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    <image rdf:about="https://www.polymorph.games/foundation/modding/_media/wiki/dokuwiki.svg">
        <title>Foundation - Modding Documentation</title>
        <link>https://www.polymorph.games/foundation/modding/</link>
        <url>https://www.polymorph.games/foundation/modding/_media/wiki/dokuwiki.svg</url>
    </image>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abstract_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/abstract_quest?rev=1771453061&amp;do=diff</link>
        <description>ABSTRACT_QUEST

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  QUEST
	*  QUEST_HOSTING_MISSION

Cloneable

 List of ABSTRACT_QUEST assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>activity_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/activity_type?rev=1771453061&amp;do=diff</link>
        <description>ACTIVITY_TYPE

Values

	*  TRANSPORT
	*  PRODUCTION
	*  NOTHING_TO_DO
	*  FREE_TIME
	*  VISITING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/add_to_inventory?rev=1771453061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>add_to_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/add_to_inventory?rev=1771453061&amp;do=diff</link>
        <description>ADD_TO_INVENTORY

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

GatheringData

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_buildable?rev=1771453061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_buildable?rev=1771453061&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER_BUILDABLE

Category: Data

Parent class:  AGENT_ACTIVITY_MESSAGE_PARAMETER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_resource?rev=1771453061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter_resource?rev=1771453061&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER_RESOURCE

Category: Data

Parent class:  AGENT_ACTIVITY_MESSAGE_PARAMETER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter?rev=1771453061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message_parameter</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message_parameter?rev=1771453061&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE_PARAMETER

Abstract class

Category: Data

Inherited by:

	*  AGENT_ACTIVITY_MESSAGE_PARAMETER_BUILDABLE
	*  AGENT_ACTIVITY_MESSAGE_PARAMETER_RESOURCE

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_activity_message?rev=1771453061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_activity_message?rev=1771453061&amp;do=diff</link>
        <description>AGENT_ACTIVITY_MESSAGE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_animation_state?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_animation_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_animation_state?rev=1771453062&amp;do=diff</link>
        <description>AGENT_ANIMATION_STATE

Dynamic enumeration

Values

	*  NONE
	*  IDLE
	*  WALKING
	*  WALK_MONK
	*  HAND_ATTACK
	*  SPEAR_ATTACK
	*  WALK_SPEAR
	*  SWORD_ATTACK_01
	*  WALK_SWORD
	*  GATHER
	*  LUMBERING
	*  WALK_LUMBER
	*  TRANSPORT
	*  GUARD
	*  BUILD
	*  MINE
	*  WALK_MINER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_issue?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_issue</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_issue?rev=1771453062&amp;do=diff</link>
        <description>AGENT_ISSUE

Dynamic enumeration

Values

	*  NO_ISSUE
	*  VILLAGER_HAS_NO_WORKPLACE
	*  WORKPLACE_IS_DISABLED
	*  UNABLE_TO_FIND_HOUSE
	*  UNABLE_TO_FIND_HOUSE_DESIRABILITY
	*  MARKET_RESOURCE_UNAVAILABLE
	*  STUCK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_housing?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_housing</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_housing?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_HOUSING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_HOUSING assets

Properties

----------

NeedTypeList

Serialized

	*  Type: list&lt;RESOURCE_TYPE&gt;
	*  Expected: list of enum values

----------

ProcessHousingBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_lodging?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_lodging?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_LODGING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_LODGING assets

Properties

----------

LodgingBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

----------

TimeToStay

Serialized

	*  Type: TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

LodgingBehavior

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_resource?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_resource?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_RESOURCE

Deprecated names:

	*  VILLAGER_NEED_TYPE

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_RESOURCE assets

Properties

----------

NeedTypeList

Serialized

	*  Type: list&lt;RESOURCE_TYPE&gt;
	*  Expected: list of enum values

----------

RestrictToLocalProviders

Serialized

	*  Type: boolean
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_equipment?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_equipment</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_equipment?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_EQUIPMENT

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_EQUIPMENT assets

Properties

----------

EquipmentBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_healing?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_healing</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_healing?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_HEALING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_HEALING assets

Properties

----------

HealingBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_training?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_soldier_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_soldier_training?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_SOLDIER_TRAINING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_SOLDIER_TRAINING assets

Properties

----------

TrainingBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID

----------

TargetTrainingState

Serialized

	*  Type: SOLDIER_TRAINING_STATE
	*  Expected: enum value
	*  Default value: SOLDIER_TRAINING_STATE.FULLY_TRAINED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type_visit_building?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type_visit_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type_visit_building?rev=1771453063&amp;do=diff</link>
        <description>AGENT_NEED_TYPE_VISIT_BUILDING

Category: Asset

Parent class:  AGENT_NEED_TYPE


 List of AGENT_NEED_TYPE_VISIT_BUILDING assets

Properties

----------

BuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID

----------

TimeToStay

Serialized

	*  Type: TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

VisitBehavior

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_need_type?rev=1771453062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_need_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_need_type?rev=1771453062&amp;do=diff</link>
        <description>AGENT_NEED_TYPE

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  AGENT_NEED_TYPE_HOUSING
	*  AGENT_NEED_TYPE_LODGING
	*  AGENT_NEED_TYPE_RESOURCE
	*  AGENT_NEED_TYPE_SOLDIER_EQUIPMENT
	*  AGENT_NEED_TYPE_SOLDIER_HEALING
	*  AGENT_NEED_TYPE_SOLDIER_TRAINING
	*  AGENT_NEED_TYPE_VISIT_BUILDING

 List of AGENT_NEED_TYPE assets

Properties

----------

Icon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID

----------

NeedTypeName

Serialized

	*  Type: string
	*  Ex…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_node_patrol_go_to?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_node_patrol_go_to</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_node_patrol_go_to?rev=1771453063&amp;do=diff</link>
        <description>AGENT_NODE_PATROL_GO_TO

Category: Behavior Tree Node

Parent class:  GO_TO</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_portrait?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_portrait</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_portrait?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PORTRAIT

Deprecated names:

	*  VILLAGER_PORTRAIT

Category: Asset

Parent class:  ASSET


 List of AGENT_PORTRAIT assets

Properties

----------

Portrait

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID

----------

MaxAge

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function_soldier?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function_soldier?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION_SOLDIER

Category: Data

Parent class:  AGENT_PROFILE_FUNCTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function_visitor?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function_visitor?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION_VISITOR

Category: Data

Parent class:  AGENT_PROFILE_FUNCTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_function?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_function?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE_FUNCTION

Category: Data

Inherited by:

	*  AGENT_PROFILE_FUNCTION_SOLDIER
	*  AGENT_PROFILE_FUNCTION_VISITOR

Properties

----------

AssetStatusQuotaGendered

Serialized

	*  Type: fixed_sized_map&lt;GENDER_USAGE, VILLAGER_STATUS_QUOTA&gt;
	*  Expected: map with enum values as keys and asset IDs as values

----------

IsNeedMasteredJobToPromote

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_gender_usage_pair?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_gender_usage_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_gender_usage_pair?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE_GENDER_USAGE_PAIR

Category: Data

Cloneable

Properties

----------

AssetAgentProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

----------

GenderUsage

Serialized

	*  Type: GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile_status_pair?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile_status_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile_status_pair?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE_STATUS_PAIR

Category: Data

Cloneable

Properties

----------

AssetAgentProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

----------

AssetVillagerStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_profile?rev=1771453063&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_profile</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_profile?rev=1771453063&amp;do=diff</link>
        <description>AGENT_PROFILE

Deprecated names:

	*  VILLAGER_PROFILE

Category: Asset

Parent class:  ASSET


 List of AGENT_PROFILE assets

Properties

----------

Behavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID

----------

CharacterSetup

Serialized

	*  Type: CHARACTER_SETUP
	*  Expected: CHARACTER_SETUP value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/agent_work_activity_message_parameters?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>agent_work_activity_message_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/agent_work_activity_message_parameters?rev=1771453064&amp;do=diff</link>
        <description>AGENT_WORK_ACTIVITY_MESSAGE_PARAMETERS

Values

	*  RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/assemblage_custom_set?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assemblage_custom_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/assemblage_custom_set?rev=1771453064&amp;do=diff</link>
        <description>ASSEMBLAGE_CUSTOM_SET

Category: Data

Cloneable

Properties

----------

CustomValueList

Serialized

	*  Type: list&lt;PART_PROBABILITY&gt;
	*  Expected: list of PART_PROBABILITY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/asset?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>asset</title>
        <link>https://www.polymorph.games/foundation/modding/api/asset?rev=1771453064&amp;do=diff</link>
        <description>ASSET

Extendable

Category: Data

Inherited by:

	*  ATLAS_CELL
	*  BEHAVIOR_TREE
	*  CUSTOM_MAP
	*  MATERIAL
	*  PARTICLE_SYSTEM
	*  PREFAB
	*  TEXTURE
	*  WEATHER_SETTING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/assignable_building_function_list?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assignable_building_function_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/assignable_building_function_list?rev=1771453064&amp;do=diff</link>
        <description>ASSIGNABLE_BUILDING_FUNCTION_LIST

Deprecated names:

	*  BUILDING_FUNCTION_LIST

Category: Asset

Parent class:  ASSET


 List of ASSIGNABLE_BUILDING_FUNCTION_LIST assets

Properties

----------

AssetFunctionList

Serialized

	*  Type: list&lt;BUILDING_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/association_job_behavior?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>association_job_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/association_job_behavior?rev=1771453064&amp;do=diff</link>
        <description>ASSOCIATION_JOB_BEHAVIOR

Category: Data

Cloneable

Properties

----------

Job

Serialized

	*  Type: JOB
	*  Expected: asset ID

----------

Behavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/atlas_cell?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>atlas_cell</title>
        <link>https://www.polymorph.games/foundation/modding/api/atlas_cell?rev=1771453064&amp;do=diff</link>
        <description>ATLAS_CELL

Category: Asset

Parent class:  ASSET


 List of ATLAS_CELL assets

Properties

----------

Bleed

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

4kResolution

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/attach_node_orientation_type?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attach_node_orientation_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/attach_node_orientation_type?rev=1771453064&amp;do=diff</link>
        <description>ATTACH_NODE_ORIENTATION_TYPE

Values

	*  NONE
	*  SIDE
	*  TOP
	*  BOTTOM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/attach_node_type?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attach_node_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/attach_node_type?rev=1771453064&amp;do=diff</link>
        <description>ATTACH_NODE_TYPE

Dynamic enumeration

Values

	*  MAJOR
	*  MINOR
	*  INNER_TOP
	*  INNER_BOTTOM
	*  DOOR
	*  PART_SWITCHER
	*  EXTERNAL
	*  GROUND_ACCESSORY
	*  FRONT
	*  SIDE
	*  LEFT
	*  RIGHT
	*  GUARD_POST
	*  DISABLE_BASEMENT
	*  BUILD_ORDER_DEPENDENCY
	*  GATE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/audio_event?rev=1771453064&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>audio_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/audio_event?rev=1771453064&amp;do=diff</link>
        <description>AUDIO_EVENT

Category: Asset

Parent class:  ASSET


 List of AUDIO_EVENT assets

Properties

----------

AudioEvent

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/bailiff_instance?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bailiff_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/bailiff_instance?rev=1771453065&amp;do=diff</link>
        <description>BAILIFF_INSTANCE

Category: Data

Cloneable

Properties

----------

Villager

Serialized, Savegame

	*  Type: COMP_VILLAGER
	*  Expected: pair of asset ID and component data type

----------

Profile

Serialized, Savegame

	*  Type: BAILIFF_PROFILE
	*  Expected: BAILIFF_PROFILE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/bailiff_profile?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bailiff_profile</title>
        <link>https://www.polymorph.games/foundation/modding/api/bailiff_profile?rev=1771453065&amp;do=diff</link>
        <description>BAILIFF_PROFILE

Category: Data

Cloneable

Properties

----------

WeeklySalary

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

RuleModifierList

Serialized

	*  Type: list&lt;GAME_RULE_MODIFIER&gt;
	*  Expected: list of GAME_RULE_MODIFIER values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/balancing?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>balancing</title>
        <link>https://www.polymorph.games/foundation/modding/api/balancing?rev=1771453065&amp;do=diff</link>
        <description>BALANCING

Category: Asset

Parent class:  ASSET


 List of BALANCING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

DayDurationInSeconds

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 60

----------

InitialFamilyCount

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/beautification_category?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beautification_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/beautification_category?rev=1771453065&amp;do=diff</link>
        <description>BEAUTIFICATION_CATEGORY

Dynamic enumeration

Values

	*  GENERAL
	*  BUSH
	*  TREE
	*  FOUNTAIN
	*  BENCH
	*  SCULPTURE
	*  MASTERPIECE_CROSS
	*  MASTERPIECE_SHRINE
	*  MASTERPIECE_STAINEDGLASS
	*  MASTERPIECE_GATE
	*  MASTERPIECE_LUSH_GARDEN
	*  MASTERPIECE_AUTOMATE_FOUNTAIN</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_bailiff?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_bailiff</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_bailiff?rev=1771453065&amp;do=diff</link>
        <description>BEHAVIOR_BAILIFF

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_builder_crafting?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_builder_crafting</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_builder_crafting?rev=1771453065&amp;do=diff</link>
        <description>BEHAVIOR_BUILDER_CRAFTING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Work Loop

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_builder?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_builder</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_builder?rev=1771453065&amp;do=diff</link>
        <description>BEHAVIOR_BUILDER

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

WorkTime

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_farmer?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_farmer</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_farmer?rev=1771453065&amp;do=diff</link>
        <description>BEHAVIOR_FARMER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_forester?rev=1771453065&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_forester?rev=1771453065&amp;do=diff</link>
        <description>BEHAVIOR_FORESTER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_gather?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_gather</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_gather?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_GATHER

Deprecated names:

	*  GATHER_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

RestrictGatherToOwnedTerritory

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_guest?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_guest?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_GUEST

Category: Behavior Tree Node

Properties

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_leave_village?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_leave_village</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_leave_village?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_LEAVE_VILLAGE

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

VillageExit

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_livestock?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_livestock?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_LIVESTOCK

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_market_tending?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_market_tending</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_market_tending?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_MARKET_TENDING

Deprecated names:

	*  MARKET_TENDING_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

WorkplacePosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_plant?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_plant</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_plant?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_PLANT

Category: Behavior Tree Node

Properties

----------

Agent Data

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Plant Data

	*  Type: BEHAVIOR_TREE_DATA_PLANTABLE

----------

Wait Planting

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_house_monk?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_house_monk</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_house_monk?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_HOUSE_MONK

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_house?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_house?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_HOUSE

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_process_needs?rev=1771453066&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_process_needs</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_process_needs?rev=1771453066&amp;do=diff</link>
        <description>BEHAVIOR_PROCESS_NEEDS

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

CurrentNeedIndex

	*  Type: ContextDataIndex

----------

NeedOrderRandom

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_produce_with_gather?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_produce_with_gather</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_produce_with_gather?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_PRODUCE_WITH_GATHER

Category: Behavior Tree Node

Properties

----------

Work Loop

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_back?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_back</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_back?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_BACK

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_guard?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_guard?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_GUARD

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_leave?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_leave</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_leave?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_LEAVE

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_regroup?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_regroup</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_regroup?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_REGROUP

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier_training?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier_training?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER_TRAINING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_soldier?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_soldier?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_SOLDIER

Category: Behavior Tree Node

Properties

----------

WorkTime

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_study?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_study</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_study?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_STUDY

Deprecated names:

	*  STUDY_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Order Workplace

	*  Type: ContextDataSubtree

----------

Work Loop

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tax_collection?rev=1771453067&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tax_collection</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tax_collection?rev=1771453067&amp;do=diff</link>
        <description>BEHAVIOR_TAX_COLLECTION

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_transport?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_transport?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TRANSPORT

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

TransportingFromActivityMessage

	*  Type: BEHAVIOR_TREE_DATA_STRING

----------

TransportingToActivityMessage

	*  Type: BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_transporter?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_transporter</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_transporter?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TRANSPORTER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_activity_type?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_activity_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_activity_type?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_ACTIVITY_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ActivityMessage

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityType

Serialized

	*  Type: ACTIVITY_TYPE
	*  Expected: enum value
	*  Default value: ACTIVITY_TYPE.FREE_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent_need?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_agent_need</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent_need?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_AGENT_NEED

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_agent</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_agent?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_AGENT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Agent

Runtime only, Savegame

	*  Type: COMP_AGENT
	*  Expected: pair of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_animation_data?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_animation_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_animation_data?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_ANIMATION_DATA

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Animation

Serialized

	*  Type: AGENT_ANIMATION_STATE
	*  Expected: enum value
	*  Default value: AGENT_ANIMATION_STATE.WALKING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_bool?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_bool</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_bool?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_BOOL

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Value

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_building_path_type?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_building_path_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_building_path_type?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

FromPathType

Serialized, Savegame

	*  Type: BUILDING_PATH_TYPE
	*  Expected: enum value

----------

ToPathType

Serialized, Savegame

	*  Type: BUILDING_PATH_TYPE
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_check_farm_state?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_check_farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_check_farm_state?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_CHECK_FARM_STATE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

State

Serialized

	*  Type: FARM_STATE
	*  Expected: enum value
	*  Default value: FARM_STATE.PLANT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_float?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_float?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_FLOAT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

FloatValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_gathering?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_gathering</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_gathering?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_GATHERING

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceContainerList

Runtime only, Savegame

	*  Type: list&lt;COMP_RESOURCE_CONTAINER&gt;
	*  Expected: list of pairs of asset ID and component data type

----------

Job

Runtime only, Savegame

	*  Type: JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_happiness_factor?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_happiness_factor?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

HappinessFactor

Serialized, Savegame

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID

----------

Descriptor

Serialized, Savegame

	*  Type: GAME_RULE_MODIFIER_DESCRIPTOR
	*  Expected: GAME_RULE_MODIFIER_DESCRIPTOR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_purpose?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_interactive_location_purpose</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_purpose?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_PURPOSE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

InteractiveLocationPurpose

Serialized, Savegame

	*  Type: INTERACTIVE_LOCATION_PURPOSE
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_setup?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_interactive_location_setup?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  BEHAVIOR_TREE_DATA_WORKSTATION_SETUP

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

CharacterSetupPriority

Serialized

	*  Type: CHARACTER_SETUP_PRIORITY
	*  Expected: enum value
	*  Default value: CHARACTER_SETUP_PRIORITY.WORKSTATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_location?rev=1771453069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_location?rev=1771453069&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_LOCATION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

CanNavigateOnGround

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

CanNavigateOnWater

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_loop?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_loop</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_loop?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_LOOP

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

LoopCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Duration

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_path_flag?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_path_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_path_flag?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PATH_FLAG

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Flag

Serialized

	*  Type: PATH_FLAG
	*  Expected: enum value
	*  Default value: PATH_FLAG.NONE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable_target_list?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_plantable_target_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable_target_list?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PLANTABLE_TARGET_LIST

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

PlantableTargetList

Runtime only, Savegame

	*  Type: list&lt;COMP_PLANTABLE&gt;
	*  Expected: list of pairs of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_plantable?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_PLANTABLE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

BatchCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

MaxRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_consumption?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_consumption</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_consumption?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_CONSUMPTION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_fetching_activity_message?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_fetching_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_fetching_activity_message?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_FETCHING_ACTIVITY_MESSAGE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceFetchingActivityMessage

Serialized, Savegame

	*  Type: RESOURCE_FETCHING_ACTIVITY_MESSAGE
	*  Expected: RESOURCE_FETCHING_ACTIVITY_MESSAGE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_production?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_production</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_production?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceList

Runtime only, Savegame

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_quantity_pair?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_quantity_pair?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_QUANTITY_PAIR

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceQuantityPair

Serialized, Savegame

	*  Type: RESOURCE_QUANTITY_PAIR
	*  Expected: RESOURCE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_transport?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_transport?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

From

Runtime only, Savegame

	*  Type: GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

Destination

Runtime only, Savegame

	*  Type: BEHAVIOR_TREE_DATA_LOCATION
	*  Expected: BEHAVIOR_TREE_DATA_LOCATION value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_type?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource_type?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE_TYPE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

ResourceType

Serialized, Savegame

	*  Type: RESOURCE_TYPE
	*  Expected: enum value
	*  Default value: RESOURCE_TYPE.FOOD

----------

IsConsumption

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource?rev=1771453070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_resource?rev=1771453070&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_RESOURCE

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Resource

Runtime only, Savegame

	*  Type: RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_string?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_string</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_string?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_STRING

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

String

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_vec3f?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_vec3f</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_vec3f?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_VEC3F

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Vector

Runtime only, Savegame

	*  Type: vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_void_object?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_void_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_void_object?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_VOID_OBJECT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

Object

Runtime only, Savegame

	*  Type: GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

Component

Runtime only, Savegame

	*  Type: COMPONENT
	*  Expected: COMPONENT value

Functions

----------

isNull

boolean isNull</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data_wait?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data_wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data_wait?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA_WAIT

Category: Data

Parent class:  BEHAVIOR_TREE_DATA


Cloneable

Properties

----------

TimeToWait

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

Animation

Serialized

	*  Type: AGENT_ANIMATION_STATE
	*  Expected: enum value
	*  Default value: AGENT_ANIMATION_STATE.IDLE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_data?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_data?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE_DATA

Extendable

Category: Data

Inherited by:

	*  BEHAVIOR_TREE_DATA_ACTIVITY_TYPE
	*  BEHAVIOR_TREE_DATA_AGENT
	*  BEHAVIOR_TREE_DATA_AGENT_NEED
	*  BEHAVIOR_TREE_DATA_ANIMATION_DATA
	*  BEHAVIOR_TREE_DATA_BOOL
	*  BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE
	*  BEHAVIOR_TREE_DATA_CHECK_FARM_STATE
	*  BEHAVIOR_TREE_DATA_FLOAT
	*  BEHAVIOR_TREE_DATA_GATHERING
	*  BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR
	*  BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_PURPOSE
	*  BEHAVIOR_TREE_DATA_INTERACTIVE_…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_instance?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_instance?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_INSTANCE

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree_node_result?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree_node_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree_node_result?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_TREE_NODE_RESULT

Values

	*  TRUE
	*  FALSE
	*  PROCESSING
	*  ERROR
	*  UNINITIALIZED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_tree?rev=1771453068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_tree?rev=1771453068&amp;do=diff</link>
        <description>BEHAVIOR_TREE

Category: Asset

Parent class:  ASSET


 List of BEHAVIOR_TREE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_upgrade_trade_route?rev=1771453071&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_upgrade_trade_route?rev=1771453071&amp;do=diff</link>
        <description>BEHAVIOR_UPGRADE_TRADE_ROUTE

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_villager?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_villager</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_villager?rev=1771453072&amp;do=diff</link>
        <description>BEHAVIOR_VILLAGER

Category: Behavior Tree Node</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_visit_building?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_visit_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_visit_building?rev=1771453072&amp;do=diff</link>
        <description>BEHAVIOR_VISIT_BUILDING

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Building Location

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

NeedToFill

	*  Type: BEHAVIOR_TREE_DATA_AGENT_NEED

----------

Interactive Location Wait

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_visitor?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_visitor?rev=1771453072&amp;do=diff</link>
        <description>BEHAVIOR_VISITOR

Category: Behavior Tree Node

Properties

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/behavior_work?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>behavior_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/behavior_work?rev=1771453072&amp;do=diff</link>
        <description>BEHAVIOR_WORK

Deprecated names:

	*  WORK_BEHAVIOR

Category: Behavior Tree Node

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Work Loop

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/biome_layer?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>biome_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/biome_layer?rev=1771453072&amp;do=diff</link>
        <description>BIOME_LAYER

Category: Asset

Parent class:  ASSET


Cloneable

 List of BIOME_LAYER assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/blueprint_mandate_type?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blueprint_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/blueprint_mandate_type?rev=1771453072&amp;do=diff</link>
        <description>BLUEPRINT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of BLUEPRINT_MANDATE_TYPE assets

Properties

----------

AllowedResourceTypeList

Serialized

	*  Type: list&lt;RESOURCE_TYPE&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/blueprint?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/blueprint?rev=1771453072&amp;do=diff</link>
        <description>BLUEPRINT

Category: Asset

Parent class:  RESOURCE


 List of BLUEPRINT assets

Properties

----------

BlueprintName

Serialized

	*  Type: string
	*  Expected: string value

----------

Unlockable

Serialized

	*  Type: UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/board_boat?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>board_boat</title>
        <link>https://www.polymorph.games/foundation/modding/api/board_boat?rev=1771453072&amp;do=diff</link>
        <description>BOARD_BOAT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

BoatObject

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/budget_category?rev=1771453072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>budget_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/budget_category?rev=1771453072&amp;do=diff</link>
        <description>BUDGET_CATEGORY

Dynamic enumeration

Values

	*  MARKET
	*  TAVERN
	*  MISSIONS
	*  QUESTS
	*  TAXES
	*  TRADE
	*  CONSTRUCTION
	*  UPKEEP
	*  TERRITORY_UPKEEP
	*  TERRITORY_ACQUISITION
	*  MANDATES
	*  WAGE
	*  MISCELLANEOUS
	*  DONATIONS
	*  MANDATE
	*  ROYAL_COMPANY_RESUPPLY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/build_menu_config?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>build_menu_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/build_menu_config?rev=1771453082&amp;do=diff</link>
        <description>BUILD_MENU_CONFIG

Category: Asset

Parent class:  ASSET


 List of BUILD_MENU_CONFIG assets

Properties

----------

AllBuildingTypesIcon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID

----------

BuildingTypeDataList

Serialized

	*  Type: list&lt;BUILDING_TYPE_CONFIG&gt;
	*  Expected: list of BUILDING_TYPE_CONFIG values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_asset_processor?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_asset_processor</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_asset_processor?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_ASSET_PROCESSOR

Category: Asset Processor</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_asset_taxation_function_pair?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_asset_taxation_function_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_asset_taxation_function_pair?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_ASSET_TAXATION_FUNCTION_PAIR

Category: Data

Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID

----------

AssetTaxationFunction

Serialized

	*  Type: TAXATION_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_assemblage?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_assemblage</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_assemblage?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_ASSEMBLAGE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

CoreObjectPrefab

Serialized

If empty, will spawn an empty object as core prefab.

	*  Type: PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

MainRandomBuildingPartList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_basement?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_basement</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_basement?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_BASEMENT

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

FillerList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_bridge?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_bridge</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_bridge?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_BRIDGE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

StartPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

EndPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

FillerList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_default?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_default</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_default?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_DEFAULT

Category: Data

Parent class:  BUILDING_CONSTRUCTOR

Inherited by:

	*  BUILDING_CONSTRUCTOR_BASEMENT
	*  BUILDING_CONSTRUCTOR_GATE
	*  BUILDING_CONSTRUCTOR_PART_SWITCHER
	*  BUILDING_CONSTRUCTOR_SCALER
	*  BUILDING_CONSTRUCTOR_SLOPE

Cloneable

Properties

----------

CoreObjectPrefab

Serialized

	*  Type: PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_gate?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_gate</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_gate?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_GATE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

MinDistanceForGateSnap

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 5.0f

----------

IsScalable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_part_switcher?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_part_switcher</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_part_switcher?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_PART_SWITCHER

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

SwitchableBuildingPartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

AttachNodeType

Serialized

	*  Type: ATTACH_NODE_TYPE
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_random_part?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_random_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_random_part?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_RANDOM_PART

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

RandomPartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_scaler_config?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_scaler_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_scaler_config?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SCALER_CONFIG

Category: Data

Cloneable

Properties

----------

EndPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

FillerList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

BasementFillerList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_scaler?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_scaler</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_scaler?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SCALER

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

EndPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

FillerList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

BasementFillerList

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_slope?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_slope</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_slope?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_SLOPE

Category: Data

Parent class:  BUILDING_CONSTRUCTOR_DEFAULT


Cloneable

Properties

----------

SlopePartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

CoreBasementPartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

LastSlopeBasementPartList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor_wall?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor_wall</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor_wall?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR_WALL

Category: Data

Parent class:  BUILDING_CONSTRUCTOR


Cloneable

Properties

----------

ControlPointPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

SegmentPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

ControlPointHeight

Serialized

Height of the collider generated for the control point</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_constructor?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_constructor</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_constructor?rev=1771453073&amp;do=diff</link>
        <description>BUILDING_CONSTRUCTOR

Abstract class

Category: Data

Inherited by:

	*  BUILDING_CONSTRUCTOR_ASSEMBLAGE
	*  BUILDING_CONSTRUCTOR_BRIDGE
	*  BUILDING_CONSTRUCTOR_DEFAULT
	*  BUILDING_CONSTRUCTOR_RANDOM_PART
	*  BUILDING_CONSTRUCTOR_WALL

Cloneable

Properties

----------

MiniatureConfig

Serialized

	*  Type: BUILDING_MINIATURE_CONFIG
	*  Expected: BUILDING_MINIATURE_CONFIG value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_entrance_data?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_entrance_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_entrance_data?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_ENTRANCE_DATA

Category: Data

Cloneable

Properties

----------

WaypointId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

Orientation

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Hidden</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_accommodation?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_accommodation</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_accommodation?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ACCOMMODATION

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_ACCOMMODATION assets

Properties

----------

LodgingBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

----------

HouseBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_HOUSE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_assignable?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_assignable</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_assignable?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ASSIGNABLE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_ASSIGNABLE assets

Properties

----------

AuthorizedFunctionList

Serialized

	*  Type: ASSIGNABLE_BUILDING_FUNCTION_LIST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_bailiff_office?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_bailiff_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_bailiff_office?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BAILIFF_OFFICE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_BAILIFF_OFFICE assets

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_belfry?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_belfry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_belfry?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BELFRY

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_BELFRY assets

Properties

----------

AssetHappinessFactor

Serialized

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_bridge?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_bridge</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_bridge?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BRIDGE

Category: Asset

Parent class:  BUILDING_FUNCTION


Cloneable

 List of BUILDING_FUNCTION_BRIDGE assets

Properties

----------

PathHeightOffset

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

IsPartConnectionBridge

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_builder_workshop?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_builder_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_builder_workshop?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_BUILDER_WORKSHOP

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_BUILDER_WORKSHOP assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_church?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_church</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_church?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_CHURCH

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_CHURCH assets

Properties

----------

CapacityMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------

AssetResourceGenerator

Serialized

	*  Type: BUILDING_FUNCTION_RESOURCE_GENERATOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_crafting_workshop?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_crafting_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_crafting_workshop?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_CRAFTING_WORKSHOP

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_CRAFTING_WORKSHOP assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_encampment?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_encampment</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_encampment?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_ENCAMPMENT

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_ENCAMPMENT assets

Properties

----------

AssetMilitaryCompany

Serialized

	*  Type: MILITARY_COMPANY
	*  Expected: asset ID

----------

AgentProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_farm?rev=1771453075&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_farm?rev=1771453075&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FARM

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FARM assets

Properties

----------

SowingDurationPerc

Serialized

The first value is the day at which sowing starts, and the second is the day at which it ends

	*  Type: vec2i
	*  Expected: vec2i value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_fishing?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_fishing</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_fishing?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FISHING

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FISHING assets

Properties

----------

BoatAttachObjectName

Serialized

	*  Type: string
	*  Expected: string value

----------

BoardingLocationObjectName

Serialized

	*  Type: string
	*  Expected: string value

----------

BoatVehicle</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_forester?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_forester?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_FORESTER

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_FORESTER assets

Properties

----------

AssetZoneType

Serialized

	*  Type: ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_great_hall?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_great_hall</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_great_hall?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_GREAT_HALL

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_GREAT_HALL assets

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

MandateTypeList

Serialized

	*  Type: list&lt;MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_healing_house?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_healing_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_healing_house?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_HEALING_HOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_HEALING_HOUSE assets

Properties

----------

RequiresWorker

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HealingAmount

Serialized

The amount of healing each time the soldier goes to healing house</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_house?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_house?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_HOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_HOUSE assets

Properties

----------

RelatedDesirability

Serialized

	*  Type: DESIRABILITY
	*  Expected: asset ID
	*  Default value: nil

----------

AssetHouseSetup

Serialized

	*  Type: HOUSE_SETUP
	*  Expected: asset ID

----------

RelatedZone</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_inn?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_inn</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_inn?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_INN

