Category: Data
Parent class: BEHAVIOR_TREE_DATA
Cloneable
Serialized
INTERACTIVE_LOCATION_SETUP
asset ID
nil
float
float value
0.0f
Runtime only, Savegame
GAME_OBJECT
GAME_OBJECT value
BEHAVIOR_TREE_DATA_LOCATION
BEHAVIOR_TREE_DATA_LOCATION value
COMP_RESOURCE_DEPOT
pair of asset ID and component data type
COMPONENT
COMPONENT value
COMP_INVENTORY
RESOURCE_COLLECTION_VALUE
list< RESOURCE_QUANTITY_PAIR>
RESOURCE_COLLECTION_VALUE value
list of RESOURCE_QUANTITY_PAIR values