Table of Contents

MILITARY_CAMPAIGN

Category: Asset

Parent class: EVENT

Cloneable

List of MILITARY_CAMPAIGN assets

Properties


MissionExpirationInDays

Serialized


RequiredCompanyCount

Serialized


RequiredWeaponTypeList

Serialized


PanelVisual

Serialized


IsUsingCycle

Serialized

Will use the cycle count and durations defined in Military Campaign Settings


MissionCampaignStepList

Serialized


AssetNotification

Serialized


SuccessAssetOutcomePanel

Serialized

Note: the title will be overridden by '[MILITARY_CAMPAIGN]' success/failed


FailureAssetOutcomePanel

Serialized

Note: the title will be overridden by '[MILITARY_CAMPAIGN]' success/failed


CanceledAssetOutcomePanel

Serialized

Note: the title will be overridden by '[MILITARY_CAMPAIGN]' success/failed


CampaignSuccessActionList

Serialized


CampaignFailActionList

Serialized


PerformanceRewardGenerator

Serialized

If empty, missions won't give rewards by themselves but can give some in outcome panel (like in the case of campaigns)


AllowDuplicate

Serialized


AssetGrade

Serialized


IsRiskyMission

Serialized


IsRequiringWarRations

Serialized