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_INN assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_interactive_location?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_interactive_location?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_INTERACTIVE_LOCATION

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_INTERACTIVE_LOCATION assets

Properties

----------

AssetInteractiveLocationSetup

Serialized

	*  Type: INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID

----------

Privacy

Serialized

	*  Type: INTERACTIVE_LOCATION_PRIVACY
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PRIVACY.PUBLIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_kitchen?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_kitchen</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_kitchen?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_KITCHEN

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_KITCHEN assets

Properties

----------

ConsumptionHappinessFactor

Serialized

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_knight_statue?rev=1771453076&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_knight_statue</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_knight_statue?rev=1771453076&amp;do=diff</link>
        <description>BUILDING_FUNCTION_KNIGHT_STATUE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_KNIGHT_STATUE assets

Properties

----------

AgentHappinessRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER_AGENT_HAPPINESS
	*  Expected: GAME_RULE_MODIFIER_AGENT_HAPPINESS value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_livestock_farm?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_livestock_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_livestock_farm?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_LIVESTOCK_FARM

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_LIVESTOCK_FARM assets

Properties

----------

SpawningLivestock

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

TimeToIncreasePopulationInSec

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_lodging?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_lodging?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_LODGING

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_LODGING assets

Properties

----------

RequiresWorker

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

InventoryNameKey

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_market_tent?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_market_tent</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_market_tent?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MARKET_TENT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MARKET_TENT assets

Properties

----------

DataGameRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_market?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_market</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_market?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MARKET

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_MARKET assets

Properties

----------

ResourceTypeCostList

Serialized

	*  Type: RESOURCE_TYPE_COST_LIST
	*  Expected: asset ID

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

CapacityMultiplier</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_monastery?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_monastery</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_monastery?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MONASTERY

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MONASTERY assets

Properties

----------

VillagerProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

----------

WorkplaceFunctionPriorityList

Serialized

	*  Type: list&lt;BUILDING_FUNCTION_WORKPLACE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_musical_part?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_musical_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_musical_part?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_MUSICAL_PART

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_MUSICAL_PART assets

Properties

----------

IsSimple

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsEditable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_point_of_interest?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_point_of_interest?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_POINT_OF_INTEREST

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_POINT_OF_INTEREST assets

Properties

----------

AssetPointOfInterest

Serialized

	*  Type: POINT_OF_INTEREST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_public_lounge_room?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_public_lounge_room</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_public_lounge_room?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_public_lounge?rev=1771453077&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_public_lounge</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_public_lounge?rev=1771453077&amp;do=diff</link>
        <description>BUILDING_FUNCTION_PUBLIC_LOUNGE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_PUBLIC_LOUNGE assets

Properties

----------

TimeInLounge

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 15.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_quarry?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_quarry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_quarry?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_QUARRY

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_QUARRY assets

Properties

----------

RandomResourceToSpawn

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

SpawnPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.01f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_depot?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_depot?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_DEPOT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_DEPOT assets

Properties

----------

Capacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 50

----------

CanBeUsedForInputInventory

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_generator?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_generator?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_GENERATOR

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_GENERATOR assets

Properties

----------

ResourceGenerated

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

IsInfinite

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_resource_stockpile?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_resource_stockpile</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_resource_stockpile?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_RESOURCE_STOCKPILE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_RESOURCE_STOCKPILE assets

Properties

----------

ResourceLayoutTypeList

Serialized

	*  Type: list&lt;RESOURCE_LAYOUT_TYPE&gt;
	*  Expected: list of enum values

----------

AllowedResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_stats?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_stats</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_stats?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_STATS

Abstract class

Category: Data

Inherited by BUILDING_FUNCTION_UINT_STATS

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_tax_office?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_tax_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_tax_office?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TAX_OFFICE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_TAX_OFFICE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_training_site?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_training_site</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_training_site?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TRAINING_SITE

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_TRAINING_SITE assets

Properties

----------

TrainingEfficiency

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.05f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_treasury?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_treasury</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_treasury?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_TREASURY

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_TREASURY assets

Properties

----------

CapacityMultiplier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1000</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_uint_stats?rev=1771453078&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_uint_stats</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_uint_stats?rev=1771453078&amp;do=diff</link>
        <description>BUILDING_FUNCTION_UINT_STATS

Category: Data

Parent class:  BUILDING_FUNCTION_STATS


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_unique_resource_depot?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_unique_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_unique_resource_depot?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT assets

Properties

----------

MineralStockpilePrefabList

Serialized

	*  Type: list&lt;PREFAB&gt;
	*  Expected: list of asset IDs

----------

MineralStockpileLocator

Serialized

	*  Type: PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_village_center?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_village_center</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_village_center?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_VILLAGE_CENTER

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_VILLAGE_CENTER assets

Properties

----------

InitialInventory

Serialized

	*  Type: RESOURCE_COLLECTION
	*  Expected: asset ID

----------

DebugInventory

Serialized

	*  Type: RESOURCE_COLLECTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_warehouse_allowed_resource_type_info?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_warehouse_allowed_resource_type_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_warehouse_allowed_resource_type_info?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WAREHOUSE_ALLOWED_RESOURCE_TYPE_INFO

Category: Data

Properties

----------

ResourceType

Serialized

	*  Type: RESOURCE_TYPE
	*  Expected: enum value

----------

ShowInDescription

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_warehouse?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_warehouse</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_warehouse?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WAREHOUSE

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_WAREHOUSE assets

Properties

----------

SocketCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 4

----------

SocketCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_watchpost?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_watchpost</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_watchpost?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WATCHPOST

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_WATCHPOST assets

Properties

----------

AssetPatrolWorkplaceBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_WORKPLACE
	*  Expected: asset ID

----------

AssetGuardWorkplaceBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_WORKPLACE_GUARD
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_worker_capacity_extender?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_worker_capacity_extender</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_worker_capacity_extender?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER

Category: Asset

Parent class:  BUILDING_FUNCTION


 List of BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER assets

Properties

----------

WorkerCapacity

Serialized

Will extend the worker capacity of the parent building Workplace

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_workplace_guard?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_workplace_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_workplace_guard?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKPLACE_GUARD

Category: Asset

Parent class:  BUILDING_FUNCTION_WORKPLACE


 List of BUILDING_FUNCTION_WORKPLACE_GUARD assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function_workplace?rev=1771453079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function_workplace?rev=1771453079&amp;do=diff</link>
        <description>BUILDING_FUNCTION_WORKPLACE

Extendable

Category: Asset

Parent class:  BUILDING_FUNCTION

Inherited by:

	*  BUILDING_FUNCTION_BAILIFF_OFFICE
	*  BUILDING_FUNCTION_BUILDER_WORKSHOP
	*  BUILDING_FUNCTION_CHURCH
	*  BUILDING_FUNCTION_CRAFTING_WORKSHOP
	*  BUILDING_FUNCTION_ENCAMPMENT
	*  BUILDING_FUNCTION_FARM
	*  BUILDING_FUNCTION_FISHING
	*  BUILDING_FUNCTION_FORESTER
	*  BUILDING_FUNCTION_HEALING_HOUSE
	*  BUILDING_FUNCTION_KITCHEN
	*  BUILDING_FUNCTION_LIVESTOCK_FARM
	*  BUILDING_FUNCTION_LO…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_function?rev=1771453074&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_function?rev=1771453074&amp;do=diff</link>
        <description>BUILDING_FUNCTION

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*  BUILDING_FUNCTION_ACCOMMODATION
	*  BUILDING_FUNCTION_ASSIGNABLE
	*  BUILDING_FUNCTION_BELFRY
	*  BUILDING_FUNCTION_BRIDGE
	*  BUILDING_FUNCTION_GREAT_HALL
	*  BUILDING_FUNCTION_HOUSE
	*  BUILDING_FUNCTION_INN
	*  BUILDING_FUNCTION_INTERACTIVE_LOCATION
	*  BUILDING_FUNCTION_KNIGHT_STATUE
	*  BUILDING_FUNCTION_MARKET_TENT
	*  BUILDING_FUNCTION_MONASTERY
	*  BUILDING_FUNCTION_MUSICAL_PART
	*  BUILDING_FUNCTION…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_game_condition_config?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_game_condition_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_game_condition_config?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_GAME_CONDITION_CONFIG

Category: Asset

Parent class:  ASSET


 List of BUILDING_GAME_CONDITION_CONFIG assets

Properties

----------

Condition

Serialized

	*  Type: GAME_CONDITION_BUILDING
	*  Expected: GAME_CONDITION_BUILDING value

----------

PreviewBuildingStatus

Serialized

	*  Type: BUILDING_STATUS
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_information?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_information</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_information?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_INFORMATION

Abstract class

Category: Data

Properties

----------

OverridenDefaultTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Icon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_issue_list_entry?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_issue_list_entry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_issue_list_entry?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_ISSUE_LIST_ENTRY

Category: Data

Cloneable

Properties

----------

CategoryName

Serialized

	*  Type: string
	*  Expected: string value

----------

BuildingInformationList

Serialized

	*  Type: list&lt;BUILDING_STATUS&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_list?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_list?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_LIST

Category: Asset

Parent class:  ASSET


 List of BUILDING_LIST assets

Properties

----------

BuildingList

Serialized

	*  Type: list&lt;BUILDING&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_miniature_config?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_miniature_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_miniature_config?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_MINIATURE_CONFIG

Category: Data

Cloneable

Properties

----------

ClipUnderGround

Serialized

Clip building part under plane y = 0

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

GroupHeight

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_category_config?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_category_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_category_config?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_PART_CATEGORY_CONFIG

Category: Data

Cloneable

Properties

----------

BuildingPartCategory

Serialized

	*  Type: BUILDING_PART_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PART_TYPE.OTHER

----------

Icon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_cost_pair?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_cost_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_cost_pair?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_PART_COST_PAIR

Category: Data

Properties

----------

BuildingPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

BuildingPartCost

Serialized

	*  Type: BUILDING_PART_COST
	*  Expected: BUILDING_PART_COST value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_cost?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_cost?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_PART_COST

Category: Data

Cloneable

Properties

----------

BuildRightTaxes

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values

----------

UpkeepCost

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_set?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_set?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PART_SET

Deprecated since version 1.9

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

BuildingPartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part_type?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part_type?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PART_TYPE

Dynamic enumeration

Values

	*  CORE
	*  DOOR
	*  ABBEY
	*  DORM
	*  BELL_TOWER
	*  DECORATION
	*  DECORATIVE_ESTATE
	*  WALL
	*  FENCE
	*  HOUSE
	*  OTHER
	*  BASIN
	*  AUTOMATE
	*  TOWER
	*  GATEHOUSE
	*  STATUE
	*  INTERACTIVE_LOCATION
	*  CROSS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_part?rev=1771453080&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_part?rev=1771453080&amp;do=diff</link>
        <description>BUILDING_PART

Category: Asset

Parent class:  ASSET


Cloneable

 List of BUILDING_PART assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Category

Serialized

	*  Type: BUILDING_PART_TYPE
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_data?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_data?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PATH_DATA

Category: Data

Cloneable

Properties

----------

WaypointPositionList

Serialized

	*  Type: list&lt;vec3f&gt;
	*  Expected: list of vec3f values

----------

WaypointLinkList

Serialized

	*  Type: list&lt;vec2i&gt;
	*  Expected: list of vec2i values

----------

EntranceList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_random_shape?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_random_shape</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_random_shape?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PATH_RANDOM_SHAPE

Values

	*  NONE
	*  CIRCLE
	*  RECTANGLE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path_type?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path_type?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PATH_TYPE

Values

	*  DEFAULT
	*  WORK
	*  PICKUP
	*  LIVESTOCK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_path?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_path?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PATH

Category: Data

Properties

----------

PathType

Serialized

	*  Type: BUILDING_PATH_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PATH_TYPE.DEFAULT

----------

PathShape

Serialized

	*  Type: BUILDING_PATH_RANDOM_SHAPE
	*  Expected: enum value
	*  Default value: BUILDING_PATH_RANDOM_SHAPE.NONE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_preview_type?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_preview_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_preview_type?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PREVIEW_TYPE

Values

	*  BEING_PLACED
	*  IN_CONSTRUCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_progress?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_progress</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_progress?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_PROGRESS

Category: Data

Cloneable

Properties

----------

UnlockName

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetBuildingList

Serialized

	*  Type: list&lt;BUILDING&gt;
	*  Expected: list of asset IDs

----------

AdditionalBuildingUnlockList

Serialized

	*  Type: list&lt;PROGRESS_UNLOCK_BUILDING_PART&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_status?rev=1771453081&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_status?rev=1771453081&amp;do=diff</link>
        <description>BUILDING_STATUS

Values

	*  NONE
	*  BUILDING_MISSING_REQUIREMENTS
	*  PART_BEING_PLACED
	*  READY_TO_BUILD
	*  PART_UNDER_CONSTRUCTION
	*  PART_NORMAL
	*  PART_DECAYING
	*  PART_IN_RUINS
	*  WORKPLACE_WORKING
	*  WORKPLACE_LACK_RESOURCE
	*  WORKPLACE_LACK_WORKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_type_config?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_type_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_type_config?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_TYPE_CONFIG

Category: Data

Properties

----------

BuildingType

Serialized

	*  Type: BUILDING_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_TYPE.GENERAL

----------

Icon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_type?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_type?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_TYPE

Dynamic enumeration

Values

	*  GENERAL
	*  MONUMENT
	*  DECORATION
	*  HOUSING
	*  MASTERPIECE
	*  FORTIFICATION
	*  RESOURCE_PRODUCTION
	*  FOOD_PRODUCTION
	*  GOODS_PRODUCTION
	*  LOGISTICS
	*  SERVICE
	*  ADMINISTRATION
	*  MODS
	*  BRIDGE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_waypoint_data?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_waypoint_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_waypoint_data?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_WAYPOINT_DATA

Category: Data

Cloneable

Properties

----------

WaypointId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

PathType

Serialized

	*  Type: bitfield&lt;BUILDING_PATH_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone_entry?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone_entry</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone_entry?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_ZONE_ENTRY

Category: Data

Cloneable

Properties

----------

Polygon

Serialized

	*  Type: polygon
	*  Expected: polygon value

----------

Type

Serialized

	*  Type: bitfield&lt;BUILDING_ZONE_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone_type?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone_type?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_ZONE_TYPE

Values

	*  DEFAULT
	*  GROUND_CONSTRAINT
	*  WATER_CONSTRAINT
	*  NAVIGABLE_PART
		*  Gameplay navigable zone of a part. Will be displayed to the player

	*  NAVIGABLE_PRIVATE
		*  Internal navigable zone. Used with path nodes to allow navigation in workplaces. Won&#039;t be displayed to the player.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building_zone?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/building_zone?rev=1771453082&amp;do=diff</link>
        <description>BUILDING_ZONE

Category: Data

Cloneable

Properties

----------

ZoneEntryList

Serialized

	*  Type: list&lt;BUILDING_ZONE_ENTRY&gt;
	*  Expected: list of BUILDING_ZONE_ENTRY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/building?rev=1771453073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:17:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>building</title>
        <link>https://www.polymorph.games/foundation/modding/api/building?rev=1771453073&amp;do=diff</link>
        <description>BUILDING

Deprecated names:

	*  MONUMENT

Category: Asset

Parent class:  ASSET


 List of BUILDING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

OrderId

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/button_state?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>button_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/button_state?rev=1771453082&amp;do=diff</link>
        <description>BUTTON_STATE

Values

	*  NORMAL
	*  HOVER
	*  SELECTED
	*  SELECTED_HOVER
	*  DISABLED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_edict_mandate_type?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_edict_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_edict_mandate_type?rev=1771453083&amp;do=diff</link>
        <description>CHANGE_EDICT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of CHANGE_EDICT_MANDATE_TYPE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_edict?rev=1771453082&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_edict?rev=1771453082&amp;do=diff</link>
        <description>CHANGE_EDICT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_privilege_mandate_type?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_privilege_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_privilege_mandate_type?rev=1771453083&amp;do=diff</link>
        <description>CHANGE_PRIVILEGE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of CHANGE_PRIVILEGE_MANDATE_TYPE assets

Properties

----------

RelatedAssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/change_privilege?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>change_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/change_privilege?rev=1771453083&amp;do=diff</link>
        <description>CHANGE_PRIVILEGE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_attach_slot?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_attach_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_attach_slot?rev=1771453083&amp;do=diff</link>
        <description>CHARACTER_ATTACH_SLOT

Values

	*  BODY
	*  ROOT
	*  RIGHT_HAND
	*  LEFT_HAND
	*  HEAD
	*  BELT
	*  HIP_LEFT
	*  HIP_RIGHT
	*  BACK
	*  FRONT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_part?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_part?rev=1771453083&amp;do=diff</link>
        <description>CHARACTER_PART

Values

	*  HAT
	*  HEAD
	*  HAIR
	*  BEARD
	*  MUSTACHE
	*  CLOAK
	*  BACK
	*  BODY
	*  BELT
	*  HIP_LEFT
	*  HIP_RIGHT
	*  FRONT
	*  LEFT_HAND
	*  RIGHT_HAND</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup_data?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup_data?rev=1771453083&amp;do=diff</link>
        <description>CHARACTER_SETUP_DATA

Category: Data

Cloneable

Properties

----------

LeftHandObject

Serialized

	*  Type: HAND_OBJECT
	*  Expected: HAND_OBJECT value
	*  Default value: nil

----------

RightHandObject

Serialized

	*  Type: HAND_OBJECT
	*  Expected: HAND_OBJECT value
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup_priority?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup_priority</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup_priority?rev=1771453083&amp;do=diff</link>
        <description>CHARACTER_SETUP_PRIORITY

Values

	*  WORKSTATION
	*  TEMPORARY
	*  STATE
	*  WEAPON
	*  JOB
	*  STATUS
	*  PROFILE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/character_setup?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>character_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/character_setup?rev=1771453083&amp;do=diff</link>
        <description>CHARACTER_SETUP

Category: Data

Cloneable

Properties

----------

CharacterSetupDataGendered

Serialized

	*  Type: fixed_sized_map&lt;GENDER_USAGE, CHARACTER_SETUP_DATA&gt;
	*  Expected: map with enum values as keys and CHARACTER_SETUP_DATA values as values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_farm_state?rev=1771453083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_farm_state?rev=1771453083&amp;do=diff</link>
        <description>CHECK_FARM_STATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

FarmState

	*  Type: BEHAVIOR_TREE_DATA_CHECK_FARM_STATE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_if_not_null?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_if_not_null</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_if_not_null?rev=1771453084&amp;do=diff</link>
        <description>CHECK_IF_NOT_NULL

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/check_if_true?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>check_if_true</title>
        <link>https://www.polymorph.games/foundation/modding/api/check_if_true?rev=1771453084&amp;do=diff</link>
        <description>CHECK_IF_TRUE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoolValue

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/color?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>color</title>
        <link>https://www.polymorph.games/foundation/modding/api/color?rev=1771453084&amp;do=diff</link>
        <description>color

Category: Data structure

Functions

----------

setFromHsb

void color.setFromHsb(object, hsb)
 Name  Type  Description  object  color    hsb  vec3f   
void color.setFromHsb(object, hue, saturation, brightness)
 Name  Type  Description  object  color</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_abstract_buildable?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_abstract_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_abstract_buildable?rev=1771453084&amp;do=diff</link>
        <description>COMP_ABSTRACT_BUILDABLE

Category: Component

Parent class:  COMPONENT

Inherited by:

	*  COMP_BUILDING
	*  COMP_BUILDING_PART

Properties

----------

AppliedMaterialSetIndex

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

Events

----------

ON_UPKEEP_COST_CHANGED

ON_UPKEEP_COST_CHANGED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_accommodation?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_accommodation</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_accommodation?rev=1771453084&amp;do=diff</link>
        <description>COMP_ACCOMMODATION

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_agent_need_processor?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_agent_need_processor</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_agent_need_processor?rev=1771453085&amp;do=diff</link>
        <description>COMP_AGENT_NEED_PROCESSOR

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_agent?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_agent</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_agent?rev=1771453085&amp;do=diff</link>
        <description>COMP_AGENT

Category: Component

Parent class:  COMPONENT


Properties

----------

BehaviorTree

Serialized, Savegame

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID

----------

InstAgentActivityMessage

Runtime only, Savegame

	*  Type: AGENT_ACTIVITY_MESSAGE
	*  Expected: AGENT_ACTIVITY_MESSAGE value

----------

IsDying

Runtime only, Savegame</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_bailiff_office?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_bailiff_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_bailiff_office?rev=1771453085&amp;do=diff</link>
        <description>COMP_BAILIFF_OFFICE

Category: Component

Parent class:  COMP_WORKPLACE


Functions

----------

getBailiff

BAILIFF_INSTANCE getBailiff()

Events

----------

ON_BAILIFF_REMOVED

ON_BAILIFF_REMOVED()

----------

ON_CANDIDATES_UPDATED

ON_CANDIDATES_UPDATED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_belfry?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_belfry</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_belfry?rev=1771453085&amp;do=diff</link>
        <description>COMP_BELFRY

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_builder_workshop?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_builder_workshop</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_builder_workshop?rev=1771453085&amp;do=diff</link>
        <description>COMP_BUILDER_WORKSHOP

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_attach_node?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_attach_node</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_attach_node?rev=1771453085&amp;do=diff</link>
        <description>COMP_BUILDING_ATTACH_NODE

Category: Component

Parent class:  COMPONENT


Properties

----------

AttachNodeTypeList

Serialized

	*  Type: list&lt;ATTACH_NODE_TYPE&gt;
	*  Expected: list of enum values

----------

AllowedAngles

Serialized

	*  Type: vec2f
	*  Expected: vec2f value
	*  Default value: { -20, 20 }</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_manager?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_manager?rev=1771453085&amp;do=diff</link>
        <description>COMP_BUILDING_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

findAvailableWorkplaceForJob

COMP_WORKPLACE findAvailableWorkplaceForJob(job, villager)
 Name  Type  Description  job  JOB    villager  COMP_VILLAGER   
----------

unlockBuilding

void unlockBuilding</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_part?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_part?rev=1771453086&amp;do=diff</link>
        <description>COMP_BUILDING_PART

Category: Component

Parent class:  COMP_ABSTRACT_BUILDABLE


Properties

----------

BuildingPartType

Serialized

	*  Type: ATTACH_NODE_TYPE
	*  Expected: enum value
	*  Default value: ATTACH_NODE_TYPE.MAJOR

----------

AttachNodes

Serialized

	*  Type: list&lt;COMP_BUILDING_ATTACH_NODE&gt;
	*  Expected: list of pairs of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building_zone?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building_zone?rev=1771453086&amp;do=diff</link>
        <description>COMP_BUILDING_ZONE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

BuildingZone

Serialized

	*  Type: BUILDING_ZONE
	*  Expected: BUILDING_ZONE value

----------

IsSoftObstacle

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_building?rev=1771453085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_building?rev=1771453085&amp;do=diff</link>
        <description>COMP_BUILDING

Category: Component

Parent class:  COMP_ABSTRACT_BUILDABLE


Lazy-init

Properties

----------

AssetBuilding

Serialized, Savegame

	*  Type: BUILDING
	*  Expected: asset ID

Functions

----------

getBuildingPartList

list&lt;COMP_BUILDING_PART&gt; getBuildingPartList()

----------

getSubBuildingList

list&lt;COMP_BUILDING&gt; getSubBuildingList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_character_setuper?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_character_setuper</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_character_setuper?rev=1771453086&amp;do=diff</link>
        <description>COMP_CHARACTER_SETUPER

Category: Component

Parent class:  COMPONENT


Properties

----------

Gender

Serialized

	*  Type: GENDER
	*  Expected: enum value
	*  Default value: GENDER.MALE

----------

AttachNodeArray

Serialized

	*  Type: fixed_sized_map&lt;CHARACTER_ATTACH_SLOT, GAME_OBJECT&gt;
	*  Expected: map with enum values as keys and GAME_OBJECT values as values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_construction_steps_visual?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_construction_steps_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_construction_steps_visual?rev=1771453086&amp;do=diff</link>
        <description>COMP_CONSTRUCTION_STEPS_VISUAL

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_crop_field_element?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_crop_field_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_crop_field_element?rev=1771453086&amp;do=diff</link>
        <description>COMP_CROP_FIELD_ELEMENT

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_dirt_circle?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_dirt_circle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_dirt_circle?rev=1771453086&amp;do=diff</link>
        <description>COMP_DIRT_CIRCLE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

HardRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 3

----------

SoftRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 4

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_dirt_rectangle?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_dirt_rectangle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_dirt_rectangle?rev=1771453086&amp;do=diff</link>
        <description>COMP_DIRT_RECTANGLE

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

Size

Serialized

	*  Type: vec2f
	*  Expected: vec2f value

----------

Strength

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

IsPermanent

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_encampment?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_encampment</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_encampment?rev=1771453086&amp;do=diff</link>
        <description>COMP_ENCAMPMENT

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_environment_system?rev=1771453086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_environment_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_environment_system?rev=1771453086&amp;do=diff</link>
        <description>COMP_ENVIRONMENT_SYSTEM

Category: Component

Parent class:  COMPONENT


Functions

----------

changeCurrentWeather

void changeCurrentWeather(settings)
 Name  Type  Description  settings  WEATHER_SETTING   
Events

----------

ON_WEATHER_CHANGED

ON_WEATHER_CHANGED(WEATHER_SETTING assetPreviousWeather,</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_falling_tree?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_falling_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_falling_tree?rev=1771453087&amp;do=diff</link>
        <description>COMP_FALLING_TREE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_farm_livestock?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_farm_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_farm_livestock?rev=1771453087&amp;do=diff</link>
        <description>COMP_FARM_LIVESTOCK

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_LIVESTOCK_SPAWN

ON_LIVESTOCK_SPAWN()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_farm?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_farm</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_farm?rev=1771453087&amp;do=diff</link>
        <description>COMP_FARM

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_FARM_STATE_CHANGED

ON_FARM_STATE_CHANGED(FARM_STATE)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_grounded?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_grounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_grounded?rev=1771453087&amp;do=diff</link>
        <description>COMP_GROUNDED

Category: Component

Parent class:  COMPONENT


Properties

----------

GroundToWater

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

AutoDisable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_guest?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_guest?rev=1771453087&amp;do=diff</link>
        <description>COMP_GUEST

Category: Component

Parent class:  COMPONENT


Properties

----------

Lodging

Runtime only, Savegame

	*  Type: COMP_LODGING
	*  Expected: pair of asset ID and component data type

----------

IsHappinessAffectingScore

Runtime only, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_happiness_giver?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_happiness_giver</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_happiness_giver?rev=1771453087&amp;do=diff</link>
        <description>COMP_HAPPINESS_GIVER

Category: Component

Parent class:  COMPONENT


Lazy-init</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_healing_house?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_healing_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_healing_house?rev=1771453087&amp;do=diff</link>
        <description>COMP_HEALING_HOUSE

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_immigration_manager?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_immigration_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_immigration_manager?rev=1771453087&amp;do=diff</link>
        <description>COMP_IMMIGRATION_MANAGER

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

CheatInstantImmigration

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

ImmigrantProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

Functions</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_interactive_location?rev=1771453087&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_interactive_location</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_interactive_location?rev=1771453087&amp;do=diff</link>
        <description>COMP_INTERACTIVE_LOCATION

Category: Component

Parent class:  COMPONENT


Properties

----------

InteractiveLocationSetup

Serialized

	*  Type: INTERACTIVE_LOCATION_SETUP
	*  Expected: asset ID

----------

Privacy

Serialized

	*  Type: INTERACTIVE_LOCATION_PRIVACY
	*  Expected: enum value
	*  Default value: INTERACTIVE_LOCATION_PRIVACY.PUBLIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_inventory?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_inventory?rev=1771453088&amp;do=diff</link>
        <description>COMP_INVENTORY

Category: Component

Parent class:  COMPONENT


Properties

----------

Inventory

Serialized, Savegame

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_knight_statue?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_knight_statue</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_knight_statue?rev=1771453088&amp;do=diff</link>
        <description>COMP_KNIGHT_STATUE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_livestock?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_livestock</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_livestock?rev=1771453088&amp;do=diff</link>
        <description>COMP_LIVESTOCK

Category: Component

Parent class:  COMPONENT


Properties

----------

AgingRate

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.01f

----------

Age

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f

----------

IsBlackSheep</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_lodging?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_lodging</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_lodging?rev=1771453088&amp;do=diff</link>
        <description>COMP_LODGING

Category: Component

Parent class:  COMP_WORKPLACE


Properties

----------

AssetBuildingFunctionLodging

Runtime only, Savegame

	*  Type: BUILDING_FUNCTION_LODGING
	*  Expected: asset ID

Functions

----------

registerGuest

void registerGuest(guest)
 Name  Type  Description  guest  COMP_GUEST   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_main_game_loop?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_main_game_loop</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_main_game_loop?rev=1771453088&amp;do=diff</link>
        <description>COMP_MAIN_GAME_LOOP

Category: Component

Parent class:  COMPONENT


Functions

----------

getDayCount

integer_and_unsigned_integer getDayCount(timeInSeconds)
 Name  Type  Description  timeInSeconds  float   
----------

getDay

integer_and_unsigned_integer getDay()

----------

getDayDurationInSeconds

integer_and_unsigned_integer getDayDurationInSeconds</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_mandate_manager?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_mandate_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_mandate_manager?rev=1771453088&amp;do=diff</link>
        <description>COMP_MANDATE_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

startMandate

void startMandate(instMandate, assetRelatedJob)
 Name  Type  Description  instMandate  MANDATE    assetRelatedJob  JOB   
----------

completeMandate

void completeMandate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_mandate_office?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_mandate_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_mandate_office?rev=1771453088&amp;do=diff</link>
        <description>COMP_MANDATE_OFFICE

Deprecated since version 1.9.7; Use COMP_MANDATE_MANAGER

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_market_tent?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_market_tent</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_market_tent?rev=1771453088&amp;do=diff</link>
        <description>COMP_MARKET_TENT

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_particle_emitter_toggle?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_particle_emitter_toggle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_particle_emitter_toggle?rev=1771453088&amp;do=diff</link>
        <description>COMP_PARTICLE_EMITTER_TOGGLE

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_particle_emitter?rev=1771453088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_particle_emitter</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_particle_emitter?rev=1771453088&amp;do=diff</link>
        <description>COMP_PARTICLE_EMITTER

Category: Component

Parent class:  COMPONENT


Properties

----------

ParticleSystem

Serialized

	*  Type: PARTICLE_SYSTEM
	*  Expected: asset ID

----------

IsPlaying

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

IsEmitting</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_patrol_watchpost?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_patrol_watchpost</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_patrol_watchpost?rev=1771453089&amp;do=diff</link>
        <description>COMP_PATROL_WATCHPOST

Deprecated names:

	*  COMP_WORKPLACE_PATROL

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_plantable?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_plantable?rev=1771453089&amp;do=diff</link>
        <description>COMP_PLANTABLE

Category: Component

Parent class:  COMPONENT


Properties

----------

MinSpaceBetweenPlant

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 3.0f

Events

----------

ON_START_PLANTING

ON_START_PLANTING(COMP_PLANTABLE)

----------

ON_FINISH_PLANTING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_quotable?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_quotable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_quotable?rev=1771453089&amp;do=diff</link>
        <description>COMP_QUOTABLE

Category: Component

Parent class:  COMPONENT


Properties

----------

DefaultQuote

Serialized

	*  Type: string
	*  Expected: string value

----------

DefaultAuthor

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_container_depleter?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_container_depleter</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_container_depleter?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_CONTAINER_DEPLETER

Category: Component

Parent class:  COMPONENT


Lazy-init</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_container?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_container</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_container?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_CONTAINER

Category: Component

Parent class:  COMPONENT


Lazy-init

Properties

----------

AssetResourceContainerData

Serialized

	*  Type: RESOURCE_CONTAINER_CONFIG
	*  Expected: asset ID

----------

ReplenishedMaterial

Serialized

	*  Type: MATERIAL
	*  Expected: asset ID
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_depot?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_depot?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_DEPOT

Category: Component

Parent class:  COMPONENT


Properties

----------

OutputCapacity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 50

----------

InputCapacity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value

----------

AreSocketLocked</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_generator?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_generator?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_GENERATOR

Category: Component

Parent class:  COMPONENT


Properties

----------

GrowRate

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

MaxQuantity

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_stockpile?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_stockpile</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_stockpile?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_STOCKPILE

