custom-asset
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| custom-asset [2022/03/30 10:16] – created - external edit 127.0.0.1 | custom-asset [2026/02/23 17:19] (current) – [Step 1: Defining an ASSET Object using a Lua Table] polymorphgames | ||
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| ===== Creating & Using a Custom ASSET Object ===== | ===== Creating & Using a Custom ASSET Object ===== | ||
| ==== Step 1: Defining an ASSET Object using a Lua Table ==== | ==== Step 1: Defining an ASSET Object using a Lua Table ==== | ||
| - | To create a custom [[assets|ASSET]] object we will need to make use of the '' | + | To create a custom [[assets|ASSET]] object we will need to make use of the '' |
| Here you decide what properties your custom [[assets|ASSET]] object will contain. | Here you decide what properties your custom [[assets|ASSET]] object will contain. | ||
| Line 11: | Line 11: | ||
| local MY_ASSET_OBJECT = { | local MY_ASSET_OBJECT = { | ||
| TypeName = " | TypeName = " | ||
| - | | + | |
| Properties = { | Properties = { | ||
| { Name = " | { Name = " | ||
custom-asset.1648649768.txt.gz · Last modified: 2022/03/30 10:16 by 127.0.0.1
