Category: Data
The attach used to set the tool when the character is on idle animation, will only be used if nothing is attached there already.
CHARACTER_PART
enum value
CHARACTER_PART.-1)
The attach used to set the tool when the character is on walk animation, will only be used if nothing is attached there already.
CHARACTER_PART
enum value
CHARACTER_PART.-1)
The name of a locator in your tool, used when working (by default, the pivot point is used)
string
string value
The name of a locator in your tool, used when walking (by default, the pivot point is used)
string
string value