Category: Component

Parent class:  COMPONENT


Properties

----------

ResourceLayoutTypeList

Serialized

	*  Type: list&lt;RESOURCE_LAYOUT_TYPE&gt;
	*  Expected: list of enum values

----------

OptionalAllowedResourceList

Serialized

Allowing only 1 resource on a stockpile will allow the resource to be split between all resource stockpile with this unique resource associated.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_resource_to_pickup?rev=1771453089&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_resource_to_pickup</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_resource_to_pickup?rev=1771453089&amp;do=diff</link>
        <description>COMP_RESOURCE_TO_PICKUP

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_rigid_body?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_rigid_body</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_rigid_body?rev=1771453090&amp;do=diff</link>
        <description>COMP_RIGID_BODY

Category: Component

Parent class:  COMPONENT


Properties

----------

Mass

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1

----------

Friction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1

----------

RollingFriction</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_self_destroy?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_self_destroy</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_self_destroy?rev=1771453090&amp;do=diff</link>
        <description>COMP_SELF_DESTROY

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_soldier?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_soldier</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_soldier?rev=1771453090&amp;do=diff</link>
        <description>COMP_SOLDIER

Category: Component

Parent class:  COMPONENT


Lazy-init

Functions

----------

removeWeapon

void removeWeapon([refundCurrentWeapon])
 Name  Type  Description  refundCurrentWeapon  boolean   
----------

setAssetWeapon

void setAssetWeapon(assetWeapon [, refundCurrentWeapon</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_tax_collectable?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_tax_collectable</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_tax_collectable?rev=1771453090&amp;do=diff</link>
        <description>COMP_TAX_COLLECTABLE

Category: Component

Parent class:  COMPONENT


Functions

----------

getInstTaxationFunction

INST_TAXATION_FUNCTION getInstTaxationFunction()

----------

addCumulatedInfo

void addCumulatedInfo(taxationCollectInfo)
 Name  Type  Description  taxationCollectInfo</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_taxation_manager?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_taxation_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_taxation_manager?rev=1771453090&amp;do=diff</link>
        <description>COMP_TAXATION_MANAGER

Category: Component

Parent class:  COMPONENT


Properties

----------

AssetTaxationSettings

Serialized

	*  Type: TAXATION_SETTINGS
	*  Expected: asset ID

Functions

----------

addTaxableComponent

COMP_TAX_COLLECTABLE addTaxableComponent(object, assetTaxationFunction)
 Name  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_trader?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_trader</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_trader?rev=1771453090&amp;do=diff</link>
        <description>COMP_TRADER

Category: Component

Parent class:  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_tree?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_tree</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_tree?rev=1771453090&amp;do=diff</link>
        <description>COMP_TREE

Category: Component

Parent class:  COMPONENT


Properties

----------

IsActive

Serialized, Savegame

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

FallingModel

Serialized

	*  Type: PREFAB
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_vehicle?rev=1771453090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_vehicle</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_vehicle?rev=1771453090&amp;do=diff</link>
        <description>COMP_VEHICLE

Category: Component

Parent class:  COMPONENT


Functions

----------

getAssetVehicle

VEHICLE getAssetVehicle()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_villager_manager?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_villager_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_villager_manager?rev=1771453091&amp;do=diff</link>
        <description>COMP_VILLAGER_MANAGER

Category: Component

Parent class:  COMPONENT


Functions

----------

spawnImmigrant

COMP_VILLAGER spawnImmigrant(position)
 Name  Type  Description  position  vec3f   
COMP_VILLAGER spawnImmigrant(position, gender)
 Name  Type  Description  position  vec3f    gender  GENDER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_villager?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_villager</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_villager?rev=1771453091&amp;do=diff</link>
        <description>COMP_VILLAGER

Category: Component

Parent class:  COMPONENT


Lazy-init

Functions

----------

getJobInstance

JOB_INSTANCE getJobInstance()

----------

findDisplayJobInstance

JOB_INSTANCE findDisplayJobInstance()

----------

changeJob

void changeJob(job [, workplace])
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_visitor?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_visitor</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_visitor?rev=1771453091&amp;do=diff</link>
        <description>COMP_VISITOR

Category: Component

Parent class:  COMPONENT


Properties

----------

Name

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

Destination

Runtime only, Savegame

	*  Type: GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

OverrideInteractiveLocationSetup

Runtime only, Savegame

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_warehouse_setuper?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_warehouse_setuper</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_warehouse_setuper?rev=1771453091&amp;do=diff</link>
        <description>COMP_WAREHOUSE_SETUPER

Category: Component

Parent class:  COMPONENT


Properties

----------

WarehouseSlotSetupList

Serialized

	*  Type: list&lt;WAREHOUSE_SLOT_SETUP&gt;
	*  Expected: list of WAREHOUSE_SLOT_SETUP values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_forester?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_forester</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_forester?rev=1771453091&amp;do=diff</link>
        <description>COMP_WORKPLACE_FORESTER

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_guard?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_guard</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_guard?rev=1771453091&amp;do=diff</link>
        <description>COMP_WORKPLACE_GUARD

Category: Component

Parent class:  COMP_WORKPLACE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_kitchen?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_kitchen</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_kitchen?rev=1771453091&amp;do=diff</link>
        <description>COMP_WORKPLACE_KITCHEN

Category: Component

Parent class:  COMP_WORKPLACE


Functions

----------

consumeMeal

boolean consumeMeal(component)
 Name  Type  Description  component  COMPONENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace_tax_office?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace_tax_office</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace_tax_office?rev=1771453091&amp;do=diff</link>
        <description>COMP_WORKPLACE_TAX_OFFICE

Category: Component

Parent class:  COMP_WORKPLACE


Events

----------

ON_TAX_DEPOSIT

ON_TAX_DEPOSIT(integer_and_unsigned_integer goldAmount)</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comp_workplace?rev=1771453091&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comp_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/comp_workplace?rev=1771453091&amp;do=diff</link>
        <description>COMP_WORKPLACE

Extendable

Category: Component

Parent class:  COMPONENT

Inherited by:

	*  COMP_BAILIFF_OFFICE
	*  COMP_BUILDER_WORKSHOP
	*  COMP_ENCAMPMENT
	*  COMP_FARM
	*  COMP_FARM_LIVESTOCK
	*  COMP_HEALING_HOUSE
	*  COMP_LODGING
	*  COMP_WORKPLACE_FORESTER
	*  COMP_WORKPLACE_GUARD
	*  COMP_WORKPLACE_KITCHEN
	*  COMP_WORKPLACE_TAX_OFFICE

Properties

----------

AssignedWorkerList

Serialized, Savegame

	*  Type: list&lt;COMP_VILLAGER&gt;
	*  Expected: list of pairs of asset ID and component d…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/comparison_operator?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>comparison_operator</title>
        <link>https://www.polymorph.games/foundation/modding/api/comparison_operator?rev=1771453084&amp;do=diff</link>
        <description>COMPARISON_OPERATOR

Values

	*  LESS
	*  EQUAL
	*  LESS_OR_EQUAL
	*  GREATER
	*  NOT_EQUAL
	*  GREATER_OR_EQUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/complete_mandate?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>complete_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/complete_mandate?rev=1771453084&amp;do=diff</link>
        <description>COMPLETE_MANDATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/component_manager?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>component_manager</title>
        <link>https://www.polymorph.games/foundation/modding/api/component_manager?rev=1771453084&amp;do=diff</link>
        <description>COMPONENT_MANAGER

Category: Data

Functions

----------

getFirst

COMPONENT getFirst()

----------

getFirstEnabled

COMPONENT getFirstEnabled()

----------

getAllComponent

list&lt;COMPONENT&gt; getAllComponent()

----------

getAllEnabledComponent

list&lt;COMPONENT&gt; getAllEnabledComponent()

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/component?rev=1771453084&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>component</title>
        <link>https://www.polymorph.games/foundation/modding/api/component?rev=1771453084&amp;do=diff</link>
        <description>COMPONENT

Extendable

Category: Data

Inherited by:

	*  COMP_ABSTRACT_BUILDABLE
	*  COMP_ACCOMMODATION
	*  COMP_AGENT
	*  COMP_AGENT_NEED_PROCESSOR
	*  COMP_BELFRY
	*  COMP_BUILDING_ATTACH_NODE
	*  COMP_BUILDING_MANAGER
	*  COMP_BUILDING_ZONE
	*  COMP_CHARACTER_SETUPER
	*  COMP_CONSTRUCTION_STEPS_VISUAL
	*  COMP_CROP_FIELD_ELEMENT
	*  COMP_DIRT_CIRCLE
	*  COMP_DIRT_RECTANGLE
	*  COMP_ENVIRONMENT_SYSTEM
	*  COMP_FALLING_TREE
	*  COMP_GROUNDED
	*  COMP_GUEST
	*  COMP_HAPPINESS_GIVER
	*  COMP_IMM…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/condensed_help_item?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>condensed_help_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/condensed_help_item?rev=1771453092&amp;do=diff</link>
        <description>CONDENSED_HELP_ITEM

Category: Data

Cloneable

Properties

----------

TitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

HelpMenuTitleKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/construction_step_mode?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>construction_step_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/construction_step_mode?rev=1771453092&amp;do=diff</link>
        <description>CONSTRUCTION_STEP_MODE

Values

	*  ADDITIVE
		*  Make Construction Steps visible one by one, always keeping the previous one visible.

	*  REPLACE
		*  Switching between Construction Steps, always hiding the previous one. This mode also makes the Building Part visual visible once a Construction Step filler is completed.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/curve_float?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curve_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/curve_float?rev=1771453092&amp;do=diff</link>
        <description>CURVE_FLOAT

Category: Data

Single-property type, Cloneable

Properties

----------

ValueList

Serialized

	*  Type: list&lt;CURVE_VALUE&gt;
	*  Expected: list of CURVE_VALUE values

Functions

----------

evaluate

float evaluate(t)
 Name  Type  Description  t  float</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/curve_value?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curve_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/curve_value?rev=1771453092&amp;do=diff</link>
        <description>CURVE_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/custom_map?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>custom_map</title>
        <link>https://www.polymorph.games/foundation/modding/api/custom_map?rev=1771453092&amp;do=diff</link>
        <description>CUSTOM_MAP

Category: Asset

Parent class:  ASSET


 List of CUSTOM_MAP assets

Properties

----------

HeightMap

Serialized

A grayscale texture that will be used to generate the map&#039;s topography. Best results can be achieved when using an 1024×1024 image with a single 16 bit layer.

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_house_density?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_house_density</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_house_density?rev=1771453092&amp;do=diff</link>
        <description>DATA_HOUSE_DENSITY

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

HouseIcon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_book?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_book</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_book?rev=1771453092&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_BOOK

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable

Properties

----------

BookId

Serialized

	*  Type: string
	*  Expected: string value

----------

BookPageKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_building?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_building?rev=1771453092&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_BUILDING

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable

Properties

----------

BuildingName

Serialized

This string will appear on the search text field of the build menu to isolate it

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_mandate_window?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_mandate_window</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_mandate_window?rev=1771453093&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_MANDATE_WINDOW

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click_progression?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click_progression</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click_progression?rev=1771453093&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK_PROGRESSION

Category: Data

Parent class:  DATA_NOTIFICATION_ON_CLICK


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_notification_on_click?rev=1771453092&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_notification_on_click</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_notification_on_click?rev=1771453092&amp;do=diff</link>
        <description>DATA_NOTIFICATION_ON_CLICK

Abstract class

Category: Data

Inherited by:

	*  DATA_NOTIFICATION_ON_CLICK_BOOK
	*  DATA_NOTIFICATION_ON_CLICK_BUILDING
	*  DATA_NOTIFICATION_ON_CLICK_MANDATE_WINDOW
	*  DATA_NOTIFICATION_ON_CLICK_PROGRESSION

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_crenelation?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_crenelation</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_crenelation?rev=1771453093&amp;do=diff</link>
        <description>DATA_WALL_CRENELATION

Category: Data

Cloneable

Properties

----------

Visual

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

Length

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

Offset

Serialized

	*  Type: vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_procedural_mesh?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_procedural_mesh</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_procedural_mesh?rev=1771453093&amp;do=diff</link>
        <description>DATA_WALL_PROCEDURAL_MESH

Category: Data

Cloneable

Properties

----------

SideMaterial

Serialized

	*  Type: MATERIAL
	*  Expected: asset ID

----------

TopMaterial

Serialized

	*  Type: MATERIAL
	*  Expected: asset ID

----------

UvTilingSide

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/data_wall_segment?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>data_wall_segment</title>
        <link>https://www.polymorph.games/foundation/modding/api/data_wall_segment?rev=1771453093&amp;do=diff</link>
        <description>DATA_WALL_SEGMENT

Category: Data

Cloneable

Properties

----------

Visual

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

Length

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

Offset

Serialized

	*  Type: vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/deceased_villager_data?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deceased_villager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/deceased_villager_data?rev=1771453093&amp;do=diff</link>
        <description>DECEASED_VILLAGER_DATA

Category: Data

Cloneable

Properties

----------

FullName

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

Title

Runtime only, Savegame

	*  Type: string
	*  Expected: string value

----------

AssetVillagerStatus

Runtime only, Savegame

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/delayed_quest?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>delayed_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/delayed_quest?rev=1771453093&amp;do=diff</link>
        <description>DELAYED_QUEST

Category: Data

Cloneable

Properties

----------

AssetQuest

Serialized

	*  Type: ABSTRACT_QUEST
	*  Expected: asset ID

----------

Delay

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_effect_type?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_effect_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_effect_type?rev=1771453093&amp;do=diff</link>
        <description>DESIRABILITY_EFFECT_TYPE

Values

	*  ADD
	*  SUBTRACT
	*  MULTIPLY_POSITIVE
	*  MULTIPLY_NEGATIVE
	*  NULLIFY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_house_selection_factor?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_house_selection_factor?rev=1771453094&amp;do=diff</link>
        <description>DESIRABILITY_HOUSE_SELECTION_FACTOR

Category: Asset

Parent class:  HOUSE_SELECTION_FACTOR


 List of DESIRABILITY_HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_level_item?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_level_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_level_item?rev=1771453094&amp;do=diff</link>
        <description>DESIRABILITY_LEVEL_ITEM

Category: Data

Cloneable

Properties

----------

DesirabilityLevel

Serialized

	*  Type: DESIRABILITY_LEVEL
	*  Expected: enum value
	*  Default value: DESIRABILITY_LEVEL.LOW

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_level?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_level?rev=1771453094&amp;do=diff</link>
        <description>DESIRABILITY_LEVEL

Values

	*  LOW
	*  AVERAGE
	*  HIGH
	*  VERY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_modifier_item?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_modifier_item</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_modifier_item?rev=1771453094&amp;do=diff</link>
        <description>DESIRABILITY_MODIFIER_ITEM

Category: Data

Cloneable

Properties

----------

Desirability

Serialized

	*  Type: DESIRABILITY
	*  Expected: asset ID

----------

Type

Serialized

	*  Type: DESIRABILITY_EFFECT_TYPE
	*  Expected: enum value
	*  Default value: DESIRABILITY_EFFECT_TYPE.ADD

----------

Radius

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability_modifier?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability_modifier</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability_modifier?rev=1771453094&amp;do=diff</link>
        <description>DESIRABILITY_MODIFIER

Category: Asset

Parent class:  ASSET


 List of DESIRABILITY_MODIFIER assets

Properties

----------

Data

Serialized

	*  Type: list&lt;DESIRABILITY_MODIFIER_ITEM&gt;
	*  Expected: list of DESIRABILITY_MODIFIER_ITEM values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/desirability?rev=1771453093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>desirability</title>
        <link>https://www.polymorph.games/foundation/modding/api/desirability?rev=1771453093&amp;do=diff</link>
        <description>DESIRABILITY

Category: Asset

Parent class:  ASSET


 List of DESIRABILITY assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ZoneType

Serialized

	*  Type: ZONE
	*  Expected: asset ID

----------

DefaultValue

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/destroy_object?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>destroy_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/destroy_object?rev=1771453094&amp;do=diff</link>
        <description>DESTROY_OBJECT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/disable_path_tracing?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disable_path_tracing</title>
        <link>https://www.polymorph.games/foundation/modding/api/disable_path_tracing?rev=1771453094&amp;do=diff</link>
        <description>DISABLE_PATH_TRACING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/dock_boat?rev=1771453094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dock_boat</title>
        <link>https://www.polymorph.games/foundation/modding/api/dock_boat?rev=1771453094&amp;do=diff</link>
        <description>DOCK_BOAT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoatObject

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/drop_stuff_to_depot?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drop_stuff_to_depot</title>
        <link>https://www.polymorph.games/foundation/modding/api/drop_stuff_to_depot?rev=1771453095&amp;do=diff</link>
        <description>DROP_STUFF_TO_DEPOT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/dynamic_berries_manager_data?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dynamic_berries_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/dynamic_berries_manager_data?rev=1771453095&amp;do=diff</link>
        <description>DYNAMIC_BERRIES_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of DYNAMIC_BERRIES_MANAGER_DATA assets

Properties

----------

ForestBorderOffsetToComputeBorders

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 5.0f

----------

AssetForestBerriesData

Serialized

	*  Type: FOREST_BERRIES_DATA
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/easing?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>easing</title>
        <link>https://www.polymorph.games/foundation/modding/api/easing?rev=1771453095&amp;do=diff</link>
        <description>EASING

Values

	*  LINEAR
	*  QUAD_IN
	*  QUAD_OUT
	*  QUAD_IN_OUT
	*  CUBIC_IN
	*  CUBIC_OUT
	*  CUBIC_IN_OUT
	*  QUARTIC_IN
	*  QUARTIC_OUT
	*  QUARTIC_IN_OUT
	*  QUINTIC_IN
	*  QUINTIC_OUT
	*  QUINTIC_IN_OUT
	*  SINE_IN
	*  SINE_OUT
	*  SINE_IN_OUT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/edict?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/edict?rev=1771453095&amp;do=diff</link>
        <description>EDICT

Category: Asset

Parent class:  ASSET


 List of EDICT assets

Properties

----------

TypeKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/enable_path_tracing?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>enable_path_tracing</title>
        <link>https://www.polymorph.games/foundation/modding/api/enable_path_tracing?rev=1771453095&amp;do=diff</link>
        <description>ENABLE_PATH_TRACING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_mandate_pair?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_mandate_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_mandate_pair?rev=1771453095&amp;do=diff</link>
        <description>ESTATE_MANDATE_PAIR

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

AssetMandate

Serialized

	*  Type: MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_quantity_pair?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_quantity_pair?rev=1771453095&amp;do=diff</link>
        <description>ESTATE_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_setting?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_setting?rev=1771453095&amp;do=diff</link>
        <description>ESTATE_SETTING

Category: Asset

Parent class:  ASSET


 List of ESTATE_SETTING assets

Properties

----------

AssetEstateList

Serialized

	*  Type: list&lt;ESTATE&gt;
	*  Expected: list of asset IDs

----------

SplendorRangeList

Serialized

	*  Type: list&lt;SPLENDOR_RANGE&gt;
	*  Expected: list of SPLENDOR_RANGE values

----------

InfluenceDecreaseRatePerDay</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_string_association?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_string_association</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_string_association?rev=1771453096&amp;do=diff</link>
        <description>ESTATE_STRING_ASSOCIATION

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

Text

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate_value_type?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate_value_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate_value_type?rev=1771453096&amp;do=diff</link>
        <description>ESTATE_VALUE_TYPE

Values

	*  INFLUENCE
	*  SPLENDOR
	*  NET_SPLENDOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/estate?rev=1771453095&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/estate?rev=1771453095&amp;do=diff</link>
        <description>ESTATE

Category: Asset

Parent class:  ASSET


 List of ESTATE assets

Properties

----------

EstateName

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

MinInfluence

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback_simple_panel?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback_simple_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback_simple_panel?rev=1771453096&amp;do=diff</link>
        <description>EVENT_CALLBACK_SIMPLE_PANEL

Category: Data

Parent class:  EVENT_CALLBACK


Cloneable

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Visual

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID

----------

Description

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback_trigger_event?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback_trigger_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback_trigger_event?rev=1771453096&amp;do=diff</link>
        <description>EVENT_CALLBACK_TRIGGER_EVENT

Category: Data

Parent class:  EVENT_CALLBACK


Cloneable

Properties

----------

Event

Serialized

	*  Type: EVENT
	*  Expected: asset ID

----------

Delay

Serialized

Delay in seconds

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_callback?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_callback</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_callback?rev=1771453096&amp;do=diff</link>
        <description>EVENT_CALLBACK

Abstract class

Category: Data

Inherited by:

	*  EVENT_CALLBACK_SIMPLE_PANEL
	*  EVENT_CALLBACK_TRIGGER_EVENT

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_choice_mandate_state_pair?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_choice_mandate_state_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_choice_mandate_state_pair?rev=1771453096&amp;do=diff</link>
        <description>EVENT_CHOICE_MANDATE_STATE_PAIR

Category: Data

Cloneable

Properties

----------

Choice

Serialized

	*  Type: EVENT_CHOICE
	*  Expected: EVENT_CHOICE value

----------

MandateState

Serialized

	*  Type: MANDATE_SHOW_NARRATIVE_PANEL_CHOICE
	*  Expected: enum value
	*  Default value: MANDATE_SHOW_NARRATIVE_PANEL_CHOICE.COUNT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event_choice?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event_choice</title>
        <link>https://www.polymorph.games/foundation/modding/api/event_choice?rev=1771453096&amp;do=diff</link>
        <description>EVENT_CHOICE

Category: Data

Cloneable

Properties

----------

ShortName

Serialized

	*  Type: string
	*  Expected: string value

----------

AdditionalTextKey

Serialized

	*  Type: string
	*  Expected: string value

----------

EventActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/event?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>event</title>
        <link>https://www.polymorph.games/foundation/modding/api/event?rev=1771453096&amp;do=diff</link>
        <description>EVENT

Category: Asset

Parent class:  ASSET

Inherited by MILITARY_CAMPAIGN

Cloneable

 List of EVENT assets

Properties

----------

Title

Serialized, Savegame

	*  Type: string
	*  Expected: string value

----------

Description

Serialized, Savegame

	*  Type: string
	*  Expected: string value

----------

DaysToFirst

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_state?rev=1771453096&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_state?rev=1771453096&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_MANDATE_STATE

Values

	*  NOT_STARTED
	*  STARTED
	*  WAITING
	*  GOING_BACK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_type?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_mandate_type?rev=1771453097&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of EXECUTE_ACTION_LIST_MANDATE_TYPE assets

Properties

----------

ActionListToExecuteOnWaitingTimeCompleted

Serialized

Actions will be executed when the Bailiff finishes waiting outside town. 
Needs CompleteOnStart set to false and a behavior with node PlaCAgentNodeExecuteActionListMandateWait for actions to be executed.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_action_list_wait?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_action_list_wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_action_list_wait?rev=1771453097&amp;do=diff</link>
        <description>EXECUTE_ACTION_LIST_WAIT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/execute_planned_path?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>execute_planned_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/execute_planned_path?rev=1771453097&amp;do=diff</link>
        <description>EXECUTE_PLANNED_PATH

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

AnimationData

	*  Type: BEHAVIOR_TREE_DATA_ANIMATION_DATA

----------

WalkInteractiveSetup

	*  Type: BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP

----------

AnimationSpeedMultiplier

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/extracted_resource_config?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>extracted_resource_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/extracted_resource_config?rev=1771453097&amp;do=diff</link>
        <description>EXTRACTED_RESOURCE_CONFIG

Category: Data

Cloneable

Properties

----------

Model

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

ModelDestroyDelay

Serialized

	*  Type: TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

FallUndergroundSpeed

Serialized

Downward translation per second</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_field_config?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_field_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_field_config?rev=1771453097&amp;do=diff</link>
        <description>FARM_FIELD_CONFIG

Category: Asset

Parent class:  ASSET


 List of FARM_FIELD_CONFIG assets

Properties

----------

ZoneType

Serialized

	*  Type: ZONE
	*  Expected: asset ID

----------

PlantPrefab

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

HasPlantingCycle

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_size_feedback_config?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_size_feedback_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_size_feedback_config?rev=1771453097&amp;do=diff</link>
        <description>FARM_SIZE_FEEDBACK_CONFIG

Category: Data

Cloneable

Properties

----------

SizePerWorker

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 300.0f

----------

Text

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionText

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/farm_state?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farm_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/farm_state?rev=1771453097&amp;do=diff</link>
        <description>FARM_STATE

Values

	*  PLANT
	*  GROW
	*  GROW_WAIT
	*  HARVEST
	*  REST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fetch_next_gatherable?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fetch_next_gatherable</title>
        <link>https://www.polymorph.games/foundation/modding/api/fetch_next_gatherable?rev=1771453097&amp;do=diff</link>
        <description>FETCH_NEXT_GATHERABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

GatheringActivityMessage

	*  Type: BEHAVIOR_TREE_DATA_STRING

----------

OutTimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fetch_next_plantable?rev=1771453097&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fetch_next_plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/fetch_next_plantable?rev=1771453097&amp;do=diff</link>
        <description>FETCH_NEXT_PLANTABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

PlantableData

	*  Type: BEHAVIOR_TREE_DATA_PLANTABLE

----------

PlantInOneStepLoopData

Quantity of plantable location to sow while staying at the same spot

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_or_assign_workplace?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_or_assign_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_or_assign_workplace?rev=1771453098&amp;do=diff</link>
        <description>FIND_OR_ASSIGN_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_resource_for_road_paving?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_resource_for_road_paving</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_resource_for_road_paving?rev=1771453098&amp;do=diff</link>
        <description>FIND_RESOURCE_FOR_ROAD_PAVING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/find_resource_for_workplace?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>find_resource_for_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/find_resource_for_workplace?rev=1771453098&amp;do=diff</link>
        <description>FIND_RESOURCE_FOR_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TransportData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

TransportingAgentActivityMessage

	*  Type: BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/finish_work_shift?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>finish_work_shift</title>
        <link>https://www.polymorph.games/foundation/modding/api/finish_work_shift?rev=1771453098&amp;do=diff</link>
        <description>FINISH_WORK_SHIFT

Deprecated names:

	*  FINISH_PRODUCTION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/float_value_pair?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>float_value_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/float_value_pair?rev=1771453098&amp;do=diff</link>
        <description>FLOAT_VALUE_PAIR

Category: Data

Cloneable

Properties

----------

FirstValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

SecondValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/forest_berries_cluster_data?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forest_berries_cluster_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/forest_berries_cluster_data?rev=1771453098&amp;do=diff</link>
        <description>FOREST_BERRIES_CLUSTER_DATA

Category: Asset

Parent class:  ASSET


 List of FOREST_BERRIES_CLUSTER_DATA assets

Properties

----------

BushPrefabList

Serialized

	*  Type: list&lt;PREFAB&gt;
	*  Expected: list of asset IDs

----------

MinMaxBushPerCluster

Serialized

	*  Type: vec2i
	*  Expected: vec2i value
	*  Default value: { 1, 1 }</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/forest_berries_data?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>forest_berries_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/forest_berries_data?rev=1771453098&amp;do=diff</link>
        <description>FOREST_BERRIES_DATA

Category: Asset

Parent class:  ASSET


 List of FOREST_BERRIES_DATA assets

Properties

----------

MetersPerCluster

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

MaximumDistanceFromForest

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fortification_parameters?rev=1771453098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fortification_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/fortification_parameters?rev=1771453098&amp;do=diff</link>
        <description>FORTIFICATION_PARAMETERS

Category: Data

Cloneable

Properties

----------

FortificationType

Serialized

	*  Type: FORTIFICATION_TYPE
	*  Expected: enum value
	*  Default value: FORTIFICATION_TYPE.NONE

----------

AreaAngle

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/fortification_type?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fortification_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/fortification_type?rev=1771453099&amp;do=diff</link>
        <description>FORTIFICATION_TYPE

Dynamic enumeration

Values

	*  NONE
	*  LIGHT
	*  HEAVY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gain_influence?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gain_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/gain_influence?rev=1771453099&amp;do=diff</link>
        <description>GAIN_INFLUENCE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_event?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_event?rev=1771453099&amp;do=diff</link>
        <description>GAME_ACTION_ADD_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type: EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_mandate_type?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_mandate_type?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_ADD_MANDATE_TYPE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateTypeList

Serialized

	*  Type: list&lt;MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_taxation?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_taxation?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_ADD_TAXATION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt;TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_add_trade_route?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_add_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_add_trade_route?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_ADD_TRADE_ROUTE

Deprecated names:

	*  EVENT_ACTION_ADD_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageListToAdd

Serialized

	*  Type: list&lt;TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_apply_game_rule?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_apply_game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_apply_game_rule?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_APPLY_GAME_RULE

Deprecated names:

	*  QUEST_REWARD_GAME_RULE
	*  GAME_ATION_APPLY_GAME_RULE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

RuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------

Descriptor</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_apply_happiness_factor?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_apply_happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_apply_happiness_factor?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_APPLY_HAPPINESS_FACTOR

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

IsOnlyVillagers

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HappinessFactor

Serialized

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_audio?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_audio</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_audio?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_AUDIO

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AudioEventList

Serialized

	*  Type: list&lt;string&gt;
	*  Expected: list of string values

----------

GroupStatePair

Serialized

	*  Type: STRING_PAIR
	*  Expected: STRING_PAIR value
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_change_weather?rev=1771453100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_change_weather</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_change_weather?rev=1771453100&amp;do=diff</link>
        <description>GAME_ACTION_CHANGE_WEATHER

Deprecated names:

	*  EVENT_ACTION_CHANGE_WEATHER

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetWeather

Serialized

	*  Type: WEATHER_SETTING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_conditional_action_list?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_conditional_action_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_conditional_action_list?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_CONDITIONAL_ACTION_LIST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ConditionList

Serialized

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

ConditionMetActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_delay_mandate?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_delay_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_delay_mandate?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DELAY_MANDATE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateType

Serialized

This will delay all instance of mandate of that type immediately or after their completion if they are currently active.

	*  Type: MANDATE_TYPE
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_deliver_resource?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_deliver_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_deliver_resource?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DELIVER_RESOURCE

Deprecated names:

	*  EVENT_ACTION_PAY

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BudgetCategory

Serialized

Not supported: TAXES, TRADE, TERRITORY_UPKEEP and TERRITORY_PURCHASE

	*  Type: BUDGET_CATEGORY
	*  Expected: enum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_boolean_outcome?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_boolean_outcome</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_boolean_outcome?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_BOOLEAN_OUTCOME

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SuccessTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

FailTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

ProbabilityCondition</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_estate_option?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_estate_option</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_estate_option?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_ESTATE_OPTION

Category: Data

Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

Action

Serialized

	*  Type: GAME_ACTION
	*  Expected: GAME_ACTION value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_influence?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_influence?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_INFLUENCE

Category: Data

Parent class:  GAME_ACTION_DICE_ROLLER


Cloneable

Properties

----------

EstateValue

Serialized

	*  Type: ESTATE_VALUE_TYPE
	*  Expected: enum value
	*  Default value: ESTATE_VALUE_TYPE.INFLUENCE

----------

BaseWeight

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage_option?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_percentage_option</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage_option?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION

Category: Data

Cloneable

Properties

----------

Action

Serialized

	*  Type: GAME_ACTION
	*  Expected: GAME_ACTION value

----------

Probability

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller_percentage</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller_percentage?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER_PERCENTAGE

Category: Data

Parent class:  GAME_ACTION_DICE_ROLLER


Cloneable

Properties

----------

OptionList

Serialized

	*  Type: list&lt;GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION&gt;
	*  Expected: list of GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_dice_roller?rev=1771453101&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_dice_roller</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_dice_roller?rev=1771453101&amp;do=diff</link>
        <description>GAME_ACTION_DICE_ROLLER

Abstract class

Category: Data

Parent class:  GAME_ACTION

Inherited by:

	*  GAME_ACTION_DICE_ROLLER_INFLUENCE
	*  GAME_ACTION_DICE_ROLLER_PERCENTAGE

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_execute_action_by_game_step?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_execute_action_by_game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_execute_action_by_game_step?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_EXECUTE_ACTION_BY_GAME_STEP

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetGameStepList

Serialized

	*  Type: GAME_STEP_LIST
	*  Expected: asset ID

----------

GameStepActionList

Serialized

Will execute actions from the highest game step match under the current game step or fallback to Item 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_generate_reward?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_generate_reward</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_generate_reward?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GENERATE_REWARD

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetRewardGenerator

Serialized

	*  Type: QUEST_REWARD_GENERATOR
	*  Expected: asset ID

----------

RewardQuality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_blueprint?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_blueprint?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_BLUEPRINT

Deprecated names:

	*  QUEST_REWARD_BLUEPRINT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

StubBlueprint

Serialized

	*  Type: BLUEPRINT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_influence?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_influence?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_INFLUENCE

Deprecated names:

	*  QUEST_REWARD_INFLUENCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

EstateInfluence

Serialized

	*  Type: ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value

----------

UseScaleReward

Serialized

	*  Type: boolean
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_quest?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_quest?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_QUEST

Deprecated names:

	*  EVENT_ACTION_GIVE_QUEST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quest

Serialized

	*  Type: ABSTRACT_QUEST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_random_resource?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_random_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_random_resource?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RANDOM_RESOURCE

Deprecated names:

	*  QUEST_REWARD_RANDOM_RESOURCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

BudgetCategory

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list_per_villager_status?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_resource_list_per_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list_per_villager_status?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RESOURCE_LIST_PER_VILLAGER_STATUS

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillagerStatusResourceList

Serialized

Will scale resources according to villager count of the status.

