====== Changelog ====== ===== API Changes ===== ==== Asset Classes ==== === Added === * ''[[:api:building_function_market_tent | BUILDING_FUNCTION_MARKET_TENT]]'' === Other changes === * ''[[:api:zone | ZONE]]'' * Added properties * ''[[:api:ZONE#isdiscardingunplayableterritory | IsDiscardingUnplayableTerritory]]'' ---- ==== Data Classes ==== === Added === * ''[[:api:game_rule_modifier_infinite_gold_coins | GAME_RULE_MODIFIER_INFINITE_GOLD_COINS]]'' === Other changes === * ''[[:api:game_action_visit | GAME_ACTION_VISIT]]'' * Added properties * ''[[:api:GAME_ACTION_VISIT#istriggerclickactiononunreacheddestination | IsTriggerClickActionOnUnreachedDestination]]'' ---- ==== Component Classes ==== === Added === * ''[[:api:comp_market_tent | COMP_MARKET_TENT]]'' ---- ==== BUILDING_PART ==== === Added === * ''[[:assets:building_part | BUILDING_PART_CITY_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_MODEST_CASTLE_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CASTLE_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FORTIFICATIONS_CITY_GATEHOUSE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WATCHTOWER]]'' ---- ==== RESOURCE ==== === Added === * ''[[:assets:resource | MONASTIC_GARNISHED_GREENS]]'' * ''[[:assets:resource | MONASTIC_GOLDEN_GRUEL]]'' * ''[[:assets:resource | MONASTIC_ROBUST_ROAST]]'' === Renamed === * ''MONASTIC_MEAL -> [[:assets:resource | MONASTIC_SIMPLE_STEW]]'' [with alias]