list<RESOURCE_QUANTITY_PAIR>RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR valueslist<RESOURCE_COLLECTION_VALUE>list<list<RESOURCE_QUANTITY_PAIRยปlist of RESOURCE_COLLECTION_VALUE values or list of lists of RESOURCE_QUANTITY_PAIR valueslist<RESOURCE_QUANTITY_PAIR>RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR valuesThreshold of growth (between 0 and 1) above which trees are taken into account in the computation of hunting zones
floatfloat value0.75fWill add this upfront cost for each modified part
list<RESOURCE_QUANTITY_PAIR>RESOURCE_COLLECTION_VALUE value or list of RESOURCE_QUANTITY_PAIR valuesWill add original cost multiplied by this value on moved parts
floatfloat value0.0fRenovations will start at this percentage of construction
floatfloat value0.7flist<WEATHER_SETTING>list of asset IDs