	*  Type: list&lt;VILLAGER_STATUS_RESOURCE_LIST_PAIR&gt;
	*  Expected: list of VILLAGER_STATUS_RESOURCE_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list?rev=1771453102&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_resource_list?rev=1771453102&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_RESOURCE_LIST

Deprecated names:

	*  QUEST_REWARD_RESOURCES

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BudgetCategory

Serialized

Not supported: TAXES, TRADE, TERRITORY_UPKEEP and TERRITORY_PURCHASE

	*  Type: BUDGET_CATEGORY
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_reward?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_reward</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_reward?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_REWARD

Deprecated names:

	*  EVENT_ACTION_GIVE_REWARD

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_give_territory?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_give_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_give_territory?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_GIVE_TERRITORY

Deprecated names:

	*  QUEST_REWARD_TERRITORY

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Amount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_ignore?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_ignore</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_ignore?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_IGNORE

Deprecated names:

	*  EVENT_ACTION_IGNORE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_immigrate?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_immigrate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_immigrate?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_IMMIGRATE

Deprecated names:

	*  EVENT_ACTION_IMMIGRATE

Category: Data

Parent class:  GAME_ACTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_kick_unemployed_villagers?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_kick_unemployed_villagers</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_kick_unemployed_villagers?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_KICK_UNEMPLOYED_VILLAGERS

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetAgentProfileList

Serialized

	*  Type: list&lt;AGENT_PROFILE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_military_campaign_action?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_military_campaign_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_military_campaign_action?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_MILITARY_CAMPAIGN_ACTION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

IsQuitMission

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

NextStepBattleIndex

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_pause_recurring_event?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_pause_recurring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_pause_recurring_event?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_PAUSE_RECURRING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type: EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_random_action?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_random_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_random_action?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_RANDOM_ACTION

Deprecated names:

	*  EVENT_ACTION_RANDOM_ACTION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_mandate_type?rev=1771453103&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_mandate_type?rev=1771453103&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_MANDATE_TYPE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetMandateTypeList

Serialized

	*  Type: list&lt;MANDATE_TYPE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_taxation?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_taxation?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_TAXATION

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt;TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_remove_trade_route?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_remove_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_remove_trade_route?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_REMOVE_TRADE_ROUTE

Deprecated names:

	*  EVENT_ACTION_REMOVE_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageListToAdd

Serialized

	*  Type: list&lt;TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_resume_recurring_event?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_resume_recurring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_resume_recurring_event?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_RESUME_RECURRING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type: EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_set_village_level?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_set_village_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_set_village_level?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_SET_VILLAGE_LEVEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VillageLevel

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_show_narrative_panel?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_show_narrative_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_show_narrative_panel?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_SHOW_NARRATIVE_PANEL

Deprecated names:

	*  ACTION_SHOW_NARRATIVE_PANEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetNarrativePanel

Serialized

	*  Type: NARRATIVE_PANEL
	*  Expected: asset ID

----------

OptionalAssetNotification

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_show_outcome_panel?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_show_outcome_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_show_outcome_panel?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_SHOW_OUTCOME_PANEL

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetOutcomePanel

Serialized

	*  Type: OUTCOME_PANEL_DATA
	*  Expected: asset ID

----------

ActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_snooze_recuring_event?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_snooze_recuring_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_snooze_recuring_event?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_SNOOZE_RECURING_EVENT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetEvent

Serialized

	*  Type: EVENT
	*  Expected: asset ID

----------

SnoozeDelay

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_stub?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_stub</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_stub?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_STUB

Deprecated names:

	*  QUEST_REWARD_STUB

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Quality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

RewardGenerator

Serialized

	*  Type: QUEST_REWARD_GENERATOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_event_callback?rev=1771453104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_event_callback</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_event_callback?rev=1771453104&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_EVENT_CALLBACK

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

Callback

Serialized

	*  Type: EVENT_CALLBACK
	*  Expected: EVENT_CALLBACK value
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_immigration_wave?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_immigration_wave</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_immigration_wave?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_IMMIGRATION_WAVE

Deprecated names:

	*  QUEST_REWARD_IMMIGRATION_WAVE

Category: Data

Parent class:  GAME_ACTION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_important_help?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_important_help</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_important_help?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_IMPORTANT_HELP

Deprecated names:

	*  GAME_ACTION_TRIGGER_CONTEXTUAL_HELP_GUI
	*  EVENT_ACTION_TRIGGER_CONDENSED_HELP_GUI

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

OptionalBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_trigger_military_campaign?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_trigger_military_campaign</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_trigger_military_campaign?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_TRIGGER_MILITARY_CAMPAIGN

Deprecated names:

	*  EVENT_ACTION_TRIGGER_MILITARY_CAMPAIGN

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetCampaign

Serialized

	*  Type: MILITARY_CAMPAIGN
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_building_list?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_building_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_building_list?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_BUILDING_LIST

Deprecated names:

	*  QUEST_REWARD_UNLOCK_BUILDING_LIST

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

BuildingProgressData

Serialized

	*  Type: BUILDING_PROGRESS
	*  Expected: BUILDING_PROGRESS value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict_slot?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_edict_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict_slot?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_EDICT_SLOT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

IsPermanentSlotCount

Serialized

If false, the unlocked slot is not saved and needs to be unlocked again upon reload. Useful if used in Unlockables since they are unlocked each load.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_edict?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_EDICT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEdictList

Serialized

	*  Type: list&lt;EDICT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege_slot?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_privilege_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege_slot?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_PRIVILEGE_SLOT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

SlotCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

IsPermanentSlotCount</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_privilege?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_PRIVILEGE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetPrivilegeList

Serialized

	*  Type: list&lt;PRIVILEGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_unlock_system?rev=1771453105&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_unlock_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_unlock_system?rev=1771453105&amp;do=diff</link>
        <description>GAME_ACTION_UNLOCK_SYSTEM

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

SystemNameList

Serialized

	*  Type: list&lt;GAMEPLAY_SYSTEM_NAME&gt;
	*  Expected: list of enum values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_upgrade_trade_route?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_upgrade_trade_route?rev=1771453106&amp;do=diff</link>
        <description>GAME_ACTION_UPGRADE_TRADE_ROUTE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

AssetTradingVillage

Serialized, Savegame

	*  Type: TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_use_influence?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_use_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_use_influence?rev=1771453106&amp;do=diff</link>
        <description>GAME_ACTION_USE_INFLUENCE

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

EstateInfluence

Serialized

	*  Type: ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action_visit?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action_visit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action_visit?rev=1771453106&amp;do=diff</link>
        <description>GAME_ACTION_VISIT

Deprecated names:

	*  ACTION_VISIT

Category: Data

Parent class:  GAME_ACTION


Cloneable

Properties

----------

VisitorProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

OverrideInteractiveLocationSetup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_action?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_action?rev=1771453099&amp;do=diff</link>
        <description>GAME_ACTION

Deprecated names:

	*  EVENT_ACTION

Abstract class

Extendable

Category: Data

Inherited by:

	*  GAME_ACTION_ADD_EVENT
	*  GAME_ACTION_ADD_MANDATE_TYPE
	*  GAME_ACTION_ADD_TAXATION
	*  GAME_ACTION_ADD_TRADE_ROUTE
	*  GAME_ACTION_APPLY_GAME_RULE
	*  GAME_ACTION_APPLY_HAPPINESS_FACTOR
	*  GAME_ACTION_AUDIO
	*  GAME_ACTION_CHANGE_WEATHER
	*  GAME_ACTION_CONDITIONAL_ACTION_LIST
	*  GAME_ACTION_DELAY_MANDATE
	*  GAME_ACTION_DELIVER_RESOURCE
	*  GAME_ACTION_DICE_ROLLER
	*  GAME_ACTION_…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_above_surroundings?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_above_surroundings</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_above_surroundings?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION_ABOVE_SURROUNDINGS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MaxTestDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

AllowNoOtherBuildingNearby

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_accumulate_in_storage?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_accumulate_in_storage</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_accumulate_in_storage?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION_ACCUMULATE_IN_STORAGE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ResourceListToAccumulate

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_agent_killed?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_agent_killed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_agent_killed?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION_AGENT_KILLED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

SoldierStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_assign_job_to_all_villagers?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_assign_job_to_all_villagers</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_assign_job_to_all_villagers?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_assign_trade_resource?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_assign_trade_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_assign_trade_resource?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION_ASSIGN_TRADE_RESOURCE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

TradeState

Serialized

	*  Type: TRADE_STATE
	*  Expected: enum value
	*  Default value: TRADE_STATE.BUY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_available_villager_for_promotion?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_available_villager_for_promotion</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_available_villager_for_promotion?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

VillagerStatusGenderToValidate

Serialized

	*  Type: VILLAGER_STATUS_GENDER_USAGE_PAIR
	*  Expected: VILLAGER_STATUS_GENDER_USAGE_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_available?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_available</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_available?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_AVAILABLE

Deprecated names:

	*  EVENT_CONDITION_BUILDING_AVAILABLE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_built?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_built</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_built?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_BUILT

Deprecated names:

	*  EVENT_CONDITION_BUILDING_BUILT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID

----------

IsEditingQuest

Serialized

	*  Type: boolean
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_function_assigned?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_function_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_function_assigned?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_FUNCTION_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID
	*  Default value: nil

----------

AssetBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_in_layer?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_in_layer?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_IN_LAYER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetInformationLayer

Serialized

	*  Type: INFORMATION_LAYER
	*  Expected: asset ID

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID

----------

CheckAllBuildings

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_inventory?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_inventory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_inventory?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_INVENTORY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

For retro-compatibility reasons, you can choose an asset building OR an asset building function

	*  Type: BUILDING
	*  Expected: asset ID
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_not_built?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_not_built</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_not_built?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_NOT_BUILT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuildingList

Serialized

	*  Type: list&lt;BUILDING&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_part_count?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_part_count?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING

Inherited by:

	*  GAME_CONDITION_DECORATIVE_PART_COUNT
	*  GAME_CONDITION_NON_DECORATIVE_PART_COUNT

Cloneable

Properties

----------

ExcludeMasterpieceParts

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsLessOrEqual

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_reachable?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_reachable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_reachable?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_REACHABLE

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

RequiresAllZoneToBeNavigable

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_splendor_amount_reached?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_splendor_amount_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_splendor_amount_reached?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED

Deprecated names:

	*  GAME_CONDITION_SPLENDOR_AMOUNT_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

OptionalAssetBuilding</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building_worker_capacity?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building_worker_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building_worker_capacity?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING_WORKER_CAPACITY

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

MinimumCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_building?rev=1771453107&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_building?rev=1771453107&amp;do=diff</link>
        <description>GAME_CONDITION_BUILDING

Abstract class

Category: Data

Parent class:  GAME_CONDITION

Inherited by:

	*  GAME_CONDITION_BUILDING_PART_COUNT
	*  GAME_CONDITION_BUILDING_REACHABLE
	*  GAME_CONDITION_BUILDING_WORKER_CAPACITY
	*  GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED
	*  GAME_CONDITION_ENCLOSED_AREA
	*  GAME_CONDITION_IN_LAYER
	*  GAME_CONDITION_PART_OF_BUILDING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_company_formed?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_company_formed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_company_formed?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_COMPANY_FORMED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetMilitaryCompanyToLook

Serialized

If null, will look if any company is formed

	*  Type: MILITARY_COMPANY
	*  Expected: asset ID
	*  Default value: nil

----------

Quantity

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_company_strength_attained?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_company_strength_attained</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_company_strength_attained?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_COMPANY_STRENGTH_ATTAINED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MinimumCompanyStrengthRequired

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_construction_steps_completed?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_construction_steps_completed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_construction_steps_completed?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_day_count?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_day_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_day_count?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_DAY_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

DaysToComplete

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_decorative_part_count?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_decorative_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_decorative_part_count?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_DECORATIVE_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING_PART_COUNT


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_edict_activated?rev=1771453108&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_edict_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_edict_activated?rev=1771453108&amp;do=diff</link>
        <description>GAME_CONDITION_EDICT_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEdictList

Serialized

If empty, can activate any edict

	*  Type: list&lt;EDICT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area_size?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_enclosed_area_size</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area_size?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_ENCLOSED_AREA_SIZE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Min

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Max

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_enclosed_area</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_enclosed_area?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_ENCLOSED_AREA

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

MinimumArea

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

MaximumArea

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_execute_action_list?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_execute_action_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_execute_action_list?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_EXECUTE_ACTION_LIST

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_far_from_other_buildings?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_far_from_other_buildings</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_far_from_other_buildings?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_FAR_FROM_OTHER_BUILDINGS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MaxTestDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

TestedBuildingType

Serialized

	*  Type: bitfield&lt;BUILDING_TYPE&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_fill_guest_requirements?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_fill_guest_requirements</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_fill_guest_requirements?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_FILL_GUEST_REQUIREMENTS

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_forest_surrounded?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_forest_surrounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_forest_surrounded?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_FOREST_SURROUNDED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

MinimumForestRatio

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.9f

----------

RecessDistance

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_game_step_condition_list?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_game_step_condition_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_game_step_condition_list?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_GAME_STEP_CONDITION_LIST

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetGameStepList

Serialized

	*  Type: GAME_STEP_LIST
	*  Expected: asset ID

----------

ConditionListByGameStep

Serialized

Will use the condition list of the highest game step under the current game step or fallback to Item 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_has_zone?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_has_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_has_zone?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_HAS_ZONE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetZone

Serialized

	*  Type: ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_house_has_house_of_density_and_quality?rev=1771453109&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_house_has_house_of_density_and_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_house_has_house_of_density_and_quality?rev=1771453109&amp;do=diff</link>
        <description>GAME_CONDITION_HOUSE_HAS_HOUSE_OF_DENSITY_AND_QUALITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

IsHouseDensity

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

HouseDensityToReach

Serialized

	*  Type: HOUSE_DENSITY
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_in_layer?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_in_layer?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_IN_LAYER

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

AssetInformationLayer

Serialized

	*  Type: INFORMATION_LAYER
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_influence_amount_reached?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_influence_amount_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_influence_amount_reached?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_INFLUENCE_AMOUNT_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

InfluenceAmount

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_inside_zone?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_inside_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_inside_zone?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_INSIDE_ZONE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ZoneType

Serialized

	*  Type: TERRAIN_STATIC_LAYER_ZONE_TYPE
	*  Expected: enum value
	*  Default value: TERRAIN_STATIC_LAYER_ZONE_TYPE.RIVERSIDE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_job_status_required?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_job_status_required</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_job_status_required?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_JOB_STATUS_REQUIRED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillagerStatusRequired

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_lodging_opened?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_lodging_opened</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_lodging_opened?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_LODGING_OPENED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetLodgingBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION_LODGING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_mandate_state?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_mandate_state?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_MANDATE_STATE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetMandateList

Serialized

If not null, it will validate condition with the items on the list. If null, it will validate condition with any mandates

	*  Type: list&lt;MANDATE_TYPE&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_maximum_coin_capacity?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_maximum_coin_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_maximum_coin_capacity?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_MAXIMUM_COIN_CAPACITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

CoinCapacity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

ComparisonOperator

Serialized

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_completed?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_campaign_completed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_completed?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEventMilitaryCampaignList

Serialized

If this is left empty it will consider any military campaign completed

	*  Type: list&lt;MILITARY_CAMPAIGN&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_ongoing?rev=1771453110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_campaign_ongoing</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_campaign_ongoing?rev=1771453110&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_CAMPAIGN_ONGOING

Category: Data

Parent class:  GAME_CONDITION


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_military_company_behavior?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_military_company_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_military_company_behavior?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_MILITARY_COMPANY_BEHAVIOR

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

SelectedAssetCompanyBehavior

Serialized

	*  Type: MILITARY_COMPANY_BEHAVIOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_multiple_condition?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_multiple_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_multiple_condition?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_MULTIPLE_CONDITION

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ConditionList

Serialized

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

IsAny

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_non_decorative_part_count?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_non_decorative_part_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_non_decorative_part_count?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_NON_DECORATIVE_PART_COUNT

Category: Data

Parent class:  GAME_CONDITION_BUILDING_PART_COUNT


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_on_met_action?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_on_met_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_on_met_action?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_ON_MET_ACTION

Values

	*  TOGGLE
	*  TOGGLE_NEGATIVE
	*  SUCCEED
	*  FAIL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_part_of_building?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_part_of_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_part_of_building?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_PART_OF_BUILDING

Category: Data

Parent class:  GAME_CONDITION_BUILDING


Cloneable

Properties

----------

Building

Serialized

	*  Type: BUILDING
	*  Expected: asset ID
	*  Default value: nil

----------

BuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_population_count?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_population_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_population_count?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_POPULATION_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

PopulationCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

OptionalAssetProfileGenderList

Serialized

	*  Type: list&lt;AGENT_PROFILE_GENDER_USAGE_PAIR&gt;
	*  Expected: list of AGENT_PROFILE_GENDER_USAGE_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_privilege_activated?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_privilege_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_privilege_activated?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_PRIVILEGE_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetPrivilegeList

Serialized

	*  Type: list&lt;PRIVILEGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_probability?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_probability?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_PROBABILITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ProbabilityOfSuccess

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 100.0f

----------

MaximumProbabilityOfSuccess

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_quest_state?rev=1771453111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_quest_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_quest_state?rev=1771453111&amp;do=diff</link>
        <description>GAME_CONDITION_QUEST_STATE

Deprecated names:

	*  GAME_CONDITION_QUEST_COMPLETED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

QuestList

Serialized

	*  Type: list&lt;ABSTRACT_QUEST&gt;
	*  Expected: list of asset IDs

----------

QuestStateBitField

Serialized

	*  Type: bitfield&lt;QUEST_STATE&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_list_produced?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_list_produced</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_list_produced?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_LIST_PRODUCED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

IsAllResources

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced_for_need?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_produced_for_need</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced_for_need?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_PRODUCED_FOR_NEED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetNeedTypeResourceToFill

Serialized

	*  Type: AGENT_NEED_TYPE_RESOURCE
	*  Expected: asset ID

----------

DifferentResourceCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_produced</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_produced?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_PRODUCED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

IsUsingWorkplace

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_quantity_number?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_quantity_number</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_quantity_number?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_QUANTITY_NUMBER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER

----------

ResourceQtyPair

Serialized

	*  Type: RESOURCE_QUANTITY_PAIR
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_resource_unlocked?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_resource_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_resource_unlocked?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESOURCE_UNLOCKED

Deprecated names:

	*  EVENT_CONDITION_RESOURCE_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_ressource_assigned?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_ressource_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_ressource_assigned?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_RESSOURCE_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetRessource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

AssetBuilding

Serialized

AssetBuilding has priority over AssetBuildingFunction

	*  Type: BUILDING
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_revenue?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_revenue</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_revenue?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_REVENUE

Deprecated names:

	*  GAME_CONDITION_MONTHLY_TRADE_REVENUE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER_OR_EQUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_score?rev=1771453112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_score</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_score?rev=1771453112&amp;do=diff</link>
        <description>GAME_CONDITION_SCORE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ScoreNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_splendor_change?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_splendor_change</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_splendor_change?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_SPLENDOR_CHANGE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

SplendorAmount

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

IsDecreaseValue</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_splendor_reached?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_splendor_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_splendor_reached?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_SPLENDOR_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

EstateList

Serialized

	*  Type: list&lt;ESTATE&gt;
	*  Expected: list of asset IDs

----------

IsAllEstatesNeedToReachSplendor

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_state?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_state?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_STATE

Values

	*  MET
	*  UNMET
	*  SUCCEEDED
	*  FAILED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_survive_bad_weather?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_survive_bad_weather</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_survive_bad_weather?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_SURVIVE_BAD_WEATHER

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEventBadWeather

Serialized

	*  Type: EVENT
	*  Expected: asset ID

----------

AssetEventBadWeatherEnd

Serialized

	*  Type: EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tax_activated?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tax_activated</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tax_activated?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_TAX_ACTIVATED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetTaxationFunctionList

Serialized

If empty, will look at all available taxes to verify condition.

	*  Type: list&lt;TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

IsAny

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tax_meter_changed?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tax_meter_changed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tax_meter_changed?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_TAX_METER_CHANGED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

IsLowerTax

Serialized

If true, will validate when decreasing value of taxation meter

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_territory_bought?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_territory_bought</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_territory_bought?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_TERRITORY_BOUGHT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

OptionalTerritoryCount

Serialized

If at 0, this condition requires to buy one territory. CanConditionBeMetAtStart should be false when this is 0.

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_tier_unlocked?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_tier_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_tier_unlocked?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_TIER_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetEstate

Serialized

If asset estate is null, the condition will validate for common path

	*  Type: ESTATE
	*  Expected: asset ID

----------

ProgressTierLevel

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_amount?rev=1771453113&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_amount?rev=1771453113&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_AMOUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Value

Serialized

1 means &#039;any profit&#039; or &#039;no profit&#039; (if fail condition).

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

TradeAmountType

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_resource_quantity?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_resource_quantity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_resource_quantity?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_RESOURCE_QUANTITY

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

TradeTypeField

Serialized

	*  Type: bitfield&lt;TRADE_TYPE&gt;
	*  Default value: { TRADE_TYPE.EXPORT }

----------

ComparisonOperator

Serialized

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_level?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_route_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_level?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_ROUTE_LEVEL

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

LevelTargeted

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

OptionalTradeRouteList

Serialized

	*  Type: list&lt;TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_ready_to_be_upgraded?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_trade_route_ready_to_be_upgraded</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_trade_route_ready_to_be_upgraded?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_TRADE_ROUTE_READY_TO_BE_UPGRADED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetTradingVillage

Serialized

	*  Type: TRADING_VILLAGE
	*  Expected: asset ID

----------

JustTriggeredOnEvent

Serialized

When true, on condition status at True, it will revert to False right after. It will only work with event.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlock_function_unlocked?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlock_function_unlocked</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlock_function_unlocked?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCK_FUNCTION_UNLOCKED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetUnlockFunctionToValidate

Serialized

	*  Type: UNLOCK_FUNCTION
	*  Expected: asset ID

----------

VerifyHasBeenUnlockedOnce

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlock_trade_route?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlock_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlock_trade_route?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCK_TRADE_ROUTE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

Resource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_unlockable_bought?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_unlockable_bought</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_unlockable_bought?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_UNLOCKABLE_BOUGHT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetUnlockable

Serialized

	*  Type: UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_count?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_happiness_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_count?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_HAPPINESS_COUNT

Deprecated names:

	*  GAME_CONDITION_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

OperatorHappinessValue

Serialized

NOT_EQUAL not supported

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_global?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_happiness_global</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_happiness_global?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_HAPPINESS_GLOBAL

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ValueToReached

Serialized

Minimum value to reach

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 100

----------

ComparisonOperator

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled_villager_count_type?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_need_filled_villager_count_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled_villager_count_type?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_NEED_FILLED_VILLAGER_COUNT_TYPE

Values

	*  VILLAGERS_NONE
	*  VILLAGERS_ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled?rev=1771453114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_need_filled</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_need_filled?rev=1771453114&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_NEED_FILLED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetNeedToBeFilled

Serialized

	*  Type: AGENT_NEED_TYPE
	*  Expected: asset ID

----------

AssetVillagerStatusList

Serialized

	*  Type: list&lt;VILLAGER_STATUS&gt;
	*  Expected: list of asset IDs

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_promoted?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_promoted</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_promoted?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_PROMOTED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetVillagerStatusToPromoteTo

Serialized

Indicates the status the villager is to be promoted to. If null villager status, will validate every status.

	*  Type: VILLAGER_STATUS
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_villager_status_reached?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_villager_status_reached</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_villager_status_reached?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_VILLAGER_STATUS_REACHED

Deprecated names:

	*  EVENT_CONDITION_VILLAGER_STATUS_REACHED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

VillagerStatusGenderToValidateList

Serialized

Total quantity of villagers from these statuses will be taken into account</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_visit?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_visit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_visit?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_VISIT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID

----------

VisitorProfile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_wall_size?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_wall_size</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_wall_size?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_WALL_SIZE

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

TargetWallLength

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

AllowPreview

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_worker_assigned?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_worker_assigned</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_worker_assigned?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_WORKER_ASSIGNED

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetJob

Serialized

	*  Type: JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_workplace_recipe_yield?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_workplace_recipe_yield</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_workplace_recipe_yield?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_WORKPLACE_RECIPE_YIELD

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

AssetResource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition_wounded_count?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition_wounded_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition_wounded_count?rev=1771453115&amp;do=diff</link>
        <description>GAME_CONDITION_WOUNDED_COUNT

Category: Data

Parent class:  GAME_CONDITION


Cloneable

Properties

----------

ComparisonOperator

Serialized

	*  Type: COMPARISON_OPERATOR
	*  Expected: enum value
	*  Default value: COMPARISON_OPERATOR.GREATER_OR_EQUAL

----------

WoundedCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_condition?rev=1771453106&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_condition?rev=1771453106&amp;do=diff</link>
        <description>GAME_CONDITION

Deprecated names:

	*  EVENT_CONDITION

Abstract class

Category: Data

Inherited by:

	*  GAME_CONDITION_ABOVE_SURROUNDINGS
	*  GAME_CONDITION_ACCUMULATE_IN_STORAGE
	*  GAME_CONDITION_AGENT_KILLED
	*  GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS
	*  GAME_CONDITION_ASSIGN_TRADE_RESOURCE
	*  GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION
	*  GAME_CONDITION_BUILDING
	*  GAME_CONDITION_BUILDING_AVAILABLE
	*  GAME_CONDITION_BUILDING_BUILT
	*  GAME_CONDITION_BUILDING_FUNCTION_ASSIGNED
…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_object?rev=1771453115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_object?rev=1771453115&amp;do=diff</link>
        <description>GAME_OBJECT

Abstract class

Category: Data

Properties

----------

Position

Serialized

	*  Type: vec3f
	*  Expected: vec3f value

----------

Scale

Serialized

	*  Type: vec3f
	*  Expected: vec3f value
	*  Default value: { 1, 1, 1 }

----------

Orientation

Serialized

	*  Type: quaternion
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_mandate?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_mandate?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MANDATE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MANDATE assets

Properties

----------

BailiffJobDisplayOrderList

Serialized

	*  Type: list&lt;JOB&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_masterpiece?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_masterpiece</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_masterpiece?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MASTERPIECE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MASTERPIECE assets

Properties

----------

MasterpieceCoreBuildingPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

MasterpieceList

Serialized

	*  Type: list&lt;MASTERPIECE_LIST&gt;
	*  Expected: list of asset IDs

----------

NoEffectConditionProbability</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_mineral?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_mineral</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_mineral?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MINERAL

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MINERAL assets

Properties

----------

MineralDepositListRootName

Serialized

	*  Type: string
	*  Expected: string value

----------

NeutralRockModel

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

MaxDistanceFromTerritoryToDiscover</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_agent_happiness?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_agent_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_agent_happiness?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_AGENT_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

DataGameRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER_VILLAGER_HAPPINESS
	*  Expected: GAME_RULE_MODIFIER_VILLAGER_HAPPINESS value

----------

VillagerStatusList

Serialized

	*  Type: list&lt;VILLAGER_STATUS&gt;
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_apply_action?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_apply_action</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_apply_action?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_APPLY_ACTION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ApplyAction

Serialized

	*  Type: GAME_ACTION
	*  Expected: GAME_ACTION value

----------

RemoveAction

Serialized

	*  Type: GAME_ACTION
	*  Expected: GAME_ACTION value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_block_trade_route?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_block_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_block_trade_route?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradingVillage

Serialized

	*  Type: TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_buildable_as_point_of_interest?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_buildable_as_point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_buildable_as_point_of_interest?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDABLE_AS_POINT_OF_INTEREST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetPointOfInterest

Serialized

	*  Type: POINT_OF_INTEREST
	*  Expected: asset ID

----------

OverrideDescription

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_beautification?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_beautification</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_beautification?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_BEAUTIFICATION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Multiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------

ApplyToParentBuilding

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_maintenance_cost?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_maintenance_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_maintenance_cost?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Multiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_splendor?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_building_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_building_splendor?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_BUILDING_SPLENDOR

Deprecated names:

	*  GAME_RULE_MODIFIER_MONUMENT_SPLENDOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

SplendorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.5f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_concurring_taxes_bonus?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_concurring_taxes_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_concurring_taxes_bonus?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ConcurringTaxesBonusCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_conditional_game_rule?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_conditional_game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_conditional_game_rule?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONDITIONAL_GAME_RULE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

GameCondition

Serialized

	*  Type: GAME_CONDITION
	*  Expected: GAME_CONDITION value

----------

GameRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_construction_refund?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_construction_refund</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_construction_refund?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CONSTRUCTION_REFUND

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

RefundPercentage

Serialized

1 is 100% of construction cost, 0.5 is 50%

	*  Type: float
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_crop_yields?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_crop_yields</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_crop_yields?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_CROP_YIELDS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

YieldPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_buildable?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_buildable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_buildable?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE

Deprecated names:

	*  GAME_RULE_MODIFIER_DESCRIPTOR_BUILDING_PART

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_edict?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_edict?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_EDICT

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_event?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_event</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_event?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_EVENT

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetEvent

Serialized

	*  Type: EVENT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_house_move?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_house_move</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_house_move?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_HOUSE_MOVE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_job_status?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_job_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_job_status?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_JOB_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetStatusNeeded

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

AssetJob

Serialized

	*  Type: JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_need_type?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_need_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_need_type?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_NEED_TYPE

Deprecated names:

	*  GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

NeedType

Serialized

	*  Type: AGENT_NEED_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_privilege?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_privilege?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_status?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_status?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

IsDemote

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_string?rev=1771453118&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_string</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_string?rev=1771453118&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_STRING

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

StringValue

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_unlockable?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor_unlockable</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor_unlockable?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE

Category: Data

Parent class:  GAME_RULE_MODIFIER_DESCRIPTOR


Cloneable

Properties

----------

AssetUnlockable

Serialized

	*  Type: UNLOCKABLE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor?rev=1771453117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_descriptor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_descriptor?rev=1771453117&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DESCRIPTOR

Abstract class

Category: Data

Inherited by:

	*  GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE
	*  GAME_RULE_MODIFIER_DESCRIPTOR_EDICT
	*  GAME_RULE_MODIFIER_DESCRIPTOR_EVENT
	*  GAME_RULE_MODIFIER_DESCRIPTOR_HOUSE_MOVE
	*  GAME_RULE_MODIFIER_DESCRIPTOR_JOB_STATUS
	*  GAME_RULE_MODIFIER_DESCRIPTOR_NEED_TYPE
	*  GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE
	*  GAME_RULE_MODIFIER_DESCRIPTOR_STATUS
	*  GAME_RULE_MODIFIER_DESCRIPTOR_STRING
	*  GAME_RULE_MODIFIER_DESCRIPTOR_UNLO…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_disallow_optional_events?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_disallow_optional_events</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_disallow_optional_events?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_DISALLOW_OPTIONAL_EVENTS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_building_maintenance_cost?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_building_maintenance_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_building_maintenance_cost?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

DataGameRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST
	*  Expected: GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST value

----------

EstateAllegianceList

Serialized</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_default_influence?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_default_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_default_influence?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

Modifier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_influence?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_influence?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

InfluenceGainPerWeek

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_splendor_impact?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_estate_splendor_impact</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_estate_splendor_impact?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_ESTATE_SPLENDOR_IMPACT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EstateA

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

EstateB

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

SplendorImpactPercentageOnOtherEstate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_free_territory?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_free_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_free_territory?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_FREE_TERRITORY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TerritoryPurchaseRequired

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 5</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_happiness?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_happiness?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

BonusHappinessPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_ignore_factor?rev=1771453119&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_immigration_ignore_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_ignore_factor?rev=1771453119&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMMIGRATION_IGNORE_FACTOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetImmigrationFactorList

Serialized

	*  Type: list&lt;IMMIGRATION_FACTOR&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_rate?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_immigration_rate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_immigration_rate?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMMIGRATION_RATE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

QuantityToAdd

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 4</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_improve_area_desirability?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_improve_area_desirability</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_improve_area_desirability?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_IMPROVE_AREA_DESIRABILITY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetDesirability

Serialized

	*  Type: DESIRABILITY
	*  Expected: asset ID

----------

AssetDesirabilityModifier

Serialized

	*  Type: DESIRABILITY_MODIFIER
	*  Expected: asset ID

----------

IsHidden</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_infinite_gold_coins?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_infinite_gold_coins</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_infinite_gold_coins?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INFINITE_GOLD_COINS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_instant_build?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_instant_build</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_instant_build?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INSTANT_BUILD

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_invincible_army?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_invincible_army</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_invincible_army?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_INVINCIBLE_ARMY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_learning_speed?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_job_learning_speed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_learning_speed?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_JOB_LEARNING_SPEED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

XPBonusPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_status?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_job_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_job_status?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_JOB_STATUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ProductivityChangePerc

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

AssetJob

Serialized

	*  Type: JOB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_cost?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_mandate_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_cost?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MANDATE_COST

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetMandateList

Serialized

	*  Type: list&lt;MANDATE_TYPE&gt;
	*  Expected: list of asset IDs

----------

CostPercentage

Serialized

Percentage in decimal (1 is 100%). The minimum value is 0

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_time?rev=1771453120&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_mandate_time</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_mandate_time?rev=1771453120&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MANDATE_TIME

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetMandateList

Serialized

	*  Type: list&lt;MANDATE_TYPE&gt;
	*  Expected: list of asset IDs

----------

TimePercentage

Serialized

Percentage in decimal (1 is 100%). The minimum value is 0

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_misssion_impairment_chance?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_military_misssion_impairment_chance</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_misssion_impairment_chance?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MILITARY_MISSSION_IMPAIRMENT_CHANCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ImpairmentMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_training?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_military_training</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_military_training?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MILITARY_TRAINING

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

XPBonusPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.1f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_minimum_happiness_for_leaving?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_minimum_happiness_for_leaving</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_minimum_happiness_for_leaving?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_MINIMUM_HAPPINESS_FOR_LEAVING

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessValue

Serialized

The happiness value will be added into the overall minimal happiness for leaving

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_natural_resources_regrowth_duration?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_natural_resources_regrowth_duration</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_natural_resources_regrowth_duration?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NATURAL_RESOURCES_REGROWTH_DURATION

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

BoarResource

Serialized

Boar resource works differently than other resources that replenish. You need nonetheless to add boar resource to resource list to work.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_permanently_filled?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_need_permanently_filled</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_permanently_filled?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NEED_PERMANENTLY_FILLED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

NeedResource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_type_deplete_rate?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_need_type_deplete_rate</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_need_type_deplete_rate?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AgentProfile

Serialized

If null, will affect every agent profile.

