGE_FULL
	*  PAUSED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/world_gui_info_type?rev=1791566502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>world_gui_info_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/world_gui_info_type?rev=1791566502&amp;do=diff</link>
        <description>WORLD_GUI_INFO_TYPE

Dynamic enumeration

Values

	*  DEFAULT
	*  BUILDING_STATUS
	*  HOUSE_LEVEL
	*  TAXATION
	*  RESOURCE
	*  NATURAL_RESOURCE
	*  HOUSE_WARNING
	*  FORTIFICATION_WARNING
	*  SAFETY
	*  VILLAGE_EVENT
	*  HOUSE_SATISFACTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/zone?rev=1791566502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/zone?rev=1791566502&amp;do=diff</link>
        <description>ZONE

Category: Asset

Parent class:  ASSET


 List of ZONE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ZoningCategory

Serialized

	*  Type:  ZONING_CATEGORY
	*  Expected: enum value
	*  Default value: ZONING_CATEGORY.DEFAULT

----------

Color

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/zoning_category?rev=1791566502&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-10-09T17:21:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zoning_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/zoning_category?rev=1791566502&amp;do=diff</link>
        <description>ZONING_CATEGORY

Dynamic enumeration

Values

	*  DEFAULT
	*  FARM
	*  FORESTER
	*  FORBIDDEN
	*  CROFT
	*  RESIDENTIAL</description>
    </item>
</rdf:RDF>
