Category: Behavior Tree Node
Parent class: NODE_LEAF
Returns BEHAVIOR_TREE_NODE_RESULT.FALSE if no resource container is found in GatheringData.
Else, it sets TimeToWait to the agent job's ProductionDelay, setups the agent's workstation setup, and returns BEHAVIOR_TREE_NODE_RESULT.TRUE.
BEHAVIOR_TREE_DATA_AGENT BEHAVIOR_TREE_DATA_WAIT BEHAVIOR_TREE_DATA_BOOL