	*  Type: AGENT_PROFILE
	*  Expected: asset ID
	*  Default value: nil

----------

AssetVillagerStatus</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_override_villager_happiness?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_override_villager_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_override_villager_happiness?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_OVERRIDE_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessOverrideValue

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_production_cycle_duration_multiplier?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_production_cycle_duration_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_production_cycle_duration_multiplier?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_PRODUCTION_CYCLE_DURATION_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ProductionCycleDurationMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_prospect_all_mineral_deposit?rev=1771453121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_prospect_all_mineral_deposit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_prospect_all_mineral_deposit?rev=1771453121&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_PROSPECT_ALL_MINERAL_DEPOSIT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_range_pair?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_range_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_range_pair?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RANGE_PAIR

Category: Asset

Parent class:  ASSET


 List of GAME_RULE_MODIFIER_RANGE_PAIR assets

Properties

----------

GameRuleModifier

Serialized

	*  Type: GAME_RULE_MODIFIER
	*  Expected: GAME_RULE_MODIFIER value

----------

BonusRange

Serialized

	*  Type: RANGE_FLOAT
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_residential_max_tax_revenue?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_residential_max_tax_revenue</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_residential_max_tax_revenue?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RESIDENTIAL_MAX_TAX_REVENUE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResidentialMaxTaxRevenueMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_resource_depot_capacity?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_resource_depot_capacity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_resource_depot_capacity?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

CapacityQuantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_influence_reward_amount?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_scale_event_influence_reward_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_influence_reward_amount?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SCALE_EVENT_INFLUENCE_REWARD_AMOUNT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EventInfluenceRewardScalerMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_resource_reward_amount?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_scale_event_resource_reward_amount</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_scale_event_resource_reward_amount?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SCALE_EVENT_RESOURCE_REWARD_AMOUNT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EventResourceRewardScalerMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_recovery_speed?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_soldier_recovery_speed</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_recovery_speed?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SOLDIER_RECOVERY_SPEED

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

Bonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_strength_from_happiness?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_soldier_strength_from_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_soldier_strength_from_happiness?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_SOLDIER_STRENGTH_FROM_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

StrengthPercentageFromHappiness

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.8f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_cumulation_bonus?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_taxation_cumulation_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_cumulation_bonus?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TAXATION_CUMULATION_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TaxationCumulationBonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_housing_happiness_factor_multiplier?rev=1771453122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_taxation_housing_happiness_factor_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_taxation_housing_happiness_factor_multiplier?rev=1771453122&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TAXATION_HOUSING_HAPPINESS_FACTOR_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetTaxationFunctionHousingList

Serialized

	*  Type: list&lt;TAXATION_FUNCTION_HOUSING&gt;
	*  Expected: list of asset IDs

----------

AssetVillagerStatusList

Serialized

Empty list means to affect all statuses</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_territory_upkeep?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_territory_upkeep</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_territory_upkeep?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TERRITORY_UPKEEP

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TerritoryUpkeepMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_bonus?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_bonus?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeBonusType

Serialized

	*  Type: TRADE_BONUS_TYPE
	*  Expected: enum value
	*  Default value: TRADE_BONUS_TYPE.PRICE

----------

EstateAllegianceList

Serialized

	*  Type: list&lt;ESTATE&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_completed_influence?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_completed_influence</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_completed_influence?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

EstatePair

Serialized

	*  Type: ESTATE_QUANTITY_PAIR
	*  Expected: ESTATE_QUANTITY_PAIR value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_resource_price_bonus?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_resource_price_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_resource_price_bonus?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeTypeField

Serialized

	*  Type: bitfield&lt;TRADE_TYPE&gt;

----------

ResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

BonusPercentage

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_scaling_factor?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trade_scaling_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trade_scaling_factor?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADE_SCALING_FACTOR

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeScalingFactorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trader_visit_delay_multiplier?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_trader_visit_delay_multiplier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_trader_visit_delay_multiplier?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

TradeDelayBonus

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

TradingVillage

Serialized

	*  Type: TRADING_VILLAGE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlimited_small_mineral_deposit?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlimited_small_mineral_deposit</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlimited_small_mineral_deposit?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLIMITED_SMALL_MINERAL_DEPOSIT

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_territories?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_all_territories</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_territories?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_ALL_TERRITORIES

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_unlockables?rev=1771453123&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_all_unlockables</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_all_unlockables?rev=1771453123&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_ALL_UNLOCKABLES

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_and_upgrade_trade_route?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_unlock_and_upgrade_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_unlock_and_upgrade_trade_route?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UNLOCK_AND_UPGRADE_TRADE_ROUTE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

AssetTradingVillageList

Serialized

	*  Type: list&lt;TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs

----------

LevelToUpgradeTradeRoute

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_upkeep_building_parts?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_upkeep_building_parts</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_upkeep_building_parts?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_UPKEEP_BUILDING_PARTS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

BuildingPartCategoryList

Serialized

Building part categories affected

	*  Type: list&lt;BUILDING_PART_TYPE&gt;
	*  Expected: list of enum values

----------

UpKeepCostPercentageModifierAmount</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_villager_happiness?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_villager_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_villager_happiness?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_VILLAGER_HAPPINESS

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

HappinessFactor

Serialized

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID

----------

RuleDescriptor

Serialized

	*  Type: GAME_RULE_MODIFIER_DESCRIPTOR
	*  Expected: GAME_RULE_MODIFIER_DESCRIPTOR value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier_workplace_recipe?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier_workplace_recipe</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier_workplace_recipe?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER_WORKPLACE_RECIPE

Category: Data

Parent class:  GAME_RULE_MODIFIER


Cloneable

Properties

----------

ResourceListNeededToAdd

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_modifier?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_modifier</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_modifier?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE_MODIFIER

Abstract class

Category: Data

Inherited by:

	*  GAME_RULE_MODIFIER_AGENT_HAPPINESS
	*  GAME_RULE_MODIFIER_APPLY_ACTION
	*  GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE
	*  GAME_RULE_MODIFIER_BUILDABLE_AS_POINT_OF_INTEREST
	*  GAME_RULE_MODIFIER_BUILDING_BEAUTIFICATION
	*  GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST
	*  GAME_RULE_MODIFIER_BUILDING_SPLENDOR
	*  GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS
	*  GAME_RULE_MODIFIER_CONDITIONAL_GAME_RULE
	*  GAME_RULE_MODIFIER_CONSTRUCTION…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_move_house?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_move_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_move_house?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_MOVE_HOUSE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_MOVE_HOUSE assets

Properties

----------

HappinessFactor

Serialized

	*  Type: HAPPINESS_FACTOR
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_status_promotion?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_status_promotion</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_status_promotion?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_STATUS_PROMOTION

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_STATUS_PROMOTION assets

Properties

----------

LinkedFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID

----------

AssetPromoteVillagerMandateType

Serialized

	*  Type: PROMOTE_VILLAGER_MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule_trade?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule_trade</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule_trade?rev=1771453124&amp;do=diff</link>
        <description>GAME_RULE_TRADE

Category: Asset

Parent class:  GAME_RULE


 List of GAME_RULE_TRADE assets

Properties

----------

ScalingFactor

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

QuantityFactorMultiplier

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_rule?rev=1771453116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_rule</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_rule?rev=1771453116&amp;do=diff</link>
        <description>GAME_RULE

Deprecated names:

	*  GAME_RULE_MODIFIER_CONTAINER

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  GAME_RULE_MANDATE
	*  GAME_RULE_MASTERPIECE
	*  GAME_RULE_MINERAL
	*  GAME_RULE_MOVE_HOUSE
	*  GAME_RULE_STATUS_PROMOTION
	*  GAME_RULE_TRADE

 List of GAME_RULE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_state_flag?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_state_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_state_flag?rev=1771453124&amp;do=diff</link>
        <description>GAME_STATE_FLAG

Dynamic enumeration

Values

	*  NO_STATE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_action_list_pair?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_action_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_action_list_pair?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_ACTION_LIST_PAIR

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type: GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

ActionList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_condition_list_pair?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_condition_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_condition_list_pair?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_CONDITION_LIST_PAIR

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type: GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

ConditionList

Serialized

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_building_splendor?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_building_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_building_splendor?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_LIST_BUILDING_SPLENDOR

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_BUILDING_SPLENDOR assets

Properties

----------

CheckRootBuilding

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

AssetBuilding

Serialized

If no building specified, will fetch the highest splendor across all buildings.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_estate_splendor?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_estate_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_estate_splendor?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_LIST_ESTATE_SPLENDOR

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_ESTATE_SPLENDOR assets

Properties

----------

AssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

MinimumValueStepList

Serialized

Game step will be prioritized in ascending order (Item 3 will be prioritized over Item 1 if both match the minimum value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list_prosperity?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list_prosperity</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list_prosperity?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_LIST_PROSPERITY

Category: Asset

Parent class:  GAME_STEP_LIST


 List of GAME_STEP_LIST_PROSPERITY assets

Properties

----------

MinimumValueStepList

Serialized

Game step will be prioritized in ascending order (Item 3 will be prioritized over Item 1 if both match the minimum value

	*  Type: list&lt;NUMERIC_RANGE_GAME_STEP&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step_list?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step_list?rev=1771453125&amp;do=diff</link>
        <description>GAME_STEP_LIST

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  GAME_STEP_LIST_BUILDING_SPLENDOR
	*  GAME_STEP_LIST_ESTATE_SPLENDOR
	*  GAME_STEP_LIST_PROSPERITY

 List of GAME_STEP_LIST assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game_step?rev=1771453124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/game_step?rev=1771453124&amp;do=diff</link>
        <description>GAME_STEP

Dynamic enumeration

Values

	*  DEFAULT
	*  TIER0
	*  TIER1
	*  TIER2
	*  TIER3
	*  TIER4
	*  TIER5
	*  TIER0-MONASTERYSPLENDOR
	*  TIER1-MONASTERYSPLENDOR
	*  TIER2-MONASTERYSPLENDOR
	*  TIER3-MONASTERYSPLENDOR
	*  TIER4-MONASTERYSPLENDOR
	*  TIER5-MONASTERYSPLENDOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/game?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>game</title>
        <link>https://www.polymorph.games/foundation/modding/api/game?rev=1771453099&amp;do=diff</link>
        <description>GAME

Abstract class

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gameplay_system_name?rev=1771453099&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gameplay_system_name</title>
        <link>https://www.polymorph.games/foundation/modding/api/gameplay_system_name?rev=1771453099&amp;do=diff</link>
        <description>GAMEPLAY_SYSTEM_NAME

Dynamic enumeration

Values

	*  BUILD
	*  TERRITORY
	*  PAINTING
	*  PROGRESS
	*  ESTATE
	*  TAXATION
	*  EVENT
	*  BOOK
	*  PHOTO</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gate_snapping_settings?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gate_snapping_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/gate_snapping_settings?rev=1771453125&amp;do=diff</link>
        <description>GATE_SNAPPING_SETTINGS

Category: Data

Cloneable

Properties

----------

GateOnWallSplineSnappingPrecision

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 2.0f

----------

GateOnWallAllowedWidthOffset

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gather_request?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gather_request</title>
        <link>https://www.polymorph.games/foundation/modding/api/gather_request?rev=1771453125&amp;do=diff</link>
        <description>GATHER_REQUEST

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

IsRestrictedToOwnedTerritory

	*  Type: BEHAVIOR_TREE_DATA_BOOL

----------

OutGatheringData

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

OutGatherInOneStepLoopData

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gather_resource?rev=1771453125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gather_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/gather_resource?rev=1771453125&amp;do=diff</link>
        <description>GATHER_RESOURCE

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

Gather

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

ShouldReceiveXp

	*  Type: BEHAVIOR_TREE_DATA_BOOL

----------

OptionalIsGatheringForProduction

	*  Type: BEHAVIOR_TREE_DATA_BOOL

----------

OutLastGatheredResourceObjectToPickup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender_usage_text?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender_usage_text</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender_usage_text?rev=1771453126&amp;do=diff</link>
        <description>GENDER_USAGE_TEXT

Values

	*  MASCULINE
	*  FEMININE
	*  GENERIC</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender_usage?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender_usage</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender_usage?rev=1771453126&amp;do=diff</link>
        <description>GENDER_USAGE

Values

	*  MALE
	*  FEMALE
	*  ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gender?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gender</title>
        <link>https://www.polymorph.games/foundation/modding/api/gender?rev=1771453126&amp;do=diff</link>
        <description>GENDER

Values

	*  MALE
	*  FEMALE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/generate_gathered_resources?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>generate_gathered_resources</title>
        <link>https://www.polymorph.games/foundation/modding/api/generate_gathered_resources?rev=1771453126&amp;do=diff</link>
        <description>GENERATE_GATHERED_RESOURCES

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

ResourceGeneratedList

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

OptionalOutHasGeneratedResource</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/give_job_xp?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>give_job_xp</title>
        <link>https://www.polymorph.games/foundation/modding/api/give_job_xp?rev=1771453126&amp;do=diff</link>
        <description>GIVE_JOB_XP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

ShouldReceiveXp

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/go_to?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>go_to</title>
        <link>https://www.polymorph.games/foundation/modding/api/go_to?rev=1771453126&amp;do=diff</link>
        <description>GO_TO

Category: Behavior Tree Node

Parent class:  NODE_LEAF

Inherited by AGENT_NODE_PATROL_GO_TO

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

BuildingPathType

	*  Type: BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE

----------

AnimationData

	*  Type: BEHAVIOR_TREE_DATA_ANIMATION_DATA

----------

WalkInteractiveSetup</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient_alpha_value?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient_alpha_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient_alpha_value?rev=1771453126&amp;do=diff</link>
        <description>GRADIENT_ALPHA_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Alpha

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0xff</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient_color_value?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient_color_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient_color_value?rev=1771453127&amp;do=diff</link>
        <description>GRADIENT_COLOR_VALUE

Category: Data

Cloneable

Properties

----------

T

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Color

Serialized

	*  Type: color
	*  Expected: color value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/gradient?rev=1771453126&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gradient</title>
        <link>https://www.polymorph.games/foundation/modding/api/gradient?rev=1771453126&amp;do=diff</link>
        <description>GRADIENT

Category: Data

Cloneable

Properties

----------

ColorList

Serialized

	*  Type: list&lt;GRADIENT_COLOR_VALUE&gt;
	*  Expected: list of GRADIENT_COLOR_VALUE values

----------

AlphaList

Serialized

	*  Type: list&lt;GRADIENT_ALPHA_VALUE&gt;
	*  Expected: list of GRADIENT_ALPHA_VALUE values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ground_orientation_type?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ground_orientation_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/ground_orientation_type?rev=1771453127&amp;do=diff</link>
        <description>GROUND_ORIENTATION_TYPE

Values

	*  KEEP_ORIENTATION
		*  Keep all orientation Axis as is

	*  NORMAL_UP
		*  Align object Up Axis with ground normal, aka ground on slope

	*  NORMAL_FORWARD
		*  Align object Forward Axis with ground normal, aka ground on cliff</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_quantity_pair?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_quantity_pair?rev=1771453127&amp;do=diff</link>
        <description>GUEST_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

AssetGuest

Serialized

	*  Type: GUEST
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

IsHappinessAffectingScore

Serialized

	*  Type: boolean
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest_requirement?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest_requirement</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest_requirement?rev=1771453127&amp;do=diff</link>
        <description>GUEST_REQUIREMENT

Category: Asset

Parent class:  ASSET


 List of GUEST_REQUIREMENT assets

Properties

----------

AssetNeedType

Serialized

	*  Type: AGENT_NEED_TYPE
	*  Expected: asset ID

----------

PositiveFeedbackKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NegativeFeedbackKey

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/guest?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guest</title>
        <link>https://www.polymorph.games/foundation/modding/api/guest?rev=1771453127&amp;do=diff</link>
        <description>GUEST

Category: Asset

Parent class:  ASSET


 List of GUEST assets

Properties

----------

OptionalName

Serialized

	*  Type: string
	*  Expected: string value

----------

Profile

Serialized

	*  Type: AGENT_PROFILE
	*  Expected: asset ID

----------

GuestRequirementList

Serialized

	*  Type: list&lt;GUEST_REQUIREMENT&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hair_list?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/hair_list?rev=1771453127&amp;do=diff</link>
        <description>HAIR_LIST

Category: Asset

Parent class:  ASSET


 List of HAIR_LIST assets

Properties

----------

HaircutList

Serialized

	*  Type: list&lt;HAIRCUT&gt;
	*  Expected: list of HAIRCUT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/haircut?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>haircut</title>
        <link>https://www.polymorph.games/foundation/modding/api/haircut?rev=1771453127&amp;do=diff</link>
        <description>HAIRCUT

Category: Data

Cloneable

Properties

----------

HaircutModel

Serialized

	*  Type: PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

HelmVariantModel

Serialized

	*  Type: PREFAB
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hand_object?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hand_object</title>
        <link>https://www.polymorph.games/foundation/modding/api/hand_object?rev=1771453127&amp;do=diff</link>
        <description>HAND_OBJECT

Category: Data

Cloneable

Properties

----------

Model

Serialized

	*  Type: PREFAB
	*  Expected: asset ID
	*  Default value: nil

----------

KeepObjectOnWalkCycle

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: true

----------

IdleOverrideAttachOnCharacter</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/happiness_factor_status_demote?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>happiness_factor_status_demote</title>
        <link>https://www.polymorph.games/foundation/modding/api/happiness_factor_status_demote?rev=1771453128&amp;do=diff</link>
        <description>HAPPINESS_FACTOR_STATUS_DEMOTE

Category: Asset

Parent class:  HAPPINESS_FACTOR


 List of HAPPINESS_FACTOR_STATUS_DEMOTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/happiness_factor?rev=1771453127&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>happiness_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/happiness_factor?rev=1771453127&amp;do=diff</link>
        <description>HAPPINESS_FACTOR

Category: Asset

Parent class:  ASSET

Inherited by HAPPINESS_FACTOR_STATUS_DEMOTE

 List of HAPPINESS_FACTOR assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: float
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_category?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_category?rev=1771453128&amp;do=diff</link>
        <description>HELP_CATEGORY

Category: Data

Properties

----------

CategoryKey

Serialized

Localization key for the title of the help section

	*  Type: string
	*  Expected: string value

----------

HelpTopicList

Serialized

	*  Type: list&lt;HELP_TOPIC&gt;
	*  Expected: list of HELP_TOPIC values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_instance?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_instance?rev=1771453128&amp;do=diff</link>
        <description>HELP_INSTANCE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help_topic?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help_topic</title>
        <link>https://www.polymorph.games/foundation/modding/api/help_topic?rev=1771453128&amp;do=diff</link>
        <description>HELP_TOPIC

Category: Data

Cloneable

Properties

----------

TitleKey

Serialized

Localization key for the title of the help section

	*  Type: string
	*  Expected: string value

----------

AssetUnlockFunction

Serialized

	*  Type: UNLOCK_FUNCTION
	*  Expected: asset ID
	*  Default value: nil

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/help?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>help</title>
        <link>https://www.polymorph.games/foundation/modding/api/help?rev=1771453128&amp;do=diff</link>
        <description>HELP

Category: Asset

Parent class:  ASSET


 List of HELP assets

Properties

----------

HelpCategoryList

Serialized

	*  Type: list&lt;HELP_CATEGORY&gt;
	*  Expected: list of HELP_CATEGORY values

----------

HelpCondensedHelpItemList

Serialized

	*  Type: list&lt;CONDENSED_HELP_ITEM&gt;
	*  Expected: list of CONDENSED_HELP_ITEM values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_color?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_color</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_color?rev=1771453128&amp;do=diff</link>
        <description>HERALDRY_COLOR

Category: Asset

Parent class:  ASSET


 List of HERALDRY_COLOR assets

Properties

----------

Color

Serialized

	*  Type: color
	*  Expected: color value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_config?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_config?rev=1771453128&amp;do=diff</link>
        <description>HERALDRY_CONFIG

Category: Data

Cloneable

Properties

----------

BackgroundColor

Serialized

	*  Type: HERALDRY_COLOR
	*  Expected: asset ID

----------

Pattern

Serialized

	*  Type: HERALDRY_PATTERN
	*  Expected: asset ID

----------

PatternColor

Serialized

	*  Type: HERALDRY_COLOR
	*  Expected: asset ID

----------

SymbolComposition</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_mask?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_mask</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_mask?rev=1771453128&amp;do=diff</link>
        <description>HERALDRY_MASK

Category: Asset

Parent class:  ASSET


 List of HERALDRY_MASK assets

Properties

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_pattern?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_pattern</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_pattern?rev=1771453129&amp;do=diff</link>
        <description>HERALDRY_PATTERN

Category: Asset

Parent class:  ASSET


 List of HERALDRY_PATTERN assets

Properties

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID

----------

TextureBottom

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID
	*  Default value: nil

----------

SubRepeatRatio

Serialized

1.0: Repeat All</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_settings?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_settings?rev=1771453129&amp;do=diff</link>
        <description>HERALDRY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SETTINGS assets

Properties

----------

AvailableColorList

Serialized

	*  Type: list&lt;HERALDRY_COLOR&gt;
	*  Expected: list of asset IDs

----------

PatternList

Serialized

	*  Type: list&lt;HERALDRY_PATTERN&gt;
	*  Expected: list of asset IDs

----------

SymbolList

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_shading?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_shading</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_shading?rev=1771453129&amp;do=diff</link>
        <description>HERALDRY_SHADING

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SHADING assets

Properties

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_symbol_composition?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_symbol_composition</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_symbol_composition?rev=1771453129&amp;do=diff</link>
        <description>HERALDRY_SYMBOL_COMPOSITION

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SYMBOL_COMPOSITION assets

Properties

----------

SymbolPositionPercentageList

Serialized

X value represents percentage of width of heraldry image to position, Y value represents percentage of height of heraldry image to position, Z value represents symbol scale.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry_symbol?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry_symbol</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry_symbol?rev=1771453129&amp;do=diff</link>
        <description>HERALDRY_SYMBOL

Category: Asset

Parent class:  ASSET


 List of HERALDRY_SYMBOL assets

Properties

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID

----------

SecondaryTexture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/heraldry?rev=1771453128&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heraldry</title>
        <link>https://www.polymorph.games/foundation/modding/api/heraldry?rev=1771453128&amp;do=diff</link>
        <description>HERALDRY

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback_happiness_pair?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hosting_mission_feedback_happiness_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback_happiness_pair?rev=1771453129&amp;do=diff</link>
        <description>HOSTING_MISSION_FEEDBACK_HAPPINESS_PAIR

Category: Data

Cloneable

Properties

----------

HappinessNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Feedback

Serialized

	*  Type: HOSTING_MISSION_FEEDBACK
	*  Expected: HOSTING_MISSION_FEEDBACK value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hosting_mission_feedback</title>
        <link>https://www.polymorph.games/foundation/modding/api/hosting_mission_feedback?rev=1771453129&amp;do=diff</link>
        <description>HOSTING_MISSION_FEEDBACK

Category: Data

Cloneable

Properties

----------

RewardList

Serialized

	*  Type: list&lt;GAME_ACTION&gt;
	*  Expected: list of GAME_ACTION values

----------

AssetNarrativePanel

Serialized

	*  Type: NARRATIVE_PANEL
	*  Expected: asset ID
	*  Default value: nil</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_density_patrol_parameters?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_density_patrol_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_density_patrol_parameters?rev=1771453129&amp;do=diff</link>
        <description>HOUSE_DENSITY_PATROL_PARAMETERS

Category: Data

Cloneable

Properties

----------

PatrolValuePerSeconds

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_density?rev=1771453129&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_density</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_density?rev=1771453129&amp;do=diff</link>
        <description>HOUSE_DENSITY

Dynamic enumeration

Values

	*  HOUSE_DENSITY_LOW
	*  HOUSE_DENSITY_MEDIUM
	*  HOUSE_DENSITY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_manager_data?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_manager_data?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of HOUSE_MANAGER_DATA assets

Properties

----------

HouseSelectionFactorList

Serialized

	*  Type: list&lt;HOUSE_SELECTION_FACTOR&gt;
	*  Expected: list of asset IDs

----------

DesirabilityFactorMultiplier

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_quality?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_quality?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_QUALITY

Dynamic enumeration

Values

	*  HOUSE_QUALITY_LOW
	*  HOUSE_QUALITY_MEDIUM
	*  HOUSE_QUALITY_HIGH</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_in_layer?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_in_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_in_layer?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_IN_LAYER

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_IN_LAYER assets

Properties

----------

AssetInformationLayer

Serialized

	*  Type: INFORMATION_LAYER
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_patrol?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_patrol</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_patrol?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_PATROL

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_PATROL assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_paved_road?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_paved_road</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_paved_road?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_PAVED_ROAD

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_PAVED_ROAD assets

Properties

----------

ProximityRadius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 30.0f

----------

PavedRoadSegmentMeterRequired

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_villager_status?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_villager_status?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_VILLAGER_STATUS

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_VILLAGER_STATUS assets

Properties

----------

AssetVillagerStatusList

Serialized

	*  Type: list&lt;VILLAGER_STATUS&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement_zone?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement_zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement_zone?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT_ZONE

Category: Asset

Parent class:  HOUSE_REQUIREMENT


 List of HOUSE_REQUIREMENT_ZONE assets

Properties

----------

AssetZone

Serialized

	*  Type: ZONE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_requirement?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_requirement</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_requirement?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_REQUIREMENT

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  HOUSE_REQUIREMENT_IN_LAYER
	*  HOUSE_REQUIREMENT_PATROL
	*  HOUSE_REQUIREMENT_PAVED_ROAD
	*  HOUSE_REQUIREMENT_VILLAGER_STATUS
	*  HOUSE_REQUIREMENT_ZONE

 List of HOUSE_REQUIREMENT assets

Properties

----------

IsReverseCondition

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false

----------

IsRequiredForHouseSearch</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_selection_factor?rev=1771453130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_selection_factor?rev=1771453130&amp;do=diff</link>
        <description>HOUSE_SELECTION_FACTOR

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  DESIRABILITY_HOUSE_SELECTION_FACTOR
	*  JOB_PROXIMITY_HOUSE_SELECTION_FACTOR

 List of HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_setup?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_setup?rev=1771453131&amp;do=diff</link>
        <description>HOUSE_SETUP

Category: Asset

Parent class:  ASSET


 List of HOUSE_SETUP assets

Properties

----------

HouseStatusList

Serialized

	*  Type: list&lt;HOUSE_STATUS&gt;
	*  Expected: list of HOUSE_STATUS values

----------

HouseStatusUpgradeDelay

Serialized

	*  Type: TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

HouseStatusDowngradeDelay</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/house_status?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>house_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/house_status?rev=1771453131&amp;do=diff</link>
        <description>HOUSE_STATUS

Category: Data

Cloneable

Properties

----------

AssetHouseRequirementList

Serialized

	*  Type: list&lt;HOUSE_REQUIREMENT&gt;
	*  Expected: list of asset IDs

----------

HouseIcon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil

----------

ResourceGenerated

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/hunt_forest_manager_data?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hunt_forest_manager_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/hunt_forest_manager_data?rev=1771453131&amp;do=diff</link>
        <description>HUNT_FOREST_MANAGER_DATA

Category: Asset

Parent class:  ASSET


 List of HUNT_FOREST_MANAGER_DATA assets

Properties

----------

CooldownTimeInSeconds

Serialized

Prey regeneration rate. Will spawn 1 prey per X seconds.

