Table of Contents

SAFETY_SETTINGS

Category: Asset

Parent class: ASSET

List of SAFETY_SETTINGS assets

Properties


AssetZonePatrol

Serialized


AssetSafetyFunctionList

Serialized


PatrolEffectDistance

Serialized


PatrolDistanceBoostSigmoidGrowthRate

Serialized

Controls how steep the curve of the sigmoid is; larger values make the transition sharper.


PatrolDistanceBoostSigmoidMaximum

Serialized

The maximum value the patrol distance boost can reach


PatrolDistanceBoostSigmoidMidpoint

Serialized

The number of patrollers before the sigmoid function reaches half the maximum


PatrollerRangeVisualWidth

Serialized


PatrollerRangeAddedInvisibleDistance

Serialized

This distance will be added to the range visual to effect houses at a greater distance (to prevent needing to be exactly on house's center to add patrol value)


PatrollerRangeFocusedVisualColor

Serialized

Color used for patrol groups in the currently focused patrol watchpost


PatrollerRangeUnfocusedVisualColor

Serialized

Color used for patrol groups whose patrol watchpost isn't focused


PatrollerRangeFocusedMaterial

Serialized

Material used for patrol groups in the currently focused patrol watchpost


PatrollerRangeUnfocusedMaterial

Serialized

Material used for patrol groups whose patrol watchpost isn't focused


PatrolDepletionRate

Serialized

Safety value decreased every second, can be decimal (0.1 will remove 1 safety value every 10 seconds)


EmptyPatrolWeightValue

Serialized

Weight Multiplier for missing patrol value. Weight = (MissingPatrolPercentage * m_emptyPatrolWeightValue) - distanceFromWorkplace. Higher the weight → higher the priority.


RequiredPatrolAdditionalWeightValue

Serialized

Additional Weight for houses about to downgrade


DelayBetweenPatrollerInGroup

Serialized

Delay between each patroller leaving for patrol after grouping


DelayAfterFailedNavigationToSafetyReceiver

Serialized

Delay before trying to reach a safety receiver again after a failed navigation path


PatrollerGroupingMaximumWaitTimeProportion

Serialized

Maximum time proportion of work time left before forcing a patrol group to start patrolling


ActiveFortificationDisableTime

Serialized

Time (in seconds) to wait after guard left to disable active fortification


ActiveFortificationWarningIcon

Serialized


DebugActivateForcedPatrollerQuantity

Serialized


DebugForcedPatrollerQuantityInPatrolGroup

Serialized