PROMOTION_COST_LIST
BALANCING
WeaponList
BUILDING_FUNCTION_GREAT_HALL
UnlockableMandateTypeList
EVENT
IgnoreConditionOnRecurrence
GAME_RULE_STATUS_PROMOTION
NotificationType
StatusCostList
VillagerProfileOrderingList
PROMOTE_VILLAGER_MANDATE_TYPE
AssetPromotionCostList
PromotionGameRule
TAXATION_FUNCTION_HOUSING
DefaultBracket
UNLOCK_FUNCTION
isUnlocked
GAME_ACTION_PAUSE_RECURRING_EVENT
GAME_ACTION_RESUME_RECURRING_EVENT
UNLOCKABLE_MANDATE
GAME_RULE_MODIFIER_DESCRIPTOR_BUILDING_PART → GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE
TAXATION_PER_VILLAGER_STATUS
DataGameRuleModifierVillagerStatusHappinessList
COMP_AGENT
die