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f

----------

ForestOffsetList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/image_asset_type?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>image_asset_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/image_asset_type?rev=1771453131&amp;do=diff</link>
        <description>IMAGE_ASSET_TYPE

Values

	*  TEXTURE
	*  ATLAS_CELL
	*  CURSOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_happiness?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_happiness?rev=1771453131&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_HAPPINESS

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_HAPPINESS assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_residential?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_residential</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_residential?rev=1771453131&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_RESIDENTIAL

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_RESIDENTIAL assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FactorLossPerHomelessVillager

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor_unemployment?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor_unemployment</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor_unemployment?rev=1771453131&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR_UNEMPLOYMENT

Category: Asset

Parent class:  IMMIGRATION_FACTOR


 List of IMMIGRATION_FACTOR_UNEMPLOYMENT assets

Properties

----------

MinimumValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FactorLossPerUnemployedVillager

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_factor?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_factor?rev=1771453131&amp;do=diff</link>
        <description>IMMIGRATION_FACTOR

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  IMMIGRATION_FACTOR_HAPPINESS
	*  IMMIGRATION_FACTOR_RESIDENTIAL
	*  IMMIGRATION_FACTOR_UNEMPLOYMENT

 List of IMMIGRATION_FACTOR assets

Properties

----------

UnlockConditionList

Serialized

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

Name

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_probability_setting?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_probability_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_probability_setting?rev=1771453132&amp;do=diff</link>
        <description>IMMIGRATION_PROBABILITY_SETTING

Category: Data

Cloneable

Properties

----------

ProbabilityUpperValue

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

VillagerCountRange

Serialized

	*  Type: vec2i
	*  Expected: vec2i value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_probability?rev=1771453131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_probability?rev=1771453131&amp;do=diff</link>
        <description>IMMIGRATION_PROBABILITY

Values

	*  NIL
	*  LOW
	*  AVERAGE
	*  HIGH
	*  MAXIMUM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/immigration_settings?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>immigration_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/immigration_settings?rev=1771453132&amp;do=diff</link>
        <description>IMMIGRATION_SETTINGS

Category: Asset

Parent class:  ASSET


 List of IMMIGRATION_SETTINGS assets

Properties

----------

ImmigrationWaveDelayInDays

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 7

----------

ImmigrationProbabilitySettingList

Serialized

	*  Type: fixed_sized_map&lt;IMMIGRATION_PROBABILITY, IMMIGRATION_PROBABILITY_SETTING&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/incoming_reserved_resource_list?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>incoming_reserved_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/incoming_reserved_resource_list?rev=1771453132&amp;do=diff</link>
        <description>INCOMING_RESERVED_RESOURCE_LIST

Category: Data

Properties

----------

ReservedResourceList

Serialized

	*  Type: list&lt;RESERVED_RESOURCE_ELEMENT&gt;
	*  Expected: list of RESERVED_RESOURCE_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/influence_estate?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>influence_estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/influence_estate?rev=1771453132&amp;do=diff</link>
        <description>INFLUENCE_ESTATE

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/influence_mandate_type?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>influence_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/influence_mandate_type?rev=1771453132&amp;do=diff</link>
        <description>INFLUENCE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of INFLUENCE_MANDATE_TYPE assets

Properties

----------

RelatedAssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

InfluenceGain

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/information_layer?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>information_layer</title>
        <link>https://www.polymorph.games/foundation/modding/api/information_layer?rev=1771453132&amp;do=diff</link>
        <description>INFORMATION_LAYER

Abstract class

Category: Asset

Parent class:  ASSET


 List of INFORMATION_LAYER assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info_building?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_collect_info_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info_building?rev=1771453132&amp;do=diff</link>
        <description>INST_TAXATION_COLLECT_INFO_BUILDING

Category: Data

Parent class:  INST_TAXATION_COLLECT_INFO


Cloneable

Functions

----------

addBuildable

void addBuildable(buildable)
 Name  Type  Description  buildable  COMP_ABSTRACT_BUILDABLE   
----------

cumulateTaxAmount

void cumulateTaxAmount(assetResource, quantity</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info?rev=1771453132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_collect_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_collect_info?rev=1771453132&amp;do=diff</link>
        <description>INST_TAXATION_COLLECT_INFO

Abstract class

Category: Data

Inherited by INST_TAXATION_COLLECT_INFO_BUILDING

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_function_bracket?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_function_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_function_bracket?rev=1771453133&amp;do=diff</link>
        <description>INST_TAXATION_FUNCTION_BRACKET

Category: Data

Parent class:  INST_TAXATION_FUNCTION


Cloneable

Functions

----------

getBracket

integer_and_unsigned_integer getBracket()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_taxation_function?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_taxation_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_taxation_function?rev=1771453133&amp;do=diff</link>
        <description>INST_TAXATION_FUNCTION

Category: Data

Inherited by INST_TAXATION_FUNCTION_BRACKET

Cloneable

Functions

----------

getTaxationManager

COMP_TAXATION_MANAGER getTaxationManager()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inst_unlockable_cost?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inst_unlockable_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/inst_unlockable_cost?rev=1771453133&amp;do=diff</link>
        <description>INST_UNLOCKABLE_COST

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_privacy?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_privacy</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_privacy?rev=1771453133&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_PRIVACY

Values

	*  PUBLIC
		*  Accessible for everyone

	*  BUILDING
		*  Only accessible from building owning interactive location

	*  MONUMENT
		*  Accessible for all buildings of monument owning interactive location</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_purpose?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_purpose</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_purpose?rev=1771453133&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_PURPOSE

Dynamic enumeration

Values

	*  WORK
	*  WAITING_FOR_WORK
	*  FREE_TIME
	*  REQUEST
	*  GUARD
	*  TRAINING
	*  VISIT
	*  SWORD_TRAINING
	*  SPEAR_TRAINING
	*  BOW_TRAINING
	*  HAND_TRAINING
	*  GATHERING
	*  HOUSE
	*  IMMIGRATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/interactive_location_setup?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/interactive_location_setup?rev=1771453133&amp;do=diff</link>
        <description>INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  AGENT_WORKSTATION_SETUP

Category: Asset

Parent class:  ASSET


 List of INTERACTIVE_LOCATION_SETUP assets

Properties

----------

PurposeList

Serialized

	*  Type: list&lt;INTERACTIVE_LOCATION_PURPOSE&gt;
	*  Expected: list of enum values

----------

CharacterSetup

Serialized

	*  Type: CHARACTER_SETUP
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/inverter?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inverter</title>
        <link>https://www.polymorph.games/foundation/modding/api/inverter?rev=1771453133&amp;do=diff</link>
        <description>INVERTER

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_needing_resource_for_road_paving?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_needing_resource_for_road_paving</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_needing_resource_for_road_paving?rev=1771453133&amp;do=diff</link>
        <description>IS_NEEDING_RESOURCE_FOR_ROAD_PAVING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_resource_ready_to_pickup?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_resource_ready_to_pickup</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_resource_ready_to_pickup?rev=1771453133&amp;do=diff</link>
        <description>IS_RESOURCE_READY_TO_PICKUP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

ResourceToPickup

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_workplace_available?rev=1771453133&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_workplace_available</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_workplace_available?rev=1771453133&amp;do=diff</link>
        <description>IS_WORKPLACE_AVAILABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/is_workplace_need_resource?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>is_workplace_need_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/is_workplace_need_resource?rev=1771453134&amp;do=diff</link>
        <description>IS_WORKPLACE_NEED_RESOURCE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_instance?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_instance?rev=1771453134&amp;do=diff</link>
        <description>JOB_INSTANCE

Category: Data

Properties

----------

AssetJob

Serialized, Savegame

	*  Type: JOB
	*  Expected: asset ID

----------

Experience

Serialized, Savegame

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

CurrentLevel

Serialized, Savegame

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_progression_element?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_progression_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_progression_element?rev=1771453134&amp;do=diff</link>
        <description>JOB_PROGRESSION_ELEMENT

Deprecated names:

	*  JOB_PROGESSION_ELEMENT

Category: Data

Cloneable

Properties

----------

XpNeeded

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_progression?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_progression</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_progression?rev=1771453134&amp;do=diff</link>
        <description>JOB_PROGRESSION

Category: Asset

Parent class:  ASSET


 List of JOB_PROGRESSION assets

Properties

----------

ProgressionElementList

Serialized

	*  Type: list&lt;JOB_PROGRESSION_ELEMENT&gt;
	*  Expected: list of JOB_PROGRESSION_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job_proximity_house_selection_factor?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job_proximity_house_selection_factor</title>
        <link>https://www.polymorph.games/foundation/modding/api/job_proximity_house_selection_factor?rev=1771453134&amp;do=diff</link>
        <description>JOB_PROXIMITY_HOUSE_SELECTION_FACTOR

Category: Asset

Parent class:  HOUSE_SELECTION_FACTOR


 List of JOB_PROXIMITY_HOUSE_SELECTION_FACTOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/job?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>job</title>
        <link>https://www.polymorph.games/foundation/modding/api/job?rev=1771453134&amp;do=diff</link>
        <description>JOB

Category: Asset

Parent class:  ASSET


 List of JOB assets

Properties

----------

JobName

Serialized

	*  Type: string
	*  Expected: string value

----------

JobDescription

Serialized

	*  Type: string
	*  Expected: string value

----------

UseWorkplaceBehavior

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/level?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>level</title>
        <link>https://www.polymorph.games/foundation/modding/api/level?rev=1771453134&amp;do=diff</link>
        <description>LEVEL

Abstract class

Category: Data

Functions

----------

getGame

GAME getGame()

----------

createObject

GAME_OBJECT createObject([objectSetuperCallback])
 Name  Type  Description  objectSetuperCallback  function&lt;void(GAME_OBJECT)&gt;   
GAME_OBJECT createObject(prefab [, position [,</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/line?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>line</title>
        <link>https://www.polymorph.games/foundation/modding/api/line?rev=1771453134&amp;do=diff</link>
        <description>LINE

Category: Data structure

Properties

----------

Point

Runtime only

	*  Type: vec3f
	*  Expected: vec3f value

----------

Direction

Runtime only

	*  Type: vec3f
	*  Expected: vec3f value

Functions

----------

getClosestPositionToPoint

void LINE.getClosestPositionToPoint</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/look_at?rev=1771453134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>look_at</title>
        <link>https://www.polymorph.games/foundation/modding/api/look_at?rev=1771453134&amp;do=diff</link>
        <description>LOOK_AT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/lua_input_output_mode?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lua_input_output_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/lua_input_output_mode?rev=1771453135&amp;do=diff</link>
        <description>LUA_INPUT_OUTPUT_MODE

Values

	*  SOURCE
	*  DATA</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_show_narrative_panel_choice?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_show_narrative_panel_choice</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_show_narrative_panel_choice?rev=1771453135&amp;do=diff</link>
        <description>MANDATE_SHOW_NARRATIVE_PANEL_CHOICE

Values

	*  COMPLETE
	*  CANCEL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_state?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_state?rev=1771453135&amp;do=diff</link>
        <description>MANDATE_STATE

Values

	*  STARTING
	*  COMPLETED
	*  CANCELED
	*  NEVER_EXECUTED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate_type?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate_type?rev=1771453135&amp;do=diff</link>
        <description>MANDATE_TYPE

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*  BLUEPRINT_MANDATE_TYPE
	*  CHANGE_EDICT_MANDATE_TYPE
	*  CHANGE_PRIVILEGE_MANDATE_TYPE
	*  EXECUTE_ACTION_LIST_MANDATE_TYPE
	*  INFLUENCE_MANDATE_TYPE
	*  PROMOTE_VILLAGER_MANDATE_TYPE
	*  PROSPECT_MANDATE_TYPE
	*  SHOW_NARRATIVE_PANEL_MANDATE_TYPE
	*  UPGRADE_TRADE_ROUTE_MANDATE_TYPE

 List of MANDATE_TYPE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string val…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mandate?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/mandate?rev=1771453135&amp;do=diff</link>
        <description>MANDATE

Abstract class

Extendable

Category: Data

Cloneable

Properties

----------

AssetMandate

Runtime only, Savegame

	*  Type: MANDATE_TYPE
	*  Expected: asset ID

----------

ResourceListNeeded

Runtime only, Savegame

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_density_prefab_config?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_density_prefab_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_density_prefab_config?rev=1771453135&amp;do=diff</link>
        <description>MAP_DENSITY_PREFAB_CONFIG

Category: Data

Cloneable

Properties

----------

PrefabList

Serialized

List of prefabs that will be spawned with these settings.

	*  Type: list&lt;PREFAB&gt;
	*  Expected: list of asset IDs

----------

RandomWeight

Serialized

The random weight of these settings. Any number over zero is accepted, what is important is the difference between all weights. Any Setting with a random weight lower or equal to zero will be ignored.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_density_spawn_info?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_density_spawn_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_density_spawn_info?rev=1771453135&amp;do=diff</link>
        <description>MAP_DENSITY_SPAWN_INFO

Category: Data

Cloneable

Properties

----------

DensityMap

Serialized

A grayscale texture that will be used to spawn prefabs. A white (or gray) pixel shows where a prefab will be spawned, a gray pixel will affect the scale of the object and nothing will be spawned at a black pixel.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_spawn_info?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_spawn_info</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_spawn_info?rev=1771453135&amp;do=diff</link>
        <description>MAP_SPAWN_INFO

Category: Data

Properties

----------

Prefab

Serialized

The prefab that will be spawned.

	*  Type: PREFAB
	*  Expected: asset ID

----------

Position

Serialized

The position at which the prefab will be spawned.

	*  Type: vec3f
	*  Expected: vec3f value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/map_village_path?rev=1771453135&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>map_village_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/map_village_path?rev=1771453135&amp;do=diff</link>
        <description>MAP_VILLAGE_PATH

Category: Data

Properties

----------

Entrance

Serialized

The entry point used by new Villagers, Envoys and Traders.

	*  Type: vec3f
	*  Expected: vec3f value
	*  Default value: { 0, 0, 0 }

----------

Exit

Serialized

The exit point used by Envoys and Traders.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece_effect_condition?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece_effect_condition</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece_effect_condition?rev=1771453136&amp;do=diff</link>
        <description>MASTERPIECE_EFFECT_CONDITION

Category: Data

Cloneable

Properties

----------

Condition

Serialized

	*  Type: GAME_CONDITION
	*  Expected: GAME_CONDITION value

----------

ExcludedMasterpieceList

Serialized

	*  Type: list&lt;MASTERPIECE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece_list?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece_list?rev=1771453136&amp;do=diff</link>
        <description>MASTERPIECE_LIST

Category: Asset

Parent class:  ASSET


 List of MASTERPIECE_LIST assets

Properties

----------

MasterpieceList

Serialized

	*  Type: list&lt;MASTERPIECE&gt;
	*  Expected: list of asset IDs

----------

EffectUnlockConditionList

Serialized

	*  Type: list&lt;MASTERPIECE_EFFECT_CONDITION&gt;
	*  Expected: list of MASTERPIECE_EFFECT_CONDITION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/masterpiece?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>masterpiece</title>
        <link>https://www.polymorph.games/foundation/modding/api/masterpiece?rev=1771453136&amp;do=diff</link>
        <description>MASTERPIECE

Category: Asset

Parent class:  ASSET


 List of MASTERPIECE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

CanBeBuiltAlone

Serialized

	*  Type: boolean
	*  Expected: boolean value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_render_mode?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_render_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_render_mode?rev=1771453136&amp;do=diff</link>
        <description>MATERIAL_RENDER_MODE

Values

	*  DEFAULT
	*  UNLIT
	*  TRANSPARENT
	*  TRANSPARENT_LATE
		*  Transparent items rendered after all full screen effects.

	*  DECAL
	*  UNLIT_DECAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_set_list?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_set_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_set_list?rev=1771453136&amp;do=diff</link>
        <description>MATERIAL_SET_LIST

Category: Asset

Parent class:  ASSET


 List of MATERIAL_SET_LIST assets

Properties

----------

MaterialSetList

Serialized

	*  Type: list&lt;MATERIAL_SET&gt;
	*  Expected: list of MATERIAL_SET values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material_set?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material_set</title>
        <link>https://www.polymorph.games/foundation/modding/api/material_set?rev=1771453136&amp;do=diff</link>
        <description>MATERIAL_SET

Category: Data

Properties

----------

SetName

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetSelectionButtonImage

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID

----------

MaterialList

Serialized

Materials indexes must match between material set</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/material?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>material</title>
        <link>https://www.polymorph.games/foundation/modding/api/material?rev=1771453136&amp;do=diff</link>
        <description>MATERIAL

Category: Asset

Parent class:  ASSET


Cloneable

 List of MATERIAL assets

Properties

----------

AlbedoColor

Serialized

	*  Type: color
	*  Expected: color value
	*  Default value: COL_WHITE

----------

Metalness

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/matrix?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>matrix</title>
        <link>https://www.polymorph.games/foundation/modding/api/matrix?rev=1771453136&amp;do=diff</link>
        <description>matrix

Category: Data structure

Functions

----------

setIdentity

void matrix.setIdentity(object)
 Name  Type  Description  object  matrix   
----------

setTranslation

void matrix.setTranslation(object, translation)
 Name  Type  Description  object</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_duration_string_range?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_duration_string_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_duration_string_range?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_DURATION_STRING_RANGE

Category: Data

Cloneable

Properties

----------

MissionText

Serialized

	*  Type: string
	*  Expected: string value

----------

CampaignText

Serialized

	*  Type: string
	*  Expected: string value

----------

InBetweenCycleText

Serialized

	*  Type: string
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_instance?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_instance?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_INSTANCE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_probability?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_probability?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_PROBABILITY

Category: Data

Cloneable

Properties

----------

SuccessfulMissionMultiplier

Serialized

Multiplier value if the mission is successful

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f

----------

SoldierWoundedMultiplier</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_settings?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_settings?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_SETTINGS

Deprecated names:

	*  MILITARY_QUEST_GENERATOR

Category: Asset

Parent class:  ASSET


 List of MILITARY_CAMPAIGN_SETTINGS assets

Properties

----------

SoldierRegroupBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*  Expected: asset ID

----------

SoldierLeaveBehavior

Serialized

	*  Type: BEHAVIOR_TREE
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_state?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_state?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_STATE

Values

	*  AVAILABLE
	*  PICK_SOLDIERS
	*  SOLDIERS_REGROUP
	*  SOLDIERS_SENT
	*  SOLDIERS_ABROAD
	*  SOLDIERS_PAUSED
	*  SOLDIERS_BACK
	*  SOLDIERS_STUCK
	*  SOLDIERS_BETWEEN_CYCLE
	*  SOLDIERS_DONE
	*  NEXT_BATTLE_CHOICE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_step?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_step?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_STEP

Category: Data

Cloneable

Properties

----------

AssetNarrativePanel

Serialized

	*  Type: NARRATIVE_PANEL
	*  Expected: asset ID
	*  Default value: nil

----------

MissionList

Serialized

	*  Type: list&lt;MILITARY_MISSION&gt;
	*  Expected: list of MILITARY_MISSION values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign_success_range?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign_success_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign_success_range?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN_SUCCESS_RANGE

Category: Data

Cloneable

Properties

----------

SuccessKey

Serialized

	*  Type: string
	*  Expected: string value

----------

SuccessRange

Serialized

	*  Type: float
	*  Expected: float value

----------

SuccessColor

Serialized

The color of text shown

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_campaign?rev=1771453136&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_campaign</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_campaign?rev=1771453136&amp;do=diff</link>
        <description>MILITARY_CAMPAIGN

Category: Asset

Parent class:  EVENT


Cloneable

 List of MILITARY_CAMPAIGN assets

Properties

----------

MissionExpirationInDays

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

RequiredCompanyCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_behavior?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_behavior?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_BEHAVIOR

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY_BEHAVIOR assets

Properties

----------

Icon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID
	*  Default value: nil

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_settings?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_settings?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY_SETTINGS assets

Properties

----------

AssetMilitaryCompanyList

Serialized

	*  Type: list&lt;MILITARY_COMPANY&gt;
	*  Expected: list of asset IDs

----------

MaximumCompanyCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_low_happiness?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_low_happiness</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_low_happiness?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_LOW_HAPPINESS

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_LOW_HAPPINESS assets

Properties

----------

MinimumHappinessValue

Serialized

Happiness below this value will trigger warning

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_missing_weapon?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_missing_weapon</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_missing_weapon?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_MISSING_WEAPON

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_MISSING_WEAPON assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_untrained?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_untrained</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_untrained?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_UNTRAINED

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_UNTRAINED assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning_wounded?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning_wounded</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning_wounded?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING_WOUNDED

Category: Asset

Parent class:  MILITARY_COMPANY_WARNING


 List of MILITARY_COMPANY_WARNING_WOUNDED assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company_warning?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company_warning</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company_warning?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_COMPANY_WARNING

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  MILITARY_COMPANY_WARNING_LOW_HAPPINESS
	*  MILITARY_COMPANY_WARNING_MISSING_WEAPON
	*  MILITARY_COMPANY_WARNING_UNTRAINED
	*  MILITARY_COMPANY_WARNING_WOUNDED

 List of MILITARY_COMPANY_WARNING assets

Properties

----------

WarningDescriptionKey

Serialized

Key used for soldier warning icon tooltip

	*  Type: string
	*  Expected: string value

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_company?rev=1771453137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_company</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_company?rev=1771453137&amp;do=diff</link>
        <description>MILITARY_COMPANY

Category: Asset

Parent class:  ASSET


 List of MILITARY_COMPANY assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetDefaultWeaponAssigned

Serialized

	*  Type: WEAPON
	*  Expected: asset ID
	*  Default value: nil

----------

AssetMilitaryWeaponTypeList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_grade?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_grade</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_grade?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_GRADE

Category: Asset

Parent class:  ASSET


 List of MILITARY_GRADE assets

Properties

----------

NameCompanyKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameMissionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionCompanyKey

Serialized

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission_company_slot?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission_company_slot</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission_company_slot?rev=1771453139&amp;do=diff</link>
        <description>MILITARY_MISSION_COMPANY_SLOT

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission_cycle?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission_cycle</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission_cycle?rev=1771453139&amp;do=diff</link>
        <description>MILITARY_MISSION_CYCLE

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_mission?rev=1771453138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_mission?rev=1771453138&amp;do=diff</link>
        <description>MILITARY_MISSION

Deprecated names:

	*  QUEST_FUNCTION_SEND_TROOPS
	*  BATTLE_SETTINGS

Category: Data

Cloneable

Properties

----------

MissionNameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

BattleDescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/military_weapon_type?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>military_weapon_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/military_weapon_type?rev=1771453139&amp;do=diff</link>
        <description>MILITARY_WEAPON_TYPE

Category: Asset

Parent class:  ASSET


 List of MILITARY_WEAPON_TYPE assets

Properties

----------

AssetWeaponList

Serialized

	*  Type: list&lt;WEAPON&gt;
	*  Expected: list of asset IDs

----------

WeaponTypeIcon

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID

----------

WeaponTypeName

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_category?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_category?rev=1771453139&amp;do=diff</link>
        <description>MINERAL_CATEGORY

Category: Data

Cloneable

Properties

----------

Percentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

FirstDiscoveryProspectionCount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_deposit_state?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_deposit_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_deposit_state?rev=1771453139&amp;do=diff</link>
        <description>MINERAL_DEPOSIT_STATE

Values

	*  UNAVAILABLE
	*  UNDISCOVERED
	*  DISCOVERED
	*  IDENTIFIED
	*  EXPLOITED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/mineral_type_data?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mineral_type_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/mineral_type_data?rev=1771453139&amp;do=diff</link>
        <description>MINERAL_TYPE_DATA

Category: Data

Cloneable

Properties

----------

AssetMineralBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/monument_required_part_pair?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monument_required_part_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/monument_required_part_pair?rev=1771453139&amp;do=diff</link>
        <description>MONUMENT_REQUIRED_PART_PAIR

Category: Data

Cloneable

Properties

----------

Category

Serialized

	*  Type: BUILDING_PART_TYPE
	*  Expected: enum value
	*  Default value: BUILDING_PART_TYPE.CORE

----------

OptionalSpecificBuildingPart

Serialized

If set, the category will be ignored

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/name_list?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>name_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/name_list?rev=1771453139&amp;do=diff</link>
        <description>NAME_LIST

Category: Asset

Parent class:  ASSET


Cloneable

 List of NAME_LIST assets

Properties

----------

Language

Serialized

	*  Type: string
	*  Expected: string value

----------

MaleNameList

Serialized

	*  Type: list&lt;string&gt;
	*  Expected: list of string values

----------

FemaleNameList

Serialized

	*  Type: list&lt;string&gt;
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/narrative_panel?rev=1771453139&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:18:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>narrative_panel</title>
        <link>https://www.polymorph.games/foundation/modding/api/narrative_panel?rev=1771453139&amp;do=diff</link>
        <description>NARRATIVE_PANEL

Category: Asset

Parent class:  ASSET


Cloneable

 List of NARRATIVE_PANEL assets

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

ButtonText

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/navmesh_lock_category?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>navmesh_lock_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/navmesh_lock_category?rev=1771453140&amp;do=diff</link>
        <description>NAVMESH_LOCK_CATEGORY

Dynamic enumeration

Values

	*  NONE
	*  CLERICAL
	*  MILITARY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/negotiating_trades?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>negotiating_trades</title>
        <link>https://www.polymorph.games/foundation/modding/api/negotiating_trades?rev=1771453140&amp;do=diff</link>
        <description>NEGOTIATING_TRADES

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_branch?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_branch</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_branch?rev=1771453140&amp;do=diff</link>
        <description>NODE_BRANCH

Abstract class

Category: Behavior Tree Node

Parent class:  NODE

Inherited by:

	*  NODE_COMPOSITE
	*  NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_composite?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_composite</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_composite?rev=1771453140&amp;do=diff</link>
        <description>NODE_COMPOSITE

Abstract class

Category: Behavior Tree Node

Parent class:  NODE_BRANCH

Inherited by:

	*  SELECTOR
	*  SEQUENCER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_decorator?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_decorator</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_decorator?rev=1771453140&amp;do=diff</link>
        <description>NODE_DECORATOR

Category: Behavior Tree Node

Parent class:  NODE_BRANCH

Inherited by:

	*  INVERTER
	*  REPEAT
	*  SUCCEEDER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_leaf?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_leaf</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_leaf?rev=1771453140&amp;do=diff</link>
        <description>NODE_LEAF

Category: Behavior Tree Node

Parent class:  NODE

Inherited by:

	*  ADD_TO_INVENTORY
	*  BOARD_BOAT
	*  CHECK_FARM_STATE
	*  CHECK_IF_NOT_NULL
	*  CHECK_IF_TRUE
	*  COMPLETE_MANDATE
	*  DESTROY_OBJECT
	*  DISABLE_PATH_TRACING
	*  DOCK_BOAT
	*  DROP_STUFF_TO_DEPOT
	*  ENABLE_PATH_TRACING
	*  EXECUTE_PLANNED_PATH
	*  FETCH_NEXT_GATHERABLE
	*  FETCH_NEXT_PLANTABLE
	*  FIND_OR_ASSIGN_WORKPLACE
	*  FIND_RESOURCE_FOR_ROAD_PAVING
	*  FIND_RESOURCE_FOR_WORKPLACE
	*  FINISH_WORK_SHIFT
	*  GA…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node_set_bool?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node_set_bool</title>
        <link>https://www.polymorph.games/foundation/modding/api/node_set_bool?rev=1771453140&amp;do=diff</link>
        <description>NODE_SET_BOOL

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

BoolValue

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/node?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>node</title>
        <link>https://www.polymorph.games/foundation/modding/api/node?rev=1771453140&amp;do=diff</link>
        <description>NODE

Category: Data

Inherited by:

	*  NODE_BRANCH
	*  NODE_LEAF</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/notification_type?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notification_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/notification_type?rev=1771453141&amp;do=diff</link>
        <description>NOTIFICATION_TYPE

Values

	*  DEFAULT
	*  ACTIONS
	*  QUESTS
	*  GENERAL
	*  LOGS
	*  WARNINGS
	*  VILLAGERS
	*  VILLAGERS_NO_LOGS
	*  RESOURCES
	*  BUILDING
	*  SYSTEM
	*  PROGRESSION
	*  OUTCOME_PANEL
	*  CELEBRATION
	*  IMPORTANT
	*  TRADE
	*  WORLD</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/notification?rev=1771453140&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notification</title>
        <link>https://www.polymorph.games/foundation/modding/api/notification?rev=1771453140&amp;do=diff</link>
        <description>NOTIFICATION

Category: Asset

Parent class:  ASSET


 List of NOTIFICATION assets

Properties

----------

Title

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Category

Serialized

Set Category to World to display as World Tracker</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/number_rule_modifier_list_pair?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>number_rule_modifier_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/number_rule_modifier_list_pair?rev=1771453141&amp;do=diff</link>
        <description>NUMBER_RULE_MODIFIER_LIST_PAIR

Category: Data

Cloneable

Properties

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

DataGameRuleModifierList

Serialized

	*  Type: list&lt;GAME_RULE_MODIFIER&gt;
	*  Expected: list of GAME_RULE_MODIFIER values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/numeric_range_game_step?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>numeric_range_game_step</title>
        <link>https://www.polymorph.games/foundation/modding/api/numeric_range_game_step?rev=1771453141&amp;do=diff</link>
        <description>NUMERIC_RANGE_GAME_STEP

Category: Data

Cloneable

Properties

----------

GameStep

Serialized

	*  Type: GAME_STEP
	*  Expected: enum value
	*  Default value: GAME_STEP.DEFAULT

----------

MinimumValue

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

Functions</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/object_flag?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>object_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/object_flag?rev=1771453141&amp;do=diff</link>
        <description>OBJECT_FLAG

Values

	*  TERRAIN
	*  WATER
	*  BRIDGE
	*  PICKABLE
	*  PHYSICS_MOUSE_INTERACTABLE_WITH_OFFSET
	*  PLATFORM
	*  BUILDING_PART
	*  ATTACH_NODE_VISUAL
	*  GIZMO
	*  MOUSE_INTERACTABLE
	*  MOUSE_INTERACTABLE_FRONT
	*  WALL_PART
	*  BUILDING_PART_NON_INTERACTIVE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_data?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_data?rev=1771453141&amp;do=diff</link>
        <description>OUTCOME_PANEL_DATA

Category: Asset

Parent class:  ASSET


Cloneable

 List of OUTCOME_PANEL_DATA assets

Properties

----------

TitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Image

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui_military?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_extra_gui_military</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui_military?rev=1771453141&amp;do=diff</link>
        <description>OUTCOME_PANEL_EXTRA_GUI_MILITARY

Category: Data

Parent class:  OUTCOME_PANEL_EXTRA_GUI


Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_extra_gui</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_extra_gui?rev=1771453141&amp;do=diff</link>
        <description>OUTCOME_PANEL_EXTRA_GUI

Abstract class

Category: Data

Inherited by OUTCOME_PANEL_EXTRA_GUI_MILITARY

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outcome_panel_result?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outcome_panel_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/outcome_panel_result?rev=1771453141&amp;do=diff</link>
        <description>OUTCOME_PANEL_RESULT

Values

	*  DONT_SHOW
	*  SUCCESS
	*  FAILURE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/outgoing_reserved_resource_list?rev=1771453141&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outgoing_reserved_resource_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/outgoing_reserved_resource_list?rev=1771453141&amp;do=diff</link>
        <description>OUTGOING_RESERVED_RESOURCE_LIST

Category: Data</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/part_probability?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>part_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/part_probability?rev=1771453144&amp;do=diff</link>
        <description>PART_PROBABILITY

Category: Data

Cloneable

Properties

----------

BuildingPart

Serialized

	*  Type: BUILDING_PART
	*  Expected: asset ID

----------

Probability

Serialized

Probability to spawn the part. 0 for never, 1 for always.

	*  Type: float
	*  Expected: float value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_billboard_behavior?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_billboard_behavior</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_billboard_behavior?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_BILLBOARD_BEHAVIOR

Values

	*  FACE_CAMERA
	*  FACE_CAMERA_Y_ALIGN
	*  LOOK_AT_CAMERA
	*  XZ</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_burst_data?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_burst_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_burst_data?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_BURST_DATA

Category: Data

Properties

----------

Time

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

Count

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 10

----------

Cycles

Serialized

	*  Type: integer_and_unsigned_integer
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_default_visual?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_default_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_default_visual?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_DEFAULT_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emiter_animator_trigger?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emiter_animator_trigger</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emiter_animator_trigger?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITER_ANIMATOR_TRIGGER

Category: Data

Cloneable

Properties

----------

ParticleSystemPrefab

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

TriggerEvent

Serialized

	*  Type: string
	*  Expected: string value

----------

StartEvent

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_box?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_box</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_box?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_BOX

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Size

Serialized

	*  Type: vec3f
	*  Expected: vec3f value
	*  Default value: { 1, 1, 1 }

----------

Rotation

Serialized

	*  Type: quaternion
	*  Expected: quaternion value

----------

Position</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cone?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_cone</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cone?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_CONE

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Angle

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 10.0f

----------

Radius

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 1.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cylinder?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_cylinder</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_cylinder?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_CYLINDER

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Properties

----------

Radius

Serialized

	*  Type: vec2f
	*  Expected: vec2f value
	*  Default value: { 0, 1 }

----------

Height

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_sphere?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape_sphere</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape_sphere?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE_SPHERE

Category: Data

Parent class:  PARTICLE_EMITTER_SHAPE


Single-property type

Properties

----------

RadiusRange

Serialized

	*  Type: vec2f
	*  Expected: vec2f value
	*  Default value: { 0, 1 }

----------

ConeAngle

Serialized

Allow to cut-off the sphere to get a spherical sector (y-axis oriented). 360 would be the full sphere, 180 would be a dome.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_emitter_shape?rev=1771453142&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_emitter_shape</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_emitter_shape?rev=1771453142&amp;do=diff</link>
        <description>PARTICLE_EMITTER_SHAPE

Abstract class

Category: Data

Inherited by:

	*  PARTICLE_EMITTER_SHAPE_BOX
	*  PARTICLE_EMITTER_SHAPE_CONE
	*  PARTICLE_EMITTER_SHAPE_CYLINDER
	*  PARTICLE_EMITTER_SHAPE_SPHERE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant_random?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_constant_random</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant_random?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Properties

----------

ValueA

Serialized

	*  Type: vec3f
	*  Expected: vec3f value

----------

ValueB

Serialized

	*  Type: vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_constant</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_constant?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CONSTANT

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Single-property type

Properties

----------

Value

Serialized

	*  Type: vec3f
	*  Expected: vec3f value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve_random?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_curve_random</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve_random?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CURVE_RANDOM

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Properties

----------

XA

Serialized

	*  Type: CURVE_FLOAT
	*  Can also be built from: list&lt;CURVE_VALUE&gt;
	*  Expected: CURVE_FLOAT value or list of CURVE_VALUE values

----------

XB

Serialized

	*  Type: CURVE_FLOAT
	*  Can also be built from</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value_curve</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value_curve?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE_CURVE

Category: Data

Parent class:  PARTICLE_FLOAT3_VALUE


Cloneable

Properties

----------

X

Serialized

	*  Type: CURVE_FLOAT
	*  Can also be built from: list&lt;CURVE_VALUE&gt;
	*  Expected: CURVE_FLOAT value or list of CURVE_VALUE values

----------

Y

Serialized

	*  Type: CURVE_FLOAT
	*  Can also be built from</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_float3_value?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_float3_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_float3_value?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_FLOAT3_VALUE

Abstract class

Category: Data

Inherited by:

	*  PARTICLE_FLOAT3_VALUE_CONSTANT
	*  PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM
	*  PARTICLE_FLOAT3_VALUE_CURVE
	*  PARTICLE_FLOAT3_VALUE_CURVE_RANDOM

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_no_visual?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_no_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_no_visual?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_NO_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_object_visual?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_object_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_object_visual?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_OBJECT_VISUAL

Category: Data

Parent class:  PARTICLE_VISUAL


Properties

----------

Prefab

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

StartRotationA

Serialized

	*  Type: vec3f
	*  Expected: vec3f value

----------

StartRotationB

Serialized

	*  Type: vec3f
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_quality?rev=1771453143&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_quality</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_quality?rev=1771453143&amp;do=diff</link>
        <description>PARTICLE_QUALITY

Values

	*  LOW
	*  MEDIUM
	*  HIGH
	*  FULL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_space?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_space</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_space?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_SPACE

Values

	*  LOCAL
	*  WORLD</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_sub_emitter_data?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_sub_emitter_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_sub_emitter_data?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_SUB_EMITTER_DATA

Category: Data

Properties

----------

Type

Serialized

	*  Type: PARTICLE_SUB_SYSTEM_TYPE
	*  Expected: enum value
	*  Default value: PARTICLE_SUB_SYSTEM_TYPE.ON_BIRTH

----------

System

Serialized

	*  Type: PARTICLE_SYSTEM
	*  Expected: asset ID

----------

AttachToParticle</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_sub_system_type?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_sub_system_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_sub_system_type?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_SUB_SYSTEM_TYPE

Values

	*  ON_BIRTH
	*  ON_DEATH
	*  AT_GIVEN_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_system?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_system?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_SYSTEM

Category: Asset

Parent class:  ASSET


 List of PARTICLE_SYSTEM assets

Properties

----------

Visual

Serialized

	*  Type: PARTICLE_VISUAL
	*  Expected: PARTICLE_VISUAL value

----------

Material

Serialized

	*  Type: MATERIAL
	*  Expected: asset ID

----------

SpriteSheetCellCount

Serialized

	*  Type: vec2i
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_time_scale_type?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_time_scale_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_time_scale_type?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_TIME_SCALE_TYPE

Values

	*  DEFAULT
	*  ENVIRONMENT
	*  UNSCALED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/particle_visual?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>particle_visual</title>
        <link>https://www.polymorph.games/foundation/modding/api/particle_visual?rev=1771453144&amp;do=diff</link>
        <description>PARTICLE_VISUAL

Abstract class

Category: Data

Inherited by:

	*  PARTICLE_DEFAULT_VISUAL
	*  PARTICLE_NO_VISUAL
	*  PARTICLE_OBJECT_VISUAL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/path_flag?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>path_flag</title>
        <link>https://www.polymorph.games/foundation/modding/api/path_flag?rev=1771453144&amp;do=diff</link>
        <description>PATH_FLAG

Values

	*  NONE
	*  FORBIDDEN_LAND
	*  FARM_FIELD</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/paved_road_manager_config?rev=1771453144&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paved_road_manager_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/paved_road_manager_config?rev=1771453144&amp;do=diff</link>
        <description>PAVED_ROAD_MANAGER_CONFIG

Category: Asset

Parent class:  ASSET


 List of PAVED_ROAD_MANAGER_CONFIG assets

Properties

----------

AssetZone

Serialized

	*  Type: ZONE
	*  Expected: asset ID

----------

CostPerRoadSegment

Serialized

	*  Type: list&lt;RESOURCE_FLOAT_QUANTITY_PAIR&gt;
	*  Expected: list of RESOURCE_FLOAT_QUANTITY_PAIR values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/physics_ray_result?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>physics_ray_result</title>
        <link>https://www.polymorph.games/foundation/modding/api/physics_ray_result?rev=1771453145&amp;do=diff</link>
        <description>PHYSICS_RAY_RESULT

Category: Data structure

Properties

----------

RigidBody

Runtime only

	*  Type: COMP_RIGID_BODY
	*  Expected: pair of asset ID and component data type
	*  Default value: nil

----------

Position

Runtime only

	*  Type: vec3f
	*  Expected: vec3f value

----------

Normal</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plan_path?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plan_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/plan_path?rev=1771453145&amp;do=diff</link>
        <description>PLAN_PATH

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

BuildingPathType

	*  Type: BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plant_request?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plant_request</title>
        <link>https://www.polymorph.games/foundation/modding/api/plant_request?rev=1771453145&amp;do=diff</link>
        <description>PLANT_REQUEST

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Plantable

	*  Type: BEHAVIOR_TREE_DATA_PLANTABLE

----------

ConstantDelay

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plant?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plant</title>
        <link>https://www.polymorph.games/foundation/modding/api/plant?rev=1771453145&amp;do=diff</link>
        <description>PLANT

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

TargetPlantableList

	*  Type: BEHAVIOR_TREE_DATA_PLANTABLE_TARGET_LIST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/plantable?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plantable</title>
        <link>https://www.polymorph.games/foundation/modding/api/plantable?rev=1771453145&amp;do=diff</link>
        <description>PLANTABLE

Category: Asset

Parent class:  ASSET


 List of PLANTABLE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

PlantPrefab

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

MinimumScale

Serialized

	*  Type: float
	*  Expected: float value
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/point_of_interest?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>point_of_interest</title>
        <link>https://www.polymorph.games/foundation/modding/api/point_of_interest?rev=1771453145&amp;do=diff</link>
        <description>POINT_OF_INTEREST

Category: Asset

Parent class:  ASSET


 List of POINT_OF_INTEREST assets

Properties

----------

VisitorProfileList

Serialized

	*  Type: list&lt;AGENT_PROFILE&gt;
	*  Expected: list of asset IDs

----------

DaysBetweenVisit

Serialized

	*  Type: vec2i
	*  Expected: vec2i value

----------

VisitorCount

Serialized

	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/polygon?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>polygon</title>
        <link>https://www.polymorph.games/foundation/modding/api/polygon?rev=1771453145&amp;do=diff</link>
        <description>polygon

Category: Data structure

Functions

----------

containsPoint

boolean polygon.containsPoint(object, point)
 Name  Type  Description  object  polygon    point  vec2f   
----------

getClosestPoint

vec2f polygon.getClosestPoint(object, point)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prefab?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prefab</title>
        <link>https://www.polymorph.games/foundation/modding/api/prefab?rev=1771453145&amp;do=diff</link>
        <description>PREFAB

Category: Asset

Parent class:  ASSET


 List of PREFAB assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/privilege?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/privilege?rev=1771453145&amp;do=diff</link>
        <description>PRIVILEGE

Category: Asset

Parent class:  ASSET


 List of PRIVILEGE assets

Properties

----------

TypeKey

Serialized

	*  Type: string
	*  Expected: string value

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

DescriptionKey

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus_estate?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus_estate</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus_estate?rev=1771453146&amp;do=diff</link>
        <description>PROBABILITY_BONUS_ESTATE

Category: Data

Parent class:  PROBABILITY_BONUS


Cloneable

Properties

----------

Estate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

EstateValue

Serialized

	*  Type: ESTATE_VALUE_TYPE
	*  Expected: enum value
	*  Default value: ESTATE_VALUE_TYPE.INFLUENCE

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus_job_level?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus_job_level</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus_job_level?rev=1771453146&amp;do=diff</link>
        <description>PROBABILITY_BONUS_JOB_LEVEL

Category: Data

Parent class:  PROBABILITY_BONUS


Cloneable

Properties

----------

Job

Serialized

	*  Type: JOB
	*  Expected: asset ID

----------

PercentageBonusPerLevel

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 10.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/probability_bonus?rev=1771453145&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>probability_bonus</title>
        <link>https://www.polymorph.games/foundation/modding/api/probability_bonus?rev=1771453145&amp;do=diff</link>
        <description>PROBABILITY_BONUS

Abstract class

Category: Data

Inherited by:

	*  PROBABILITY_BONUS_ESTATE
	*  PROBABILITY_BONUS_JOB_LEVEL

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_color?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_color</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_color?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_COLOR

Deprecated names:

	*  RANDOM_COLOR_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_float?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_float?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_FLOAT

Deprecated names:

	*  RANDOM_FLOAT_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_integer?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_integer</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_integer?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_INTEGER

Deprecated names:

	*  RANDOM_INTEGER_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_orientation?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_orientation</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_orientation?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_ORIENTATION

Deprecated names:

	*  RANDOM_ORIENTATION_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_value_type?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_value_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_value_type?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_VALUE_TYPE

Values

	*  CONSTANT
	*  RANDOM_RANGE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_vector2?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_vector2</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_vector2?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_VECTOR2

Deprecated names:

	*  RANDOM_VECTOR2_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/procedural_vector3?rev=1771453146&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>procedural_vector3</title>
        <link>https://www.polymorph.games/foundation/modding/api/procedural_vector3?rev=1771453146&amp;do=diff</link>
        <description>PROCEDURAL_VECTOR3

Deprecated names:

	*  RANDOM_VECTOR3_RANGE

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: PROCEDURAL_VALUE_TYPE
	*  Expected: enum value
	*  Default value: PROCEDURAL_VALUE_TYPE.RANDOM_RANGE

----------

Value

Serialized

Constant value.

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/produce_resource?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>produce_resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/produce_resource?rev=1771453147&amp;do=diff</link>
        <description>PRODUCE_RESOURCE

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

ResourceProducedList

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

AddProducedResourceToDepot

	*  Type: BEHAVIOR_TREE_DATA_BOOL

----------

ProducingAgentActivityMessage

	*  Type: BEHAVIOR_TREE_DATA_STRING</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_path?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_path</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_path?rev=1771453147&amp;do=diff</link>
        <description>PROGRESS_PATH

Category: Asset

Parent class:  ASSET


 List of PROGRESS_PATH assets

Properties

----------

ProgressTierAssetList

Serialized

	*  Type: list&lt;PROGRESS_TIER_DATA&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_tier_data?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_tier_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_tier_data?rev=1771453147&amp;do=diff</link>
        <description>PROGRESS_TIER_DATA

Category: Asset

Parent class:  ASSET


 List of PROGRESS_TIER_DATA assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

ConditionList

Serialized

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_building_function?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_building_function?rev=1771453147&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_BUILDING_FUNCTION

Category: Data

Cloneable

Properties

----------

AssetBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID

----------

BuildingFunctionListList

Serialized

	*  Type: list&lt;ASSIGNABLE_BUILDING_FUNCTION_LIST&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_building_part?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_building_part</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_building_part?rev=1771453147&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_BUILDING_PART

Category: Data

Cloneable

Properties

----------

OwnerBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID

----------

AssetBuildingPartList

Serialized

	*  Type: list&lt;BUILDING_PART&gt;
	*  Expected: list of asset IDs

----------

SubBuildingList

Serialized

	*  Type: list&lt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/progress_unlock_estate_decoration?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>progress_unlock_estate_decoration</title>
        <link>https://www.polymorph.games/foundation/modding/api/progress_unlock_estate_decoration?rev=1771453147&amp;do=diff</link>
        <description>PROGRESS_UNLOCK_ESTATE_DECORATION

Category: Data

Cloneable

Properties

----------

AssetEstate

Serialized

	*  Type: ESTATE
	*  Expected: asset ID

----------

AssetBuildingPartList

Serialized

Only building part categorized as &#039;DECORATIVE_ESTATE&#039; will be unlocked for all building assigned to the selected estate</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/promote_villager_mandate_type?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>promote_villager_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/promote_villager_mandate_type?rev=1771453147&amp;do=diff</link>
        <description>PROMOTE_VILLAGER_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of PROMOTE_VILLAGER_MANDATE_TYPE assets

Properties

----------

VillagerProfileOrderingList

Serialized

	*  Type: list&lt;AGENT_PROFILE&gt;
	*  Expected: list of asset IDs

----------

AssetPromotionCostList

Serialized

	*  Type: PROMOTION_COST_LIST
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/promotion_cost_list?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>promotion_cost_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/promotion_cost_list?rev=1771453147&amp;do=diff</link>
        <description>PROMOTION_COST_LIST

Category: Asset

Parent class:  ASSET


 List of PROMOTION_COST_LIST assets

Properties

----------

StatusCostList

Serialized

	*  Type: list&lt;VILLAGER_STATUS_RESOURCE_LIST_PAIR&gt;
	*  Expected: list of VILLAGER_STATUS_RESOURCE_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prospect_mandate_type?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prospect_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/prospect_mandate_type?rev=1771453148&amp;do=diff</link>
        <description>PROSPECT_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of PROSPECT_MANDATE_TYPE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/prospect?rev=1771453147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prospect</title>
        <link>https://www.polymorph.games/foundation/modding/api/prospect?rev=1771453147&amp;do=diff</link>
        <description>PROSPECT

Category: Behavior Tree Node

Parent class:  WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quaternion?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quaternion</title>
        <link>https://www.polymorph.games/foundation/modding/api/quaternion?rev=1771453148&amp;do=diff</link>
        <description>quaternion

Category: Data structure

Functions

----------

conjugate

quaternion quaternion.conjugate(object)
 Name  Type  Description  object  quaternion   
----------

getEulerAngles

vec3f quaternion.getEulerAngles(object)
 Name  Type  Description  object  quaternion</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_hosting_mission?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_hosting_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_hosting_mission?rev=1771453148&amp;do=diff</link>
        <description>QUEST_HOSTING_MISSION

Category: Asset

Parent class:  ABSTRACT_QUEST

Inherited by QUEST_MILITARY_HOSTING_MISSION

Cloneable

 List of QUEST_HOSTING_MISSION assets

Properties

----------

GuestList

Serialized

	*  Type: list&lt;GUEST_QUANTITY_PAIR&gt;
	*  Expected: list of GUEST_QUANTITY_PAIR values

----------

FailureFeedback

Serialized

	*  Type: HOSTING_MISSION_FEEDBACK
	*  Expected: HOSTING_MISSION_FEEDBACK value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_military_hosting_mission?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_military_hosting_mission</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_military_hosting_mission?rev=1771453148&amp;do=diff</link>
        <description>QUEST_MILITARY_HOSTING_MISSION

Category: Asset

Parent class:  QUEST_HOSTING_MISSION


Cloneable

 List of QUEST_MILITARY_HOSTING_MISSION assets

Properties

----------

AssetMilitaryCompany

Serialized

	*  Type: MILITARY_COMPANY
	*  Expected: asset ID

----------

WantedWeapon

Serialized

Will equip lower tier weapon if necessary

	*  Type: WEAPON
	*  Expected:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_generator?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_generator</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_generator?rev=1771453148&amp;do=diff</link>
        <description>QUEST_REWARD_GENERATOR

Category: Asset

Parent class:  ASSET


 List of QUEST_REWARD_GENERATOR assets

Properties

----------

TestQuality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 1

----------

RewardList

Serialized

	*  Type: list&lt;QUEST_REWARD_PROBABILITY&gt;
	*  Expected: list of QUEST_REWARD_PROBABILITY values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_probability?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_probability</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_probability?rev=1771453148&amp;do=diff</link>
        <description>QUEST_REWARD_PROBABILITY

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

DisplayColor

Serialized

	*  Type: color
	*  Expected: color value
	*  Default value: COL_GREEN

----------

QualitySetupList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_reward_quality_setup?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_reward_quality_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_reward_quality_setup?rev=1771453148&amp;do=diff</link>
        <description>QUEST_REWARD_QUALITY_SETUP

Category: Data

Cloneable

Properties

----------

Quality

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Probability

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

QuantityMultiplier</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest_state?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest_state?rev=1771453149&amp;do=diff</link>
        <description>QUEST_STATE

Values

	*  ONGOING
	*  SUCCEEDED
	*  FAILED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/quest?rev=1771453148&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quest</title>
        <link>https://www.polymorph.games/foundation/modding/api/quest?rev=1771453148&amp;do=diff</link>
        <description>QUEST

Category: Asset

Parent class:  ABSTRACT_QUEST


Cloneable

 List of QUEST assets

Properties

----------

ObjectiveList

Serialized, Savegame

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------

FailureConditionList

Serialized, Savegame

	*  Type: list&lt;GAME_CONDITION&gt;
	*  Expected: list of GAME_CONDITION values

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/range_float?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>range_float</title>
        <link>https://www.polymorph.games/foundation/modding/api/range_float?rev=1771453149&amp;do=diff</link>
        <description>RANGE_FLOAT

Category: Asset

Parent class:  ASSET


 List of RANGE_FLOAT assets

Properties

----------

Range

Serialized

	*  Type: list&lt;float&gt;
	*  Expected: list of float values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat_until_fail?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat_until_fail</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat_until_fail?rev=1771453149&amp;do=diff</link>
        <description>REPEAT_UNTIL_FAIL

Category: Behavior Tree Node

Parent class:  REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat_until_success?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat_until_success</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat_until_success?rev=1771453149&amp;do=diff</link>
        <description>REPEAT_UNTIL_SUCCESS

Category: Behavior Tree Node

Parent class:  REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/repeat?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repeat</title>
        <link>https://www.polymorph.games/foundation/modding/api/repeat?rev=1771453149&amp;do=diff</link>
        <description>REPEAT

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR

Inherited by:

	*  REPEAT_UNTIL_FAIL
	*  REPEAT_UNTIL_SUCCESS

Properties

----------

RepeatData

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

SecondaryTimerConstraint

	*  Type: BEHAVIOR_TREE_DATA_LOOP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/reserved_resource_element?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reserved_resource_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/reserved_resource_element?rev=1771453149&amp;do=diff</link>
        <description>RESERVED_RESOURCE_ELEMENT

Category: Data

Properties

----------

AssignedTransporter

Runtime only, Savegame

	*  Type: COMP_VILLAGER
	*  Expected: pair of asset ID and component data type

----------

DepotResourcesAreComingFrom

Runtime only, Savegame

	*  Type: COMP_RESOURCE_DEPOT
	*  Expected: pair of asset ID and component data type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_usage?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_usage</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_usage?rev=1771453149&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_USAGE

Values

	*  CONSUMPTION
	*  PRODUCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection_value?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection_value?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_COLLECTION_VALUE

Category: Data

Single-property type, Cloneable

Properties

----------

Collection

Serialized

	*  Type: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_collection?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_collection</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_collection?rev=1771453149&amp;do=diff</link>
        <description>RESOURCE_COLLECTION

Category: Asset

Parent class:  ASSET


 List of RESOURCE_COLLECTION assets

Properties

----------

Collection

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_container_config?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_container_config</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_container_config?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_CONTAINER_CONFIG

Category: Asset

Parent class:  ASSET


 List of RESOURCE_CONTAINER_CONFIG assets

Properties

----------

ResourceData

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

InitialQuantity

Serialized

Setting -1 here means infinite quantity

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message_parameters?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_fetching_activity_message_parameters</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message_parameters?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_FETCHING_ACTIVITY_MESSAGE_PARAMETERS

Values

	*  RESOURCE
	*  DEPOT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_fetching_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_fetching_activity_message?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_FETCHING_ACTIVITY_MESSAGE

Deprecated names:

	*  RESOURCE_NEED_ACTIVITY_MESSAGE

Category: Data

Cloneable

Properties

----------

ControlString

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityMessageParameters

Serialized

Will add these parameters in order of the list (if both resource and depot are check, resource will be {1} and depot will be {2})</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_float_quantity_pair?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_float_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_float_quantity_pair?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_FLOAT_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Resource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_layout_setup?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_layout_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_layout_setup?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_LAYOUT_SETUP

Category: Asset

Parent class:  ASSET


 List of RESOURCE_LAYOUT_SETUP assets

Properties

----------

DefaultStockpile

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

SlotLayoutList

Serialized

	*  Type: list&lt;WAREHOUSE_SLOT_SETUP_ELEMENT&gt;
	*  Expected: list of WAREHOUSE_SLOT_SETUP_ELEMENT values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_layout_type?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_layout_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_layout_type?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_LAYOUT_TYPE

Dynamic enumeration

Values

	*  CRATES
	*  PLANKS
	*  STONES
	*  TRUNKS
	*  BAGS
	*  OPEN_BAGS
	*  GEMS
	*  MARBLES
	*  BARREL
	*  BASKET
	*  FLOUR
	*  BOAR
	*  UNSTACK
	*  CHEESE
	*  POLISHSTONE
	*  WEAPON</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_location_type?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_location_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_location_type?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_LOCATION_TYPE

Values

	*  STALLS
	*  STORAGE
	*  PRODUCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_quantity_pair?rev=1771453150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_quantity_pair?rev=1771453150&amp;do=diff</link>
        <description>RESOURCE_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Resource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_stockpile_visual_mode?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_stockpile_visual_mode</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_stockpile_visual_mode?rev=1771453151&amp;do=diff</link>
        <description>RESOURCE_STOCKPILE_VISUAL_MODE

Values

	*  WAREHOUSE_SPAWN
	*  INDIVIDUAL_SPAWN
	*  SHOW_LOCATORS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type_cost_list?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type_cost_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type_cost_list?rev=1771453151&amp;do=diff</link>
        <description>RESOURCE_TYPE_COST_LIST

Category: Asset

Parent class:  ASSET


 List of RESOURCE_TYPE_COST_LIST assets

Properties

----------

ResourceTypeCostList

Serialized

	*  Type: list&lt;RESOURCE_TYPE_FLOAT_PAIR&gt;
	*  Expected: list of RESOURCE_TYPE_FLOAT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type_float_pair?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type_float_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type_float_pair?rev=1771453151&amp;do=diff</link>
        <description>RESOURCE_TYPE_FLOAT_PAIR

Category: Data

Cloneable

Properties

----------

ResourceType

Serialized

	*  Type: RESOURCE_TYPE
	*  Expected: enum value
	*  Default value: RESOURCE_TYPE.FOOD

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource_type?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource_type?rev=1771453151&amp;do=diff</link>
        <description>RESOURCE_TYPE

Dynamic enumeration

Values

	*  GOLD
	*  FOOD
	*  GOODS
	*  LUXURY
	*  LUXURY_FOOD
	*  RESOURCE
	*  RESOURCE_FOOD
	*  SERVICE
	*  ENTERTAINMENT
	*  GRANARY
	*  TAVERN
	*  BLUEPRINT
	*  HOUSE_LEVEL_1
	*  HOUSE_LEVEL_2
	*  HOUSE_SOLDIER
	*  MONASTERY_DORM</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/resource?rev=1771453149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resource</title>
        <link>https://www.polymorph.games/foundation/modding/api/resource?rev=1771453149&amp;do=diff</link>
        <description>RESOURCE

Category: Asset

Parent class:  ASSET

Inherited by BLUEPRINT

 List of RESOURCE assets

Properties

----------

ResourceName

Serialized

	*  Type: string
	*  Expected: string value

----------

OrderId

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

Icon

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ruler_title_list?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruler_title_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/ruler_title_list?rev=1771453151&amp;do=diff</link>
        <description>RULER_TITLE_LIST

Category: Asset

Parent class:  ASSET


 List of RULER_TITLE_LIST assets

Properties

----------

AssetRulerTitleList

Serialized

	*  Type: list&lt;RULER_TITLE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/ruler_title?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruler_title</title>
        <link>https://www.polymorph.games/foundation/modding/api/ruler_title?rev=1771453151&amp;do=diff</link>
        <description>RULER_TITLE

Category: Asset

Parent class:  ASSET


 List of RULER_TITLE assets

Properties

----------

RulerTitleKey

Serialized

	*  Type: string
	*  Expected: string value

----------

GenderUsage

Serialized

	*  Type: GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_function_house?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_function_house</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_function_house?rev=1771453151&amp;do=diff</link>
        <description>SAFETY_FUNCTION_HOUSE

Category: Asset

Parent class:  SAFETY_FUNCTION


 List of SAFETY_FUNCTION_HOUSE assets

Properties

----------

DelayBetweenPatrolTick

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

DelayBeforePatrolValueStartsDepleting

Serialized

Delay before patrol value starts decreasing after patrol visit</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_function?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_function?rev=1771453151&amp;do=diff</link>
        <description>SAFETY_FUNCTION

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by SAFETY_FUNCTION_HOUSE

 List of SAFETY_FUNCTION assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/safety_settings?rev=1771453151&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>safety_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/safety_settings?rev=1771453151&amp;do=diff</link>
        <description>SAFETY_SETTINGS

Category: Asset

Parent class:  ASSET


 List of SAFETY_SETTINGS assets

Properties

----------

AssetZonePatrol

Serialized

	*  Type: ZONE
	*  Expected: asset ID

----------

AssetSafetyFunctionList

Serialized

	*  Type: list&lt;SAFETY_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

PatrolEffectDistance</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_beautification_data?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_beautification_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_beautification_data?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_BEAUTIFICATION_DATA

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_BEAUTIFICATION_DATA assets

Properties

----------

VillageSizeFactor

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.5f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_beautification?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_beautification</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_beautification?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_BEAUTIFICATION

Category: Data

Parent class:  SCORE_TRACKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_data_profit?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_data_profit</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_data_profit?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_DATA_PROFIT

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_DATA_PROFIT assets

Properties

----------

BudgetCategoryList

Serialized

	*  Type: list&lt;BUDGET_CATEGORY&gt;
	*  Expected: list of enum values

----------

IsVolume

Serialized

	*  Type: boolean
	*  Expected: boolean value
	*  Default value: false</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_data?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_data?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_DATA

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*  SCORE_TRACKER_BEAUTIFICATION_DATA
	*  SCORE_TRACKER_DATA_PROFIT
	*  SCORE_TRACKER_SPLENDOR
	*  SCORE_TRACKER_TERRITORY
	*  SCORE_TRACKER_TRADE_ROUTE
	*  SCORE_TRACKER_VILLAGER_COUNT
	*  SCORE_TRACKER_VILLAGER_STATUS

 List of SCORE_TRACKER_DATA assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ScoreValueFactor

Serialized

	*  Type: fl…</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_splendor?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_splendor</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_splendor?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_SPLENDOR

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_SPLENDOR assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_territory?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_territory</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_territory?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_TERRITORY

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_TERRITORY assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_trade_route?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_trade_route?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_TRADE_ROUTE

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_TRADE_ROUTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_villager_count?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_villager_count</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_villager_count?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER_VILLAGER_COUNT

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_VILLAGER_COUNT assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_villager_status?rev=1771453153&amp;do=diff</link>
        <description>SCORE_TRACKER_VILLAGER_STATUS

Category: Asset

Parent class:  SCORE_TRACKER_DATA


 List of SCORE_TRACKER_VILLAGER_STATUS assets

Properties

----------

DefaultScore

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.2f

----------

ScorePerStatusList

Serialized

	*  Type: list&lt;VILLAGER_STATUS_SCORE_VALUE&gt;
	*  Expected: list of VILLAGER_STATUS_SCORE_VALUE values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker_wealth?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker_wealth</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker_wealth?rev=1771453153&amp;do=diff</link>
        <description>SCORE_TRACKER_WEALTH

Category: Data

Parent class:  SCORE_TRACKER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/score_tracker?rev=1771453152&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score_tracker</title>
        <link>https://www.polymorph.games/foundation/modding/api/score_tracker?rev=1771453152&amp;do=diff</link>
        <description>SCORE_TRACKER

Category: Data

Inherited by:

	*  SCORE_TRACKER_BEAUTIFICATION
	*  SCORE_TRACKER_WEALTH

Functions

----------

getScoreValue

Virtual function

integer_and_unsigned_integer getScoreValue()

----------

getScoreTrackerData

SCORE_TRACKER_DATA getScoreTrackerData()

----------

addScoreValue

Virtual function

void addScoreValue(scoreDelta)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/selector?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>selector</title>
        <link>https://www.polymorph.games/foundation/modding/api/selector?rev=1771453153&amp;do=diff</link>
        <description>SELECTOR

Category: Behavior Tree Node

Parent class:  NODE_COMPOSITE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/sequencer?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sequencer</title>
        <link>https://www.polymorph.games/foundation/modding/api/sequencer?rev=1771453153&amp;do=diff</link>
        <description>SEQUENCER

Category: Behavior Tree Node

Parent class:  NODE_COMPOSITE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_activity_message?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_activity_message?rev=1771453154&amp;do=diff</link>
        <description>SET_ACTIVITY_MESSAGE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

ActivityTypeData

	*  Type: BEHAVIOR_TREE_DATA_ACTIVITY_TYPE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_agent_unavailable?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_agent_unavailable</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_agent_unavailable?rev=1771453154&amp;do=diff</link>
        <description>SET_AGENT_UNAVAILABLE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

IsUnavailableData

	*  Type: BEHAVIOR_TREE_DATA_BOOL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_interactive_location_setup?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_interactive_location_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_interactive_location_setup?rev=1771453155&amp;do=diff</link>
        <description>SET_INTERACTIVE_LOCATION_SETUP

Deprecated names:

	*  SET_WORKSTATION_SETUP

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

WorkstationSetupData

	*  Type: BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_object_as_destination?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_object_as_destination</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_object_as_destination?rev=1771453154&amp;do=diff</link>
        <description>SET_OBJECT_AS_DESTINATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

Object

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_orientation?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_orientation</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_orientation?rev=1771453155&amp;do=diff</link>
        <description>SET_ORIENTATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/set_workplace_as_destination?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set_workplace_as_destination</title>
        <link>https://www.polymorph.games/foundation/modding/api/set_workplace_as_destination?rev=1771453155&amp;do=diff</link>
        <description>SET_WORKPLACE_AS_DESTINATION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

WorkplacePosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_change_edict?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_change_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_change_edict?rev=1771453153&amp;do=diff</link>
        <description>SETUP_CHANGE_EDICT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_change_privilege?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_change_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_change_privilege?rev=1771453153&amp;do=diff</link>
        <description>SETUP_CHANGE_PRIVILEGE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_fishing?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_fishing</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_fishing?rev=1771453153&amp;do=diff</link>
        <description>SETUP_FISHING

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

BoardingPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

DockingPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

BoatObject

	*  Type: BEHAVIOR_TREE_DATA_VOID_OBJECT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_gathering_work?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_gathering_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_gathering_work?rev=1771453153&amp;do=diff</link>
        <description>SETUP_GATHERING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

GatheringData

	*  Type: BEHAVIOR_TREE_DATA_GATHERING

----------

StepsCountLoopData

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

GatherWaitData

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_goto_workplace?rev=1771453153&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_goto_workplace</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_goto_workplace?rev=1771453153&amp;do=diff</link>
        <description>SETUP_GOTO_WORKPLACE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

WorkplacePosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_growing_work?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_growing_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_growing_work?rev=1771453154&amp;do=diff</link>
        <description>SETUP_GROWING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

GrowingWaitData

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_planting_work?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_planting_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_planting_work?rev=1771453154&amp;do=diff</link>
        <description>SETUP_PLANTING_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

PlantInOneStepLoopData

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

StepsCountLoopData

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

PlantWaitData

	*  Type: BEHAVIOR_TREE_DATA_WAIT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_study?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_study</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_study?rev=1771453154&amp;do=diff</link>
        <description>SETUP_STUDY

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

Blueprint

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_traveling_for_mandate?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_traveling_for_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_traveling_for_mandate?rev=1771453154&amp;do=diff</link>
        <description>SETUP_TRAVELING_FOR_MANDATE

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

Destination

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

Origin

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------

WaitingTimeNeeded

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

IsExit</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_work?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_work</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_work?rev=1771453154&amp;do=diff</link>
        <description>SETUP_WORK

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

WorkPosition

	*  Type: BEHAVIOR_TREE_DATA_LOCATION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/setup_workplace_transport?rev=1771453154&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>setup_workplace_transport</title>
        <link>https://www.polymorph.games/foundation/modding/api/setup_workplace_transport?rev=1771453154&amp;do=diff</link>
        <description>SETUP_WORKPLACE_TRANSPORT

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

ResourceProducedData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION

----------

TransportData

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT

----------

DepotLocationData

	*  Type: BEHAVIOR_TREE_DATA_LOCATION

----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/show_narrative_panel_mandate_type?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>show_narrative_panel_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/show_narrative_panel_mandate_type?rev=1771453155&amp;do=diff</link>
        <description>SHOW_NARRATIVE_PANEL_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of SHOW_NARRATIVE_PANEL_MANDATE_TYPE assets

Properties

----------

TemplateNarrativePanel

Serialized

Choice list from the template narrative panel will be overridden by the choices created in Choice Mandate State Pair List

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/soldier_training_state?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soldier_training_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/soldier_training_state?rev=1771453155&amp;do=diff</link>
        <description>SOLDIER_TRAINING_STATE

Values

	*  WOUNDED
	*  UNTRAINED
	*  PARTLY_TRAINED
	*  MOSTLY_TRAINED
	*  FULLY_TRAINED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/splendor_range?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>splendor_range</title>
        <link>https://www.polymorph.games/foundation/modding/api/splendor_range?rev=1771453155&amp;do=diff</link>
        <description>SPLENDOR_RANGE

Category: Data

Cloneable

Properties

----------

SplendorMax

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

DefaultInfluence

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/start_work_shift?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start_work_shift</title>
        <link>https://www.polymorph.games/foundation/modding/api/start_work_shift?rev=1771453155&amp;do=diff</link>
        <description>START_WORK_SHIFT

Deprecated names:

	*  START_PRODUCTION

Category: Behavior Tree Node

Parent class:  NODE_LEAF


Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_float_pair_list?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_float_pair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_float_pair_list?rev=1771453155&amp;do=diff</link>
        <description>STRING_FLOAT_PAIR_LIST

Deprecated names:

	*  STRING_VALUE_LIST

Category: Data

Cloneable

Properties

----------

StringValueList

Serialized

	*  Type: list&lt;STRING_FLOAT_PAIR&gt;
	*  Expected: list of STRING_FLOAT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_float_pair?rev=1771453155&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_float_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_float_pair?rev=1771453155&amp;do=diff</link>
        <description>STRING_FLOAT_PAIR

Deprecated names:

	*  STRING_VALUE

Category: Data

Cloneable

Properties

----------

StringKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_pair?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_pair?rev=1771453156&amp;do=diff</link>
        <description>STRING_PAIR

Category: Data

Cloneable

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_uint_pair_list?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_uint_pair_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_uint_pair_list?rev=1771453156&amp;do=diff</link>
        <description>STRING_UINT_PAIR_LIST

Category: Data

Cloneable

Properties

----------

StringValueList

Serialized

	*  Type: list&lt;STRING_UINT_PAIR&gt;
	*  Expected: list of STRING_UINT_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/string_uint_pair?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>string_uint_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/string_uint_pair?rev=1771453156&amp;do=diff</link>
        <description>STRING_UINT_PAIR

Category: Data

Cloneable

Properties

----------

StringKey

Serialized

	*  Type: string
	*  Expected: string value

----------

Value

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/study_blueprint?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>study_blueprint</title>
        <link>https://www.polymorph.games/foundation/modding/api/study_blueprint?rev=1771453156&amp;do=diff</link>
        <description>STUDY_BLUEPRINT

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

Blueprint

	*  Type: BEHAVIOR_TREE_DATA_RESOURCE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/succeeder?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>succeeder</title>
        <link>https://www.polymorph.games/foundation/modding/api/succeeder?rev=1771453156&amp;do=diff</link>
        <description>SUCCEEDER

Category: Behavior Tree Node

Parent class:  NODE_DECORATOR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_bracket?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_bracket?rev=1771453156&amp;do=diff</link>
        <description>TAXATION_BRACKET

Category: Data

Properties

----------

TaxPercentage

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

Functions

----------

getTaxPercentage

float getTaxPercentage()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_bracket?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_bracket</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_bracket?rev=1771453156&amp;do=diff</link>
        <description>TAXATION_FUNCTION_BRACKET

Abstract class

Extendable

Category: Asset

Parent class:  TAXATION_FUNCTION

Inherited by:

	*  TAXATION_FUNCTION_CHURCH
	*  TAXATION_FUNCTION_MARKET
	*  TAXATION_FUNCTION_RESOURCE_PRODUCTION

 List of TAXATION_FUNCTION_BRACKET assets

Properties

----------

TaxationBracketList

Serialized

	*  Type: list&lt;TAXATION_BRACKET&gt;
	*  Expected: list of TAXATION_BRACKET values

Functions

----------

getDataTaxationBracketList</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_church?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_church</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_church?rev=1771453156&amp;do=diff</link>
        <description>TAXATION_FUNCTION_CHURCH

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_CHURCH assets

Properties

----------

AmountPerTransaction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

MaximumAmount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_housing?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_housing</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_housing?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_FUNCTION_HOUSING

Category: Asset

Parent class:  TAXATION_FUNCTION


 List of TAXATION_FUNCTION_HOUSING assets

Properties

----------

AssetBuildingList

Serialized

	*  Type: list&lt;BUILDING&gt;
	*  Expected: list of asset IDs

----------

DataTaxationPerHouseStatusList

Serialized

	*  Type: list&lt;TAXATION_PER_HOUSE_STATUS&gt;
	*  Expected: list of TAXATION_PER_HOUSE_STATUS values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_market?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_market</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_market?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_FUNCTION_MARKET

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_MARKET assets

Properties

----------

AmountPerTransaction

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0

----------

MaximumAmount

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function_resource_production?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function_resource_production</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function_resource_production?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_FUNCTION_RESOURCE_PRODUCTION

Category: Asset

Parent class:  TAXATION_FUNCTION_BRACKET


 List of TAXATION_FUNCTION_RESOURCE_PRODUCTION assets

Properties

----------

AssetResourceList

Serialized

	*  Type: list&lt;RESOURCE&gt;
	*  Expected: list of asset IDs

----------

MaxAmountPerResourcePerBuilding

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_function?rev=1771453156&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_function?rev=1771453156&amp;do=diff</link>
        <description>TAXATION_FUNCTION

Abstract class

Category: Asset

Parent class:  ASSET

Inherited by:

	*  TAXATION_FUNCTION_BRACKET
	*  TAXATION_FUNCTION_HOUSING

 List of TAXATION_FUNCTION assets

Properties

----------

MinimalTimeBetweenVisits

Serialized

	*  Type: TIME_SYSTEM
	*  Expected: TIME_SYSTEM value

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_per_house_status?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_per_house_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_per_house_status?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_PER_HOUSE_STATUS

Category: Data

Properties

----------

HouseStatus

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0

----------

MaxAmountToCumulatePerOccupant

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_per_villager_status?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_per_villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_per_villager_status?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_PER_VILLAGER_STATUS

Category: Data

Properties

----------

AssetVillagerStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

Texture

Serialized

	*  Type: TEXTURE
	*  Expected: asset ID

----------

MinAmountPerMonth

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/taxation_settings?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>taxation_settings</title>
        <link>https://www.polymorph.games/foundation/modding/api/taxation_settings?rev=1771453157&amp;do=diff</link>
        <description>TAXATION_SETTINGS

Category: Asset

Parent class:  ASSET


 List of TAXATION_SETTINGS assets

Properties

----------

AssetTaxationFunctionList

Serialized

	*  Type: list&lt;TAXATION_FUNCTION&gt;
	*  Expected: list of asset IDs

----------

DataRuleModifierList

Serialized

	*  Type: list&lt;NUMBER_RULE_MODIFIER_LIST_PAIR&gt;
	*  Expected: list of NUMBER_RULE_MODIFIER_LIST_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/terrain_static_layer_zone_type?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>terrain_static_layer_zone_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/terrain_static_layer_zone_type?rev=1771453157&amp;do=diff</link>
        <description>TERRAIN_STATIC_LAYER_ZONE_TYPE

Values

	*  RIVERSIDE</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture_filter?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture_filter</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture_filter?rev=1771453157&amp;do=diff</link>
        <description>TEXTURE_FILTER

Values

	*  LINEAR
	*  NEAREST
	*  MIPMAP_LINEAR
	*  MIPMAP_NEAREST</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture_wrap?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture_wrap</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture_wrap?rev=1771453158&amp;do=diff</link>
        <description>TEXTURE_WRAP

Values

	*  CLAMP
	*  REPEAT
	*  MIRRORED_REPEAT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/texture?rev=1771453157&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>texture</title>
        <link>https://www.polymorph.games/foundation/modding/api/texture?rev=1771453157&amp;do=diff</link>
        <description>TEXTURE

Category: Asset

Parent class:  ASSET


Cloneable

 List of TEXTURE assets

Properties

----------

WrapMode

Serialized

	*  Type: TEXTURE_WRAP
	*  Expected: enum value
	*  Default value: TEXTURE_WRAP.CLAMP

----------

Filter

Serialized

	*  Type: TEXTURE_FILTER
	*  Expected: enum value
	*  Default value: TEXTURE_FILTER.LINEAR</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/time_system_type?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_system_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/time_system_type?rev=1771453158&amp;do=diff</link>
        <description>TIME_SYSTEM_TYPE

Values

	*  SECONDS
	*  SECONDS_UNSCALED
	*  DAYS
	*  WEEKS
	*  MONTHS</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/time_system?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/time_system?rev=1771453158&amp;do=diff</link>
        <description>TIME_SYSTEM

Category: Data

Cloneable

Properties

----------

Type

Serialized

	*  Type: TIME_SYSTEM_TYPE
	*  Expected: enum value
	*  Default value: TIME_SYSTEM_TYPE.SECONDS_UNSCALED

----------

Time

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/tool_hand?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tool_hand</title>
        <link>https://www.polymorph.games/foundation/modding/api/tool_hand?rev=1771453158&amp;do=diff</link>
        <description>TOOL_HAND

Values

	*  LEFT
	*  RIGHT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_amount_type?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_amount_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_amount_type?rev=1771453158&amp;do=diff</link>
        <description>TRADE_AMOUNT_TYPE

Values

	*  VOLUME
	*  INCOME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_bonus_type?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_bonus_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_bonus_type?rev=1771453158&amp;do=diff</link>
        <description>TRADE_BONUS_TYPE

Values

	*  PRICE
	*  QUANTITY</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_state?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_state?rev=1771453158&amp;do=diff</link>
        <description>TRADE_STATE

Values

	*  NO_TRADE
	*  BUY
	*  SELL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trade_type?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trade_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/trade_type?rev=1771453158&amp;do=diff</link>
        <description>TRADE_TYPE

Values

	*  IMPORT
	*  EXPORT</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trading_village_list?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trading_village_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/trading_village_list?rev=1771453159&amp;do=diff</link>
        <description>TRADING_VILLAGE_LIST

Category: Asset

Parent class:  ASSET


 List of TRADING_VILLAGE_LIST assets

Properties

----------

TradingVillageList

Serialized

	*  Type: list&lt;TRADING_VILLAGE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/trading_village?rev=1771453158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trading_village</title>
        <link>https://www.polymorph.games/foundation/modding/api/trading_village?rev=1771453158&amp;do=diff</link>
        <description>TRADING_VILLAGE

Category: Asset

Parent class:  ASSET


 List of TRADING_VILLAGE assets

Properties

----------

VillageName

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

Heraldry

Serialized

	*  Type: ATLAS_CELL
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_building_function?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_building_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_building_function?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_BUILDING_FUNCTION

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_BUILDING_FUNCTION assets

Properties

----------

AssetBuildingFunction

Serialized

	*  Type: BUILDING_FUNCTION
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_building?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_building</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_building?rev=1771453159&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_BUILDING

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_BUILDING assets

Properties

----------

AssetBuilding

Serialized

	*  Type: BUILDING
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_estate_system?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_estate_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_estate_system?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_ESTATE_SYSTEM

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_ESTATE_SYSTEM assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_instance?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_instance</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_instance?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_INSTANCE

Category: Data

Functions

----------

getAssetUnlockFunction

UNLOCK_FUNCTION getAssetUnlockFunction()

Events

----------

ON_UNLOCKED

ON_UNLOCKED()

----------

ON_LOCKED

ON_LOCKED()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_system?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_system</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_system?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_SYSTEM

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_SYSTEM assets

Properties

----------

SystemName

Serialized

	*  Type: GAMEPLAY_SYSTEM_NAME
	*  Expected: enum value
	*  Default value: GAMEPLAY_SYSTEM_NAME.BOOK</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_taxation?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_taxation</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_taxation?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_TAXATION

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_TAXATION assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function_trade_route?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function_trade_route</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function_trade_route?rev=1771453160&amp;do=diff</link>
        <description>UNLOCK_FUNCTION_TRADE_ROUTE

Category: Asset

Parent class:  UNLOCK_FUNCTION


 List of UNLOCK_FUNCTION_TRADE_ROUTE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlock_function?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlock_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlock_function?rev=1771453159&amp;do=diff</link>
        <description>UNLOCK_FUNCTION

Abstract class

Extendable

Category: Asset

Parent class:  ASSET

Inherited by:

	*  UNLOCK_FUNCTION_BUILDING
	*  UNLOCK_FUNCTION_BUILDING_FUNCTION
	*  UNLOCK_FUNCTION_ESTATE_SYSTEM
	*  UNLOCK_FUNCTION_SYSTEM
	*  UNLOCK_FUNCTION_TAXATION
	*  UNLOCK_FUNCTION_TRADE_ROUTE

 List of UNLOCK_FUNCTION assets

Functions

----------

isUnlocked

Virtual function, Protected function

boolean isUnlocked()</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_cost?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_cost</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_cost?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE_COST

Category: Data

Cloneable

Properties

----------

DataInfluenceCostList

Serialized

	*  Type: list&lt;ESTATE_QUANTITY_PAIR&gt;
	*  Expected: list of ESTATE_QUANTITY_PAIR values

----------

ResourceCollection

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_edict?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_edict</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_edict?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE_EDICT

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_EDICT assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_mandate?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_mandate</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_mandate?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE_MANDATE

Category: Data

Cloneable

Properties

----------

AssetUnlockableFunction

Serialized

	*  Type: UNLOCK_FUNCTION
	*  Expected: asset ID

----------

AssetMandateType

Serialized

	*  Type: MANDATE_TYPE
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_privilege?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_privilege</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_privilege?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE_PRIVILEGE

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_PRIVILEGE assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable_technology?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable_technology</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable_technology?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE_TECHNOLOGY

Category: Asset

Parent class:  UNLOCKABLE


 List of UNLOCKABLE_TECHNOLOGY assets</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/unlockable?rev=1771453159&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unlockable</title>
        <link>https://www.polymorph.games/foundation/modding/api/unlockable?rev=1771453159&amp;do=diff</link>
        <description>UNLOCKABLE

Category: Asset

Parent class:  ASSET

Inherited by:

	*  UNLOCKABLE_EDICT
	*  UNLOCKABLE_PRIVILEGE
	*  UNLOCKABLE_TECHNOLOGY

 List of UNLOCKABLE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

Description

Serialized

	*  Type: string
	*  Expected: string value

----------

OptionalNameParameter</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/upgrade_trade_route_mandate_type?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>upgrade_trade_route_mandate_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/upgrade_trade_route_mandate_type?rev=1771453160&amp;do=diff</link>
        <description>UPGRADE_TRADE_ROUTE_MANDATE_TYPE

Category: Asset

Parent class:  MANDATE_TYPE


 List of UPGRADE_TRADE_ROUTE_MANDATE_TYPE assets

Properties

----------

AssetTradingVillage

Serialized

	*  Type: TRADING_VILLAGE
	*  Expected: asset ID

----------

AssetOutcomePanel

Serialized

	*  Type: OUTCOME_PANEL_DATA
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2d?rev=1771453160&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2d</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2d?rev=1771453160&amp;do=diff</link>
        <description>vec2d

Category: Data structure

Functions

----------

add

void vec2d.add(object, x, y)
 Name  Type  Description  object  vec2d    x  double    y  double   
----------

mod

vec2d vec2d.mod(object, scalar)
 Name  Type  Description  object  vec2d    scalar  double   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2f?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2f</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2f?rev=1771453161&amp;do=diff</link>
        <description>vec2f

Category: Data structure

Functions

----------

add

void vec2f.add(object, x, y)
 Name  Type  Description  object  vec2f    x  float    y  float   
----------

mod

vec2f vec2f.mod(object, scalar)
 Name  Type  Description  object  vec2f    scalar  float   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec2i?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec2i</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec2i?rev=1771453161&amp;do=diff</link>
        <description>vec2i

Category: Data structure

Functions

----------

add

void vec2i.add(object, x, y)
 Name  Type  Description  object  vec2i    x  integer_and_unsigned_integer    y  integer_and_unsigned_integer   
----------

mod

vec2i vec2i.mod(object, scalar)
 Name  Type  Description  object  vec2i    scalar  integer_and_unsigned_integer   
----------</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3d?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3d</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3d?rev=1771453161&amp;do=diff</link>
        <description>vec3d

Category: Data structure

Functions

----------

add

void vec3d.add(object, x, y, z)
 Name  Type  Description  object  vec3d    x  double    y  double    z  double   
----------

almostEquals

boolean vec3d.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3f?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3f</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3f?rev=1771453161&amp;do=diff</link>
        <description>vec3f

Category: Data structure

Functions

----------

add

void vec3f.add(object, x, y, z)
 Name  Type  Description  object  vec3f    x  float    y  float    z  float   
----------

almostEquals

boolean vec3f.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vec3i?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vec3i</title>
        <link>https://www.polymorph.games/foundation/modding/api/vec3i?rev=1771453161&amp;do=diff</link>
        <description>vec3i

Category: Data structure

Functions

----------

add

void vec3i.add(object, x, y, z)
 Name  Type  Description  object  vec3i    x  integer_and_unsigned_integer    y  integer_and_unsigned_integer    z  integer_and_unsigned_integer   
----------

almostEquals

boolean vec3i.almostEquals(object, vector, epsilon)
 Name  Type  Description</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vehicle_animation?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vehicle_animation</title>
        <link>https://www.polymorph.games/foundation/modding/api/vehicle_animation?rev=1771453161&amp;do=diff</link>
        <description>VEHICLE_ANIMATION

Category: Data

Properties

----------

MaximumSpeed

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f

----------

VehicleAnimation

Serialized

	*  Type: AGENT_ANIMATION_STATE
	*  Expected: enum value

----------

RiderAnimation

Serialized

	*  Type: AGENT_ANIMATION_STATE
	*</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/vehicle?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vehicle</title>
        <link>https://www.polymorph.games/foundation/modding/api/vehicle?rev=1771453161&amp;do=diff</link>
        <description>VEHICLE

Category: Asset

Parent class:  ASSET


 List of VEHICLE assets

Properties

----------

DefaultSpeed

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 12.0f

----------

Model

Serialized

	*  Type: PREFAB
	*  Expected: asset ID

----------

AttachName

Serialized

	*  Type: string
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_policy_data?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_policy_data</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_policy_data?rev=1771453163&amp;do=diff</link>
        <description>VILLAGE_POLICY_DATA

Category: Asset

Parent class:  ASSET


 List of VILLAGE_POLICY_DATA assets

Properties

----------

AssetMandateReviseEdict

Serialized

	*  Type: MANDATE_TYPE
	*  Expected: asset ID

----------

AssetMandateRevisePrivilegeList

Serialized

	*  Type: list&lt;ESTATE_MANDATE_PAIR&gt;
	*  Expected: list of ESTATE_MANDATE_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_title_list?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_title_list</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_title_list?rev=1771453163&amp;do=diff</link>
        <description>VILLAGE_TITLE_LIST

Category: Asset

Parent class:  ASSET


 List of VILLAGE_TITLE_LIST assets

Properties

----------

ListName

Serialized

	*  Type: string
	*  Expected: string value

----------

VillageTitleList

Serialized

	*  Type: list&lt;VILLAGE_TITLE&gt;
	*  Expected: list of asset IDs</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/village_title?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>village_title</title>
        <link>https://www.polymorph.games/foundation/modding/api/village_title?rev=1771453163&amp;do=diff</link>
        <description>VILLAGE_TITLE

Category: Asset

Parent class:  ASSET


 List of VILLAGE_TITLE assets

Properties

----------

VillageTitle

Serialized

	*  Type: string
	*  Expected: string value

----------

VillageTitleFormulation

Serialized

	*  Type: string
	*  Expected: string value

----------

AssetRulerTitleList

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_auto_assign_job?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function_auto_assign_job</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_auto_assign_job?rev=1771453161&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION_AUTO_ASSIGN_JOB

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_default?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function_default</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function_default?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION_DEFAULT

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function?rev=1771453161&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_function</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_function?rev=1771453161&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_FUNCTION

Abstract class

Extendable

Category: Data

Inherited by:

	*  VILLAGER_ASSIGN_WORKPLACE_FUNCTION_AUTO_ASSIGN_JOB
	*  VILLAGER_ASSIGN_WORKPLACE_FUNCTION_DEFAULT
	*  VILLAGER_ASSIGN_WORKPLACE_MANUAL_ASSIGN

Functions

----------

execute

Virtual function

BEHAVIOR_TREE_NODE_RESULT execute(agent, villager)
 Name  Type  Description  agent  COMP_AGENT    villager  COMP_VILLAGER</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_manual_assign?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_assign_workplace_manual_assign</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_assign_workplace_manual_assign?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_ASSIGN_WORKPLACE_MANUAL_ASSIGN

Category: Data

Parent class:  VILLAGER_ASSIGN_WORKPLACE_FUNCTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_behavior_state?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_behavior_state</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_behavior_state?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_BEHAVIOR_STATE

Values

	*  NONE
	*  GOING_TO_WORK
	*  WORKING
	*  FILLING_NEEDS
	*  FREE_TIME</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_gender_usage_pair?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_gender_usage_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_gender_usage_pair?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS_GENDER_USAGE_PAIR

Category: Data

Cloneable

Properties

----------

AssetVillagerStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

GenderUsage

Serialized

	*  Type: GENDER_USAGE
	*  Expected: enum value
	*  Default value: GENDER_USAGE.ALL</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_quantity_pair?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_quantity_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_quantity_pair?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS_QUANTITY_PAIR

Category: Data

Cloneable

Properties

----------

Status

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

Quantity

Serialized

	*  Type: integer_and_unsigned_integer
	*  Expected: integer value
	*  Default value: 0</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_quota?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_quota</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_quota?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS_QUOTA

Category: Asset

Parent class:  ASSET


 List of VILLAGER_STATUS_QUOTA assets

Properties

----------

VillagerStatusRatioList

Serialized

	*  Type: list&lt;VILLAGER_STATUS_RATIO&gt;
	*  Expected: list of VILLAGER_STATUS_RATIO values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_ratio?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_ratio</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_ratio?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS_RATIO

Category: Data

Properties

----------

Status

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

Ratio

Serialized

	*  Type: float
	*  Expected: float value
	*  Default value: 0.0f</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_resource_list_pair?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_resource_list_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_resource_list_pair?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS_RESOURCE_LIST_PAIR

Deprecated names:

	*  VILLAGER_STATUS_COST

Category: Data

Cloneable

Properties

----------

Status

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

ResourceCollection

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_score_value?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_score_value</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_score_value?rev=1771453163&amp;do=diff</link>
        <description>VILLAGER_STATUS_SCORE_VALUE

Category: Data

Properties

----------

VillagerStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

ScoreValue

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status_wage?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status_wage</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status_wage?rev=1771453163&amp;do=diff</link>
        <description>VILLAGER_STATUS_WAGE

Category: Data

Cloneable

Properties

----------

VillagerStatus

Serialized

	*  Type: VILLAGER_STATUS
	*  Expected: asset ID

----------

Wage

Serialized

	*  Type: RESOURCE_COLLECTION_VALUE
	*  Can also be built from: list&lt;RESOURCE_QUANTITY_PAIR&gt;
	*  Expected: RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR values</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_status?rev=1771453162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_status?rev=1771453162&amp;do=diff</link>
        <description>VILLAGER_STATUS

Category: Asset

Parent class:  ASSET


 List of VILLAGER_STATUS assets

Properties

----------

StatusNameGendered

Serialized

	*  Type: fixed_sized_map&lt;GENDER_USAGE_TEXT, string&gt;
	*  Expected: map with enum values as keys and string values as values

----------

StatusDescriptionGendered

Serialized

	*  Type: fixed_sized_map&lt;GENDER_USAGE_TEXT, string&gt;
	*  Expected</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/villager_value_pair?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>villager_value_pair</title>
        <link>https://www.polymorph.games/foundation/modding/api/villager_value_pair?rev=1771453163&amp;do=diff</link>
        <description>VILLAGER_VALUE_PAIR

Category: Data

Cloneable</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wait_group_for_patrol?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wait_group_for_patrol</title>
        <link>https://www.polymorph.games/foundation/modding/api/wait_group_for_patrol?rev=1771453163&amp;do=diff</link>
        <description>WAIT_GROUP_FOR_PATROL

Category: Behavior Tree Node

Parent class:  WAIT


Properties

----------

VillagerWorkTimer

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

OutPatrolTimer

	*  Type: BEHAVIOR_TREE_DATA_LOOP

----------

IsOnlyRequiredPatrol

	*  Type: BEHAVIOR_TREE_DATA_BOOL

----------

ActivityMessage

	*  Type:</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wait?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wait</title>
        <link>https://www.polymorph.games/foundation/modding/api/wait?rev=1771453163&amp;do=diff</link>
        <description>WAIT

Category: Behavior Tree Node

Parent class:  NODE_LEAF

Inherited by:

	*  CHANGE_EDICT
	*  CHANGE_PRIVILEGE
	*  EXECUTE_ACTION_LIST_WAIT
	*  GAIN_INFLUENCE
	*  GATHER_RESOURCE
	*  INFLUENCE_ESTATE
	*  NEGOTIATING_TRADES
	*  PLANT
	*  PRODUCE_RESOURCE
	*  PROSPECT
	*  STUDY_BLUEPRINT
	*  WAIT_GROUP_FOR_PATROL

Properties

----------

AgentData

	*  Type: BEHAVIOR_TREE_DATA_AGENT

----------

TimeToWait

	*  Type: BEHAVIOR_TREE_DATA_WAIT

----------

OptionalUseWorkstationAnim</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/wall_contour_type?rev=1771453163&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wall_contour_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/wall_contour_type?rev=1771453163&amp;do=diff</link>
        <description>WALL_CONTOUR_TYPE

Values

	*  CENTER
		*  Center of the wall

	*  INNER
		*  Inner contour of the wall. At 1/2 wall width distance of CENTER, in the inside part of the wall.

	*  OUTER
		*  Outer contour of the wall. At 1/2 wall width distance of CENTER, in the outside part of the wall.</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup_element?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warehouse_slot_setup_element</title>
        <link>https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup_element?rev=1771453164&amp;do=diff</link>
        <description>WAREHOUSE_SLOT_SETUP_ELEMENT

Category: Data

Cloneable

Properties

----------

ResourceLayoutType

Serialized

	*  Type: RESOURCE_LAYOUT_TYPE
	*  Expected: enum value

----------

ResourceStockpile

Serialized

	*  Type: PREFAB
	*  Expected: asset ID</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warehouse_slot_setup</title>
        <link>https://www.polymorph.games/foundation/modding/api/warehouse_slot_setup?rev=1771453164&amp;do=diff</link>
        <description>WAREHOUSE_SLOT_SETUP

Category: Data

Cloneable

Properties

----------

WarehouseSlotLocator

Serialized

	*  Type: GAME_OBJECT
	*  Expected: GAME_OBJECT value

----------

ResourceLayoutSetup

Serialized

	*  Type: RESOURCE_LAYOUT_SETUP
	*  Expected: asset ID

----------

MinDistanceToReachResource

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weapon?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapon</title>
        <link>https://www.polymorph.games/foundation/modding/api/weapon?rev=1771453164&amp;do=diff</link>
        <description>WEAPON

Category: Asset

Parent class:  ASSET


Cloneable

 List of WEAPON assets

Properties

----------

NameKey

Serialized

	*  Type: string
	*  Expected: string value

----------

AssociatedResource

Serialized

	*  Type: RESOURCE
	*  Expected: asset ID

----------

Strength

Serialized

	*  Type: float
	*  Expected: float value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/weather_setting?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weather_setting</title>
        <link>https://www.polymorph.games/foundation/modding/api/weather_setting?rev=1771453164&amp;do=diff</link>
        <description>WEATHER_SETTING

Category: Asset

Parent class:  ASSET


 List of WEATHER_SETTING assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/work_agent_activity_message?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>work_agent_activity_message</title>
        <link>https://www.polymorph.games/foundation/modding/api/work_agent_activity_message?rev=1771453164&amp;do=diff</link>
        <description>WORK_AGENT_ACTIVITY_MESSAGE

Category: Data

Cloneable

Properties

----------

ControlString

Serialized

	*  Type: string
	*  Expected: string value

----------

ActivityMessageParameters

Serialized

	*  Type: bitfield&lt;AGENT_WORK_ACTIVITY_MESSAGE_PARAMETERS&gt;</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/workplace_status?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>workplace_status</title>
        <link>https://www.polymorph.games/foundation/modding/api/workplace_status?rev=1771453164&amp;do=diff</link>
        <description>WORKPLACE_STATUS

Values

	*  WORKING
	*  LACK_RESOURCE
	*  LACK_WORKER
	*  STORAGE_FULL
	*  PAUSED</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/world_gui_info_type?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>world_gui_info_type</title>
        <link>https://www.polymorph.games/foundation/modding/api/world_gui_info_type?rev=1771453164&amp;do=diff</link>
        <description>WORLD_GUI_INFO_TYPE

Dynamic enumeration

Values

	*  DEFAULT
	*  BUILDING_STATUS
	*  HOUSE_LEVEL
	*  TAXATION
	*  RESOURCE
	*  NATURAL_RESOURCE
	*  HOUSE_WARNING
	*  FORTIFICATION_WARNING
	*  SAFETY
	*  HOUSE_SATISFACTION</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/zone?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zone</title>
        <link>https://www.polymorph.games/foundation/modding/api/zone?rev=1771453164&amp;do=diff</link>
        <description>ZONE

Category: Asset

Parent class:  ASSET


 List of ZONE assets

Properties

----------

Name

Serialized

	*  Type: string
	*  Expected: string value

----------

ZoningCategory

Serialized

	*  Type: ZONING_CATEGORY
	*  Expected: enum value
	*  Default value: ZONING_CATEGORY.DEFAULT

----------

Color

Serialized

	*  Type</description>
    </item>
    <item rdf:about="https://www.polymorph.games/foundation/modding/api/zoning_category?rev=1771453164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-18T22:19:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zoning_category</title>
        <link>https://www.polymorph.games/foundation/modding/api/zoning_category?rev=1771453164&amp;do=diff</link>
        <description>ZONING_CATEGORY

Dynamic enumeration

Values

	*  DEFAULT
	*  FARM
	*  FORESTER
	*  FORBIDDEN</description>
    </item>
</rdf:RDF>
