====== Changelog ====== ===== API Changes ===== ==== Asset Classes ==== === Added === * ''[[:api:agent_need_type_soldier_equipment | AGENT_NEED_TYPE_SOLDIER_EQUIPMENT]]'' * ''[[:api:agent_need_type_soldier_healing | AGENT_NEED_TYPE_SOLDIER_HEALING]]'' * ''[[:api:agent_need_type_soldier_training | AGENT_NEED_TYPE_SOLDIER_TRAINING]]'' * ''[[:api:audio_event | AUDIO_EVENT]]'' * ''[[:api:biome_layer | BIOME_LAYER]]'' * ''[[:api:building_function_accommodation | BUILDING_FUNCTION_ACCOMMODATION]]'' * ''[[:api:building_function_belfry | BUILDING_FUNCTION_BELFRY]]'' * ''[[:api:building_function_encampment | BUILDING_FUNCTION_ENCAMPMENT]]'' * ''[[:api:building_function_healing_house | BUILDING_FUNCTION_HEALING_HOUSE]]'' * ''[[:api:building_function_knight_statue | BUILDING_FUNCTION_KNIGHT_STATUE]]'' * ''[[:api:building_function_market_tent | BUILDING_FUNCTION_MARKET_TENT]]'' * ''[[:api:building_function_patrol_workplace | BUILDING_FUNCTION_PATROL_WORKPLACE]]'' * ''[[:api:building_function_resource_depot | BUILDING_FUNCTION_RESOURCE_DEPOT]]'' * ''[[:api:building_function_watchpost | BUILDING_FUNCTION_WATCHPOST]]'' * ''[[:api:building_function_worker_capacity_extender | BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER]]'' * ''[[:api:building_function_workplace_guard | BUILDING_FUNCTION_WORKPLACE_GUARD]]'' * ''[[:api:dynamic_berries_manager_data | DYNAMIC_BERRIES_MANAGER_DATA]]'' * ''[[:api:far_away_props_spawner | FAR_AWAY_PROPS_SPAWNER]]'' * ''[[:api:forest_berries_cluster_data | FOREST_BERRIES_CLUSTER_DATA]]'' * ''[[:api:forest_berries_data | FOREST_BERRIES_DATA]]'' * ''[[:api:game_step_list_building_splendor | GAME_STEP_LIST_BUILDING_SPLENDOR]]'' * ''[[:api:game_step_list_estate_splendor | GAME_STEP_LIST_ESTATE_SPLENDOR]]'' * ''[[:api:heraldry_color | HERALDRY_COLOR]]'' * ''[[:api:heraldry_mask | HERALDRY_MASK]]'' * ''[[:api:heraldry_pattern | HERALDRY_PATTERN]]'' * ''[[:api:heraldry_settings | HERALDRY_SETTINGS]]'' * ''[[:api:heraldry_shading | HERALDRY_SHADING]]'' * ''[[:api:heraldry_symbol | HERALDRY_SYMBOL]]'' * ''[[:api:heraldry_symbol_composition | HERALDRY_SYMBOL_COMPOSITION]]'' * ''[[:api:house_requirement_patrol | HOUSE_REQUIREMENT_PATROL]]'' * ''[[:api:house_requirement_paved_road | HOUSE_REQUIREMENT_PAVED_ROAD]]'' * ''[[:api:hunt_forest_manager_data | HUNT_FOREST_MANAGER_DATA]]'' * ''[[:api:information_layer | INFORMATION_LAYER]]'' * ''[[:api:material_set_list | MATERIAL_SET_LIST]]'' * ''[[:api:military_company | MILITARY_COMPANY]]'' * ''[[:api:military_company_behavior | MILITARY_COMPANY_BEHAVIOR]]'' * ''[[:api:military_company_settings | MILITARY_COMPANY_SETTINGS]]'' * ''[[:api:military_company_warning | MILITARY_COMPANY_WARNING]]'' * ''[[:api:military_company_warning_low_happiness | MILITARY_COMPANY_WARNING_LOW_HAPPINESS]]'' * ''[[:api:military_company_warning_missing_weapon | MILITARY_COMPANY_WARNING_MISSING_WEAPON]]'' * ''[[:api:military_company_warning_untrained | MILITARY_COMPANY_WARNING_UNTRAINED]]'' * ''[[:api:military_company_warning_wounded | MILITARY_COMPANY_WARNING_WOUNDED]]'' * ''[[:api:military_grade | MILITARY_GRADE]]'' * ''[[:api:military_weapon_type | MILITARY_WEAPON_TYPE]]'' * ''[[:api:narrative_panel | NARRATIVE_PANEL]]'' * ''[[:api:paved_road_manager_config | PAVED_ROAD_MANAGER_CONFIG]]'' * ''[[:api:quest_military_hosting_mission | QUEST_MILITARY_HOSTING_MISSION]]'' * ''[[:api:resource_container_config | RESOURCE_CONTAINER_CONFIG]]'' * ''[[:api:resource_layout_setup | RESOURCE_LAYOUT_SETUP]]'' * ''[[:api:resource_type_cost_list | RESOURCE_TYPE_COST_LIST]]'' * ''[[:api:ruler_title | RULER_TITLE]]'' * ''[[:api:ruler_title_list | RULER_TITLE_LIST]]'' * ''[[:api:safety_function | SAFETY_FUNCTION]]'' * ''[[:api:safety_function_house | SAFETY_FUNCTION_HOUSE]]'' * ''[[:api:safety_settings | SAFETY_SETTINGS]]'' * ''[[:api:taxation_function_bracket | TAXATION_FUNCTION_BRACKET]]'' * ''[[:api:unlock_function_system | UNLOCK_FUNCTION_SYSTEM]]'' * ''[[:api:upgrade_trade_route_mandate_type | UPGRADE_TRADE_ROUTE_MANDATE_TYPE]]'' * ''[[:api:village_policy_data | VILLAGE_POLICY_DATA]]'' * ''[[:api:village_title | VILLAGE_TITLE]]'' * ''[[:api:village_title_list | VILLAGE_TITLE_LIST]]'' === Removed === * ''ASSET_NARRATIVE_PANEL'' * ''ASSET_VICTORY_CONDITION'' * ''BUILDING_FUNCTION_TRAINING_GROUND'' * ''GAME_RULE_VICTORY_CONDITION'' * ''INFORMATION_LAYER_BUILDING'' * ''INFORMATION_LAYER_BUILDING_BEAUTIFICATION'' * ''INFORMATION_LAYER_BUILDING_SPLENDOR'' * ''INFORMATION_LAYER_BUILDING_UNDESIRABILITY'' * ''NOTIFICATION_IMPORTANT_HELP'' * ''VISIBILITY_LAYER'' * ''VISIBILITY_LAYER_BUILDING'' * ''VISIBILITY_LAYER_DESIRABILITY'' * ''WALL_CONFIG'' * ''WEATHER_SYSTEM'' === Other changes === * ''[[:api:abstract_quest | ABSTRACT_QUEST]]'' * Added properties * ''[[:api:ABSTRACT_QUEST#iscancelable | IsCancelable]]'' * ''[[:api:agent_need_type_resource | AGENT_NEED_TYPE_RESOURCE]]'' * Added properties * ''[[:api:AGENT_NEED_TYPE_RESOURCE#resourceneedactivitymessage | ResourceNeedActivityMessage]]'' * ''[[:api:agent_need_type_visit_building | AGENT_NEED_TYPE_VISIT_BUILDING]]'' * Added properties * ''[[:api:AGENT_NEED_TYPE_VISIT_BUILDING#agentactivitymessagekey | AgentActivityMessageKey]]'' * ''[[:api:balancing | BALANCING]]'' * Added properties * ''[[:api:BALANCING#worktimedurationinseconds | WorkTimeDurationInSeconds]]'' * ''[[:api:BALANCING#freetimedurationinseconds | FreeTimeDurationInSeconds]]'' * ''[[:api:BALANCING#assetvillagepolicydata | AssetVillagePolicyData]]'' * ''[[:api:BALANCING#optionaleventlistpostonboarding | OptionalEventListPostOnboarding]]'' * ''[[:api:BALANCING#assethuntforestmanagerdata | AssetHuntForestManagerData]]'' * ''[[:api:BALANCING#assetdynamicberriesmanagerdata | AssetDynamicBerriesManagerData]]'' * ''[[:api:BALANCING#weapontypelist | WeaponTypeList]]'' * ''[[:api:BALANCING#attachablenodetypesbetweenbuildingslist | AttachableNodeTypesBetweenBuildingsList]]'' * ''[[:api:BALANCING#partmodificationupfrontcost | PartModificationUpfrontCost]]'' * ''[[:api:BALANCING#partdisplacementconstructioncostmultiplier | PartDisplacementConstructionCostMultiplier]]'' * ''[[:api:BALANCING#partrenovationstartpercentage | PartRenovationStartPercentage]]'' * ''[[:api:BALANCING#assetsafetysettings | AssetSafetySettings]]'' * ''[[:api:BALANCING#assetmilitarycompanysettings | AssetMilitaryCompanySettings]]'' * ''[[:api:BALANCING#assetmilitarycampaignsettings | AssetMilitaryCampaignSettings]]'' * ''[[:api:BALANCING#villagerstatuswagelist | VillagerStatusWageList]]'' * ''[[:api:BALANCING#productivitymultipliermalusbystatuslevel | ProductivityMultiplierMalusByStatusLevel]]'' * ''[[:api:BALANCING#assetvillagetitleorderlistlist | AssetVillageTitleOrderListList]]'' * ''[[:api:BALANCING#assetweathersettinglist | AssetWeatherSettingList]]'' * Removed properties * ''WeaponList'' * Renamed properties * ''EventListPostOnboarding -> [[:api:BALANCING#essentialeventlistpostonboarding | EssentialEventListPostOnboarding]]'' * ''EventListGlobale -> [[:api:BALANCING#eventlistglobal | EventListGlobal]]'' * Changed properties type * ''[[:api:BALANCING#minimumhappinessforleaving | MinimumHappinessForLeaving]]'' * ''[[:api:building | BUILDING]]'' * Added properties * ''[[:api:BUILDING#optionalsubbuildingicon | OptionalSubBuildingIcon]]'' * ''[[:api:BUILDING#ispickingenabled | IsPickingEnabled]]'' * ''[[:api:BUILDING#isallowparentparts | IsAllowParentParts]]'' * ''[[:api:BUILDING#assetmaterialsetlist | AssetMaterialSetList]]'' * ''[[:api:BUILDING#multipositionaudioevent | MultiPositionAudioEvent]]'' * ''[[:api:BUILDING#multipositionstopaudioevent | MultiPositionStopAudioEvent]]'' * Removed properties * ''MaterialSetList'' * ''[[:api:building_function | BUILDING_FUNCTION]]'' * Added properties * ''[[:api:BUILDING_FUNCTION#namepluralkey | NamePluralKey]]'' * ''[[:api:BUILDING_FUNCTION#iscallremovebuildingfunctiononbuildabledestruction | IsCallRemoveBuildingFunctionOnBuildableDestruction]]'' * ''[[:api:building_function_farm | BUILDING_FUNCTION_FARM]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_FARM#farmsizefeedbackconfiglist | FarmSizeFeedbackConfigList]]'' * ''[[:api:building_function_fishing | BUILDING_FUNCTION_FISHING]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_FISHING#boardinglocationobjectname | BoardingLocationObjectName]]'' * ''[[:api:BUILDING_FUNCTION_FISHING#boatvehicle | BoatVehicle]]'' * Removed properties * ''BoatPrefab'' * ''[[:api:building_function_forester | BUILDING_FUNCTION_FORESTER]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_FORESTER#assetzonetype | AssetZoneType]]'' * Removed properties * ''PlantableAssetList'' * ''[[:api:building_function_house | BUILDING_FUNCTION_HOUSE]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_HOUSE#occupationcapacitymultiplier | OccupationCapacityMultiplier]]'' * ''[[:api:BUILDING_FUNCTION_HOUSE#allowoccupancyassignmentwhiledisabled | AllowOccupancyAssignmentWhileDisabled]]'' * Removed properties * ''TimeToUpgradeDensity'' * ''[[:api:building_function_interactive_location | BUILDING_FUNCTION_INTERACTIVE_LOCATION]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_INTERACTIVE_LOCATION#privacy | Privacy]]'' * Removed properties * ''IsPrivate'' * ''[[:api:building_function_livestock_farm | BUILDING_FUNCTION_LIVESTOCK_FARM]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#timetoincreasepopulationinsec | TimeToIncreasePopulationInSec]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#minimumareaforfirstlivestock | MinimumAreaForFirstLivestock]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#areaperlivestock | AreaPerLivestock]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#delayforfirstspawn | DelayForFirstSpawn]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#assetpasturezone | AssetPastureZone]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#biomelayer | BiomeLayer]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#farmsizefeedbackconfiglist | FarmSizeFeedbackConfigList]]'' * ''[[:api:BUILDING_FUNCTION_LIVESTOCK_FARM#pathfailurecountbeforeteleportinglivestock | PathFailureCountBeforeTeleportingLivestock]]'' * ''[[:api:building_function_lodging | BUILDING_FUNCTION_LODGING]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_LODGING#requiresworker | RequiresWorker]]'' * ''[[:api:BUILDING_FUNCTION_LODGING#inventorynamekey | InventoryNameKey]]'' * ''[[:api:BUILDING_FUNCTION_LODGING#lodgingfullassetnotification | LodgingFullAssetNotification]]'' * Removed properties * ''CapacityScale'' * ''[[:api:building_function_market | BUILDING_FUNCTION_MARKET]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_MARKET#resourcetypecostlist | ResourceTypeCostList]]'' * ''[[:api:BUILDING_FUNCTION_MARKET#fetchfromwarehouseonly | FetchFromWarehouseOnly]]'' * Removed properties * ''TypeList'' * ''[[:api:building_function_musical_part | BUILDING_FUNCTION_MUSICAL_PART]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_MUSICAL_PART#iseditable | IsEditable]]'' * ''[[:api:BUILDING_FUNCTION_MUSICAL_PART#initialdelay | InitialDelay]]'' * ''[[:api:BUILDING_FUNCTION_MUSICAL_PART#hitcount | HitCount]]'' * Removed properties * ''AnimToPlay'' * ''[[:api:building_function_training_site | BUILDING_FUNCTION_TRAINING_SITE]]'' * Removed properties * ''TrainingLocationPrefab'' * ''[[:api:building_function_workplace | BUILDING_FUNCTION_WORKPLACE]]'' * Added properties * ''[[:api:BUILDING_FUNCTION_WORKPLACE#outputcapacity | OutputCapacity]]'' * ''[[:api:BUILDING_FUNCTION_WORKPLACE#storageratiofromcapacity | StorageRatioFromCapacity]]'' * ''[[:api:BUILDING_FUNCTION_WORKPLACE#outputonlykeyoverride | OutputOnlyKeyOverride]]'' * ''[[:api:BUILDING_FUNCTION_WORKPLACE#inputoutputkeyoverride | InputOutputKeyOverride]]'' * ''[[:api:BUILDING_FUNCTION_WORKPLACE#isdisplayinputresourcesindescription | IsDisplayInputResourcesInDescription]]'' * ''[[:api:BUILDING_FUNCTION_WORKPLACE#agentworkingactivitymessageoverride | AgentWorkingActivityMessageOverride]]'' * ''[[:api:building_game_condition_config | BUILDING_GAME_CONDITION_CONFIG]]'' * Added properties * ''[[:api:BUILDING_GAME_CONDITION_CONFIG#tooltiptitle | TooltipTitle]]'' * ''[[:api:BUILDING_GAME_CONDITION_CONFIG#requirementicon | RequirementIcon]]'' * ''[[:api:BUILDING_GAME_CONDITION_CONFIG#isvisible | IsVisible]]'' * ''[[:api:BUILDING_GAME_CONDITION_CONFIG#overridevisibilitygameconditionlist | OverrideVisibilityGameConditionList]]'' * ''[[:api:building_part | BUILDING_PART]]'' * Added properties * ''[[:api:BUILDING_PART#datafortificationparameters | DataFortificationParameters]]'' * ''[[:api:BUILDING_PART#assetmaterialsetlist | AssetMaterialSetList]]'' * Removed properties * ''IsMovableWhenBuilt'' * ''IsMoveBuildingInsteadOfPart'' * ''[[:api:custom_map | CUSTOM_MAP]]'' * Added properties * ''[[:api:CUSTOM_MAP#materialmaskusebluechannelforcliff | MaterialMaskUseBlueChannelForCliff]]'' * ''[[:api:desirability | DESIRABILITY]]'' * Added properties * ''[[:api:DESIRABILITY#undesirabledisplaycolor | UndesirableDisplayColor]]'' * ''[[:api:execute_action_list_mandate_type | EXECUTE_ACTION_LIST_MANDATE_TYPE]]'' * Added properties * ''[[:api:EXECUTE_ACTION_LIST_MANDATE_TYPE#actionlisttoexecuteonwaitingtimecompleted | ActionListToExecuteOnWaitingTimeCompleted]]'' * ''[[:api:EXECUTE_ACTION_LIST_MANDATE_TYPE#completeonstart | CompleteOnStart]]'' * Renamed properties * ''ActionListToExecute -> [[:api:EXECUTE_ACTION_LIST_MANDATE_TYPE#actionlisttoexecuteonmandatecompleted | ActionListToExecuteOnMandateCompleted]]'' * ''[[:api:farm_field_config | FARM_FIELD_CONFIG]]'' * Added properties * ''[[:api:FARM_FIELD_CONFIG#biomelayer | BiomeLayer]]'' * ''[[:api:game_rule_trade | GAME_RULE_TRADE]]'' * Added properties * ''[[:api:GAME_RULE_TRADE#tradevolumemultiplier | TradeVolumeMultiplier]]'' * ''[[:api:GAME_RULE_TRADE#tradevolumedaycount | TradeVolumeDayCount]]'' * ''[[:api:GAME_RULE_TRADE#upgradetraderoutemandatecostmultiplier | UpgradeTradeRouteMandateCostMultiplier]]'' * Removed properties * ''DeliveryQuestFactorMultiplier'' * ''OutcomePanelTemplate'' * ''UpgradeQuestGoldPaymentCostMultiplier'' * ''UpgradeQuestInfluenceCostMultiplier'' * ''UpgradeTradeRouteQuestDurationInDays'' * ''[[:api:house_requirement_in_layer | HOUSE_REQUIREMENT_IN_LAYER]]'' * Changed properties type * ''[[:api:HOUSE_REQUIREMENT_IN_LAYER#assetinformationlayer | AssetInformationLayer]]'' * ''[[:api:house_setup | HOUSE_SETUP]]'' * Added properties * ''[[:api:HOUSE_SETUP#housedensityupgradedelay | HouseDensityUpgradeDelay]]'' * ''[[:api:HOUSE_SETUP#housedensitydowngradedelay | HouseDensityDowngradeDelay]]'' * Renamed properties * ''HouseUpgradeStatusDelay -> [[:api:HOUSE_SETUP#housestatusupgradedelay | HouseStatusUpgradeDelay]]'' * ''HouseDowngradeStatusDelay -> [[:api:HOUSE_SETUP#housestatusdowngradedelay | HouseStatusDowngradeDelay]]'' * ''[[:api:immigration_settings | IMMIGRATION_SETTINGS]]'' * Removed properties * ''ImmigrationVisitAction'' * ''[[:api:job | JOB]]'' * Added properties * ''[[:api:JOB#arelowerstatuscompatible | AreLowerStatusCompatible]]'' * ''[[:api:mandate_type | MANDATE_TYPE]]'' * Changed properties type * ''[[:api:MANDATE_TYPE#cost | Cost]]'' * Added functions * ''[[:api:MANDATE_TYPE#getbuttontooltiplocalized | getButtonTooltipLocalized]]'' * ''[[:api:material | MATERIAL]]'' * Removed properties * ''StencilMask'' * ''[[:api:military_campaign | MILITARY_CAMPAIGN]]'' * Added properties * ''[[:api:MILITARY_CAMPAIGN#missionexpirationindays | MissionExpirationInDays]]'' * ''[[:api:MILITARY_CAMPAIGN#requiredcompanycount | RequiredCompanyCount]]'' * ''[[:api:MILITARY_CAMPAIGN#requiredweapontypelist | RequiredWeaponTypeList]]'' * ''[[:api:MILITARY_CAMPAIGN#isusingcycle | IsUsingCycle]]'' * ''[[:api:MILITARY_CAMPAIGN#canceledassetoutcomepanel | CanceledAssetOutcomePanel]]'' * ''[[:api:MILITARY_CAMPAIGN#campaignsuccessactionlist | CampaignSuccessActionList]]'' * ''[[:api:MILITARY_CAMPAIGN#campaignfailactionlist | CampaignFailActionList]]'' * ''[[:api:MILITARY_CAMPAIGN#performancerewardgenerator | PerformanceRewardGenerator]]'' * ''[[:api:MILITARY_CAMPAIGN#allowduplicate | AllowDuplicate]]'' * ''[[:api:MILITARY_CAMPAIGN#assetgrade | AssetGrade]]'' * ''[[:api:MILITARY_CAMPAIGN#isriskymission | IsRiskyMission]]'' * ''[[:api:MILITARY_CAMPAIGN#isrequiringwarrations | IsRequiringWarRations]]'' * Removed properties * ''AssetMilitaryCampaignSettings'' * ''DaysToSendSoldiers'' * Renamed properties * ''MissionCampaignStepListList -> [[:api:MILITARY_CAMPAIGN#missioncampaignsteplist | MissionCampaignStepList]]'' * ''[[:api:military_campaign_settings | MILITARY_CAMPAIGN_SETTINGS]]'' * Added properties * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#campaigndifficultytextsettings | CampaignDifficultyTextSettings]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#campaigndistancetextsettings | CampaignDistanceTextSettings]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#probabilitydata | ProbabilityData]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#campaigndurationstringrangelist | CampaignDurationStringRangeList]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#favoredweaponmultiplier | FavoredWeaponMultiplier]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#requiredcostsoldiermultiplier | RequiredCostSoldierMultiplier]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#missioncompletedxprange | MissionCompletedXpRange]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#minimumsoldiertrainingstateforgivingxp | MinimumSoldierTrainingStateForGivingXp]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#missioncyclecount | MissionCycleCount]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#missioncycledurationindays | MissionCycleDurationInDays]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#missioninbetweencycledurationindays | MissionInBetweenCycleDurationInDays]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#happinessstrengthbonusmodifier | HappinessStrengthBonusModifier]]'' * ''[[:api:MILITARY_CAMPAIGN_SETTINGS#warrationinteractivelocationsetup | WarRationInteractiveLocationSetup]]'' * Removed properties * ''SoldierJob'' * Renamed properties * ''DifficultyTextSettings -> [[:api:MILITARY_CAMPAIGN_SETTINGS#missiondifficultytextsettings | MissionDifficultyTextSettings]]'' * ''DistanceTextSettings -> [[:api:MILITARY_CAMPAIGN_SETTINGS#missiondistancetextsettings | MissionDistanceTextSettings]]'' * ''[[:api:notification | NOTIFICATION]]'' * Added properties * ''[[:api:NOTIFICATION#assetsoundevent | AssetSoundEvent]]'' * ''[[:api:NOTIFICATION#optionalbuildingfunction | OptionalBuildingFunction]]'' * Removed properties * ''SoundEvent'' * ''[[:api:particle_system | PARTICLE_SYSTEM]]'' * Added properties * ''[[:api:PARTICLE_SYSTEM#timescaletype | TimeScaleType]]'' * ''[[:api:plantable | PLANTABLE]]'' * Removed properties * ''Icon'' * ''[[:api:progress_tier_data | PROGRESS_TIER_DATA]]'' * Added properties * ''[[:api:PROGRESS_TIER_DATA#allowtiercelebrationnotification | AllowTierCelebrationNotification]]'' * ''[[:api:quest_reward_generator | QUEST_REWARD_GENERATOR]]'' * Removed properties * ''GoldReward'' * ''[[:api:resource | RESOURCE]]'' * Added properties * ''[[:api:RESOURCE#resourcevisualprefablist | ResourceVisualPrefabList]]'' * ''[[:api:RESOURCE#individualresourcevisualprefablist | IndividualResourceVisualPrefabList]]'' * ''[[:api:RESOURCE#transportinteractivelocationsetup | TransportInteractiveLocationSetup]]'' * Removed properties * ''IndividualResourceVisualPrefab'' * ''ResourceVisualPrefab'' * ''[[:api:taxation_function | TAXATION_FUNCTION]]'' * Added properties * ''[[:api:TAXATION_FUNCTION#isvisitbuilding | IsVisitBuilding]]'' * Added functions * ''[[:api:TAXATION_FUNCTION#init | init]]'' * ''[[:api:TAXATION_FUNCTION#finalize | finalize]]'' * ''[[:api:TAXATION_FUNCTION#collect | collect]]'' * ''[[:api:TAXATION_FUNCTION#getmaximumamounttocollect | getMaximumAmountToCollect]]'' * ''[[:api:TAXATION_FUNCTION#getminimaltimebetweenvisits | getMinimalTimeBetweenVisits]]'' * ''[[:api:TAXATION_FUNCTION#gettaxedcount | getTaxedCount]]'' * ''[[:api:TAXATION_FUNCTION#registeramountavailabletocollect | registerAmountAvailableToCollect]]'' * ''[[:api:trading_village | TRADING_VILLAGE]]'' * Added properties * ''[[:api:TRADING_VILLAGE#unlockablecost | UnlockableCost]]'' * Removed properties * ''UnlockCost'' * ''[[:api:unlockable | UNLOCKABLE]]'' * Added properties * ''[[:api:UNLOCKABLE#ismajor | IsMajor]]'' * ''[[:api:vehicle | VEHICLE]]'' * Added properties * ''[[:api:VEHICLE#particleemitertriggerlist | ParticleEmiterTriggerList]]'' * ''[[:api:villager_status | VILLAGER_STATUS]]'' * Added properties * ''[[:api:VILLAGER_STATUS#jobprogressionaffectedbystatusimportance | JobProgressionAffectedByStatusImportance]]'' * ''[[:api:weapon | WEAPON]]'' * Added properties * ''[[:api:WEAPON#woundedcharactersetup | WoundedCharacterSetup]]'' * ''[[:api:WEAPON#purpose | Purpose]]'' * Renamed properties * ''Name -> [[:api:WEAPON#namekey | NameKey]]'' * ''[[:api:weather_setting | WEATHER_SETTING]]'' * Added properties * ''[[:api:WEATHER_SETTING#name | Name]]'' * ''[[:api:zone | ZONE]]'' * Added properties * ''[[:api:ZONE#isdiscardingunplayableterritory | IsDiscardingUnplayableTerritory]]'' * ''[[:api:ZONE#isshowpaintedzone | IsShowPaintedZone]]'' ---- ==== Data Classes ==== === Added === * ''[[:api:agent_activity_message | AGENT_ACTIVITY_MESSAGE]]'' * ''[[:api:agent_activity_message_parameter | AGENT_ACTIVITY_MESSAGE_PARAMETER]]'' * ''[[:api:agent_activity_message_parameter_buildable | AGENT_ACTIVITY_MESSAGE_PARAMETER_BUILDABLE]]'' * ''[[:api:agent_activity_message_parameter_resource | AGENT_ACTIVITY_MESSAGE_PARAMETER_RESOURCE]]'' * ''[[:api:building_constructor_part_switcher | BUILDING_CONSTRUCTOR_PART_SWITCHER]]'' * ''[[:api:building_constructor_wall | BUILDING_CONSTRUCTOR_WALL]]'' * ''[[:api:building_entrance_data | BUILDING_ENTRANCE_DATA]]'' * ''[[:api:building_part_category_config | BUILDING_PART_CATEGORY_CONFIG]]'' * ''[[:api:building_path_data | BUILDING_PATH_DATA]]'' * ''[[:api:building_type_config | BUILDING_TYPE_CONFIG]]'' * ''[[:api:building_waypoint_data | BUILDING_WAYPOINT_DATA]]'' * ''[[:api:data_house_density | DATA_HOUSE_DENSITY]]'' * ''[[:api:data_notification_on_click_progression | DATA_NOTIFICATION_ON_CLICK_PROGRESSION]]'' * ''[[:api:data_wall_crenelation | DATA_WALL_CRENELATION]]'' * ''[[:api:data_wall_procedural_mesh | DATA_WALL_PROCEDURAL_MESH]]'' * ''[[:api:data_wall_segment | DATA_WALL_SEGMENT]]'' * ''[[:api:estate_mandate_pair | ESTATE_MANDATE_PAIR]]'' * ''[[:api:extracted_resource_config | EXTRACTED_RESOURCE_CONFIG]]'' * ''[[:api:farm_size_feedback_config | FARM_SIZE_FEEDBACK_CONFIG]]'' * ''[[:api:float_value_pair | FLOAT_VALUE_PAIR]]'' * ''[[:api:fortification_parameters | FORTIFICATION_PARAMETERS]]'' * ''[[:api:game_action_kick_unemployed_villagers | GAME_ACTION_KICK_UNEMPLOYED_VILLAGERS]]'' * ''[[:api:game_condition_building_in_layer | GAME_CONDITION_BUILDING_IN_LAYER]]'' * ''[[:api:game_condition_company_formed | GAME_CONDITION_COMPANY_FORMED]]'' * ''[[:api:game_condition_company_strength_attained | GAME_CONDITION_COMPANY_STRENGTH_ATTAINED]]'' * ''[[:api:game_condition_construction_steps_completed | GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED]]'' * ''[[:api:game_condition_house_has_house_of_density_and_quality | GAME_CONDITION_HOUSE_HAS_HOUSE_OF_DENSITY_AND_QUALITY]]'' * ''[[:api:game_condition_in_layer | GAME_CONDITION_IN_LAYER]]'' * ''[[:api:game_condition_military_company_behavior | GAME_CONDITION_MILITARY_COMPANY_BEHAVIOR]]'' * ''[[:api:game_condition_trade_route_ready_to_be_upgraded | GAME_CONDITION_TRADE_ROUTE_READY_TO_BE_UPGRADED]]'' * ''[[:api:game_condition_wall_size | GAME_CONDITION_WALL_SIZE]]'' * ''[[:api:game_rule_modifier_disallow_optional_events | GAME_RULE_MODIFIER_DISALLOW_OPTIONAL_EVENTS]]'' * ''[[:api:game_rule_modifier_infinite_gold_coins | GAME_RULE_MODIFIER_INFINITE_GOLD_COINS]]'' * ''[[:api:game_rule_modifier_instant_build | GAME_RULE_MODIFIER_INSTANT_BUILD]]'' * ''[[:api:game_rule_modifier_invincible_army | GAME_RULE_MODIFIER_INVINCIBLE_ARMY]]'' * ''[[:api:game_rule_modifier_military_misssion_impairment_chance | GAME_RULE_MODIFIER_MILITARY_MISSSION_IMPAIRMENT_CHANCE]]'' * ''[[:api:game_rule_modifier_minimum_happiness_for_leaving | GAME_RULE_MODIFIER_MINIMUM_HAPPINESS_FOR_LEAVING]]'' * ''[[:api:game_rule_modifier_natural_resources_regrowth_duration | GAME_RULE_MODIFIER_NATURAL_RESOURCES_REGROWTH_DURATION]]'' * ''[[:api:game_rule_modifier_override_villager_happiness | GAME_RULE_MODIFIER_OVERRIDE_VILLAGER_HAPPINESS]]'' * ''[[:api:game_rule_modifier_production_cycle_duration_multiplier | GAME_RULE_MODIFIER_PRODUCTION_CYCLE_DURATION_MULTIPLIER]]'' * ''[[:api:game_rule_modifier_prospect_all_mineral_deposit | GAME_RULE_MODIFIER_PROSPECT_ALL_MINERAL_DEPOSIT]]'' * ''[[:api:game_rule_modifier_residential_max_tax_revenue | GAME_RULE_MODIFIER_RESIDENTIAL_MAX_TAX_REVENUE]]'' * ''[[:api:game_rule_modifier_scale_event_influence_reward_amount | GAME_RULE_MODIFIER_SCALE_EVENT_INFLUENCE_REWARD_AMOUNT]]'' * ''[[:api:game_rule_modifier_scale_event_resource_reward_amount | GAME_RULE_MODIFIER_SCALE_EVENT_RESOURCE_REWARD_AMOUNT]]'' * ''[[:api:game_rule_modifier_territory_upkeep | GAME_RULE_MODIFIER_TERRITORY_UPKEEP]]'' * ''[[:api:game_rule_modifier_trade_scaling_factor | GAME_RULE_MODIFIER_TRADE_SCALING_FACTOR]]'' * ''[[:api:game_rule_modifier_unlimited_small_mineral_deposit | GAME_RULE_MODIFIER_UNLIMITED_SMALL_MINERAL_DEPOSIT]]'' * ''[[:api:game_rule_modifier_unlock_all_territories | GAME_RULE_MODIFIER_UNLOCK_ALL_TERRITORIES]]'' * ''[[:api:game_rule_modifier_unlock_all_unlockables | GAME_RULE_MODIFIER_UNLOCK_ALL_UNLOCKABLES]]'' * ''[[:api:game_rule_modifier_unlock_and_upgrade_trade_route | GAME_RULE_MODIFIER_UNLOCK_AND_UPGRADE_TRADE_ROUTE]]'' * ''[[:api:help_topic | HELP_TOPIC]]'' * ''[[:api:heraldry | HERALDRY]]'' * ''[[:api:heraldry_config | HERALDRY_CONFIG]]'' * ''[[:api:house_density_patrol_parameters | HOUSE_DENSITY_PATROL_PARAMETERS]]'' * ''[[:api:inst_taxation_collect_info | INST_TAXATION_COLLECT_INFO]]'' * ''[[:api:inst_taxation_collect_info_building | INST_TAXATION_COLLECT_INFO_BUILDING]]'' * ''[[:api:inst_taxation_function | INST_TAXATION_FUNCTION]]'' * ''[[:api:inst_taxation_function_bracket | INST_TAXATION_FUNCTION_BRACKET]]'' * ''[[:api:inst_unlockable_cost | INST_UNLOCKABLE_COST]]'' * ''[[:api:military_campaign_duration_string_range | MILITARY_CAMPAIGN_DURATION_STRING_RANGE]]'' * ''[[:api:military_campaign_instance | MILITARY_CAMPAIGN_INSTANCE]]'' * ''[[:api:military_campaign_probability | MILITARY_CAMPAIGN_PROBABILITY]]'' * ''[[:api:military_campaign_success_range | MILITARY_CAMPAIGN_SUCCESS_RANGE]]'' * ''[[:api:military_mission_company_slot | MILITARY_MISSION_COMPANY_SLOT]]'' * ''[[:api:military_mission_cycle | MILITARY_MISSION_CYCLE]]'' * ''[[:api:outcome_panel_extra_gui | OUTCOME_PANEL_EXTRA_GUI]]'' * ''[[:api:outcome_panel_extra_gui_military | OUTCOME_PANEL_EXTRA_GUI_MILITARY]]'' * ''[[:api:particle_emiter_animator_trigger | PARTICLE_EMITER_ANIMATOR_TRIGGER]]'' * ''[[:api:resource_fetching_activity_message | RESOURCE_FETCHING_ACTIVITY_MESSAGE]]'' * ''[[:api:resource_type_float_pair | RESOURCE_TYPE_FLOAT_PAIR]]'' * ''[[:api:string_uint_pair | STRING_UINT_PAIR]]'' * ''[[:api:string_uint_pair_list | STRING_UINT_PAIR_LIST]]'' * ''[[:api:villager_assign_workplace_manual_assign | VILLAGER_ASSIGN_WORKPLACE_MANUAL_ASSIGN]]'' * ''[[:api:villager_status_wage | VILLAGER_STATUS_WAGE]]'' * ''[[:api:work_agent_activity_message | WORK_AGENT_ACTIVITY_MESSAGE]]'' === Removed === * ''ASSEMBLAGE_CUSTOM_SET_VALUE'' * ''BEAUTIFICATION_CATEGORY_BOOST'' * ''BUILDING_PART_MOVER'' * ''BUILDING_PART_MOVER_BRIDGE'' * ''BUILDING_PART_MOVER_INSTANCE'' * ''DATA_WEATHER_PROBABILITY'' * ''GAME_ACTION_SKIP_TRADE_ROUTE_UPGRADE_QUEST'' * ''GAME_CONDITION_TRACK_VICTORY_CONDITION'' * ''GAME_CONDITION_VISIBILITY_LAYER_SHOWN'' * ''HELP_ITEM'' * ''HOUSE_DENSITY'' === Renamed === * ''BATTLE_SETTINGS -> [[:api:military_mission | MILITARY_MISSION]]'' * Added properties * ''[[:api:MILITARY_MISSION#favoredweapontypelist | FavoredWeaponTypeList]]'' * Removed properties * ''MissionDuration'' * Renamed properties * ''BattleNameKey -> [[:api:MILITARY_MISSION#missionnamekey | MissionNameKey]]'' * ''RANDOM_COLOR_RANGE -> [[:api:procedural_color | PROCEDURAL_COLOR]]'' * Added properties * ''[[:api:PROCEDURAL_COLOR#type | Type]]'' * ''[[:api:PROCEDURAL_COLOR#value | Value]]'' * ''[[:api:PROCEDURAL_COLOR#curve | Curve]]'' * ''RANDOM_FLOAT_RANGE -> [[:api:procedural_float | PROCEDURAL_FLOAT]]'' * Added properties * ''[[:api:PROCEDURAL_FLOAT#type | Type]]'' * ''[[:api:PROCEDURAL_FLOAT#value | Value]]'' * ''[[:api:PROCEDURAL_FLOAT#curve | Curve]]'' * ''RANDOM_INTEGER_RANGE -> [[:api:procedural_integer | PROCEDURAL_INTEGER]]'' * Added properties * ''[[:api:PROCEDURAL_INTEGER#type | Type]]'' * ''[[:api:PROCEDURAL_INTEGER#value | Value]]'' * ''[[:api:PROCEDURAL_INTEGER#curve | Curve]]'' * ''RANDOM_ORIENTATION_RANGE -> [[:api:procedural_orientation | PROCEDURAL_ORIENTATION]]'' * Added properties * ''[[:api:PROCEDURAL_ORIENTATION#type | Type]]'' * ''[[:api:PROCEDURAL_ORIENTATION#value | Value]]'' * ''[[:api:PROCEDURAL_ORIENTATION#curve | Curve]]'' * ''RANDOM_VECTOR2_RANGE -> [[:api:procedural_vector2 | PROCEDURAL_VECTOR2]]'' * Added properties * ''[[:api:PROCEDURAL_VECTOR2#type | Type]]'' * ''[[:api:PROCEDURAL_VECTOR2#value | Value]]'' * ''[[:api:PROCEDURAL_VECTOR2#curve | Curve]]'' * ''RANDOM_VECTOR3_RANGE -> [[:api:procedural_vector3 | PROCEDURAL_VECTOR3]]'' * Added properties * ''[[:api:PROCEDURAL_VECTOR3#type | Type]]'' * ''[[:api:PROCEDURAL_VECTOR3#value | Value]]'' * ''[[:api:PROCEDURAL_VECTOR3#curve | Curve]]'' * Changed properties type * ''[[:api:PROCEDURAL_VECTOR3#min | Min]]'' * ''[[:api:PROCEDURAL_VECTOR3#max | Max]]'' * ''STRING_VALUE -> [[:api:string_float_pair | STRING_FLOAT_PAIR]]'' * Removed properties * ''StringKey'' * ''Value'' * ''STRING_VALUE_LIST -> [[:api:string_float_pair_list | STRING_FLOAT_PAIR_LIST]]'' * Removed properties * ''StringValueList'' === Other changes === * ''[[:api:building_constructor_assemblage | BUILDING_CONSTRUCTOR_ASSEMBLAGE]]'' * Added properties * ''[[:api:BUILDING_CONSTRUCTOR_ASSEMBLAGE#coreobjectprefab | CoreObjectPrefab]]'' * ''[[:api:BUILDING_CONSTRUCTOR_ASSEMBLAGE#mainrandombuildingpartlist | MainRandomBuildingPartList]]'' * Removed properties * ''CoreRandomBuildingPartList'' * ''[[:api:building_miniature_config | BUILDING_MINIATURE_CONFIG]]'' * Changed properties type * ''[[:api:BUILDING_MINIATURE_CONFIG#cameraposition | CameraPosition]]'' * ''[[:api:building_progress | BUILDING_PROGRESS]]'' * Removed properties * ''WallList'' * ''[[:api:character_setup_data | CHARACTER_SETUP_DATA]]'' * Added properties * ''[[:api:CHARACTER_SETUP_DATA#idleanimationlist | IdleAnimationList]]'' * ''[[:api:CHARACTER_SETUP_DATA#walkanimationlist | WalkAnimationList]]'' * Removed properties * ''IdleAnimation'' * ''WalkAnimation'' * ''[[:api:data_notification_on_click_book | DATA_NOTIFICATION_ON_CLICK_BOOK]]'' * Added properties * ''[[:api:DATA_NOTIFICATION_ON_CLICK_BOOK#bookid | BookId]]'' * Removed properties * ''BookSubPageKey'' * ''[[:api:estate_quantity_pair | ESTATE_QUANTITY_PAIR]]'' * Changed properties type * ''[[:api:ESTATE_QUANTITY_PAIR#estate | Estate]]'' * ''[[:api:game_action_add_mandate_type | GAME_ACTION_ADD_MANDATE_TYPE]]'' * Changed properties type * ''[[:api:GAME_ACTION_ADD_MANDATE_TYPE#assetmandatetypelist | AssetMandateTypeList]]'' * ''[[:api:game_action_change_weather | GAME_ACTION_CHANGE_WEATHER]]'' * Removed properties * ''IsWeatherSystemOverriden'' * ''[[:api:game_action_give_influence | GAME_ACTION_GIVE_INFLUENCE]]'' * Added properties * ''[[:api:GAME_ACTION_GIVE_INFLUENCE#usescalereward | UseScaleReward]]'' * ''[[:api:game_action_give_resource_list | GAME_ACTION_GIVE_RESOURCE_LIST]]'' * Added properties * ''[[:api:GAME_ACTION_GIVE_RESOURCE_LIST#usescalereward | UseScaleReward]]'' * ''[[:api:game_action_remove_mandate_type | GAME_ACTION_REMOVE_MANDATE_TYPE]]'' * Changed properties type * ''[[:api:GAME_ACTION_REMOVE_MANDATE_TYPE#assetmandatetypelist | AssetMandateTypeList]]'' * ''[[:api:game_action_snooze_recuring_event | GAME_ACTION_SNOOZE_RECURING_EVENT]]'' * Changed properties type * ''[[:api:GAME_ACTION_SNOOZE_RECURING_EVENT#assetevent | AssetEvent]]'' * ''[[:api:game_action_trigger_important_help | GAME_ACTION_TRIGGER_IMPORTANT_HELP]]'' * Added properties * ''[[:api:GAME_ACTION_TRIGGER_IMPORTANT_HELP#optionalbuildingfunction | OptionalBuildingFunction]]'' * ''[[:api:GAME_ACTION_TRIGGER_IMPORTANT_HELP#optionalassetbuilding | OptionalAssetBuilding]]'' * Removed properties * ''AssetNotificationImportantHelp'' * ''[[:api:game_action_unlock_edict_slot | GAME_ACTION_UNLOCK_EDICT_SLOT]]'' * Added properties * ''[[:api:GAME_ACTION_UNLOCK_EDICT_SLOT#ispermanentslotcount | IsPermanentSlotCount]]'' * ''[[:api:game_action_unlock_privilege_slot | GAME_ACTION_UNLOCK_PRIVILEGE_SLOT]]'' * Added properties * ''[[:api:GAME_ACTION_UNLOCK_PRIVILEGE_SLOT#ispermanentslotcount | IsPermanentSlotCount]]'' * ''[[:api:game_action_unlock_system | GAME_ACTION_UNLOCK_SYSTEM]]'' * Added properties * ''[[:api:GAME_ACTION_UNLOCK_SYSTEM#systemnamelist | SystemNameList]]'' * Removed properties * ''SystemName'' * ''[[:api:game_action_visit | GAME_ACTION_VISIT]]'' * Added properties * ''[[:api:GAME_ACTION_VISIT#istriggerclickactiononunreacheddestination | IsTriggerClickActionOnUnreachedDestination]]'' * ''[[:api:game_condition | GAME_CONDITION]]'' * Renamed properties * ''OptionalName -> [[:api:GAME_CONDITION#overridedescription | OverrideDescription]]'' * ''[[:api:game_condition_military_campaign_completed | GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]'' * Added properties * ''[[:api:GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED#asseteventmilitarycampaignlist | AssetEventMilitaryCampaignList]]'' * ''[[:api:GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED#requiresallcampaignstobecompleted | RequiresAllCampaignsToBeCompleted]]'' * Removed properties * ''AssetEventMilitaryCampaign'' * ''[[:api:game_condition_population_count | GAME_CONDITION_POPULATION_COUNT]]'' * Added properties * ''[[:api:GAME_CONDITION_POPULATION_COUNT#warnbeforemet | WarnBeforeMet]]'' * ''[[:api:GAME_CONDITION_POPULATION_COUNT#warnpopuptitlekey | WarnPopupTitleKey]]'' * ''[[:api:GAME_CONDITION_POPULATION_COUNT#warnpopupdescriptionkey | WarnPopupDescriptionKey]]'' * ''[[:api:game_condition_resource_produced | GAME_CONDITION_RESOURCE_PRODUCED]]'' * Added properties * ''[[:api:GAME_CONDITION_RESOURCE_PRODUCED#isusingworkplace | IsUsingWorkplace]]'' * ''[[:api:game_condition_tax_activated | GAME_CONDITION_TAX_ACTIVATED]]'' * Added properties * ''[[:api:GAME_CONDITION_TAX_ACTIVATED#isany | IsAny]]'' * ''[[:api:game_condition_trade_route_level | GAME_CONDITION_TRADE_ROUTE_LEVEL]]'' * Added properties * ''[[:api:GAME_CONDITION_TRADE_ROUTE_LEVEL#optionaltraderoutelist | OptionalTradeRouteList]]'' * ''[[:api:GAME_CONDITION_TRADE_ROUTE_LEVEL#comparisonoperator | ComparisonOperator]]'' * ''[[:api:game_condition_villager_need_filled | GAME_CONDITION_VILLAGER_NEED_FILLED]]'' * Added properties * ''[[:api:GAME_CONDITION_VILLAGER_NEED_FILLED#hasbeenfilledonce | HasBeenFilledOnce]]'' * ''[[:api:game_rule_modifier_workplace_recipe | GAME_RULE_MODIFIER_WORKPLACE_RECIPE]]'' * Added properties * ''[[:api:GAME_RULE_MODIFIER_WORKPLACE_RECIPE#inputinventorycapacitytoadd | InputInventoryCapacityToAdd]]'' * ''[[:api:guest_quantity_pair | GUEST_QUANTITY_PAIR]]'' * Added properties * ''[[:api:GUEST_QUANTITY_PAIR#failsquestwhennolodgingavailable | FailsQuestWhenNoLodgingAvailable]]'' * ''[[:api:hand_object | HAND_OBJECT]]'' * Added properties * ''[[:api:HAND_OBJECT#idleoverrideattachoncharacter | IdleOverrideAttachOnCharacter]]'' * ''[[:api:HAND_OBJECT#walkingoverrideattachoncharacter | WalkingOverrideAttachOnCharacter]]'' * ''[[:api:help_category | HELP_CATEGORY]]'' * Added properties * ''[[:api:HELP_CATEGORY#isavailableindemo | IsAvailableInDemo]]'' * Renamed properties * ''ItemList -> [[:api:HELP_CATEGORY#helptopiclist | HelpTopicList]]'' * ''[[:api:house_status | HOUSE_STATUS]]'' * Added properties * ''[[:api:HOUSE_STATUS#datahousedensitylist | DataHouseDensityList]]'' * Removed properties * ''HouseDensityPartList'' * ''[[:api:mandate | MANDATE]]'' * Added functions * ''[[:api:MANDATE#isvisible | isVisible]]'' * ''[[:api:MANDATE#setvisible | setVisible]]'' * ''[[:api:MANDATE#internalonstartclickcallback | internalOnStartClickCallback]]'' * Removed functions * ''onStartClickCallback'' * Changed functions * ''[[:api:MANDATE#getcost | getCost]]'' * ''[[:api:map_density_prefab_config | MAP_DENSITY_PREFAB_CONFIG]]'' * Renamed properties * ''OffsetSizeRange -> [[:api:MAP_DENSITY_PREFAB_CONFIG#offsetsize | OffsetSize]]'' * ''OrientationRange -> [[:api:MAP_DENSITY_PREFAB_CONFIG#orientation | Orientation]]'' * ''ScaleRange -> [[:api:MAP_DENSITY_PREFAB_CONFIG#scale | Scale]]'' * ''ColorRange -> [[:api:MAP_DENSITY_PREFAB_CONFIG#color | Color]]'' * ''[[:api:map_spawn_info | MAP_SPAWN_INFO]]'' * Changed properties type * ''[[:api:MAP_SPAWN_INFO#position | Position]]'' * ''[[:api:MAP_SPAWN_INFO#scale | Scale]]'' * ''[[:api:map_village_path | MAP_VILLAGE_PATH]]'' * Changed properties type * ''[[:api:MAP_VILLAGE_PATH#entrance | Entrance]]'' * ''[[:api:MAP_VILLAGE_PATH#exit | Exit]]'' * ''[[:api:material_set | MATERIAL_SET]]'' * Added properties * ''[[:api:MATERIAL_SET#assetselectionbuttonimage | AssetSelectionButtonImage]]'' * ''[[:api:military_campaign_step | MILITARY_CAMPAIGN_STEP]]'' * Renamed properties * ''BattleSettingList -> [[:api:MILITARY_CAMPAIGN_STEP#missionlist | MissionList]]'' * ''[[:api:monument_required_part_pair | MONUMENT_REQUIRED_PART_PAIR]]'' * Added properties * ''[[:api:MONUMENT_REQUIRED_PART_PAIR#optionalspecificbuildingpart | OptionalSpecificBuildingPart]]'' * ''[[:api:particle_emitter_shape_box | PARTICLE_EMITTER_SHAPE_BOX]]'' * Changed properties type * ''[[:api:PARTICLE_EMITTER_SHAPE_BOX#size | Size]]'' * ''[[:api:PARTICLE_EMITTER_SHAPE_BOX#position | Position]]'' * ''[[:api:particle_float3_value_constant | PARTICLE_FLOAT3_VALUE_CONSTANT]]'' * Changed properties type * ''[[:api:PARTICLE_FLOAT3_VALUE_CONSTANT#value | Value]]'' * ''[[:api:particle_float3_value_constant_random | PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM]]'' * Changed properties type * ''[[:api:PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM#valuea | ValueA]]'' * ''[[:api:PARTICLE_FLOAT3_VALUE_CONSTANT_RANDOM#valueb | ValueB]]'' * ''[[:api:particle_object_visual | PARTICLE_OBJECT_VISUAL]]'' * Changed properties type * ''[[:api:PARTICLE_OBJECT_VISUAL#startrotationa | StartRotationA]]'' * ''[[:api:PARTICLE_OBJECT_VISUAL#startrotationb | StartRotationB]]'' * ''[[:api:part_probability | PART_PROBABILITY]]'' * Added properties * ''[[:api:PART_PROBABILITY#failifforcedattachnotfound | FailIfForcedAttachNotFound]]'' * Renamed properties * ''OptionalAttachNodeString -> [[:api:PART_PROBABILITY#forcedattachnodename | ForcedAttachNodeName]]'' * ''[[:api:progress_unlock_estate_decoration | PROGRESS_UNLOCK_ESTATE_DECORATION]]'' * Changed properties type * ''[[:api:PROGRESS_UNLOCK_ESTATE_DECORATION#assetestate | AssetEstate]]'' * ''[[:api:taxation_bracket | TAXATION_BRACKET]]'' * Added functions * ''[[:api:TAXATION_BRACKET#gettaxpercentage | getTaxPercentage]]'' * ''[[:api:unlockable_cost | UNLOCKABLE_COST]]'' * Added properties * ''[[:api:UNLOCKABLE_COST#influencecap | InfluenceCap]]'' * ''[[:api:vehicle_animation | VEHICLE_ANIMATION]]'' * Added properties * ''[[:api:VEHICLE_ANIMATION#particlesystemprefabtoactivatelist | ParticleSystemPrefabToActivateList]]'' * Changed properties type * ''[[:api:VEHICLE_ANIMATION#vehicleanimation | VehicleAnimation]]'' * ''[[:api:villager_value_pair | VILLAGER_VALUE_PAIR]]'' * Removed properties * ''Value'' * ''Villager'' * ''[[:api:warehouse_slot_setup | WAREHOUSE_SLOT_SETUP]]'' * Added properties * ''[[:api:WAREHOUSE_SLOT_SETUP#warehouseslotlocator | WarehouseSlotLocator]]'' * ''[[:api:WAREHOUSE_SLOT_SETUP#resourcelayoutsetup | ResourceLayoutSetup]]'' * ''[[:api:WAREHOUSE_SLOT_SETUP#mindistancetoreachresource | MinDistanceToReachResource]]'' * Removed properties * ''SlotLayoutList'' ---- ==== Data Structures ==== === Other changes === * ''[[:api:line | LINE]]'' * Changed properties type * ''[[:api:LINE#point | Point]]'' * ''[[:api:LINE#direction | Direction]]'' * ''[[:api:physics_ray_result | PHYSICS_RAY_RESULT]]'' * Changed properties type * ''[[:api:PHYSICS_RAY_RESULT#position | Position]]'' * ''[[:api:PHYSICS_RAY_RESULT#normal | Normal]]'' * ''[[:api:color | color]]'' * Added functions * ''[[:api:color#adjustcontrast | adjustContrast]]'' * ''[[:api:color#adjustsaturation | adjustSaturation]]'' * ''[[:api:color#adjustbrightness | adjustBrightness]]'' * ''[[:api:color#togammaprecise | toGammaPrecise]]'' * ''[[:api:color#tolinearprecise | toLinearPrecise]]'' * ''[[:api:color#tograyscale | toGrayscale]]'' * Changed functions * ''[[:api:color#gethsb | getHsb]]'' * ''[[:api:matrix | matrix]]'' * Added functions * ''[[:api:matrix#rotate | rotate]]'' * Removed functions * ''setRotation'' * Changed functions * ''[[:api:matrix#settranslation | setTranslation]]'' * ''[[:api:matrix#translate | translate]]'' * ''[[:api:matrix#gettranslation | getTranslation]]'' * ''[[:api:matrix#getscale | getScale]]'' * ''[[:api:matrix#setscale | setScale]]'' * ''[[:api:matrix#gettransform | getTransform]]'' * ''[[:api:matrix#transformpoint | transformPoint]]'' * ''[[:api:matrix#transformvector | transformVector]]'' * ''[[:api:polygon | polygon]]'' * Added functions * ''[[:api:polygon#trycomputecentroid | tryComputeCentroid]]'' * Changed functions * ''[[:api:polygon#getclosestpoint | getClosestPoint]]'' * ''[[:api:quaternion | quaternion]]'' * Changed functions * ''[[:api:quaternion#geteulerangles | getEulerAngles]]'' * ''[[:api:quaternion#seteulerangles | setEulerAngles]]'' * ''[[:api:vec2d | vec2d]]'' * Added functions * ''[[:api:vec2d#mod | mod]]'' * ''[[:api:vec2f | vec2f]]'' * Added functions * ''[[:api:vec2f#mod | mod]]'' * ''[[:api:vec2i | vec2i]]'' * Added functions * ''[[:api:vec2i#mod | mod]]'' * ''[[:api:vec3d | vec3d]]'' * Added functions * ''[[:api:vec3d#add | add]]'' * ''[[:api:vec3d#almostequals | almostEquals]]'' * ''[[:api:vec3d#iszero | isZero]]'' * ''[[:api:vec3d#isnearzero | isNearZero]]'' * ''[[:api:vec3d#getxy | getXY]]'' * ''[[:api:vec3d#getxz | getXZ]]'' * ''[[:api:vec3d#getyz | getYZ]]'' * ''[[:api:vec3d#set | set]]'' * ''[[:api:vec3d#setxy | setXY]]'' * ''[[:api:vec3d#setxz | setXZ]]'' * ''[[:api:vec3d#setyz | setYZ]]'' * ''[[:api:vec3d#mod | mod]]'' * ''[[:api:vec3d#dot | dot]]'' * ''[[:api:vec3d#cross | cross]]'' * ''[[:api:vec3d#getoneorthogonal | getOneOrthogonal]]'' * ''[[:api:vec3d#normalize | normalize]]'' * ''[[:api:vec3d#normalized | normalized]]'' * ''[[:api:vec3d#getlength2 | getLength2]]'' * ''[[:api:vec3d#distance2 | distance2]]'' * ''[[:api:vec3f | vec3f]]'' * Added functions * ''[[:api:vec3f#add | add]]'' * ''[[:api:vec3f#almostequals | almostEquals]]'' * ''[[:api:vec3f#iszero | isZero]]'' * ''[[:api:vec3f#isnearzero | isNearZero]]'' * ''[[:api:vec3f#getxy | getXY]]'' * ''[[:api:vec3f#getxz | getXZ]]'' * ''[[:api:vec3f#getyz | getYZ]]'' * ''[[:api:vec3f#set | set]]'' * ''[[:api:vec3f#setxy | setXY]]'' * ''[[:api:vec3f#setxz | setXZ]]'' * ''[[:api:vec3f#setyz | setYZ]]'' * ''[[:api:vec3f#mod | mod]]'' * ''[[:api:vec3f#dot | dot]]'' * ''[[:api:vec3f#cross | cross]]'' * ''[[:api:vec3f#getoneorthogonal | getOneOrthogonal]]'' * ''[[:api:vec3f#normalize | normalize]]'' * ''[[:api:vec3f#normalized | normalized]]'' * ''[[:api:vec3f#getlength2 | getLength2]]'' * ''[[:api:vec3f#distance2 | distance2]]'' * ''[[:api:vec3i | vec3i]]'' * Added functions * ''[[:api:vec3i#setxz | setXZ]]'' * ''[[:api:vec3i#setyz | setYZ]]'' * ''[[:api:vec3i#mod | mod]]'' ---- ==== Behavior Tree Node Classes ==== === Added === * ''[[:api:agent_node_patrol_go_to | AGENT_NODE_PATROL_GO_TO]]'' * ''[[:api:board_boat | BOARD_BOAT]]'' * ''[[:api:complete_mandate | COMPLETE_MANDATE]]'' * ''[[:api:destroy_object | DESTROY_OBJECT]]'' * ''[[:api:dock_boat | DOCK_BOAT]]'' * ''[[:api:execute_action_list_wait | EXECUTE_ACTION_LIST_WAIT]]'' * ''[[:api:execute_planned_path | EXECUTE_PLANNED_PATH]]'' * ''[[:api:find_or_assign_workplace | FIND_OR_ASSIGN_WORKPLACE]]'' * ''[[:api:find_resource_for_road_paving | FIND_RESOURCE_FOR_ROAD_PAVING]]'' * ''[[:api:generate_gathered_resources | GENERATE_GATHERED_RESOURCES]]'' * ''[[:api:is_needing_resource_for_road_paving | IS_NEEDING_RESOURCE_FOR_ROAD_PAVING]]'' * ''[[:api:is_resource_ready_to_pickup | IS_RESOURCE_READY_TO_PICKUP]]'' * ''[[:api:negotiating_trades | NEGOTIATING_TRADES]]'' * ''[[:api:node_set_bool | NODE_SET_BOOL]]'' * ''[[:api:plan_path | PLAN_PATH]]'' * ''[[:api:setup_fishing | SETUP_FISHING]]'' * ''[[:api:setup_traveling_for_mandate | SETUP_TRAVELING_FOR_MANDATE]]'' * ''[[:api:set_object_as_destination | SET_OBJECT_AS_DESTINATION]]'' * ''[[:api:wait_group_for_patrol | WAIT_GROUP_FOR_PATROL]]'' === Removed === * ''DISABLE_PATH_FLAG'' * ''ENABLE_PATH_FLAG'' * ''SETUP_INFLUENCE_MANDATE'' === Renamed === * ''SET_WORKSTATION_SETUP -> [[:api:set_interactive_location_setup | SET_INTERACTIVE_LOCATION_SETUP]]'' === Other changes === * ''[[:api:fetch_next_gatherable | FETCH_NEXT_GATHERABLE]]'' * Added properties * ''[[:api:FETCH_NEXT_GATHERABLE#setdestinationinteractivelocationsetupearly | SetDestinationInteractiveLocationSetupEarly]]'' * ''[[:api:repeat_until_fail | REPEAT_UNTIL_FAIL]]'' * Added properties * ''[[:api:REPEAT_UNTIL_FAIL#failsifchildfails | FailsIfChildFails]]'' ---- ==== Behavior Tree Data Classes ==== === Added === * ''[[:api:behavior_tree_data_activity_type | BEHAVIOR_TREE_DATA_ACTIVITY_TYPE]]'' * ''[[:api:behavior_tree_data_plantable_target_list | BEHAVIOR_TREE_DATA_PLANTABLE_TARGET_LIST]]'' * ''[[:api:behavior_tree_data_resource_fetching_activity_message | BEHAVIOR_TREE_DATA_RESOURCE_FETCHING_ACTIVITY_MESSAGE]]'' * ''[[:api:behavior_tree_data_resource_quantity_pair | BEHAVIOR_TREE_DATA_RESOURCE_QUANTITY_PAIR]]'' === Other changes === * ''[[:api:behavior_tree_data_interactive_location_setup | BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP]]'' * Added properties * ''[[:api:BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP#charactersetuppriority | CharacterSetupPriority]]'' * ''[[:api:behavior_tree_data_location | BEHAVIOR_TREE_DATA_LOCATION]]'' * Added properties * ''[[:api:BEHAVIOR_TREE_DATA_LOCATION#mindistancetodestination | MinDistanceToDestination]]'' * Changed properties type * ''[[:api:BEHAVIOR_TREE_DATA_LOCATION#destinationposition | DestinationPosition]]'' * ''[[:api:behavior_tree_data_resource_transport | BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT]]'' * Removed properties * ''TransportSetup'' * ''[[:api:behavior_tree_data_vec3f | BEHAVIOR_TREE_DATA_VEC3F]]'' * Changed properties type * ''[[:api:BEHAVIOR_TREE_DATA_VEC3F#vector | Vector]]'' ---- ==== Engine Core ==== === Other changes === * ''[[:api:component | COMPONENT]]'' * Added functions * ''[[:api:COMPONENT#onownerchanged | onOwnerChanged]]'' * ''[[:api:game_object | GAME_OBJECT]]'' * Added functions * ''[[:api:GAME_OBJECT#transfercomponent | transferComponent]]'' * Changed functions * ''[[:api:GAME_OBJECT#addcomponent | addComponent]]'' * ''[[:api:level | LEVEL]]'' * Added functions * ''[[:api:LEVEL#getenvironmentdeltatime | getEnvironmentDeltaTime]]'' ---- ==== Component Classes ==== === Added === * ''[[:api:comp_accommodation | COMP_ACCOMMODATION]]'' * ''[[:api:comp_belfry | COMP_BELFRY]]'' * ''[[:api:comp_character_setuper | COMP_CHARACTER_SETUPER]]'' * ''[[:api:comp_construction_steps_visual | COMP_CONSTRUCTION_STEPS_VISUAL]]'' * ''[[:api:comp_encampment | COMP_ENCAMPMENT]]'' * ''[[:api:comp_environment_system | COMP_ENVIRONMENT_SYSTEM]]'' * ''[[:api:comp_falling_tree | COMP_FALLING_TREE]]'' * ''[[:api:comp_happiness_giver | COMP_HAPPINESS_GIVER]]'' * ''[[:api:comp_healing_house | COMP_HEALING_HOUSE]]'' * ''[[:api:comp_knight_statue | COMP_KNIGHT_STATUE]]'' * ''[[:api:comp_market_tent | COMP_MARKET_TENT]]'' * ''[[:api:comp_resource_container_depleter | COMP_RESOURCE_CONTAINER_DEPLETER]]'' * ''[[:api:comp_resource_to_pickup | COMP_RESOURCE_TO_PICKUP]]'' * ''[[:api:comp_self_destroy | COMP_SELF_DESTROY]]'' * ''[[:api:comp_taxation_manager | COMP_TAXATION_MANAGER]]'' * ''[[:api:comp_tax_collectable | COMP_TAX_COLLECTABLE]]'' * ''[[:api:comp_visitor | COMP_VISITOR]]'' * ''[[:api:comp_workplace_guard | COMP_WORKPLACE_GUARD]]'' * ''[[:api:comp_workplace_patrol | COMP_WORKPLACE_PATROL]]'' === Removed === * ''COMP_VICTORY_CONDITION_MANAGER'' * ''VISITOR'' === Other changes === * ''[[:api:comp_abstract_buildable | COMP_ABSTRACT_BUILDABLE]]'' * Added properties * ''[[:api:COMP_ABSTRACT_BUILDABLE#appliedmaterialsetindex | AppliedMaterialSetIndex]]'' * Added events * ''[[:api:COMP_ABSTRACT_BUILDABLE#on_buildable_built | ON_BUILDABLE_BUILT]]'' * ''[[:api:COMP_ABSTRACT_BUILDABLE#on_material_set_changed | ON_MATERIAL_SET_CHANGED]]'' * ''[[:api:comp_agent | COMP_AGENT]]'' * Added properties * ''[[:api:COMP_AGENT#instagentactivitymessage | InstAgentActivityMessage]]'' * Removed properties * ''ActivityMessage'' * Added functions * ''[[:api:COMP_AGENT#setanimationspeed | setAnimationSpeed]]'' * Removed functions * ''setActivityMessage'' * ''[[:api:comp_building | COMP_BUILDING]]'' * Removed properties * ''AppliedMaterialSetIndex'' * Added events * ''[[:api:COMP_BUILDING#on_sub_building_function_changed | ON_SUB_BUILDING_FUNCTION_CHANGED]]'' * ''[[:api:COMP_BUILDING#on_building_initialized | ON_BUILDING_INITIALIZED]]'' * ''[[:api:COMP_BUILDING#on_capacity_changed | ON_CAPACITY_CHANGED]]'' * ''[[:api:COMP_BUILDING#on_bounding_box_refreshed | ON_BOUNDING_BOX_REFRESHED]]'' * ''[[:api:COMP_BUILDING#on_marked_for_destruction | ON_MARKED_FOR_DESTRUCTION]]'' * Removed events * ''ON_MATERIAL_SET_CHANGED'' * Changed events * ''[[:api:COMP_BUILDING#on_preview_part_placed | ON_PREVIEW_PART_PLACED]]'' * ''[[:api:comp_building_attach_node | COMP_BUILDING_ATTACH_NODE]]'' * Changed functions * ''[[:api:COMP_BUILDING_ATTACH_NODE#iscompatiblewithothernode | isCompatibleWithOtherNode]]'' * ''[[:api:comp_building_manager | COMP_BUILDING_MANAGER]]'' * Removed functions * ''unlockWall'' * ''[[:api:comp_building_part | COMP_BUILDING_PART]]'' * Added events * ''[[:api:COMP_BUILDING_PART#on_constructor_enabled | ON_CONSTRUCTOR_ENABLED]]'' * ''[[:api:COMP_BUILDING_PART#on_constructor_disabled | ON_CONSTRUCTOR_DISABLED]]'' * ''[[:api:COMP_BUILDING_PART#on_sub_part_added | ON_SUB_PART_ADDED]]'' * ''[[:api:COMP_BUILDING_PART#on_sub_part_removed | ON_SUB_PART_REMOVED]]'' * ''[[:api:COMP_BUILDING_PART#on_part_placed | ON_PART_PLACED]]'' * ''[[:api:comp_grounded | COMP_GROUNDED]]'' * Added properties * ''[[:api:COMP_GROUNDED#orientationtype | OrientationType]]'' * Removed properties * ''SetOrientation'' * ''[[:api:comp_interactive_location | COMP_INTERACTIVE_LOCATION]]'' * Added properties * ''[[:api:COMP_INTERACTIVE_LOCATION#privacy | Privacy]]'' * Removed properties * ''IsPrivate'' * ''[[:api:comp_livestock | COMP_LIVESTOCK]]'' * Added properties * ''[[:api:COMP_LIVESTOCK#isblacksheep | IsBlackSheep]]'' * Removed properties * ''Color'' * ''[[:api:comp_main_game_loop | COMP_MAIN_GAME_LOOP]]'' * Added functions * ''[[:api:COMP_MAIN_GAME_LOOP#getdaycount | getDayCount]]'' * ''[[:api:COMP_MAIN_GAME_LOOP#getday | getDay]]'' * ''[[:api:COMP_MAIN_GAME_LOOP#getdaydurationinseconds | getDayDurationInSeconds]]'' * ''[[:api:COMP_MAIN_GAME_LOOP#getweek | getWeek]]'' * ''[[:api:COMP_MAIN_GAME_LOOP#getmonth | getMonth]]'' * ''[[:api:COMP_MAIN_GAME_LOOP#getdayinweek | getDayInWeek]]'' * ''[[:api:comp_mandate_manager | COMP_MANDATE_MANAGER]]'' * Added functions * ''[[:api:COMP_MANDATE_MANAGER#findmandateassignedtovillager | findMandateAssignedToVillager]]'' * ''[[:api:comp_resource_container | COMP_RESOURCE_CONTAINER]]'' * Added properties * ''[[:api:COMP_RESOURCE_CONTAINER#assetresourcecontainerdata | AssetResourceContainerData]]'' * ''[[:api:COMP_RESOURCE_CONTAINER#extractedresourceconfig | ExtractedResourceConfig]]'' * Removed properties * ''AvailableQuantity'' * ''DaysLeftBeforeReplenish'' * ''HasMaximumWorkstation'' * ''IsDestroyWhenEmpty'' * ''IsReplenishable'' * ''Radius'' * ''ReplenishDurationInDays'' * ''ReplenishQuantity'' * ''ResourceData'' * ''ResourceValue'' * ''[[:api:comp_soldier | COMP_SOLDIER]]'' * Added functions * ''[[:api:COMP_SOLDIER#getweapontrainingpurpose | getWeaponTrainingPurpose]]'' * ''[[:api:COMP_SOLDIER#getpotentialstrength | getPotentialStrength]]'' * Removed functions * ''computeStrength'' * ''getSoldierStatus'' * ''isAvailable'' * Changed functions * ''[[:api:COMP_SOLDIER#removeweapon | removeWeapon]]'' * ''[[:api:COMP_SOLDIER#setassetweapon | setAssetWeapon]]'' * ''[[:api:COMP_SOLDIER#getstrength | getStrength]]'' * ''[[:api:COMP_SOLDIER#getsoldierstate | getSoldierState]]'' * Added events * ''[[:api:COMP_SOLDIER#on_strength_changed | ON_STRENGTH_CHANGED]]'' * ''[[:api:COMP_SOLDIER#on_wounded_changed | ON_WOUNDED_CHANGED]]'' * Removed events * ''ON_SOLDIER_STATUS_CHANGED'' * ''ON_STRENGTH_UPDATED'' * Changed events * ''[[:api:COMP_SOLDIER#on_training_changed | ON_TRAINING_CHANGED]]'' * ''[[:api:COMP_SOLDIER#on_weapon_changed | ON_WEAPON_CHANGED]]'' * ''[[:api:comp_tree | COMP_TREE]]'' * Added properties * ''[[:api:COMP_TREE#fallingmodel | FallingModel]]'' * ''[[:api:comp_villager | COMP_VILLAGER]]'' * Changed functions * ''[[:api:COMP_VILLAGER#finddisplayjobinstance | findDisplayJobInstance]]'' * ''[[:api:comp_warehouse_setuper | COMP_WAREHOUSE_SETUPER]]'' * Added properties * ''[[:api:COMP_WAREHOUSE_SETUPER#warehouseslotsetuplist | WarehouseSlotSetupList]]'' * Removed properties * ''DefaultStockpile'' * ''SlotLayoutPrefabList'' * ''[[:api:comp_workplace | COMP_WORKPLACE]]'' * Changed properties type * ''[[:api:COMP_WORKPLACE#activevillagerproductionprogresslist | ActiveVillagerProductionProgressList]]'' * ''[[:api:COMP_WORKPLACE#currentproductioncyclecount | CurrentProductionCycleCount]]'' * Added events * ''[[:api:COMP_WORKPLACE#on_has_worker_assigned_changed | ON_HAS_WORKER_ASSIGNED_CHANGED]]'' * ''[[:api:COMP_WORKPLACE#on_worker_capacity_changed | ON_WORKER_CAPACITY_CHANGED]]'' * ''[[:api:comp_workplace_forester | COMP_WORKPLACE_FORESTER]]'' * Removed functions * ''allowPlantation'' * ''containsPlantable'' * ''getCurrentPlantableList'' * ''init'' * ''isPlantationAllowed'' * ''unallowPlantation'' * ''[[:api:comp_workplace_tax_office | COMP_WORKPLACE_TAX_OFFICE]]'' * Removed functions * ''depositTaxesCollected'' * Added events * ''[[:api:COMP_WORKPLACE_TAX_OFFICE#on_tax_deposit | ON_TAX_DEPOSIT]]'' ---- ==== Enumerations ==== === Added === * ''[[:api:particle_time_scale_type | PARTICLE_TIME_SCALE_TYPE]]'' * ''[[:api:easing | EASING]]'' * ''[[:api:procedural_value_type | PROCEDURAL_VALUE_TYPE]]'' * ''[[:api:ground_orientation_type | GROUND_ORIENTATION_TYPE]]'' * ''[[:api:activity_type | ACTIVITY_TYPE]]'' * ''[[:api:agent_work_activity_message_parameters | AGENT_WORK_ACTIVITY_MESSAGE_PARAMETERS]]'' * ''[[:api:resource_fetching_activity_message_parameters | RESOURCE_FETCHING_ACTIVITY_MESSAGE_PARAMETERS]]'' * ''[[:api:character_attach_slot | CHARACTER_ATTACH_SLOT]]'' * ''[[:api:character_setup_priority | CHARACTER_SETUP_PRIORITY]]'' * ''[[:api:villager_behavior_state | VILLAGER_BEHAVIOR_STATE]]'' * ''[[:api:wall_contour_type | WALL_CONTOUR_TYPE]]'' * ''[[:api:house_density | HOUSE_DENSITY]]'' * ''[[:api:house_quality | HOUSE_QUALITY]]'' * ''[[:api:fortification_type | FORTIFICATION_TYPE]]'' * ''[[:api:gameplay_system_name | GAMEPLAY_SYSTEM_NAME]]'' * ''[[:api:interactive_location_privacy | INTERACTIVE_LOCATION_PRIVACY]]'' * ''[[:api:execute_action_list_mandate_state | EXECUTE_ACTION_LIST_MANDATE_STATE]]'' === Removed === * ''ROUNDING_TYPE'' * ''RULER_TITLE'' * ''SOLDIER_STATUS'' === Renamed === * ''AGENT_ANIMATION -> [[:api:agent_animation_state | AGENT_ANIMATION_STATE]]'' * Added values * ''BELLOW'' * ''SPEAR_ATTACK_01'' * ''BOW_ATTACK_01'' * ''BOW_WALK'' * ''HORSE_EATING'' * ''BOW_GUARD_IDLE'' * ''BOW_IDLE'' * ''BOW_PATROL'' * ''SPEAR_GUARD_IDLE'' * ''SPEAR_PATROL'' * ''SWORD_GUARD_IDLE'' * ''SWORD_PATROL'' * ''SWORD_WALK'' * ''BOW_ATTACK_02'' * ''SPEAR_ATTACK_02'' * ''IDLE_FOUNTAIN'' * ''IDLE_HEAT'' * ''WORK_LEAN'' * ''NETFISHING'' === Other changes === * ''[[:api:texture_filter | TEXTURE_FILTER]]'' * Added values * ''MIPMAP_LINEAR'' * ''MIPMAP_NEAREST'' * Removed values * ''MIPMAP'' * ''[[:api:object_flag | OBJECT_FLAG]]'' * Added values * ''PHYSICS_MOUSE_INTERACTABLE_WITH_OFFSET'' * ''CUSTOM_PREVIEW'' * Removed values * ''WALL_CONTROL_POINT'' * ''[[:api:character_part | CHARACTER_PART]]'' * Added values * ''HIP_LEFT'' * ''HIP_RIGHT'' * ''[[:api:building_zone_type | BUILDING_ZONE_TYPE]]'' * Added values * ''NAVIGABLE_PART'' * ''NAVIGABLE_PRIVATE'' * Removed values * ''NAVIGABLE'' * ''NAVIGABLE_EXTERIOR'' * ''[[:api:building_part_type | BUILDING_PART_TYPE]]'' * Added values * ''WALL'' * ''FENCE'' * ''HOUSE'' * ''ROOF_TOWER'' * ''ROOF_KEEP'' * ''ENCAMPMENT'' * ''WATCHPOST'' * ''CAMPFIRE'' * ''MILITARY_TENT'' * ''GATHERING_LOCATION'' * ''IMPROVEMENT'' * ''WALL_DECORATIVE'' * ''[[:api:building_type | BUILDING_TYPE]]'' * Added values * ''FORTIFICATION'' * ''BRIDGE'' * Removed values * ''TRANSPORTATION'' * ''WALL'' * ''[[:api:attach_node_type | ATTACH_NODE_TYPE]]'' * Added values * ''PART_SWITCHER'' * ''CHIMNEY'' * ''TENT'' * ''QUARRY'' * ''DORMER'' * ''VINES'' * ''SMALLBRAZERO'' * ''LARGEBRAZERO'' * ''MARKETSTALL'' * ''[[:api:building_status | BUILDING_STATUS]]'' * Added values * ''WORKPLACE_NO_STORAGE'' * ''ZONE_TOO_SMALL'' * ''[[:api:budget_category | BUDGET_CATEGORY]]'' * Added values * ''WAGE'' * ''ROYAL_COMPANY_RESUPPLY'' * ''[[:api:game_condition_on_met_action | GAME_CONDITION_ON_MET_ACTION]]'' * Added values * ''TOGGLE_NEGATIVE'' * ''[[:api:game_step | GAME_STEP]]'' * Added values * ''TIER0-MONASTERYSPLENDOR'' * ''TIER1-MONASTERYSPLENDOR'' * ''TIER2-MONASTERYSPLENDOR'' * ''TIER3-MONASTERYSPLENDOR'' * ''TIER4-MONASTERYSPLENDOR'' * ''TIER5-MONASTERYSPLENDOR'' * ''TIER1-LABORSPLENDOR'' * ''TIER2-LABORSPLENDOR'' * ''TIER3-LABORSPLENDOR'' * ''TIER4-LABORSPLENDOR'' * ''TIER5-LABORSPLENDOR'' * ''[[:api:interactive_location_purpose | INTERACTIVE_LOCATION_PURPOSE]]'' * Added values * ''WAITING_FOR_WORK'' * ''SWORD_TRAINING'' * ''SPEAR_TRAINING'' * ''BOW_TRAINING'' * ''HAND_TRAINING'' * ''GATHERING'' * ''HOUSE'' * ''[[:api:time_system_type | TIME_SYSTEM_TYPE]]'' * Added values * ''WEEKS'' * ''MONTHS'' * ''[[:api:military_campaign_state | MILITARY_CAMPAIGN_STATE]]'' * Added values * ''SOLDIERS_BETWEEN_CYCLE'' * ''[[:api:notification_type | NOTIFICATION_TYPE]]'' * Added values * ''TRADE'' * ''WORLD'' * ''[[:api:mineral_deposit_state | MINERAL_DEPOSIT_STATE]]'' * Added values * ''UNAVAILABLE'' * ''[[:api:resource_layout_type | RESOURCE_LAYOUT_TYPE]]'' * Added values * ''BARREL'' * ''BASKET'' * ''FLOUR'' * ''BOAR'' * ''UNSTACK'' * ''CHEESE'' * ''POLISHSTONE'' * ''WEAPON'' * ''[[:api:resource_type | RESOURCE_TYPE]]'' * Added values * ''FOOD_MONASTIC'' * ''HOUSE_KNIGHT'' * ''MILITARY'' * ''MONASTIC'' * ''FOOD_ADVANCED'' * ''HOUSE_LEVEL_3'' * ''SCULPTURE'' * ''LITERATURE'' * ''WEAPON'' * Removed values * ''MANUSCRIPTS'' * ''MONASTIC_MEAL'' * ''[[:api:world_gui_info_type | WORLD_GUI_INFO_TYPE]]'' * Added values * ''BUILDING_STATUS'' ---- ===== Assets Changes ===== ==== AGENT_NEED_TYPE_HOUSING ==== === Added === * ''[[:assets:agent_need_type_housing | NEED_HOUSE_CASTLE_QUARTERS]]'' * ''[[:assets:agent_need_type_housing | NEED_HOUSE_LEVEL_3]]'' === Renamed === * ''NEED_HOUSE_MONASTERY -> [[:assets:agent_need_type_housing | NEED_HOUSE_MONASTERY_DORM]]'' [with alias] * ''NEED_HOUSE_SOLDIER -> [[:assets:agent_need_type_housing | NEED_HOUSE_CASTLE_BARRACKS]]'' [with alias] ---- ==== AGENT_NEED_TYPE_LODGING ==== === Added === * ''[[:assets:agent_need_type_lodging | NEED_GUEST_LODGING_CASTLE_BARRACKS]]'' * ''[[:assets:agent_need_type_lodging | NEED_GUEST_LODGING_CASTLE_QUARTERS]]'' * ''[[:assets:agent_need_type_lodging | NEED_GUEST_LODGING_TAVERN_INN]]'' === Renamed === * ''GUEST_NEED_LODGING_HOSPITIUM -> [[:assets:agent_need_type_lodging | NEED_GUEST_LODGING_MONASTERY_HOSPITIUM]]'' ---- ==== AGENT_NEED_TYPE_RESOURCE ==== === Added === * ''[[:assets:agent_need_type_resource | NEED_ADDITIONAL_FOOD_MONK]]'' * ''[[:assets:agent_need_type_resource | NEED_ADDITIONAL_FOOD_REFINED]]'' * ''[[:assets:agent_need_type_resource | NEED_ESSENTIAL_ENTERTAINMENT]]'' * ''[[:assets:agent_need_type_resource | NEED_ESSENTIAL_FOOD_REFINED]]'' * ''[[:assets:agent_need_type_resource | NEED_ESSENTIAL_SERVICE]]'' * ''[[:assets:agent_need_type_resource | NEED_GUEST_ENTERTAINMENT]]'' * ''[[:assets:agent_need_type_resource | NEED_GUEST_FOOD_MONASTIC]]'' * ''[[:assets:agent_need_type_resource | NEED_GUEST_FOOD_REFINED]]'' * ''[[:assets:agent_need_type_resource | NEED_GUEST_GOODS_HIGH]]'' === Renamed === * ''GUEST_NEED_ENTERTAINMENT -> [[:assets:agent_need_type_resource | NEED_GUEST_LUXURY]]'' * ''GUEST_NEED_ENTERTAINMENT_HIGH -> [[:assets:agent_need_type_resource | NEED_GUEST_LUXURY_HIGH]]'' * ''GUEST_NEED_FOOD -> [[:assets:agent_need_type_resource | NEED_GUEST_FOOD_RUSTIC]]'' * ''GUEST_NEED_FOOD_HIGH -> [[:assets:agent_need_type_resource | NEED_GUEST_FOOD_RUSTIC_HIGH]]'' * ''GUEST_NEED_GOODS -> [[:assets:agent_need_type_resource | NEED_GUEST_GOODS]]'' * ''GUEST_NEED_SERVICES -> [[:assets:agent_need_type_resource | NEED_GUEST_SERVICES]]'' * ''GUEST_NEED_SERVICES_HIGH -> [[:assets:agent_need_type_resource | NEED_GUEST_SERVICES_HIGH]]'' * ''GUEST_NEED_VISIT_WATER -> [[:assets:agent_need_type_resource | NEED_GUEST_VISIT_WATER]]'' * ''NEED_ENTERTAINMENT -> [[:assets:agent_need_type_resource | NEED_ADDITIONAL_ENTERTAINMENT]]'' [with alias] * ''NEED_FOOD -> [[:assets:agent_need_type_resource | NEED_ESSENTIAL_FOOD_RUSTIC]]'' [with alias] * ''NEED_FOOD_MONK -> [[:assets:agent_need_type_resource | NEED_ESSENTIAL_FOOD_MONK]]'' [with alias] * ''NEED_GOODS -> [[:assets:agent_need_type_resource | NEED_ADDITIONAL_GOODS]]'' [with alias] * ''NEED_LUXURY -> [[:assets:agent_need_type_resource | NEED_ADDITIONAL_LUXURY]]'' [with alias] * ''NEED_SERVICE -> [[:assets:agent_need_type_resource | NEED_ADDITIONAL_SERVICE]]'' [with alias] * ''NEED_SERVICE_MONK -> [[:assets:agent_need_type_resource | NEED_ESSENTIAL_SERVICE_MONK]]'' [with alias] * ''NEED_WATER -> [[:assets:agent_need_type_resource | NEED_ESSENTIAL_WATER]]'' [with alias] ---- ==== AGENT_NEED_TYPE_VISIT_BUILDING ==== === Added === * ''[[:assets:agent_need_type_visit_building | NEED_GUEST_CLOISTER]]'' * ''[[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_ABBATIAL]]'' * ''[[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_APIARY]]'' * ''[[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_MONASTERY_KITCHEN]]'' * ''[[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_SCRIPTORIUM]]'' === Renamed === * ''GUEST_NEED_VISIT_BUILDER_HIGH -> [[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_BUILDER_HIGH]]'' * ''GUEST_NEED_VISIT_GREAT_HALL -> [[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_GREAT_HALL]]'' * ''GUEST_NEED_VISIT_VINEYARD_HIGH -> [[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_VINEYARD_HIGH]]'' * ''GUEST_NEED_VISIT_WINERY_HIGH -> [[:assets:agent_need_type_visit_building | NEED_GUEST_VISIT_WINERY_HIGH]]'' * ''NEED_CLOISTER -> [[:assets:agent_need_type_visit_building | NEED_ADDITIONAL_CLOISTER]]'' [with alias] ---- ==== AGENT_PROFILE ==== === Added === * ''[[:assets:agent_profile | PROFILE_ENVOY_ABBESS_HORSE]]'' * ''[[:assets:agent_profile | PROFILE_ENVOY_FIRST_CONSTABLE]]'' * ''[[:assets:agent_profile | PROFILE_ENVOY_LABOUR_FOOT]]'' * ''[[:assets:agent_profile | PROFILE_ENVOY_MERCHANT_LABOUR_HORSE]]'' * ''[[:assets:agent_profile | PROFILE_ENVOY_MILITARY_HERALD_HORSE]]'' * ''[[:assets:agent_profile | PROFILE_ENVOY_SENESCHAL_HORSE]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_ABBESS]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_ABBESS_RETINUE]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_ELDER]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_KING]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_KING_KNIGHT]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_KING_RETINUE]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_KNIGHT_HORSE]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_KNIGHT_ROYAL_COMPANY]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_MILITIAMAN_ROYAL_COMPANY]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_PILGRIM_HIGH]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_PILGRIM_LOW]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_PILGRIM_MILITIAMAN]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_PILGRIM_SOLDIER]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_PRIOR]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_SENESCHAL]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_SOLDIER_ROYAL_COMPANY]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_SOLDIER_SPEAR]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_SOLDIER_SPEAR_ROYAL_COMPANY]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_TRAVELLER_HIGH]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_TRAVELLER_LOW]]'' * ''[[:assets:agent_profile | PROFILE_GUEST_TRAVELLER_MILITIAMAN]]'' === Renamed === * ''PROFILE_DEFAULT -> [[:assets:agent_profile | PROFILE_VILLAGER]]'' [with alias] * ''PROFILE_ENVOY_CLERGYENVOY_HORSE -> [[:assets:agent_profile | PROFILE_ENVOY_CLERGY_HORSE]]'' * ''PROFILE_ENVOY_KINGDOMENVOY_HORSE -> [[:assets:agent_profile | PROFILE_ENVOY_KINGDOM_HORSE]]'' * ''PROFILE_ENVOY_LABOURENVOY_HORSE -> [[:assets:agent_profile | PROFILE_ENVOY_LABOUR_HORSE]]'' * ''PROFILE_ENVOY_MILITARYENVOY_HORSE -> [[:assets:agent_profile | PROFILE_ENVOY_MILITARY_HORSE]]'' * ''PROFILE_ENVOY_MILITIAN -> [[:assets:agent_profile | PROFILE_ENVOY_MILITIAMAN]]'' * ''PROFILE_GUEST_ABBESSENVOY -> [[:assets:agent_profile | PROFILE_GUEST_ABBESS_ENVOY]]'' * ''PROFILE_GUEST_LABOURENVOY_FOOT -> [[:assets:agent_profile | PROFILE_GUEST_LABOUR_FOOT]]'' * ''PROFILE_GUEST_MILITIAN -> [[:assets:agent_profile | PROFILE_GUEST_MILITIAMAN]]'' * ''PROFILE_GUEST_MYDDLEPEOPLE -> [[:assets:agent_profile | PROFILE_GUEST_MYDDLE_PEOPLE]]'' * ''PROFILE_GUEST_NORTHBURYMERCHANT -> [[:assets:agent_profile | PROFILE_GUEST_TRADE_ROUTE_MERCHANT]]'' * ''PROFILE_GUEST_WANDERINGMONK -> [[:assets:agent_profile | PROFILE_GUEST_WANDERING_MONK]]'' * ''PROFILE_MONK -> [[:assets:agent_profile | PROFILE_MONASTIC]]'' [with alias] * ''PROFILE_SOLDIER -> [[:assets:agent_profile | PROFILE_COMBATANT]]'' [with alias] === Removed === * ''PROFILE_ENVOY_BADWEATHER'' * ''PROFILE_GUEST_KINGDOMENVOY_FOOT'' * ''PROFILE_PILGRIM'' ---- ==== ASSET ==== === Added === * ''[[:assets:asset | DEFAULT_BUILD_MENU_CONFIG]]'' * ''[[:assets:asset | VISIBILITY_LAYER_BEAUTIFICATION]]'' * ''[[:assets:asset | VISIBILITY_LAYER_UNDESIRABLE]]'' ---- ==== ASSIGNABLE_BUILDING_FUNCTION_LIST ==== === Added === * ''[[:assets:assignable_building_function_list | BUILDING_FUNCTION_BOWYER_LIST]]'' * ''[[:assets:assignable_building_function_list | BUILDING_FUNCTION_CASTLE_PROVISIONER_LIST]]'' * ''[[:assets:assignable_building_function_list | BUILDING_FUNCTION_MONASTERY_KITCHEN_LIST]]'' * ''[[:assets:assignable_building_function_list | BUILDING_FUNCTION_SPEARMAKER_LIST]]'' * ''[[:assets:assignable_building_function_list | BUILDING_FUNCTION_SWORDSMITH_LIST]]'' ---- ==== ATLAS_CELL ==== === Added === * ''[[:assets:atlas_cell | HERALDRY_CASTLE_HARBOUR]]'' * ''[[:assets:atlas_cell | HERALDRY_KINSTONE]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_BLACK]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_BLUE]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_BROWN]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_GREEN]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_RED]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_RED_BLUE]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_RED_YELLOW]]'' * ''[[:assets:atlas_cell | ICON_BUTTON_RECOLOR_SWATCH_YELLOW]]'' * ''[[:assets:atlas_cell | ICON_HOUSE_DENSITY_1]]'' * ''[[:assets:atlas_cell | ICON_HOUSE_DENSITY_2]]'' * ''[[:assets:atlas_cell | ICON_HOUSE_DENSITY_3]]'' * ''[[:assets:atlas_cell | ICON_HOUSE_QUALITY_3]]'' * ''[[:assets:atlas_cell | ICON_MOOD]]'' * ''[[:assets:atlas_cell | ICON_NEED_CLOISTER]]'' * ''[[:assets:atlas_cell | ICON_NEED_ENTERTAINMENT]]'' * ''[[:assets:atlas_cell | ICON_NEED_FOOD]]'' * ''[[:assets:atlas_cell | ICON_NEED_GOODS]]'' * ''[[:assets:atlas_cell | ICON_NEED_HOUSING]]'' * ''[[:assets:atlas_cell | ICON_NEED_LUXURY]]'' * ''[[:assets:atlas_cell | ICON_NEED_SERVICE]]'' * ''[[:assets:atlas_cell | ICON_NEED_WATER]]'' * ''[[:assets:atlas_cell | ICON_QUEST]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_BERRY_BREW]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_CANDLE]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_COMMON_WARES]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_IRON_SWORD]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_LONGBOW]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_LONGSWORD]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MANUSCRIPT]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MEAT]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MONASTIC_GARNISHED_GREENS]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MONASTIC_GOLDEN_GRUEL]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MONASTIC_ROBUST_ROAST]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_MONASTIC_SIMPLE_STEW]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_PIKE]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_POLEARM]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_RECURVE_BOW]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_SHORTBOW]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_SPEAR]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_STEEL_BAR]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_STEEL_SWORD]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_VEGETABLES]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_WAR_RATIONS]]'' * ''[[:assets:atlas_cell | ICON_RESOURCE_WAX]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_ABBATIAL]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_APIARY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_ARMOURY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_BAILIFF_OFFICE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_BERRIES_GARDEN]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_BERRY_BREWERY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_BOW_ENCAMPMENT]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_CASTLE_KEEP]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_CHAPEL]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_CITY_BELFRY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_DORM]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_EMISSARY_OFFICE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_FREE_BUILD]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_GREAT_HALL]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_HEALING_HOUSE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_HERB_GARDEN]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_HOSPITIUM]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_KITCHEN]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_MARKET_HALL]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_MONASTIC_GRANGE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_PRIVATE_QUARTERS]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_PROVISIONER]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_PUBLIC_LOUNGE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_REFECTORY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_ROYAL_OFFICE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_SCRIPTORIUM]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_SERVICE_COUNTER]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_SPEAR_ENCAMPMENT]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_SWORD_ENCAMPMENT]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_TAX_OFFICE]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_TREASURY]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_VEGETABLE_GARDEN]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_VINEYARD]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_WATCHPOST]]'' * ''[[:assets:atlas_cell | ICON_SUB_BUILDING_WINERY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_ABBATIAL]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_APIARY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_BAILIFF_OFFICE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_BEER_PRODUCTION]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_BUTCHERING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CANDLE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CANDLE_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CASTLE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CASTLE_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CASTLE_FORTIFICATIONS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CHURCH_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CITY_BELFRY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CITY_FORTIFICATIONS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CITY_MARKET]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CITY_STONE_BRIDGE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CITY_WALLS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CLOISTER]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_CLOTHING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_COMMAND_POST]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_COMMON_WARES]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_COMMON_WARES_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_COOPERAGE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_COURT_OF_HEROES]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_DAIRY_FARMING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_DECORATION_CLERGY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_DECORATION_COMMON]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_DECORATION_KINGDOM]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_EDICT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_FARMING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_FISHING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_GLASS_WORKING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_HEALING_HOUSE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_HOSPITIUM]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_JEWELLERY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_LUMBER_CAMP_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MANOR_HOUSE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MANOR_HOUSE_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MARKET_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MESS_HALL]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MONASTERY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MONASTERY_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MONASTIC_EMISSARY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_MONASTIC_KITCHEN]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PAVED_ROADS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_POLEARM]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVATE_QUARTERS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_CLERGY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_CLERGY_ADDITIONAL]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_KINGDOM]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_KINGDOM_ADDITIONAL]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_LABOUR]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PRIVILEGES_LABOUR_ADDITIONAL]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_PROVISIONER]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_RECURVE_BOW]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_ROYAL_COURTIER]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_SCULPTURE_WORKSHOP]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_STEEL_SWORD]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_STONEMASON_HUT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_STONEMASON_HUT_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_STORAGE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_STORAGE_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAVERN]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAVERN_ADDITIONAL_PARTS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAVERN_KITCHEN]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAXATION_DRINKING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAXATION_MILLING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAXATION_MINING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TAXATION_SMITHING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TOOLING]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_TREASURY]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_VILLAGE_FENCE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_VILLAGE_FORTIFICATIONS]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_VILLAGE_STONE_BRIDGE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_VILLAGE_WOODEN_BRIDGE]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_WARFARE_BOW]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_WARFARE_SPEAR]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_WARFARE_SWORD]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_WHEAT_FARM_IMPROVEMENT]]'' * ''[[:assets:atlas_cell | ICON_UNLOCKABLE_WINEMAKING]]'' === Removed === * ''ICON_RESOURCE_SPEAR'' * ''ICON_RESOURCE_SWORD'' ---- ==== BEHAVIOR_TREE ==== === Added === * ''[[:assets:behavior_tree | BEHAVIOR_PROCESS_HOUSE]]'' * ''[[:assets:behavior_tree | BEHAVIOR_PROCESS_HOUSE_MONK]]'' * ''[[:assets:behavior_tree | BEHAVIOR_PROCESS_NEEDS]]'' * ''[[:assets:behavior_tree | BEHAVIOR_PRODUCE_WITH_GATHER]]'' * ''[[:assets:behavior_tree | BEHAVIOR_UPGRADE_TRADE_ROUTE]]'' * ''[[:assets:behavior_tree | BEHAVIOR_VILLAGER]]'' ---- ==== BLUEPRINT_MANDATE_TYPE ==== * Removed all [[:assets:blueprint_mandate_type | BLUEPRINT_MANDATE_TYPE]] assets ---- ==== BUILDING ==== === Added === * ''[[:assets:building | BUILDING_BOWYERS_HUT]]'' * ''[[:assets:building | BUILDING_CASTLE_ARMORY]]'' * ''[[:assets:building | BUILDING_CASTLE_BOW_ENCAMPMENT]]'' * ''[[:assets:building | BUILDING_CASTLE_CASTLE_KEEP]]'' * ''[[:assets:building | BUILDING_CASTLE_HEALING_HOUSE]]'' * ''[[:assets:building | BUILDING_CASTLE_MESS_HALL]]'' * ''[[:assets:building | BUILDING_CASTLE_PRIVATE_QUARTERS]]'' * ''[[:assets:building | BUILDING_CASTLE_PROVISIONER]]'' * ''[[:assets:building | BUILDING_CASTLE_ROYAL_OFFICE]]'' * ''[[:assets:building | BUILDING_CASTLE_SPEAR_ENCAMPMENT]]'' * ''[[:assets:building | BUILDING_CASTLE_SWORD_ENCAMPMENT]]'' * ''[[:assets:building | BUILDING_CITY_MARKET_CITY_BELFRY]]'' * ''[[:assets:building | BUILDING_CITY_MARKET_MARKET_HALL]]'' * ''[[:assets:building | BUILDING_DECORATIVE_AUSTERE_BENCH_DOUBLE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_AUSTERE_BENCH_SIMPLE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_AUSTERE_SEAT]]'' * ''[[:assets:building | BUILDING_DECORATIVE_BACKREST_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_CITY_ELM_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_CROOKED_BIRCH_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_BALUSTRADE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_FOUNTAIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_POST]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_STONE_ARCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ELEGANT_TREE_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_EXQUISITE_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_GRACEFUL_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_GRAND_FOUNTAIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_GROUND_BRAZIER_MAJOR]]'' * ''[[:assets:building | BUILDING_DECORATIVE_GROUND_BRAZIER_MINOR]]'' * ''[[:assets:building | BUILDING_DECORATIVE_HANGING_LANTERN_POST]]'' * ''[[:assets:building | BUILDING_DECORATIVE_HEDGE_PERGOLA]]'' * ''[[:assets:building | BUILDING_DECORATIVE_HEDGE_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_LARGE_FONT]]'' * ''[[:assets:building | BUILDING_DECORATIVE_LARGE_TREE_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_LARGE_WALL_BANNER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_LOW_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_MARBLE_BASIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_MARKET_BARRELS]]'' * ''[[:assets:building | BUILDING_DECORATIVE_OVAL_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_POLISHED_BASIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_POLISHED_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_POLISHED_FOUNTAIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_POLISHED_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_QUATREFOIL_BASIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_REFINED_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ROPE_FENCE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_ROSE_PERGOLA]]'' * ''[[:assets:building | BUILDING_DECORATIVE_SIMPLE_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_SIMPLE_TREE_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_SMALL_FONT]]'' * ''[[:assets:building | BUILDING_DECORATIVE_SQUARE_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_STERN_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_STERN_CHAIR]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TALL_BANNER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TALL_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TERRACOTTA_BEECH_PLANTER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TERRACOTTA_BENCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TERRACOTTA_FLOWER_VASE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TOWERING_PRUNED_HEDGE]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TWIN_LANTERN_POST]]'' * ''[[:assets:building | BUILDING_DECORATIVE_TWIN_TORCH_POST]]'' * ''[[:assets:building | BUILDING_DECORATIVE_WALL_BANNER]]'' * ''[[:assets:building | BUILDING_DECORATIVE_WALL_FOUNTAIN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_WALL_LANTERN]]'' * ''[[:assets:building | BUILDING_DECORATIVE_WALL_TORCH]]'' * ''[[:assets:building | BUILDING_DECORATIVE_WOODEN_TORCH_STAND]]'' * ''[[:assets:building | BUILDING_IRON_MINING_CAMP]]'' * ''[[:assets:building | BUILDING_MANOR_HOUSE_WATCHPOST]]'' * ''[[:assets:building | BUILDING_MONASTERY_BERRY_GARDEN]]'' * ''[[:assets:building | BUILDING_MONASTERY_EMISSARY_OFFICE]]'' * ''[[:assets:building | BUILDING_MONASTERY_MONASTIC_GRANGE]]'' * ''[[:assets:building | BUILDING_MONASTERY_VEGETABLE_GARDEN]]'' * ''[[:assets:building | BUILDING_MONASTERY_VINEYARD]]'' * ''[[:assets:building | BUILDING_MONASTERY_WINERY]]'' * ''[[:assets:building | BUILDING_PAVIOURS_YARD]]'' * ''[[:assets:building | BUILDING_SPEARMAKERS_HUT]]'' * ''[[:assets:building | BUILDING_SWORDSMITH]]'' * ''[[:assets:building | BUILDING_TAVERN_INN_LODGE]]'' * ''[[:assets:building | BUILDING_VILLAGE_FENCE]]'' * ''[[:assets:building | BUILDING_VILLAGE_FENCE_CITY_GATEWAY]]'' * ''[[:assets:building | BUILDING_VILLAGE_FORTIFICATIONS]]'' * ''[[:assets:building | BUILDING_WATCHTOWER_CASTLE_MODEST]]'' * ''[[:assets:building | BUILDING_WATCHTOWER_CASTLE_RUSTIC]]'' * ''[[:assets:building | BUILDING_WATCHTOWER_VILLAGE_MODEST]]'' * ''[[:assets:building | BUILDING_WATCHTOWER_VILLAGE_RUSTIC]]'' * ''[[:assets:building | MONUMENT_CITY_MARKET]]'' * ''[[:assets:building | MONUMENT_COURT_OF_HEROES]]'' * ''[[:assets:building | MONUMENT_VILLAGE_STONE_BRIDGE]]'' === Renamed === * ''BUILDING_BAILIFF_OFFICE -> [[:assets:building | BUILDING_MANOR_HOUSE_BAILIFF_OFFICE]]'' * ''BUILDING_BUILDER_WORKSHOP -> [[:assets:building | BUILDING_BUILDERS_WORKSHOP]]'' * ''BUILDING_CHEESE_MAKER -> [[:assets:building | BUILDING_CHEESEMAKER]]'' * ''BUILDING_COAL_HUT -> [[:assets:building | BUILDING_CHARCOAL_HUT]]'' * ''BUILDING_DECORATIVE_BUSH -> [[:assets:building | BUILDING_DECORATIVE_ROSE_BUSH]]'' * ''BUILDING_DECORATIVE_TREE -> [[:assets:building | BUILDING_DECORATIVE_YOUNG_OAK_PLANTER]]'' * ''BUILDING_FISHING_HUT -> [[:assets:building | BUILDING_FISHERS_HUT]]'' * ''BUILDING_FORESTER -> [[:assets:building | BUILDING_FORESTER_CAMP]]'' * ''BUILDING_GATHERING_CAMP -> [[:assets:building | BUILDING_GATHERING_HUT]]'' * ''BUILDING_JEWELER_WORKSHOP -> [[:assets:building | BUILDING_JEWELLERS_WORKSHOP]]'' * ''BUILDING_MILITARY_DORM -> [[:assets:building | BUILDING_CASTLE_BARRACKS]]'' * ''BUILDING_MILITARY_KEEP -> [[:assets:building | BUILDING_CASTLE_FORTIFICATION]]'' * ''BUILDING_MONASTERY_ABBATIAL -> [[:assets:building | BUILDING_MONASTERY_ABBATIAL_CHURCH]]'' * ''BUILDING_MONASTERY_DORM -> [[:assets:building | BUILDING_MONASTERY_MONK_DORM]]'' * ''BUILDING_MONASTERY_GARDEN -> [[:assets:building | BUILDING_MONASTERY_HERB_GARDEN]]'' * ''BUILDING_MONASTERY_KITCHEN -> [[:assets:building | BUILDING_MONASTERY_MONASTERY_KITCHEN]]'' * ''BUILDING_MONASTERY_SCRIPTORIUM -> [[:assets:building | BUILDING_MONASTERY_MONASTIC_SCRIPTORIUM]]'' * ''BUILDING_TAILOR_WORKSHOP -> [[:assets:building | BUILDING_TAILORS_WORKSHOP]]'' * ''BUILDING_TAVERN_BREWERY -> [[:assets:building | BUILDING_TAVERN_BERRY_BREWERY]]'' * ''BUILDING_TAVERN_KITCHEN -> [[:assets:building | BUILDING_TAVERN_TAVERN_KITCHEN]]'' * ''BUILDING_TAX_OFFICE -> [[:assets:building | BUILDING_MANOR_HOUSE_TAX_OFFICE]]'' * ''BUILDING_VILLAGE_CENTER -> [[:assets:building | BUILDING_VILLAGE_CENTRE]]'' * ''BUILDING_WOODCUTTER_CAMP -> [[:assets:building | BUILDING_LUMBER_CAMP]]'' * ''CANDLE_WORKSHOP -> [[:assets:building | BUILDING_CANDLE_WORKSHOP]]'' * ''MONUMENT_MARKET -> [[:assets:building | MONUMENT_VILLAGE_MARKET]]'' * ''MONUMENT_RUSTIC_LORD_MANOR -> [[:assets:building | MONUMENT_MANOR_HOUSE]]'' * ''MONUMENT_STONE_BRIDGE -> [[:assets:building | MONUMENT_CITY_STONE_BRIDGE]]'' * ''MONUMENT_WOODEN_BRIDGE -> [[:assets:building | MONUMENT_VILLAGE_WOODEN_BRIDGE]]'' * ''MONUMENT_WOODEN_KEEP -> [[:assets:building | MONUMENT_CASTLE]]'' === Removed === * ''BUILDING_MILITARY_TRAINING_GROUNDS'' * ''BUILDING_MONASTERY_CLOISTER_LEGACY'' * ''BUILDING_MONASTERY_GARDEN_LEGACY'' * ''BUILDING_MONASTERY_WINERY'' * ''BUILDING_WEAPONSMITH'' * ''MONUMENT_CHURCH'' * ''MONUMENT_LEGACY_RUSTIC_CHURCH'' * ''MONUMENT_MONASTERY_LEGACY'' * ''MONUMENT_ROMAN_CHURCH'' ---- ==== BUILDING_FUNCTION ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_CLOISTER]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_STONEMASON_INPUT_IMPROVEMENT]]'' ---- ==== BUILDING_FUNCTION_ASSIGNABLE ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_BOWYER_ASSIGNABLE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_ASSIGNABLE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN_ASSIGNABLE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SPEARMAKER_ASSIGNABLE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SWORDSMITH_ASSIGNABLE]]'' ---- ==== BUILDING_FUNCTION_BAILIFF_OFFICE ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_ROYAL_OFFICE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_EMISSARY_OFFICE]]'' ---- ==== BUILDING_FUNCTION_CHURCH ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_ABBATIAL]]'' === Removed === * ''BUILDING_FUNCTION_ROMAN_CHURCH'' ---- ==== BUILDING_FUNCTION_FARM ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_VEGETABLE_GARDEN]]'' ---- ==== BUILDING_FUNCTION_HOUSE ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_BARRACK_HOUSING]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_QUARTERS_HOUSING]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_HOUSING]]'' ---- ==== BUILDING_FUNCTION_INTERACTIVE_LOCATION ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_GUARD_LOCATION]]'' ---- ==== BUILDING_FUNCTION_KITCHEN ==== === Removed === * ''BUILDING_FUNCTION_MONASTERY_KITCHEN'' ---- ==== BUILDING_FUNCTION_LODGING ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_BARRACK_LODGING]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_QUARTERS_LODGING]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_TAVERN_INN_LODGE]]'' ---- ==== BUILDING_FUNCTION_MARKET ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_MESS_HALL]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CITY_MARKET_TABLE_FOOD]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CITY_MARKET_TABLE_GOODS]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CITY_MARKET_TABLE_LUXURY]]'' === Renamed === * ''BUILDING_FUNCTION_SERVICE_COUNTER -> [[:assets:building_function | BUILDING_FUNCTION_TAVERN_SERVICE_COUNTER]]'' ---- ==== BUILDING_FUNCTION_MUSICAL_PART ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_BELFRY_TOP]]'' ---- ==== BUILDING_FUNCTION_PUBLIC_LOUNGE ==== === Renamed === * ''BUILDING_FUNCTION_PUBLIC_LOUNGE -> [[:assets:building_function | BUILDING_FUNCTION_TAVERN_PUBLIC_LOUNGE]]'' ---- ==== BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_QUARRY_STORAGE]]'' ---- ==== BUILDING_FUNCTION_WAREHOUSE ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_ARMORY]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CITY_MARKET_STORAGE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_STORAGE]]'' ---- ==== BUILDING_FUNCTION_WORKPLACE ==== === Added === * ''[[:assets:building_function | BUILDING_FUNCTION_BOWYER_RECIPE_A]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_BOWYER_RECIPE_B]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_A]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_B]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_C]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_D]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_E]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_CASTLE_PROVISIONER_RECIPE_F]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_IRON_MINE]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN_RECIPE_A]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN_RECIPE_B]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN_RECIPE_C]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN_RECIPE_D]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_PAVIOR_YARD]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SPEARMAKER_RECIPE_A]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SPEARMAKER_RECIPE_B]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SWORDSMITH_RECIPE_A]]'' * ''[[:assets:building_function | BUILDING_FUNCTION_SWORDSMITH_RECIPE_B]]'' === Renamed === * ''BUILDING_FUNCTION_BEEKEEPING -> [[:assets:building_function | BUILDING_FUNCTION_MONASTERY_BEEKEEPING]]'' * ''BUILDING_FUNCTION_MONASTERY_BERRY_BUSH -> [[:assets:building_function | BUILDING_FUNCTION_MONASTERY_BERRY_GARDEN]]'' * ''BUILDING_FUNCTION_MONASTERY_HERB_BUSH -> [[:assets:building_function | BUILDING_FUNCTION_MONASTERY_HERB_GARDEN]]'' * ''BUILDING_FUNCTION_WINERY -> [[:assets:building_function | BUILDING_FUNCTION_MONASTERY_WINERY]]'' === Removed === * ''BUILDING_FUNCTION_HERBS_GARDEN'' * ''BUILDING_FUNCTION_WEAPONSMITH'' ---- ==== BUILDING_GAME_CONDITION_CONFIG ==== === Added === * ''[[:assets:building_game_condition_config | BUILDING_GAME_CONDITION_CONFIG_FORTIFICATION_HEAVY]]'' * ''[[:assets:building_game_condition_config | BUILDING_GAME_CONDITION_CONFIG_FORTIFICATION_LIGHT]]'' * ''[[:assets:building_game_condition_config | BUILDING_GAME_CONDITION_CONFIG_INTERIOR_ACCESS]]'' ---- ==== BUILDING_PART ==== === Added === * ''[[:assets:building_part | BUILDING_PART_BOWYERS_HUT]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_AGED_BARRICADED_PASSAGE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_AGED_STONE_BUTTRESS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_AGED_STONE_OUBLIETTE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_AGED_STONE_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_ARMOURED_STRAW_DUMMY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_ARMOURY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_COMMAND_POST]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_FORTIFICATION_STAKEWALL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_FORTIFICATION_STONE_CASTLE_GATEHOUSE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_FORTIFICATION_STONE_CASTLE_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_FORTIFICATION_WOOD_CASTLE_GATEHOUSE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_FORTIFICATION_WOOD_CASTLE_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_GUARD_LOCATION]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_LARGE_PORCH]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_BUTTRESS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_CHAMBER]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_EXTENSION_OPEN]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_GATEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_HALL_OPEN]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_HALL_ROOFED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_FORTIFIED_PASSAGE_ROOFED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_GATE_OPEN]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_GATE_TWO_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_KEEP]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_OBSERVATION_TURRET]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_SIMPLE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_SKYLIGHT_WINDOW]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_ARCH]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_BALCONY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_BAY_WINDOW]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_BULWARK]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_BUTTRESS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_GATE_LEFT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_GATE_RIGHT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_PASSAGEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_PILLAR]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_TOWER_CIRCLE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_TOWER_SQUARE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_TURRET]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_STONE_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_TURRET_ROUND]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_MODEST_TURRET_SQUARE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_PLANK_ARCHER_TARGET]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_BRATTICE_FORTIFIED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_BRATTICE_SIMPLE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_FORTIFIED_KEEP]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_FORTIFIED_QUARTERS_MAJOR]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_FORTIFIED_QUARTERS_MINOR]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_HOARDINGS_FORTIFIED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_HOARDINGS_SUPPORTED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_HOARDINGS_SUSPENDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_ENTRYWAY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_LEFT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_PORCH]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_RIGHT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_TILED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_LOWER_GATE_TWO_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_MARQUEE_TENT]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_PAVILION_TENT]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_SIMPLE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_STONE_BUTTRESS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_STONE_GATE_LEFT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_STONE_GATE_RIGHT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_STONE_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_UPPER_GATE_BALUSTRADE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_UPPER_GATE_ENTRYWAY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WEDGE_TENT]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_CABIN]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_GALLERY_LONG]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_GALLERY_SHORT]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_KEEP]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_PASSAGEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOODEN_QUARTERS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOOD_BUTTRESS]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOOD_GATE_LEFT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOOD_GATE_RIGHT_SIDED]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_RUSTIC_WOOD_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_SHARP_CASTLE_FINIAL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_SIMPLE_STRAW_DUMMY]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_SMALL_PORCH]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_STERN_CASTLE_FINIAL]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_STONE_OUBLIETTE]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_STRAW_ARCHER_TARGET]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_TENT_A]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_TENT_B]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_TENT_C]]'' * ''[[:assets:building_part | BUILDING_PART_CASTLE_WIDE_CHIMNEY]]'' * ''[[:assets:building_part | BUILDING_PART_CHIMNEY_E]]'' * ''[[:assets:building_part | BUILDING_PART_CITY_MARKET_BLUE_MARKET_HALL_TENT]]'' * ''[[:assets:building_part | 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BUILDING_PART_MONASTERY_RUSTIC_CLOISTER_ENTRANCE]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_CLOISTER_WALKWAY]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_CLOISTER_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_FACADE]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_GALLERY]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_GATE_ELEVATED]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_GATE_HUMBLED]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_GATE_MAJOR]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_GATE_MINOR]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_HALL]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_HUT_STONE]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_HUT_WOODEN]]'' * ''[[:assets:building_part | BUILDING_PART_MONASTERY_RUSTIC_PASSAGEWAY]]'' * ''[[:assets:building_part | 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BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_CHAPEL]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_CHAPEL_INCLINED]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_CHAPEL_WINDOWED]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_NAVE_MAJOR]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_NAVE_MINOR]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_THATCHED_STEEPLE]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_WOODEN_BELL_TOWER_MAJOR]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_WOODEN_BELL_TOWER_MINOR]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_WOODEN_NAVE]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_WOODEN_STEEPLE]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_RUSTIC_WOODEN_TOWER]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_STONE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_THATCHED_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_RUSTIC_CHURCH_WOODEN_CROSS]]'' * ''[[:assets:building_part | BUILDING_PART_SPEARMAKERS_HUT]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_CARVING_TABLE]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_CARVING_TENT]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_SERENE_CAMPFIRE]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_STONE_CART]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_STONE_CRATES]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_STONE_RACK]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_STONE_RACK_COVERED]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_TOOLING_DESK]]'' * ''[[:assets:building_part | BUILDING_PART_STONEMASON_HUT_TOOLING_TABLE]]'' * ''[[:assets:building_part | BUILDING_PART_STONE_BRIDGE_STONE_GATEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_SWORDSMITH]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_BARREL_SIGN]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_BOAR_SIGN]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_ELEGANT_METAL_POLE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_INN_SIGN]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_LARGE_TAVERN_BALCONY]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_LUSH_TAVERN_IVY]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_REFINED_BAY_WINDOW]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_REFINED_NOOK]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_REINFORCED_CHIMNEY]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_RUSTIC_TAVERN_ENTRANCE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_SIMPLE_METAL_POLE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_SIMPLE_TAVERN_ENTRANCE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_SMALL_TAVERN_BALCONY]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_SPRIGHTLY_TAVERN_IVY]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_BANNER]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_CABIN_GABLE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_HALL_GABLE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_THATCHED_DORMER]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_THATCHED_FOOTBRIDGE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TAVERN_WOODEN_FOOTBRIDGE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_TERRACE_SEATING]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_THATCHED_CABIN]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_THATCHED_CANOPY_ENTRANCE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_THATCHED_HALL]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_THATCHED_NOOK]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_WELCOMING_ENTRANCE]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_WOODEN_NOOK]]'' * ''[[:assets:building_part | BUILDING_PART_TAVERN_WOODEN_POLE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_CITY_FENCE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_CITY_GATEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_ELEGANT_FENCE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_ELEGANT_GATEWAY]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_HEDGE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_STONE_FENCE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_STONE_FENCE_END]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_STONE_FENCE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_WATTLE_FENCE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_WATTLE_FENCE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_WOODEN_FENCE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FENCE_WOODEN_FENCE_GATE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FORTIFICATIONS_CITY_GATEHOUSE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FORTIFICATIONS_CITY_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FORTIFICATIONS_VILLAGE_GATEHOUSE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_FORTIFICATIONS_VILLAGE_WALL]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_STONE_BRIDGE_VILLAGE_STONE_BRIDGE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WATCHTOWER]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WOODEN_BRIDGE_COVERED_TRUSS_CENTRE]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WOODEN_BRIDGE_COVERED_TRUSS_END]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WOODEN_BRIDGE_KINGPOST_TRUSS]]'' * ''[[:assets:building_part | BUILDING_PART_VILLAGE_WOODEN_BRIDGE_WOODEN_BRIDGE]]'' * ''[[:assets:building_part | BUILDING_PART_WAREHOUSE_IMPROVEMENT_STORAGE]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_BOUNTIFUL_HAYSTACK]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_FRUGAL_HAYSTACK]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_HEARTY_HAYSTACK]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_TOOLING_SHACK]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_VIGILANT_SCARECROW]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_WHEAT_BARN]]'' * ''[[:assets:building_part | BUILDING_PART_WHEAT_FARM_WHEAT_CART]]'' * ''[[:assets:building_part | DEFAULT_WALL_CONTROL_POINT]]'' * ''[[:assets:building_part | HOUSE_DEFAULT_CORE_PART]]'' === Renamed === * ''BUILDING_PART_BUILDER_WORKSHOP -> [[:assets:building_part | BUILDING_PART_BUILDERS_WORKSHOP]]'' * ''BUILDING_PART_BUILDER_WORKSHOP_SCULPTURE_WORKSHOP -> [[:assets:building_part | BUILDING_PART_BUILDERS_WORKSHOP_SCULPTURE_WORKSHOP]]'' * ''BUILDING_PART_BUILDER_WORKSHOP_STAINED_GLASS_WORKSHOP -> [[:assets:building_part | BUILDING_PART_BUILDERS_WORKSHOP_STAINED_GLASS_WORKSHOP]]'' * ''BUILDING_PART_BUTCHERY_CORE -> [[:assets:building_part | BUILDING_PART_BUTCHERY]]'' * ''BUILDING_PART_CANDLE_WORKSHOP_CORE -> [[:assets:building_part | BUILDING_PART_CANDLE_WORKSHOP]]'' * ''BUILDING_PART_CANDLE_WORKSHOP_EXTENSION -> [[:assets:building_part | BUILDING_PART_CANDLE_WORKSHOP_WORKSHOP_EXTENSION]]'' * ''BUILDING_PART_CHEESE_MAKER -> [[:assets:building_part | BUILDING_PART_CHEESEMAKER]]'' * ''BUILDING_PART_COAL_HUT -> [[:assets:building_part | BUILDING_PART_CHARCOAL_HUT]]'' * ''BUILDING_PART_COMMON_WARES_WORKSHOP_CORE -> [[:assets:building_part | BUILDING_PART_COMMON_WARES_WORKSHOP]]'' * ''BUILDING_PART_COMMON_WARES_WORKSHOP_TOWER -> [[:assets:building_part | BUILDING_PART_COMMON_WARES_WORKSHOP_WORKSHOP_TOWER]]'' * ''BUILDING_PART_DECORATIVE_BUSH -> [[:assets:building_part | BUILDING_PART_DECORATIVE_ROSE_BUSH]]'' * ''BUILDING_PART_DECORATIVE_CYPRES -> [[:assets:building_part | BUILDING_PART_DECORATIVE_CYPRESS]]'' * ''BUILDING_PART_DECORATIVE_TREE -> [[:assets:building_part | BUILDING_PART_DECORATIVE_YOUNG_OAK_PLANTER]]'' * ''BUILDING_PART_FENCE -> [[:assets:building_part | BUILDING_PART_DECORATIVE_FENCE]]'' * ''BUILDING_PART_FISHING_HUT -> [[:assets:building_part | BUILDING_PART_FISHERS_HUT]]'' * ''BUILDING_PART_FORESTER -> [[:assets:building_part | BUILDING_PART_FORESTER_CAMP]]'' * ''BUILDING_PART_FOUNTAIN -> [[:assets:building_part | BUILDING_PART_DECORATIVE_FOUNTAIN]]'' * ''BUILDING_PART_GATHERING_CAMP -> [[:assets:building_part | BUILDING_PART_GATHERING_HUT]]'' * ''BUILDING_PART_JEWELER_CORE -> [[:assets:building_part | BUILDING_PART_JEWELLERS_WORKSHOP]]'' * ''BUILDING_PART_KNIGHT_STATUE_ALCOVED_PEDESTAL -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_ALCOVED_PEDESTAL]]'' * ''BUILDING_PART_KNIGHT_STATUE_BANNER -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_BLUE_BANNER_SWALLOWTAIL]]'' * ''BUILDING_PART_KNIGHT_STATUE_GOLD_FEMALE_KNIGHT -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_THE_VANQUISHER_GOLD]]'' * ''BUILDING_PART_KNIGHT_STATUE_MALE_ARCHER -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_THE_BOAR_SLAYER_MARBLE]]'' * ''BUILDING_PART_KNIGHT_STATUE_MALE_KNIGHT -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_THE_PEACEKEEPER_MARBLE]]'' * ''BUILDING_PART_KNIGHT_STATUE_OCTOGONAL_PEDESTAL -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_OCTAGONAL_PEDESTAL]]'' * ''BUILDING_PART_KNIGHT_STATUE_OCTOGONAL_PLINTH -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_OCTAGONAL_PLINTH]]'' * ''BUILDING_PART_KNIGHT_STATUE_SMALL_BANNER -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_BLUE_BANNER_ROUND]]'' * ''BUILDING_PART_KNIGHT_STATUE_SMALL_OCTOGONAL_PEDESTAL -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_SMALL_OCTAGONAL_PEDESTAL]]'' * ''BUILDING_PART_KNIGHT_STATUE_SQUARE_PEDESTAL -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_LARGE_PEDESTAL_SQUARE]]'' * ''BUILDING_PART_KNIGHT_STATUE_SQUARE_PLINTH -> [[:assets:building_part | BUILDING_PART_COURT_OF_HEROES_SQUARE_PLINTH]]'' * ''BUILDING_PART_MARKET_BARRELS -> [[:assets:building_part | BUILDING_PART_DECORATIVE_PROVISION_BARRELS]]'' * ''BUILDING_PART_MARKET_BLUE_TENT -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_BLUE_MARKET_TENT]]'' * ''BUILDING_PART_MARKET_FENCE -> [[:assets:building_part | BUILDING_PART_DECORATIVE_ROPE_FENCE]]'' * ''BUILDING_PART_MARKET_FOOD_SIGN -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_FOOD_STALL_SIGN]]'' * ''BUILDING_PART_MARKET_FOOD_STALL -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_FOOD_STALL]]'' * ''BUILDING_PART_MARKET_GOODS_SIGN -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_GOODS_STALL_SIGN]]'' * ''BUILDING_PART_MARKET_GOODS_STALL -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_GOODS_STALL]]'' * ''BUILDING_PART_MARKET_GREEN_TENT -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_GREEN_MARKET_TENT]]'' * ''BUILDING_PART_MARKET_LUXURY_SIGN -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_LUXURY_GOODS_STALL_SIGN]]'' * ''BUILDING_PART_MARKET_LUXURY_STALL -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_LUXURY_GOODS_STALL]]'' * ''BUILDING_PART_MARKET_RED_TENT -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_RED_MARKET_TENT]]'' * ''BUILDING_PART_MARKET_WHITE_TENT -> [[:assets:building_part | BUILDING_PART_VILLAGE_MARKET_RUSTIC_MARKET_TENT]]'' * ''BUILDING_PART_MONK_STATUE -> [[:assets:building_part | BUILDING_PART_CLERGY_MONK_STATUE]]'' * ''BUILDING_PART_PLANT_ARCH -> [[:assets:building_part | BUILDING_PART_DECORATIVE_PLANT_ARCH]]'' * ''BUILDING_PART_QUARRY_GOLD_QUARY -> [[:assets:building_part | BUILDING_PART_QUARRY_GOLD_QUARRY]]'' [with alias] * ''BUILDING_PART_ROAD_SIGN -> [[:assets:building_part | BUILDING_PART_DECORATIVE_ROAD_SIGN]]'' * ''BUILDING_PART_SHEEP_STATUE -> [[:assets:building_part | BUILDING_PART_DECORATIVE_SHEEP_STATUE]]'' * ''BUILDING_PART_STONEMASON -> [[:assets:building_part | BUILDING_PART_STONEMASON_HUT]]'' * ''BUILDING_PART_TAILOR_WORKSHOP -> [[:assets:building_part | BUILDING_PART_TAILORS_WORKSHOP]]'' * ''BUILDING_PART_VILLAGE_CENTER -> [[:assets:building_part | BUILDING_PART_VILLAGE_CENTRE]]'' * ''BUILDING_PART_VINEYARD -> [[:assets:building_part | BUILDING_PART_MONASTERY_VINEYARD]]'' * ''BUILDING_PART_WOODCUTTER_CAMP -> [[:assets:building_part | BUILDING_PART_LUMBER_CAMP]]'' === Removed === * ''BUILDING_PART_AUTOMATE_FOUNTAIN_ARCH'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_BASIN'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_BIRD'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_JACQUEMART'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_STEPPED_BASE'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_TOP'' * ''BUILDING_PART_AUTOMATE_FOUNTAIN_TOWER'' * ''BUILDING_PART_CROSS_GOLDEN_CROSS'' * ''BUILDING_PART_CROSS_HEXAGON_PEDESTAL'' * ''BUILDING_PART_CROSS_HEXAGON_SMALL_PEDESTAL'' * ''BUILDING_PART_CROSS_HEXAGON_STEPPED_BASE'' * ''BUILDING_PART_CROSS_SQUARE_PEDESTAL'' * ''BUILDING_PART_CROSS_SQUARE_SMALL_PEDESTAL'' * ''BUILDING_PART_CROSS_SQUARE_STEPPED_BASE'' * ''BUILDING_PART_GATE_BARRACKS'' * ''BUILDING_PART_GATE_BRATTICE'' * ''BUILDING_PART_GATE_BUTTRESS'' * ''BUILDING_PART_GATE_DOOR'' * ''BUILDING_PART_GATE_PORTICULLIS'' * ''BUILDING_PART_GATE_ROUND_TOWER'' * ''BUILDING_PART_GATE_ROUND_WATCHTOWER'' * ''BUILDING_PART_GATE_SMALL_WINDOW'' * ''BUILDING_PART_GATE_SMALL_WINDOW_CLOSED'' * ''BUILDING_PART_GATE_SMALL_WINDOW_PLANK'' * ''BUILDING_PART_GATE_TOWER'' * ''BUILDING_PART_GATE_WALL_BANNER'' * ''BUILDING_PART_GATE_WALL_FLAG'' * ''BUILDING_PART_GATE_WALL_HERALDIC_BLUE'' * ''BUILDING_PART_GATE_WALL_HERALDIC_SPLICED'' * ''BUILDING_PART_GATE_WALL_HERALDIC_SPLIT'' * ''BUILDING_PART_GATE_WALL_HERALDIC_STRIPED'' * ''BUILDING_PART_GATE_WATCHTOWER'' * ''BUILDING_PART_GATE_WINDOW'' * ''BUILDING_PART_GATE_WOODEN_GATE'' * ''BUILDING_PART_HOUSING_CITIZEN_DENSITY_1'' * ''BUILDING_PART_HOUSING_CITIZEN_DENSITY_2'' * ''BUILDING_PART_HOUSING_SERF_DENSITY_1'' * ''BUILDING_PART_HOUSING_SERF_DENSITY_2'' * ''BUILDING_PART_KNIGHT_STATUE'' * ''BUILDING_PART_KNIGHT_STATUE_FEMALE_KNIGHT'' * ''BUILDING_PART_LUSH_GARDEN_BUSH'' * ''BUILDING_PART_LUSH_GARDEN_BUSHES_PERGOLA'' * ''BUILDING_PART_LUSH_GARDEN_DIAMOND_FLOWERBED'' * ''BUILDING_PART_LUSH_GARDEN_ESPALIER_FENCE'' * ''BUILDING_PART_LUSH_GARDEN_FLOWER_BUSH'' * ''BUILDING_PART_LUSH_GARDEN_FOUNTAIN'' * ''BUILDING_PART_LUSH_GARDEN_LARGE_TREE'' * ''BUILDING_PART_LUSH_GARDEN_MEDIUM_TREE'' * ''BUILDING_PART_LUSH_GARDEN_OGIVE_BUSH'' * ''BUILDING_PART_LUSH_GARDEN_OVALE_BUSH'' * ''BUILDING_PART_LUSH_GARDEN_PILAR'' * ''BUILDING_PART_LUSH_GARDEN_QUATREFOIL_FLOWERBED'' * ''BUILDING_PART_LUSH_GARDEN_ROSES_PERGOLA'' * ''BUILDING_PART_LUSH_GARDEN_ROUND_BUSH'' * ''BUILDING_PART_LUSH_GARDEN_ROUND_FLOWERBED'' * ''BUILDING_PART_LUSH_GARDEN_SMALL_TREE'' * ''BUILDING_PART_LUSH_GARDEN_STONE_BENCH'' * ''BUILDING_PART_LUSH_GARDEN_WATER_BASIN'' * ''BUILDING_PART_MARKET_BENCH'' * ''BUILDING_PART_OFFICINAL_GARDEN_ARCHED_TRELLIS'' * ''BUILDING_PART_OFFICINAL_GARDEN_BUSHY_PLANT'' * ''BUILDING_PART_OFFICINAL_GARDEN_CLIMBER_PLANT'' * ''BUILDING_PART_OFFICINAL_GARDEN_COMFREY'' * ''BUILDING_PART_OFFICINAL_GARDEN_FOUNTAIN'' * ''BUILDING_PART_OFFICINAL_GARDEN_HERBS_CORNER'' * ''BUILDING_PART_OFFICINAL_GARDEN_PERGOLA'' * ''BUILDING_PART_OFFICINAL_GARDEN_ROUND_FLOWERBED'' * ''BUILDING_PART_OFFICINAL_GARDEN_SAGE'' * ''BUILDING_PART_OFFICINAL_GARDEN_SAGE_AND_MINT'' * ''BUILDING_PART_OFFICINAL_GARDEN_SPROUTS'' * ''BUILDING_PART_OFFICINAL_GARDEN_WOODEN_FENCE'' * ''BUILDING_PART_OFFICINAL_GARDEN_YARROW'' * ''BUILDING_PART_OFFICINAL_GARDEN_YARROW_AND_SPROUTS'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_GOLD_FEMALE'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_GOLD_MALE_LABOR'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_GOLD_MALE_SHOVEL'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_GOLD_MALE_STANDING'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_MARBLE_FEMALE'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_MARBLE_MALE_LABOR'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_MARBLE_MALE_SHOVEL'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_MARBLE_MALE_STANDING'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_OCTOGONAL_BASE'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_PEDESTAL'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_SMALL_PEDESTAL'' * ''BUILDING_PART_SCULPTURE_FOUNTAIN_SQUARE_BASE'' * ''BUILDING_PART_SHRINE_CANDLE'' * ''BUILDING_PART_SHRINE_CANDLES'' * ''BUILDING_PART_SHRINE_FLOWER_BLUE'' * ''BUILDING_PART_SHRINE_FLOWER_POT'' * ''BUILDING_PART_SHRINE_FLOWER_POT_2'' * ''BUILDING_PART_SHRINE_FLOWER_RED'' * ''BUILDING_PART_SHRINE_LARGE_ALCOVE'' * ''BUILDING_PART_SHRINE_LARGE_ALTAR'' * ''BUILDING_PART_SHRINE_PILGRIM_LOCATION'' * ''BUILDING_PART_SHRINE_PLANTS'' * ''BUILDING_PART_SHRINE_SMALL_ALCOVE'' * ''BUILDING_PART_SHRINE_SMALL_ALTAR'' * ''BUILDING_PART_SHRINE_STATUE'' * ''BUILDING_PART_SHRINE_STEPS'' * ''BUILDING_PART_SHRINE_STONE'' * ''BUILDING_PART_SHRINE_STONE_BENCH'' * ''BUILDING_PART_STAINED_GLASS_KING_AND_MONK'' * ''BUILDING_PART_STAINED_GLASS_MOTHER_AND_CHILD'' * ''BUILDING_PART_TRAINING_DUMMY'' * ''BUILDING_PART_WEAPONSMITH'' ---- ==== DESIRABILITY_HOUSE_SELECTION_FACTOR ==== === Added === * ''[[:assets:desirability_house_selection_factor | HOUSE_SELECTION_FACTOR_DESIRABILITY]]'' ---- ==== EVENT ==== === Added === * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_CRAFTINGRATIONS]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_CRAFTINGSPEARS_BOW]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_CRAFTINGSPEARS_SPEAR]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_CRAFTINGSPEARS_SWORD]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_FIRSTEDICT]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_HOUSEDENSITYINCREASE]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_MONASTERYTRADEHERBS]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_PREPARECOMPANY]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_SECONDCOMPANY]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_STARTINGCASTLE]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_STARTINGMANORHOUSE]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE]]'' * ''[[:assets:event | EVENT_ADVANCEDONBOARDING_WOODCUTTEREXPANSION]]'' * ''[[:assets:event | EVENT_ASPIRATION_KINGDOM_STEP_1]]'' * ''[[:assets:event | EVENT_ASPIRATION_KINGDOM_STEP_2]]'' * ''[[:assets:event | EVENT_ASPIRATION_KINGDOM_STEP_3]]'' * ''[[:assets:event | EVENT_ASPIRATION_KINGDOM_STEP_4]]'' * ''[[:assets:event | EVENT_ASPIRATION_LABOUR_STEP_1]]'' * ''[[:assets:event | EVENT_ASPIRATION_LABOUR_STEP_2]]'' * ''[[:assets:event | EVENT_ASPIRATION_LABOUR_STEP_3]]'' * ''[[:assets:event | EVENT_ASPIRATION_LABOUR_STEP_4]]'' * ''[[:assets:event | EVENT_ASPIRATION_MONASTERY_STEP_1]]'' * ''[[:assets:event | EVENT_ASPIRATION_MONASTERY_STEP_2]]'' * ''[[:assets:event | EVENT_ASPIRATION_MONASTERY_STEP_3]]'' * ''[[:assets:event | EVENT_ASPIRATION_MONASTERY_STEP_4]]'' * ''[[:assets:event | EVENT_HOSPITIUM_HOSTING]]'' * ''[[:assets:event | EVENT_KINGDOM_HOSTING]]'' * ''[[:assets:event | EVENT_KINGDOM_KING_HOSTING]]'' * ''[[:assets:event | EVENT_KINGDOM_SPEAR_LOAD]]'' * ''[[:assets:event | EVENT_KINGDOM_WAR]]'' * ''[[:assets:event | EVENT_KINGDOM_WAR_INTRO]]'' * ''[[:assets:event | EVENT_KINGDOM_WAR_MANAGER]]'' * ''[[:assets:event | EVENT_LABOUR_LODGING]]'' * ''[[:assets:event | EVENT_LABOUR_SENESCHAL_HOSTING_INTRO]]'' * ''[[:assets:event | EVENT_LABOUR_SENESCHAL_HOSTING_MANDATE]]'' * ''[[:assets:event | EVENT_MONASTERYMANUSCRIPT]]'' * ''[[:assets:event | EVENT_MONASTERY_ABBESS_HOSTING]]'' * ''[[:assets:event | EVENT_TOOLS_LOAN]]'' * ''[[:assets:event | EVENT_TOWNTALE_ABBATIAL_CHURCH]]'' * ''[[:assets:event | EVENT_TOWNTALE_ADVANCED_MATERIAL]]'' * ''[[:assets:event | EVENT_TOWNTALE_BELFRY]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_BEER]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_CITIZEN]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_JEWELRY]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_KNIGHT]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_PILGRIM]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_PRIOR]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_RUSTIC_CHURCH]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_TAX_OFFICE]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_TOOL]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_WEAPON]]'' * ''[[:assets:event | EVENT_TOWNTALE_FIRST_WINE]]'' * ''[[:assets:event | EVENT_TOWNTALE_GOODS_SURPLUS]]'' * ''[[:assets:event | EVENT_TOWNTALE_HAPPY_PILGRIM]]'' * ''[[:assets:event | EVENT_TOWNTALE_HAPPY_ROYAL_COMPANY]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIGH_CLERGY_INFLUENCE]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIGH_KINGDOM_INFLUENCE]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIGH_LABOUR_INFLUENCE]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIRED_BAILIF]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIRED_COURTIER]]'' * ''[[:assets:event | EVENT_TOWNTALE_HIRED_EMISSARY]]'' * ''[[:assets:event | EVENT_TOWNTALE_LUXURY_SURPLUS]]'' * ''[[:assets:event | EVENT_TOWNTALE_POPULATION_100]]'' * ''[[:assets:event | EVENT_TOWNTALE_POPULATION_200]]'' * ''[[:assets:event | EVENT_TOWNTALE_POPULATION_300]]'' * ''[[:assets:event | EVENT_TOWNTALE_POPULATION_400]]'' * ''[[:assets:event | EVENT_TOWNTALE_POPULATION_500]]'' * ''[[:assets:event | EVENT_TOWNTALE_REFINED_FOOD_SURPLUS]]'' * ''[[:assets:event | EVENT_TOWNTALE_TOOLS_SURPLUS]]'' * ''[[:assets:event | EVENT_TOWNTALE_TRADE_VOLUME]]'' * ''[[:assets:event | EVENT_TOWNTALE_WEAPON_SURPLUS]]'' === Renamed === * ''EVENT_KINGDOM_WELCOME -> [[:assets:event | EVENT_KINGDOM_GREAT_HALL]]'' * ''NARRATIVE_ADVANCEDONBOARDING_BAILIFFMANDATES_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_BAILIFFMANDATES]]'' * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_CLERGYINFLUENCE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_COMMONERPROMOTION_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_COMMONERPROMOTION]]'' * ''NARRATIVE_ADVANCEDONBOARDING_EDICTSPRIVILEGES_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_FIRSTPRIVILEGE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ENACTLEVY_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_ENACTLEVY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_ESTATESPECIALIZATION]]'' * ''NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_KINGDOMINFLUENCE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_LABOURINFLUENCE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_MONASTERYINFLUENCE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NEWTAX_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_NEWTAX]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NOTOOLS_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_NOTOOLS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_PROSPERITY_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_PROSPERITY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_SECONDFOOD_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_SECONDFOOD]]'' * ''NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_STARTINGMONASTERY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWCOINS_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_TAXATIONLOWCOINS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VILLAGERLEAVING_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_VILLAGERLEAVING]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_EVT -> [[:assets:event | EVENT_ADVANCEDONBOARDING_VISITHOSPITIUM]]'' * ''NARRATIVE_ESTATETRADER_EVT -> [[:assets:event | EVENT_ESTATE_TRADER]]'' * ''NARRATIVE_KINGDOMWELCOME_EVT -> [[:assets:event | EVENT_KINGDOM_WELCOME]]'' * ''NARRATIVE_LABOURBREWER_EVT -> [[:assets:event | EVENT_LABOURBREWER]]'' * ''NARRATIVE_LABOURFAIR_EVT -> [[:assets:event | EVENT_LABOURFAIR]]'' * ''NARRATIVE_LABOURFAIR_EVT_GUESTGENERATOR -> [[:assets:event | EVENT_LABOURFAIR_GUESTGENERATOR]]'' * ''NARRATIVE_LABOURWELCOME_EVT -> [[:assets:event | EVENT_LABOURWELCOME]]'' * ''NARRATIVE_MONASTERYBREAD_EVT -> [[:assets:event | EVENT_MONASTERYBREAD]]'' * ''NARRATIVE_MONASTERYHOSTING_EVT -> [[:assets:event | EVENT_MONASTERYHOSTING]]'' * ''NARRATIVE_MONASTERYTRADE_EVT -> [[:assets:event | EVENT_MONASTERYTRADE]]'' * ''NARRATIVE_MONASTERYWELCOME_EVT -> [[:assets:event | EVENT_MONASTERYWELCOME]]'' * ''NARRATIVE_TOWNTALE_EVT_BERRYSURPLUS -> [[:assets:event | EVENT_TOWNTALE_RUSTIC_FOOD_SURPLUS]]'' * ''NARRATIVE_TOWNTALE_EVT_COINSURPLUS -> [[:assets:event | EVENT_TOWNTALE_COINS_SURPLUS]]'' * ''NARRATIVE_TOWNTALE_EVT_FIRSTBAKERY -> [[:assets:event | EVENT_TOWNTALE_FIRST_BAKERY]]'' * ''NARRATIVE_TOWNTALE_EVT_FIRSTKEEP -> [[:assets:event | EVENT_TOWNTALE_FIRST_KEEP]]'' * ''NARRATIVE_TOWNTALE_EVT_FIRSTMONASTERY -> [[:assets:event | EVENT_TOWNTALE_FIRST_MONASTERY]]'' * ''NARRATIVE_TOWNTALE_EVT_FIRSTTAVERN -> [[:assets:event | EVENT_TOWNTALE_FIRST_TAVERN]]'' * ''NARRATIVE_TOWNTALE_EVT_FULLHAPPINESS -> [[:assets:event | EVENT_TOWNTALE_FULL_HAPPINESS]]'' * ''NARRATIVE_TOWNTALE_EVT_MATERIALSURPLUS -> [[:assets:event | EVENT_TOWNTALE_MATEIRLA_SURPLUS]]'' * ''NARRATIVE_TOWNTALE_EVT_MILITARYVICTORY -> [[:assets:event | EVENT_TOWNTALE_MILITARY_VICTORY]]'' * ''NARRATIVE_TRADETAXATION_EVT -> [[:assets:event | EVENT_TRADETAXATION]]'' * ''NARRATIVE_WINEKING_EVT -> [[:assets:event | EVENT_MONASTERY_WINE]]'' === Removed === * ''EVENT_BAD_WEATHER'' * ''EVENT_BAD_WEATHER_END'' * ''EVENT_BAD_WEATHER_WARNING'' * ''EVENT_CHURCH_UNLOCKED'' * ''EVENT_RUSTIC_CHURCH_BUILT'' * ''NARRATIVE_KINGDOMBOARD_EVT'' * ''NARRATIVE_SILENTGUEST_EVT'' * ''NARRATIVE_TOWNTALE_EVT_COINDEBTS'' * ''NARRATIVE_TOWNTALE_EVT_MANYWOUNDED'' * ''NARRATIVE_TOWNTALE_EVT_NOFOOD'' * ''NARRATIVE_TOWNTALE_EVT_NOHAPPINESS'' * ''NARRATIVE_TOWNTALE_EVT_NOMATERIAL'' ---- ==== EXECUTE_ACTION_LIST_MANDATE_TYPE ==== === Added === * ''[[:assets:execute_action_list_mandate_type | MANDATE_IMMIGRATION_CLERGY_FEMALE]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_IMMIGRATION_CLERGY_MALE]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_IMMIGRATION_KINGDOM]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_IMMIGRATION_LABOUR]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_REMOVE_MONASTIC]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_REMOVE_VILLAGER]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_KINGDOM_CAMPAIGN_INTRO]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_KINGDOM_HOSTING_INTRO]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_KINGDOM_HOSTING_KING_INTRO]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_KINGDOM_HOSTING_PAUSE]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_KINGDOM_HOSTING_RESTART]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_LABOUR_ASPIRATION_STEP2]]'' * ''[[:assets:execute_action_list_mandate_type | MANDATE_SUMMON_LABOUR_HOSTING_SENESCHAL_INTRO]]'' ---- ==== GAME_RULE_MASTERPIECE ==== * Removed all [[:assets:game_rule_masterpiece | GAME_RULE_MASTERPIECE]] assets ---- ==== GUEST ==== === Added === * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_LOW]]'' * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_MONK]]'' * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_NUN]]'' * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH]]'' * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_RECRUIT]]'' * ''[[:assets:guest | GUEST_HOSPITIUM_HOSTING_SOLDIER]]'' * ''[[:assets:guest | GUEST_KINGDOM_HOSTING_KNIGHT]]'' * ''[[:assets:guest | GUEST_KINGDOM_HOSTING_MILITIAMAN]]'' * ''[[:assets:guest | GUEST_KINGDOM_HOSTING_SOLDIER]]'' * ''[[:assets:guest | GUEST_KINGDOM_KING_HOSTING_KING]]'' * ''[[:assets:guest | GUEST_KINGDOM_KING_HOSTING_KING_RETINUE]]'' * ''[[:assets:guest | GUEST_KINGDOM_KING_HOSTING_KNIGHT]]'' * ''[[:assets:guest | GUEST_KINGDOM_KING_HOSTING_MILITIAMAN]]'' * ''[[:assets:guest | GUEST_KINGDOM_KING_HOSTING_SOLDIER]]'' * ''[[:assets:guest | GUEST_LABOURWELCOME]]'' * ''[[:assets:guest | GUEST_LABOUR_LODGING_TRAVELLER_HIGH]]'' * ''[[:assets:guest | GUEST_LABOUR_LODGING_TRAVELLER_LOW]]'' * ''[[:assets:guest | GUEST_LABOUR_LODGING_TRAVELLER_SOLDIER]]'' * ''[[:assets:guest | GUEST_LABOUR_SENESCHAL_HOSTING_ELDER]]'' * ''[[:assets:guest | GUEST_LABOUR_SENESCHAL_HOSTING_GUARD]]'' * ''[[:assets:guest | GUEST_LABOUR_SENESCHAL_HOSTING_SENESCHAL]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_ABBESS]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_ABBESS_RETINUE]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_MERCHANT]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_PILGRIM]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_PRIO]]'' * ''[[:assets:guest | GUEST_MONASTERY_ABBESS_HOSTING_SOLDIER]]'' === Renamed === * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_GST_PRIEST -> [[:assets:guest | GUEST_ADVANCEDONBOARDING_CLERGYINFLUENCE_PRIEST]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_GST_VILLAGERS -> [[:assets:guest | GUEST_ADVANCEDONBOARDING_LABOURINFLUENCE_VILLAGER]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_GST_STEWARD -> [[:assets:guest | GUEST_ADVANCEDONBOARDING_VISITHOSPITIUM_STEWARD]]'' * ''NARRATIVE_LABOURFAIR_GST_FOOD_HIGH -> [[:assets:guest | GUEST_LABOURFAIR_FOOD_HIGH]]'' * ''NARRATIVE_LABOURFAIR_GST_FOOD_LOW -> [[:assets:guest | GUEST_LABOURFAIR_FOOD_LOW]]'' * ''NARRATIVE_LABOURFAIR_GST_FOOD_MEDIUM -> [[:assets:guest | GUEST_LABOURFAIR_FOOD_MEDIUM]]'' * ''NARRATIVE_MONASTERYBREAD_GST_STEWARD -> [[:assets:guest | GUEST_MONASTERYBREAD_STEWARD]]'' * ''NARRATIVE_MONASTERYHOSTING_GST_MONK -> [[:assets:guest | GUEST_MONASTERYHOSTING_MONK]]'' * ''NARRATIVE_MONASTERYHOSTING_GST_MYDDLEPEOPLE -> [[:assets:guest | GUEST_MONASTERYHOSTING_MYDDLE_PEOPLE]]'' * ''NARRATIVE_MONASTERYTRADE_GST_ABBESSENVOY -> [[:assets:guest | GUEST_MONASTERYTRADE_ABBESS_ENVOY]]'' * ''NARRATIVE_MONASTERYTRADE_GST_MERCHANT -> [[:assets:guest | GUEST_MONASTERYTRADE_MERCHANT]]'' * ''NARRATIVE_WINEKING_GST_WINEGUARD -> [[:assets:guest | GUEST_MONASTERY_WINE_GUARD]]'' * ''NARRATIVE_WINEKING_GST_WINETASTER -> [[:assets:guest | GUEST_MONASTERY_WINE_STEWARD]]'' === Removed === * ''NARRATIVE_SILENTGUEST_GST_MILITIA'' * ''NARRATIVE_SILENTGUEST_GST_MONK'' * ''NARRATIVE_SILENTGUEST_GST_NOBLE'' * ''NARRATIVE_SILENTGUEST_GST_NUN'' * ''NARRATIVE_SILENTGUEST_GST_SOLDIER'' * ''NARRATIVE_SILENTGUEST_GST_VILLAGER'' ---- ==== GUEST_REQUIREMENT ==== === Added === * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_CASTLE_BARRACKS]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_CASTLE_QUARTERS]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_COMBATANT_HEALING]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_ENTERTAINMENT]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_FOOD_MONASTIC]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_FOOD_REFINED]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_GOODS_HIGH]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_TAVERN_INN]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_TRAINING]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_ABBATIAL]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_APIARY]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_CLOISTER]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_MONASTERY_KITCHEN]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_SCRIPTORIUM]]'' * ''[[:assets:guest_requirement | GUEST_REQUIREMENT_VISIT_WINERY]]'' === Renamed === * ''GUEST_REQUIREMENT_ENTERTAINMENT_HIGH -> [[:assets:guest_requirement | GUEST_REQUIREMENT_LUXURY_HIGH]]'' * ''GUEST_REQUIREMENT_FOOD_HIGH -> [[:assets:guest_requirement | GUEST_REQUIREMENT_FOOD_REFINED_HIGH]]'' * ''GUEST_REQUIREMENT_STAY_IN_HOSPITIUM -> [[:assets:guest_requirement | GUEST_REQUIREMENT_MONASTERY_HOSPITIUM]]'' ---- ==== HAPPINESS_FACTOR ==== === Added === * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_ASPIRATION_LABOUR]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_KINGDOM_KING_HOSTING_BONUS]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_KINGDOM_KING_HOSTING_MALUS]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_LABOUR_SENESCHAL_HOSTING_BONUS]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_LABOUR_SENESCHAL_HOSTING_MALUS]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_LACK_VISIT]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_LACK_VISIT_SILENT]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_MONASTERY_ABBESS_HOSTING_BONUS]]'' * ''[[:assets:happiness_factor | HAPPINESS_FACTOR_MONASTERY_ABBESS_HOSTING_MALUS]]'' === Renamed === * ''NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_GLOOMFAIR -> [[:assets:happiness_factor | HAPPINESS_FACTOR_LABOURFAIR_GLOOMFAIR]]'' * ''NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_HAPPYGUEST -> [[:assets:happiness_factor | HAPPINESS_FACTOR_LABOURFAIR_HAPPYGUEST]]'' * ''NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_MERRYFAIR -> [[:assets:happiness_factor | HAPPINESS_FACTOR_LABOURFAIR_MERRYFAIR]]'' * ''NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_UNHAPPYGUEST -> [[:assets:happiness_factor | HAPPINESS_FACTOR_LABOURFAIR_UNHAPPYGUEST]]'' * ''NARRATIVE_MONASTERYHOSTING_HAPPINESSFACTOR_WANDERINGMONKS_DELIVERY -> [[:assets:happiness_factor | HAPPINESS_FACTOR_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY]]'' * ''NARRATIVE_MONASTERYTRADE_HAPPINESSFACTOR_GUEST_BONUS -> [[:assets:happiness_factor | HAPPINESS_FACTOR_MONASTERYTRADE_GUEST_BONUS]]'' * ''NARRATIVE_MONASTERYTRADE_HAPPINESSFACTOR_GUEST_MALUS -> [[:assets:happiness_factor | HAPPINESS_FACTOR_MONASTERYTRADE_GUEST_MALUS]]'' * ''NARRATIVE_TOWNTALE_HAPPINESSFACTOR_GOODTALE -> [[:assets:happiness_factor | HAPPINESS_FACTOR_TOWNTALE_GOODTALE]]'' === Removed === * ''NARRATIVE_MONASTERYHOSTING_HAPPINESSFACTOR_WANDERINGMONKS_UNDELIVERY'' * ''NARRATIVE_TOWNTALE_HAPPINESSFACTOR_BADTALE'' ---- ==== IMMIGRATION_FACTOR_HAPPINESS ==== === Added === * ''[[:assets:immigration_factor_happiness | IMMIGRATION_FACTOR_HAPPINESS]]'' ---- ==== IMMIGRATION_FACTOR_UNEMPLOYMENT ==== === Added === * ''[[:assets:immigration_factor_unemployment | IMMIGRATION_FACTOR_UNEMPLOYMENT]]'' ---- ==== IMMIGRATION_SETTINGS ==== === Added === * ''[[:assets:immigration_settings | DEFAULT_IMMIGRATION_SETTINGS]]'' ---- ==== JOB ==== === Added === * ''[[:assets:job | JOB_ARCHER]]'' * ''[[:assets:job | JOB_CASTLE_GUARSMAN]]'' * ''[[:assets:job | JOB_CASTLE_SPEARMAN]]'' * ''[[:assets:job | JOB_CASTLE_SURGEON]]'' * ''[[:assets:job | JOB_CASTLE_SWORDMAN]]'' * ''[[:assets:job | JOB_COPYIST]]'' * ''[[:assets:job | JOB_COURTIER]]'' * ''[[:assets:job | JOB_EMISSARY]]'' * ''[[:assets:job | JOB_HOSTELLER]]'' * ''[[:assets:job | JOB_INNKEEPER]]'' * ''[[:assets:job | JOB_MONASTERY_COOK]]'' * ''[[:assets:job | JOB_MONASTERY_FARMER]]'' * ''[[:assets:job | JOB_MONASTERY_GARDENER]]'' * ''[[:assets:job | JOB_MONASTERY_PRIEST]]'' * ''[[:assets:job | JOB_MONASTERY_TRANSPORTER]]'' * ''[[:assets:job | JOB_PATROLLER]]'' * ''[[:assets:job | JOB_PAVIOR]]'' * ''[[:assets:job | JOB_REFECTORIAN]]'' * ''[[:assets:job | JOB_VILLAGE_PRIEST]]'' * ''[[:assets:job | JOB_WATCHMAN]]'' === Renamed === * ''BAILIFF -> [[:assets:job | JOB_BAILIFF]]'' [with alias] * ''BAKER -> [[:assets:job | JOB_BAKER]]'' [with alias] * ''BARTENDER -> [[:assets:job | JOB_TAVERNER]]'' [with alias] * ''BEE_KEEPER -> [[:assets:job | JOB_BEE_KEEPER]]'' [with alias] * ''BLACKSMITH -> [[:assets:job | JOB_BLACKSMITH]]'' [with alias] * ''BREWER -> [[:assets:job | JOB_BREWER]]'' [with alias] * ''BUILDER -> [[:assets:job | JOB_BUILDER]]'' [with alias] * ''BUTCHER -> [[:assets:job | JOB_BUTCHER]]'' [with alias] * ''CANDLE_MAKER -> [[:assets:job | JOB_CANDLEMAKER]]'' [with alias] * ''CARPENTER -> [[:assets:job | JOB_CARPENTER]]'' [with alias] * ''CHEESE_MAKER -> [[:assets:job | JOB_CHEESEMAKER]]'' [with alias] * ''COAL_BURNER -> [[:assets:job | JOB_CHARCOAL_BURNER]]'' [with alias] * ''COMMON_WARES_MAKER -> [[:assets:job | JOB_COMMON_WARES_MAKER]]'' [with alias] * ''COOK -> [[:assets:job | JOB_LABOUR_COOK]]'' [with alias] * ''COOPER -> [[:assets:job | JOB_COOPER]]'' [with alias] * ''DAIRY_FARMER -> [[:assets:job | JOB_DAIRY_FARMER]]'' [with alias] * ''FARMER -> [[:assets:job | JOB_FARMER]]'' [with alias] * ''FISHERMAN -> [[:assets:job | JOB_FISHERMAN]]'' [with alias] * ''FORESTER -> [[:assets:job | JOB_FORESTER]]'' [with alias] * ''GATHERER -> [[:assets:job | JOB_FORAGER]]'' [with alias] * ''GLASS_BLOWER -> [[:assets:job | JOB_GLASS_BLOWER]]'' [with alias] * ''GOLD_SMELTER -> [[:assets:job | JOB_GOLD_SMELTER]]'' [with alias] * ''HERBALIST -> [[:assets:job | JOB_HERBALIST]]'' [with alias] * ''HOP_FARMER -> [[:assets:job | JOB_HOP_FARMER]]'' [with alias] * ''HUNTER -> [[:assets:job | JOB_HUNTER]]'' [with alias] * ''IRON_SMELTER -> [[:assets:job | JOB_IRON_SMELTER]]'' [with alias] * ''JEWELLER -> [[:assets:job | JOB_JEWELLER]]'' [with alias] * ''MARKET_TENDER -> [[:assets:job | JOB_MARKET_TENDER]]'' [with alias] * ''MASTER_BUILDER -> [[:assets:job | JOB_MASTER_BUILDER]]'' [with alias] * ''MILLER -> [[:assets:job | JOB_MILLER]]'' [with alias] * ''MINER -> [[:assets:job | JOB_MINER]]'' [with alias] * ''SHEPHERD -> [[:assets:job | JOB_SHEPHERD]]'' [with alias] * ''STONEMASON -> [[:assets:job | JOB_STONE_MASON]]'' [with alias] * ''TAILOR -> [[:assets:job | JOB_TAILOR]]'' [with alias] * ''TAX_COLLECTOR -> [[:assets:job | JOB_TAX_COLLECTOR]]'' [with alias] * ''TRANSPORTER -> [[:assets:job | JOB_TRANSPORTER]]'' [with alias] * ''VINEGROWER -> [[:assets:job | JOB_VINEGROWER]]'' [with alias] * ''VINTNER -> [[:assets:job | JOB_VINTNER]]'' [with alias] * ''WEAPONSMITH -> [[:assets:job | JOB_WEAPONSMITH]]'' [with alias] * ''WEAVER -> [[:assets:job | JOB_WEAVER]]'' [with alias] * ''WOOD_CUTTER -> [[:assets:job | JOB_WOODCUTTER]]'' [with alias] === Removed === * ''SOLDIER'' ---- ==== JOB_PROGRESSION ==== === Added === * ''[[:assets:job_progression | COMBATANT_JOB_PROGRESSION]]'' ---- ==== JOB_PROXIMITY_HOUSE_SELECTION_FACTOR ==== === Added === * ''[[:assets:job_proximity_house_selection_factor | HOUSE_SELECTION_FACTOR_JOB_PROXIMITY]]'' ---- ==== MASTERPIECE ==== * Removed all [[:assets:masterpiece | MASTERPIECE]] assets ---- ==== MASTERPIECE_LIST ==== * Removed all [[:assets:masterpiece_list | MASTERPIECE_LIST]] assets ---- ==== MILITARY_CAMPAIGN ==== === Added === * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T1_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T2_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T2_B]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T2_C]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T3_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T3_B]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T3_C]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T4_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T4_B]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T4_C]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_BOARD_T4_D]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_1_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_1_B]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_1_C]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_2_A]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_2_B]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_KING_HOSTING_EVENT_2_C]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_AAA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_AAB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_AAC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ABA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ABB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ABC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ACA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ACB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_ACC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BAA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BAB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BAC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BBA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BBB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BBC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BCA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BCB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_BCC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CAA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CAB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CAC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CBA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CBB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CBC]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CCA]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CCB]]'' * ''[[:assets:military_campaign | MISSION_KINGDOM_WAR_CCC]]'' === Renamed === * ''NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_MTC_CHALLENGE -> [[:assets:military_campaign | MISSION_ADVANCEDONBOARDING_KINGDOMINFLUENCE]]'' === Removed === * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_ULTIMATE'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q3'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q1'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q2'' * ''NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q3'' ---- ==== NAME_LIST ==== === Added === * ''[[:assets:name_list | NAME_LIST_FRENCH]]'' * ''[[:assets:name_list | NAME_LIST_GERMAN]]'' * ''[[:assets:name_list | NAME_LIST_ITALIAN]]'' * ''[[:assets:name_list | NAME_LIST_NORSE]]'' * ''[[:assets:name_list | NAME_LIST_PLAYER]]'' * ''[[:assets:name_list | NAME_LIST_SPANISH]]'' * ''[[:assets:name_list | NAME_LIST_VILLAGE]]'' ---- ==== NOTIFICATION ==== === Added === * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_BAILIFFMANDATES]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_CLERGYINFLUENCE_ACCUMULATE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_CLERGYINFLUENCE_SPENT]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_COMMONERPROMOTION]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_CRAFTINGRATIONS]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_CRAFTINGSPEARS]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ENACTLEVY_TREASURY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ENACTLEVY_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ESTATESPECIALIZATION_CASTLE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ESTATESPECIALIZATION_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ESTATESPECIALIZATION_MONASTERY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ESTATESPECIALIZATION_TAX_OFFICE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_ESTATESPECIALIZATION_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_FIRSTEDICT_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_FIRSTEDICT_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_FIRSTPRIVILEGE_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_FIRSTPRIVILEGE_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_HOUSEDENSITYINCREASE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_MONASTERYINFLUENCE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_MONASTERYTRADEHERBS]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_NEWTAX_TREASURY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_NEWTAX_WINDMILL]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_NOTOOLS_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_NOTOOLS_WAREHOUSE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_PREPARECOMPANY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_PROSPERITY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_SECONDCOMPANY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_SECONDFOOD_HOUSING]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_SECONDFOOD_VILLAGE_MARKET]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_STARTINGCASTLE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_STARTINGMANORHOUSE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_STARTINGMONASTERY]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_TAXATIONLOWCOINS]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_VILLAGERLEAVING_HOUSING]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_VILLAGERLEAVING_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ADVANCEDONBOARDING_WOODCUTTEREXPANSION_LUMBER_CAMP]]'' * ''[[:assets:notification | NOTIFICATION_ASPIRATION_KINGDOM]]'' * ''[[:assets:notification | NOTIFICATION_ASPIRATION_LABOUR]]'' * ''[[:assets:notification | NOTIFICATION_ASPIRATION_LABOUR_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_ASPIRATION_LABOUR_VILLAGE_CENTRE]]'' * ''[[:assets:notification | NOTIFICATION_ASPIRATION_MONASTERY]]'' * ''[[:assets:notification | NOTIFICATION_KINGDOM_HOSTING]]'' * ''[[:assets:notification | NOTIFICATION_KINGDOM_KING_HOSTING_EVENT]]'' * ''[[:assets:notification | NOTIFICATION_KINGDOM_SPEAR_LOAD]]'' * ''[[:assets:notification | NOTIFICATION_KINGDOM_WELCOME]]'' * ''[[:assets:notification | NOTIFICATION_LABOURWELCOME]]'' * ''[[:assets:notification | NOTIFICATION_LABOUR_SENESCHAL_HOSTING_EVENT]]'' * ''[[:assets:notification | NOTIFICATION_MONASTERY_ABBESS_HOSTING_EVENT]]'' * ''[[:assets:notification | NOTIFICATION_TOOLS_LOAN]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_ABBATIAL]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_BAILIFF_OFFICE]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_BAKERY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_BELFRY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_BLACKSMITH]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_COURTIER_OFFICE]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_EMISSARY_OFFICE]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_GRANARY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_GREAT_HALL]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_JEWELRY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_KEEP]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_MONASTERY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_RUSTIC_CHURCH]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_TAVERN]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_TAX_OFFICE]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_TREASURY]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_WAREHOUSE]]'' * ''[[:assets:notification | NOTIFICATION_TOWNTALE_WINERY]]'' === Renamed === * ''NARRATIVE_ESTATETRADER_NTF -> [[:assets:notification | NOTIFICATION_ESTATE_TRADER]]'' * ''NARRATIVE_LABOURFAIR_NTF -> [[:assets:notification | NOTIFICATION_LABOURFAIR]]'' * ''NARRATIVE_MONASTERYBREAD_NTF -> [[:assets:notification | NOTIFICATION_MONASTERYBREAD]]'' * ''NARRATIVE_MONASTERYHOSTING_NTF -> [[:assets:notification | NOTIFICATION_MONASTERYHOSTING]]'' * ''NARRATIVE_MONASTERYTRADE_NTF -> [[:assets:notification | NOTIFICATION_MONASTERYTRADE]]'' * ''NARRATIVE_MONASTERYTRADE_NTF_FAVOUR_EVENT -> [[:assets:notification | NOTIFICATION_MONASTERYTRADE_FAVOUR_EVENT]]'' * ''NARRATIVE_MONASTERYWELCOME_NTF -> [[:assets:notification | NOTIFICATION_MONASTERYWELCOME]]'' * ''NARRATIVE_TOWNTALE_NTF -> [[:assets:notification | NOTIFICATION_TOWNTALE_VILLAGE_CENTER]]'' * ''NARRATIVE_TRADETAXATION_NTF -> [[:assets:notification | NOTIFICATION_TRADETAXATION]]'' * ''NARRATIVE_WINEKING_NTF -> [[:assets:notification | NOTIFICATION_MONASTERY_WINE_NTF]]'' ---- ==== OUTCOME_PANEL_DATA ==== === Added === * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_CRAFTINGRATIONS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_CRAFTINGSPEARS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_FIRSTEDICT]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_HOUSEDENSITYINCREASE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_MONASTERYTRADEHERBS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_PREPARECOMPANY]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_SECONDCOMPANY]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_STARTINGCASTLE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_STARTINGMANORHOUSE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_WOODCUTTEREXPANSION]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_KINGDOM_COMPLETION]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_KINGDOM_STEP_1]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_KINGDOM_STEP_2]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_KINGDOM_STEP_3]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_KINGDOM_STEP_4]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_LABOUR_COMPLETION]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_LABOUR_STEP_1]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_LABOUR_STEP_2]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_LABOUR_STEP_3]]'' * ''[[:assets:outcome_panel_data | OUTCOME_ASPIRATION_LABOUR_STEP_4]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_KING_HOSTING_EVENT_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_KING_HOSTING_EVENT_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_KING_HOSTING_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_KING_HOSTING_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_SPEAR_LOAD]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_WAR_INTRO_MISSION]]'' * ''[[:assets:outcome_panel_data | OUTCOME_KINGDOM_WAR_INTRO_QUEST]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDWINE_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDWINE_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOUR_SENESCHAL_HOSTING_EVENT_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOUR_SENESCHAL_HOSTING_EVENT_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOUR_SENESCHAL_HOSTING_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LABOUR_SENESCHAL_HOSTING_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_LEVY_MANDATE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYMANUSCRIPT_ACCEPT]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYMANUSCRIPT_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYMANUSCRIPT_HAGGLE_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYMANUSCRIPT_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_TRADE_INCREASE_CHOICE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_TRADE_SURPLUS_CHOICE_A]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_TRADE_SURPLUS_CHOICE_B]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_TRADE_SURPLUS_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERY_ABBESS_HOSTING_EVENT_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERY_ABBESS_HOSTING_EVENT_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERY_ABBESS_HOSTING_FAILURE]]'' * ''[[:assets:outcome_panel_data | OUTCOME_MONASTERY_ABBESS_HOSTING_SUCCESS]]'' * ''[[:assets:outcome_panel_data | OUTCOME_NARRATIVE_ASPIRATION_MONASTERY_COMPLETION]]'' * ''[[:assets:outcome_panel_data | OUTCOME_NARRATIVE_ASPIRATION_MONASTERY_STEP_1]]'' * ''[[:assets:outcome_panel_data | OUTCOME_NARRATIVE_ASPIRATION_MONASTERY_STEP_2]]'' * ''[[:assets:outcome_panel_data | OUTCOME_NARRATIVE_ASPIRATION_MONASTERY_STEP_3]]'' * ''[[:assets:outcome_panel_data | OUTCOME_NARRATIVE_ASPIRATION_MONASTERY_STEP_4]]'' * ''[[:assets:outcome_panel_data | OUTCOME_TOOLS_LOAN_GIVEN]]'' * ''[[:assets:outcome_panel_data | OUTCOME_TOOLS_LOAN_PAID]]'' === Renamed === * ''NARRATIVE_ADVANCEDONBOARDING_BAILIFFMANDATES_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_BAILIFFMANDATES]]'' * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_OPA_ACCUMULATE -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_CLERGYINFLUENCE_ACCUMULATE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_OPA_SPEND -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_CLERGYINFLUENCE_SPEND]]'' * ''NARRATIVE_ADVANCEDONBOARDING_COMMONERPROMOTION_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_COMMONERPROMOTION]]'' * ''NARRATIVE_ADVANCEDONBOARDING_EDICTSPRIVILEGES_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_FIRSTPRIVILEGE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ENACTLEVY_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_ENACTLEVY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_ESTATESPECIALIZATION]]'' * ''NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_OPA_ACCUMULATE -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_KINGDOMINFLUENCE_ACCUMULATE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_OPA_SPEND -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_KINGDOMINFLUENCE_SPEND]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_OPA_ACCUMULATE -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_LABOURINFLUENCE_ACCUMULATE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_OPA_SPEND -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_LABOURINFLUENCE_SPEND]]'' * ''NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_MONASTERYINFLUENCE]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NEWTAX_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_NEWTAX]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NOTOOLS_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_NOTOOLS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_PROSPERITY_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_PROSPERITY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_SECONDFOOD_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_SECONDFOOD]]'' * ''NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_STARTINGMONASTERY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWCOINS_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_TAXATIONLOWCOINS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VILLAGERLEAVING_OPA -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_VILLAGERLEAVING]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_OPA_BUILD -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_VISITHOSPITIUM_BUILD]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_OPA_VISIT -> [[:assets:outcome_panel_data | OUTCOME_ADVANCEDONBOARDING_VISITHOSPITIUM_VISIT]]'' * ''NARRATIVE_ESTATETRADER_ORE_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_ORE_FAILURE]]'' * ''NARRATIVE_ESTATETRADER_ORE_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_ORE_SUCCESS]]'' * ''NARRATIVE_ESTATETRADER_WHEAT_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WHEAT_FAILURE]]'' * ''NARRATIVE_ESTATETRADER_WHEAT_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WHEAT_SUCCESS]]'' * ''NARRATIVE_ESTATETRADER_WOOD_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WOOD_FAILURE]]'' * ''NARRATIVE_ESTATETRADER_WOOD_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WOOD_SUCCESS]]'' * ''NARRATIVE_ESTATETRADER_WOOL_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WOOL_FAILURE]]'' * ''NARRATIVE_ESTATETRADER_WOOL_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_ESTATE_TRADER_WOOL_SUCCESS]]'' * ''NARRATIVE_KINGDOMWELCOME_OPA -> [[:assets:outcome_panel_data | OUTCOME_KINGDOM_WELCOME]]'' * ''NARRATIVE_LABOURBREWER_OPA_GIVEHOPS_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_GIVEHOPS_FAILURE]]'' * ''NARRATIVE_LABOURBREWER_OPA_GIVEHOPS_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_GIVEHOPS_SUCCESS]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDBEER_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDBEER_FAILURE]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDBEER_INCIDENT_SPOIL_COIN -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDBEER_INCIDENT_SPOIL_COIN]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDBEER_INCIDENT_SPOIL_INFLUENCE -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDBEER_INCIDENT_SPOIL_INFLUENCE]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDBEER_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDBEER_SUCCESS]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDHOPS_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDHOPS_FAILURE]]'' * ''NARRATIVE_LABOURBREWER_OPA_NEEDHOPS_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURBREWER_NEEDHOPS_SUCCESS]]'' * ''NARRATIVE_LABOURFAIR_OPA_FAIR_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_FAIR_FAILURE]]'' * ''NARRATIVE_LABOURFAIR_OPA_FAIR_HAPPYGUEST -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_FAIR_HAPPYGUEST]]'' * ''NARRATIVE_LABOURFAIR_OPA_FAIR_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_FAIR_SUCCESS]]'' * ''NARRATIVE_LABOURFAIR_OPA_FAIR_UNHAPPYGUEST -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_FAIR_UNHAPPYGUEST]]'' * ''NARRATIVE_LABOURFAIR_OPA_HAPPINESS_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_HAPPINESS_FAILURE]]'' * ''NARRATIVE_LABOURFAIR_OPA_HAPPINESS_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_HAPPINESS_SUCCESS]]'' * ''NARRATIVE_LABOURFAIR_OPA_SPLENDOR_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_SPLENDOR_SUCCESS]]'' * ''NARRATIVE_LABOURFAIR_OPA_VILLAGERROLL_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_VILLAGERROLL_FAILURE]]'' * ''NARRATIVE_LABOURFAIR_OPA_VILLAGERROLL_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_LABOURFAIR_VILLAGERROLL_SUCCESS]]'' * ''NARRATIVE_LABOURWELCOME_OPA -> [[:assets:outcome_panel_data | OUTCOME_LABOURWELCOME]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_GIVEBREAD_FAILURE -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_GIVEBREAD_FAILURE]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_GIVEBREAD_SUCCESS -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_GIVEBREAD_SUCCESS]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_INCIDENT_CHOICE_A_FAILURE -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_INCIDENT_CHOICE_A_FAILURE]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_INCIDENT_CHOICE_A_SUCCESS -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_INCIDENT_CHOICE_A_SUCCESS]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_INCIDENT_CHOICE_B_FAILURE -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_INCIDENT_CHOICE_B_FAILURE]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_INCIDENT_CHOICE_B_SUCCESS -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_INCIDENT_CHOICE_B_SUCCESS]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_LOWINFLUENCE_FAILURE -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_LOWINFLUENCE_FAILURE]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_LOWINFLUENCE_SUCCESS -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_LOWINFLUENCE_SUCCESS]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_NEEDBREAD_FAILURE -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_NEEDBREAD_FAILURE]]'' * ''NARRATIVE_MONASTERYBREAD_OPA_NEEDBREAD_SUCCESS -> [[:assets:outcome_panel_data | NARRATIVE_MONASTERYBREAD_NEEDBREAD_SUCCESS]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_MYDDLEPEOPLE_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_MYDDLE_PEOPLE_FAILURE]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_MYDDLEPEOPLE_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_MYDDLE_PEOPLE_SUCCESS]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_WANDERINGMONKS_DELIVERY_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_WANDERING_MONKS_DELIVERY_FAILURE]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_WANDERINGMONKS_DELIVERY_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_WANDERING_MONKS_DELIVERY_SUCCESS]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_WANDERINGMONKS_HOSTING_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_WANDERING_MONKS_HOSTING_FAILURE]]'' * ''NARRATIVE_MONASTERYHOSTING_OPA_WANDERINGMONKS_HOSTING_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYHOSTING_WANDERING_MONKS_HOSTING_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_DIPLOMATIC_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_DIPLOMATIC_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_DIPLOMATIC_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_DIPLOMATIC_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_1_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_1_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_1_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_1_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_2_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_2_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_2_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_2_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_3_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_3_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_EVENT_3_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_EVENT_3_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_FAVOUR_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_FAVOUR_SUCCESS]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_START_CHOICE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_START_CHOICE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_WEALTHY_FAILURE -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_WEALTHY_FAILURE]]'' * ''NARRATIVE_MONASTERYTRADE_OPA_WEALTHY_SUCCESS -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYTRADE_WEALTHY_SUCCESS]]'' * ''NARRATIVE_MONASTERYWELCOME_OPA -> [[:assets:outcome_panel_data | OUTCOME_MONASTERYWELCOME]]'' * ''NARRATIVE_TRADETAXATION_OPA_FAIL_2 -> [[:assets:outcome_panel_data | OUTCOME_TRADETAXATION_FAIL_2]]'' * ''NARRATIVE_TRADETAXATION_OPA_SUCCESS_1 -> [[:assets:outcome_panel_data | OUTCOME_TRADETAXATION_SUCCESS_1]]'' * ''NARRATIVE_TRADETAXATION_OPA_SUCCESS_2 -> [[:assets:outcome_panel_data | OUTCOME_TRADETAXATION_SUCCESS_2]]'' * ''NARRATIVE_TRADETAXATION_OPA_SUCCESS_3 -> [[:assets:outcome_panel_data | OUTCOME_TRADETAXATION_SUCCESS_3]]'' * ''NARRATIVE_WINEKING_OPA_FAIL_1 -> [[:assets:outcome_panel_data | OUTCOME_MONASTERY_WINE_FAIL]]'' * ''NARRATIVE_WINEKING_OPA_FAIL_2 -> [[:assets:outcome_panel_data | OUTCOME_MONASTERY_WINE_FAIL_2]]'' * ''NARRATIVE_WINEKING_OPA_SUCCESS_1 -> [[:assets:outcome_panel_data | OUTCOME_MONASTERY_WINE_SUCCESS_1]]'' * ''NARRATIVE_WINEKING_OPA_SUCCESS_2 -> [[:assets:outcome_panel_data | OUTCOME_MONASTERY_WINE_SUCCESS_2]]'' * ''NARRATIVE_WINEKING_OPA_SUCCESS_3 -> [[:assets:outcome_panel_data | OUTCOME_MONASTERY_WINE_SUCCESS_3]]'' === Removed === * ''NARRATIVE_MONASTERYTRADE_OPA_HIGHTRADE_CHOICE'' * ''NARRATIVE_MONASTERYTRADE_OPA_LOWTRADE_CHOICE_A_SUCCESS'' * ''NARRATIVE_MONASTERYTRADE_OPA_LOWTRADE_CHOICE_B_SUCCESS'' * ''NARRATIVE_MONASTERYTRADE_OPA_LOWTRADE_FAILURE'' ---- ==== PARTICLE_SYSTEM ==== === Added === * ''[[:assets:particle_system | PARTICLE_SYSTEM_BLACKSMITH_FIRE_SMOKE]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_BOAT_TRAIL]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_FLAMES]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_SMALL_FLAMES]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_XSMALL_FLAMES]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_XXSMALL_FLAMES]]'' * ''[[:assets:particle_system | PARTICLE_SYSTEM_XXXSMALL_FLAMES]]'' === Removed === * ''PARTICLE_SYSTEM_BLACKSMITH_FIRE'' * ''PARTICLE_SYSTEM_BLACKSMITH_FIRE_SMOKE'' * ''PARTICLE_SYSTEM_CHIMNEY_SMOKE'' ---- ==== POINT_OF_INTEREST ==== * Removed all [[:assets:point_of_interest | POINT_OF_INTEREST]] assets ---- ==== PREFAB ==== === Added === * ''[[:assets:prefab | PREFAB_EMPTY_PART]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_IRON_02]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_IRON_03]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_ROCK_01]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_ROCK_02]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_ROCK_03]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_BERRIES]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_BERRY_BREW]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_BOAR]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_BREAD]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_CANDLES_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_CHEESE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_CLOTH]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_CLOTHES]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_COAL_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_COMMON_WARES_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_FISH]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_FLOUR_BAG]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GEM]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GENERIC_BARREL]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GENERIC_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GLASS_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GOLD_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GOLD_ORE_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_GRAPE_BASKET]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_HERBS]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_HONEY]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_HOP]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_INDIVIDUAL_MEAT_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_IRON_BAR_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_IRON_ORE_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_IRON_SWORD]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_JEWELRY]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_LONGSWORD]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_LONG_BOW]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_MARBLE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_MEAT_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_MILK]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_PIKE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_PLANK]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_POLEARM]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_POLISHED_STONE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_QUARTZ_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_RECURVE_BOW]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_SHORT_BOW]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_SPEAR]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_STEEL_BAR_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_STEEL_SWORD]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_STONE_01A]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_STONE_01B]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_STONE_01C]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_TOOLS_CRATE]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_VEGETABLES]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_WAR_RATIONS]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_WAX]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_WHEAT]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_WOOD]]'' * ''[[:assets:prefab | PREFAB_RESOURCE_VISUAL_WOOL_BASKET]]'' * ''[[:assets:prefab | PREFAB_TOOL_SHEPHERD_STICK]]'' * ''[[:assets:prefab | PREFAB_TREE_BEECH]]'' * ''[[:assets:prefab | PREFAB_TREE_BEECH_2]]'' * ''[[:assets:prefab | PREFAB_TREE_BIRCH]]'' * ''[[:assets:prefab | PREFAB_TREE_BIRCH_2]]'' * ''[[:assets:prefab | PREFAB_TREE_CEDAR]]'' * ''[[:assets:prefab | PREFAB_TREE_ELM]]'' * ''[[:assets:prefab | PREFAB_TREE_ELM_2]]'' * ''[[:assets:prefab | PREFAB_TREE_FIR]]'' * ''[[:assets:prefab | PREFAB_TREE_FIR_2]]'' * ''[[:assets:prefab | PREFAB_TREE_OAK]]'' * ''[[:assets:prefab | PREFAB_TREE_OAK_2]]'' * ''[[:assets:prefab | PREFAB_TREE_SYCAMORE]]'' * ''[[:assets:prefab | PREFAB_TREE_SYCAMORE_2]]'' === Renamed === * ''PREFAB_RESOURCE_IRON -> [[:assets:prefab | PREFAB_RESOURCE_IRON_01]]'' [with alias] * ''PREFAB_RESOURCE_ROCK -> [[:assets:prefab | PREFAB_RESOURCE_ROCK_04]]'' === Removed === * ''PREFAB_LIVESTOCK_SHEEP'' * ''PREFAB_RESOURCE_VISUAL_BEER'' * ''PREFAB_RESOURCE_VISUAL_BERRIES'' * ''PREFAB_RESOURCE_VISUAL_BREAD_BAG'' * ''PREFAB_RESOURCE_VISUAL_CANDLES_CRATE'' * ''PREFAB_RESOURCE_VISUAL_CHEESE'' * ''PREFAB_RESOURCE_VISUAL_COAL_CRATE'' * ''PREFAB_RESOURCE_VISUAL_COMMON_WARES_CRATE'' * ''PREFAB_RESOURCE_VISUAL_FISH'' * ''PREFAB_RESOURCE_VISUAL_FLOUR_BAG'' * ''PREFAB_RESOURCE_VISUAL_GOLD_CRATE'' * ''PREFAB_RESOURCE_VISUAL_GRAPE_BASKET'' * ''PREFAB_RESOURCE_VISUAL_HOP'' * ''PREFAB_RESOURCE_VISUAL_IRON_BAR_CRATE'' * ''PREFAB_RESOURCE_VISUAL_IRON_CRATE'' * ''PREFAB_RESOURCE_VISUAL_MILK'' * ''PREFAB_RESOURCE_VISUAL_PLANKS'' * ''PREFAB_RESOURCE_VISUAL_QUARTZ_CRATE'' * ''PREFAB_RESOURCE_VISUAL_STONE'' * ''PREFAB_RESOURCE_VISUAL_STONE_CRATE'' * ''PREFAB_RESOURCE_VISUAL_TOOLS_CRATE'' * ''PREFAB_RESOURCE_VISUAL_TREE_TRUNK'' * ''PREFAB_RESOURCE_VISUAL_WHEAT'' * ''PREFAB_RESOURCE_VISUAL_WOOL_BASKET'' * ''PREFAB_TOOL_BREAD_BOARD'' * ''PREFAB_TOOL_CARPENTER_AXE'' * ''PREFAB_TOOL_CARPENTER_SAW'' * ''PREFAB_TOOL_COAL_BURNER_SHOVEL'' * ''PREFAB_TOOL_DAIRY_FARMER_BUCKET'' * ''PREFAB_TOOL_FARMER_SICKLE'' * ''PREFAB_TOOL_GUARD_SPEAR'' * ''PREFAB_TOOL_GUARD_SWORD'' * ''PREFAB_TOOL_HUNTER_BOW'' * ''PREFAB_TOOL_SHEPHERD_SCISSORS'' * ''PREFAB_TOOL_STONEMASON_CHISEL'' * ''PREFAB_TOOL_STONEMASON_PICKAXE'' * ''PREFAB_TRAINING_DUMMY'' * ''PREFAB_TRAINING_DUMMY_LOCATOR_SPEAR'' * ''PREFAB_TREE_OAK'' * ''PREFAB_TREE_PINE'' * ''PREFAB_TREE_POPLAR'' * ''PREFAB_TREE_SYCAMORE'' ---- ==== PRIVILEGE ==== === Removed === * ''PRIV_CLERGY_ALL_FAITHFUL'' * ''PRIV_CLERGY_FORTRESS_CHURCH'' * ''PRIV_CLERGY_LAYFOLK_ERRANDS'' * ''PRIV_KINGDOM_CLEANING_DUTY'' * ''PRIV_LABOUR_COMMON_MAINTENANCE'' * ''PRIV_LABOUR_DEVOTED_FOLKS'' * ''PRIV_LABOUR_FORTIFIED_VILLAGE'' ---- ==== QUEST ==== === Added === * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_CRAFTINGRATIONS]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_CRAFTINGSPEARS_BOW]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_CRAFTINGSPEARS_SPEAR]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_CRAFTINGSPEARS_SWORD]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_FIRSTEDICT]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_FIRSTPRIVILEGE_KINGDOM]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_FIRSTPRIVILEGE_LABOUR]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_HOUSEDENSITYINCREASE_PATROLLERS]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_HOUSEDENSITYINCREASE_SOLDIERS]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_MONASTERYTRADEHERBS]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_PREPARECOMPANY]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_SECONDCOMPANY_BOW]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_SECONDCOMPANY_SPEAR]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_SECONDCOMPANY_SWORD]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGCASTLE]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGCASTLE_FLAG]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGMANORHOUSE]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_CASTLE]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_MANOR_HOUSE]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_MONASTERY]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_UPGRADINGTRADEROUTE_VILLAGE_CENTRE]]'' * ''[[:assets:quest | QUEST_ADVANCEDONBOARDING_WOODCUTTEREXPANSION]]'' * ''[[:assets:quest | QUEST_ASPIRATION_KINGDOM_STEP_1]]'' * ''[[:assets:quest | QUEST_ASPIRATION_KINGDOM_STEP_2]]'' * ''[[:assets:quest | QUEST_ASPIRATION_KINGDOM_STEP_3]]'' * ''[[:assets:quest | QUEST_ASPIRATION_KINGDOM_STEP_4]]'' * ''[[:assets:quest | QUEST_ASPIRATION_LABOUR_STEP_1]]'' * ''[[:assets:quest | QUEST_ASPIRATION_LABOUR_STEP_1_MANDATE]]'' * ''[[:assets:quest | QUEST_ASPIRATION_LABOUR_STEP_2]]'' * ''[[:assets:quest | QUEST_ASPIRATION_LABOUR_STEP_3]]'' * ''[[:assets:quest | QUEST_ASPIRATION_LABOUR_STEP_4]]'' * ''[[:assets:quest | QUEST_ASPIRATION_MONASTERY_STEP_1]]'' * ''[[:assets:quest | QUEST_ASPIRATION_MONASTERY_STEP_2]]'' * ''[[:assets:quest | QUEST_ASPIRATION_MONASTERY_STEP_3]]'' * ''[[:assets:quest | QUEST_ASPIRATION_MONASTERY_STEP_4]]'' * ''[[:assets:quest | QUEST_KINGDOM_HOSTING_KING_SUMMON]]'' * ''[[:assets:quest | QUEST_KINGDOM_HOSTING_KING_SUMMON_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_HOSTING_SWITCH_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_HOSTING_WELCOME_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_KING_HOSTING_EVENT_2_A]]'' * ''[[:assets:quest | QUEST_KINGDOM_KING_HOSTING_SUMMON]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_COMPLETION_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_INTRO_1]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_INTRO_2]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_RECURRING_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_SUMMON]]'' * ''[[:assets:quest | QUEST_KINGDOM_WAR_UNLOCK_FLAG]]'' * ''[[:assets:quest | QUEST_KINGDOM_WELCOME_FLAG]]'' * ''[[:assets:quest | QUEST_LABOURFAIR_BERRY_FAIR_CITY_MARKET]]'' * ''[[:assets:quest | QUEST_LABOURFAIR_BREAD_FAIR_CITY_MARKET]]'' * ''[[:assets:quest | QUEST_LABOURFAIR_FISH_FAIR_CITY_MARKET]]'' * ''[[:assets:quest | QUEST_LABOUR_LODGING_FLAG]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_1_A]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_1_B]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_1_C]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_2_A]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_2_B]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_2_C]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_3_A]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_3_B]]'' * ''[[:assets:quest | QUEST_LABOUR_SENESCHAL_HOSTING_MANDATE]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_EARLYDELIVERY_T2]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_EARLYDELIVERY_T3]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_EARLYDELIVERY_T4]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_EARLYDELIVERY_T5]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY_T2]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY_T3]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY_T4]]'' * ''[[:assets:quest | QUEST_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY_T5]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_BARREL]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_BARREL_HIGH]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_LOW_INFLUENCE]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_POLISHEDSTONE]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_POLISHEDSTONE_HIGH]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_SCULPTURE]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_SCULPTURE_HIGH]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_STAINEDGLASS]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_STAINEDGLASS_HIGH]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_TOOL]]'' * ''[[:assets:quest | QUEST_MONASTERYMANUSCRIPT_TOOL_HIGH]]'' * ''[[:assets:quest | QUEST_MONASTERYTRADE_TRADE_INCREASE_BARREL]]'' * ''[[:assets:quest | QUEST_MONASTERYTRADE_TRADE_INCREASE_CHEESE]]'' * ''[[:assets:quest | QUEST_MONASTERYTRADE_TRADE_INCREASE_POLISHEDSTONE]]'' * ''[[:assets:quest | QUEST_MONASTERYTRADE_TRADE_SURPLUS_DONATED]]'' * ''[[:assets:quest | QUEST_MONASTERYTRADE_TRADE_SURPLUS_SOLD]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_A_GOLD]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_A_WAX_HONEY]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_B_MANUSCRIPT]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_B_MATERIAL]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_C_BERRY]]'' * ''[[:assets:quest | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_2_C_HERB]]'' * ''[[:assets:quest | QUEST_TOOLS_LOAN]]'' * ''[[:assets:quest | QUEST_TOWNTALE_FLAG]]'' === Renamed === * ''NARRATIVE_ADVANCEDONBOARDING_BAILIFFMANDATES_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_BAILIFFMANDATES]]'' * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_QST_DELIVER -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_CLERGYINFLUENCE_DELIVER]]'' * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_QST_FLAG -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_CLERGYINFLUENCE_FLAG]]'' * ''NARRATIVE_ADVANCEDONBOARDING_COMMONERPROMOTION_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_COMMONERPROMOTION]]'' * ''NARRATIVE_ADVANCEDONBOARDING_EDICTSPRIVILEGES_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_FIRSTPRIVILEGE_CLERGY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ENACTLEVY_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_ENACTLEVY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_CLERGY -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_ESTATESPECIALIZATION_CLERGY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_KINGDOM -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_ESTATESPECIALIZATION_KINGDOM]]'' * ''NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_LABOUR -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_ESTATESPECIALIZATION_LABOUR]]'' * ''NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_QST_FLAG -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_KINGDOMINFLUENCE_FLAG]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_QST_DELIVER -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_LABOURINFLUENCE_DELIVER]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_QST_FLAG -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_LABOURINFLUENCE_FLAG]]'' * ''NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_QST_MONK -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_MONASTERYINFLUENCE_MONK]]'' * ''NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_QST_NUN -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_MONASTERYINFLUENCE_NUN]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NEWTAX_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_NEWTAX]]'' * ''NARRATIVE_ADVANCEDONBOARDING_NOTOOLS_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_NOTOOLS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_PROSPERITY_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_PROSPERITY]]'' * ''NARRATIVE_ADVANCEDONBOARDING_SECONDFOOD_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_SECONDFOOD]]'' * ''NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_MIXED -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGMONASTERY_MIXED]]'' * ''NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_MONK -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGMONASTERY_MONK]]'' * ''NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_NUN -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_STARTINGMONASTERY_NUN]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWCOINS_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_TAXATIONLOWCOINS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VILLAGERLEAVING_QST -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_VILLAGERLEAVING]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_QST_BUILD -> [[:assets:quest | QUEST_ADVANCEDONBOARDING_VISITHOSPITIUM_BUILD]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_CLERGY_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_CLERGY_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_CLERGY_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_KINGDOM_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_KINGDOM_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_KINGDOM_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_LABOUR_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_LABOUR_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_ORE_LABOUR_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_CLERGY_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_CLERGY_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_CLERGY_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_KINGDOM_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_KINGDOM_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_KINGDOM_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_LABOUR_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_LABOUR_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WHEAT_LABOUR_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_CLERGY_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_CLERGY_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_CLERGY_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_KINGDOM_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_KINGDOM_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_KINGDOM_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_LABOUR_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_LABOUR_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOD_LABOUR_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_CLERGY_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_CLERGY_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_CLERGY_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_KINGDOM_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_KINGDOM_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_KINGDOM_STANDARD]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_HIGH -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_LABOUR_HIGH]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_LOW -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_LABOUR_LOW]]'' * ''NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_STANDARD -> [[:assets:quest | QUEST_ESTATE_TRADER_WOOL_LABOUR_STANDARD]]'' * ''NARRATIVE_LABOURFAIR_QST_BERRYFAIR -> [[:assets:quest | QUEST_LABOURFAIR_BERRY_FAIR_VILLAGE_MARKET]]'' * ''NARRATIVE_LABOURFAIR_QST_BREADFAIR -> [[:assets:quest | QUEST_LABOURFAIR_BREAD_FAIR_VILLAGE_MARKET]]'' * ''NARRATIVE_LABOURFAIR_QST_FISHFAIR -> [[:assets:quest | QUEST_LABOURFAIR_FISH_FAIR_VILLAGE_MARKET]]'' * ''NARRATIVE_LABOURFAIR_QST_MARKETSPLENDOR -> [[:assets:quest | QUEST_LABOURFAIR_MARKETSPLENDOR]]'' * ''NARRATIVE_LABOURFAIR_QST_REGIONFAIR -> [[:assets:quest | QUEST_LABOURFAIR_REGIONFAIR]]'' * ''NARRATIVE_LABOURFAIR_QST_VILLAGEHAPPINESS -> [[:assets:quest | QUEST_LABOURFAIR_VILLAGEHAPPINESS]]'' * ''NARRATIVE_MONASTERYBREAD_QST_GIVEBREAD -> [[:assets:quest | QUEST_MONASTERYBREAD_GIVEBREAD]]'' * ''NARRATIVE_MONASTERYBREAD_QST_GIVEBREAD_HIGH -> [[:assets:quest | QUEST_MONASTERYBREAD_GIVEBREAD_HIGH]]'' * ''NARRATIVE_MONASTERYBREAD_QST_LOWINFLUENCE -> [[:assets:quest | QUEST_MONASTERYBREAD_LOWINFLUENCE]]'' * ''NARRATIVE_MONASTERYBREAD_QST_NEEDBREAD -> [[:assets:quest | QUEST_MONASTERYBREAD_NEEDBREAD]]'' * ''NARRATIVE_MONASTERYBREAD_QST_NEEDBREAD_HIGH -> [[:assets:quest | QUEST_MONASTERYBREAD_NEEDBREAD_HIGH]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_EARLYDELIVERY -> [[:assets:quest | QUEST_MONASTERYHOSTING_EARLYDELIVERY_T1]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_FLAG -> [[:assets:quest | QUEST_MONASTERYHOSTING_FLAG]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_WANDERINGMONKS_DELIVERY -> [[:assets:quest | QUEST_MONASTERYHOSTING_WANDERINGMONKS_DELIVERY_T1]]'' * ''NARRATIVE_MONASTERYTRADE_QST_DIPLOMATIC -> [[:assets:quest | QUEST_MONASTERYTRADE_DIPLOMATIC]]'' * ''NARRATIVE_MONASTERYTRADE_QST_FLAG -> [[:assets:quest | QUEST_MONASTERYTRADE_FLAG]]'' * ''NARRATIVE_TRADETAXATION_QST -> [[:assets:quest | QUEST_TRADETAXATION]]'' * ''NARRATIVE_TRADETAXATION_QST_FLAG -> [[:assets:quest | QUEST_TRADETAXATION_FLAG]]'' * ''NARRATIVE_WINEKING_QST_FLAG -> [[:assets:quest | QUEST_MONASTERY_WINE_FLAG]]'' === Removed === * ''NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_CLOTH'' * ''NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_FISH'' * ''NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_TOOL'' * ''NARRATIVE_MONASTERYTRADE_QST_LOWTRADE_DONATED'' * ''NARRATIVE_MONASTERYTRADE_QST_LOWTRADE_SOLD'' * ''ONBOARDING_QST_ASSIGNWOODCUTTER'' * ''ONBOARDING_QST_BUILDGRANARY'' * ''ONBOARDING_QST_VICTORY'' ---- ==== QUEST_HOSTING_MISSION ==== === Added === * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_MONK_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_MONK_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_MONK_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_MONK_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_MONK_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_NUN_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_NUN_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_NUN_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_NUN_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_NUN_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_HIGH_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_LOW_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_LOW_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_LOW_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_LOW_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_LOW_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_SOLDIER_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_SOLDIER_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_SOLDIER_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_SOLDIER_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_HOSPITIUM_HOSTING_PILGRIM_SOLDIER_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_HIGH_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_HIGH_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_HIGH_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_HIGH_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_HIGH_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_LOW_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_LOW_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_LOW_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_LOW_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_LOW_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_SOLDIER_T1]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_SOLDIER_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_SOLDIER_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_SOLDIER_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_LODGING_TRAVELLER_SOLDIER_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_SENESCHAL_HOSTING]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_3_A_HOSTING]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_3_B_HOSTING]]'' * ''[[:assets:quest_hosting_mission | QUEST_LABOUR_SENESCHAL_HOSTING_EVENT_3_C_HOSTING]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_SILENT_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_SILENT_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_SILENT_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_SILENT_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_FAVOUR_HOSTING_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_FAVOUR_HOSTING_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_FAVOUR_HOSTING_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_FAVOUR_HOSTING_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_WEALTHY_HOSTING_T2]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_WEALTHY_HOSTING_T3]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_WEALTHY_HOSTING_T4]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_WEALTHY_HOSTING_T5]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERY_ABBESS_HOSTING]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_1_A]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_1_B]]'' * ''[[:assets:quest_hosting_mission | QUEST_MONASTERY_ABBESS_HOSTING_EVENT_1_C]]'' === Renamed === * ''NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_QST_HOSTING -> [[:assets:quest_hosting_mission | QUEST_ADVANCEDONBOARDING_CLERGYINFLUENCE_HOSTING]]'' * ''NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_QST_HOSTING -> [[:assets:quest_hosting_mission | QUEST_ADVANCEDONBOARDING_LABOURINFLUENCE_HOSTING]]'' * ''NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_QST_VISIT -> [[:assets:quest_hosting_mission | QUEST_ADVANCEDONBOARDING_VISITHOSPITIUM_VISIT]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_HIGH_1_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_HIGH_1_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_HIGH_2_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_HIGH_2_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_HIGH_3_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_HIGH_3_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_LOW_1_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_LOW_1_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_LOW_2_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_LOW_2_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_LOW_3_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_LOW_3_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_MEDIUM_1_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_MEDIUM_1_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_MEDIUM_2_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_MEDIUM_2_HOSTING]]'' * ''NARRATIVE_LABOURFAIR_QST_FOOD_MEDIUM_3_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURFAIR_FOOD_MEDIUM_3_HOSTING]]'' * ''NARRATIVE_LABOURWELCOME_QST_HOSTING -> [[:assets:quest_hosting_mission | QUEST_LABOURWELCOME_HOSTING]]'' * ''NARRATIVE_MONASTERYBREAD_QST_INCIDENT_HOST -> [[:assets:quest_hosting_mission | QUEST_MONASTERYBREAD_INCIDENT_HOST]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_MYDDLEPEOPLE_GOLD -> [[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_MYDDLEPEOPLE_GOLD]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_MYDDLEPEOPLE_INFLUENCE -> [[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_MYDDLEPEOPLE_INFLUENCE]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_MYDDLEPEOPLE_ROUTE -> [[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_MYDDLEPEOPLE_ROUTE]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_WANDERINGMONKS -> [[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_T1]]'' * ''NARRATIVE_MONASTERYHOSTING_QST_WANDERINGMONKS_SILENT -> [[:assets:quest_hosting_mission | QUEST_MONASTERYHOSTING_WANDERINGMONKS_SILENT_T1]]'' * ''NARRATIVE_MONASTERYTRADE_QST_FAVOUR_HOSTING -> [[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_FAVOUR_HOSTING_T1]]'' * ''NARRATIVE_MONASTERYTRADE_QST_WEALTHY_HOSTING -> [[:assets:quest_hosting_mission | QUEST_MONASTERYTRADE_WEALTHY_HOSTING_T1]]'' * ''NARRATIVE_WINEKING_QST_HOSTING -> [[:assets:quest_hosting_mission | QUEST_MONASTERY_WINE_HOSTING]]'' === Removed === * ''NARRATIVE_SILENTGUEST_QST_MONK_T1_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_MONK_T2_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_NOBLE_T1_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_NOBLE_T2_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_NUN_T1_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_NUN_T2_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_SOLDIER_T1_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_SOLDIER_T2_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_VILLAGER_T1_HOSTING'' * ''NARRATIVE_SILENTGUEST_QST_VILLAGER_T2_HOSTING'' ---- ==== QUEST_REWARD_GENERATOR ==== === Added === * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_COINS]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_DRINKS]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_GOODS]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_LUXURY]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_MATERIAL]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_RATING_COINS]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_RATING_INFLUENCE]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_RAW_INGREDIENT]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_REFINED_FOOD_1]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_REFINED_FOOD_2]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_REFINED_FOOD_3]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_RUSTIC_FOOD]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_RUSTIC_MATERIAL]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_BOARD_WEAPONS]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_A]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AAA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AAB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AAC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ABA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ABB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ABC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_AC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ACA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ACB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_ACC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_B]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BAA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BAB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BAC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BBA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BBB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BBC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BCA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BCB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_BCC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_C]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CAA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CAB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CAC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CBA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CBB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CBC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CCA]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CCB]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_CCC]]'' * ''[[:assets:quest_reward_generator | REWARD_GEN_KINGDOM_WAR_RATING]]'' === Removed === * ''NARRATIVE_KINGDOMBOARD_QRG_FOOD_CITY'' * ''NARRATIVE_KINGDOMBOARD_QRG_FOOD_NATURE'' * ''NARRATIVE_KINGDOMBOARD_QRG_GOODS'' * ''NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_CONSTRUCTION'' * ''NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_SMITH'' * ''NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_WEAPON'' * ''NARRATIVE_KINGDOMBOARD_QRG_WEALTH_COINS'' * ''NARRATIVE_KINGDOMBOARD_QRG_WEALTH_MONASTERY'' * ''NARRATIVE_KINGDOMBOARD_QRG_WEALTH_TREASURE'' ---- ==== RESOURCE ==== === Added === * ''[[:assets:resource | HOUSING_CASTLE_QUARTERS]]'' * ''[[:assets:resource | HOUSING_LEVEL_3]]'' * ''[[:assets:resource | LONGBOW]]'' * ''[[:assets:resource | LONGSWORD]]'' * ''[[:assets:resource | MONASTIC_GARNISHED_GREENS]]'' * ''[[:assets:resource | MONASTIC_GOLDEN_GRUEL]]'' * ''[[:assets:resource | MONASTIC_ROBUST_ROAST]]'' * ''[[:assets:resource | PIKE]]'' * ''[[:assets:resource | POLEARM]]'' * ''[[:assets:resource | RECURVE_BOW]]'' * ''[[:assets:resource | SHORTBOW]]'' * ''[[:assets:resource | STEEL]]'' * ''[[:assets:resource | STEEL_SWORD]]'' * ''[[:assets:resource | VEGETABLES]]'' * ''[[:assets:resource | WAR_RATION]]'' === Renamed === * ''MONASTIC_MEAL -> [[:assets:resource | MONASTIC_SIMPLE_STEW]]'' [with alias] ---- ==== TRADING_VILLAGE ==== === Added === * ''[[:assets:trading_village | VILLAGE_CASTLE_HARBOUR]]'' ---- ==== UNLOCKABLE ==== === Added === * ''[[:assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_EMISSARY]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_ARCHITECTURE_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_COURTIER]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_ENCAMPMENT_HQ]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_MODEST]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SPLENDOR_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_TREASURY]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_COURT_HEROES]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_FORTIFICATION_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_MESS_HALL]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_PAVED_ROAD]]'' === Renamed === * ''UNLOCKABLE_CLERGY_DECORATIVE_SET_2 -> [[:assets:unlockable | UNLOCKABLE_CLERGY_DECORATIVE_SET_1]]'' * ''UNLOCKABLE_CLERGY_DECORATIVE_SET_3 -> [[:assets:unlockable | UNLOCKABLE_CLERGY_DECORATIVE_SET_2]]'' * ''UNLOCKABLE_COMMON_BRIDGE_STONE -> [[:assets:unlockable | UNLOCKABLE_COMMON_BRIDGE_3]]'' * ''UNLOCKABLE_COMMON_COMMON_GOODS_PRODUCTION -> [[:assets:unlockable | UNLOCKABLE_COMMON_CANDLES_PRODUCTION]]'' * ''UNLOCKABLE_COMMON_DAIRY_FARMING_PRODUCTION -> [[:assets:unlockable | UNLOCKABLE_COMMON_CHEESE_PRODUCTION]]'' * ''UNLOCKABLE_COMMON_STONEMASON -> [[:assets:unlockable | UNLOCKABLE_COMMON_STONEMASON_PRODUCTION]]'' * ''UNLOCKABLE_KINGDOM_KEEP_SPLENDOR -> [[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SPLENDOR_1]]'' * ''UNLOCKABLE_KINGDOM_WALL_WOOD -> [[:assets:unlockable | UNLOCKABLE_KINGDOM_FORTIFICATION_1]]'' === Removed === * ''UNLOCKABLE_CLERGY_MONASTERY_GREAT_HALL'' * ''UNLOCKABLE_CLERGY_MONASTERY_REFECTORY'' * ''UNLOCKABLE_COMMON_DECORATIVE_SET_5'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_TAVERN_GREAT_HALL'' ---- ==== UNLOCKABLE_EDICT ==== === Added === * ''[[:assets:unlockable | UNLOCKABLE_COMMON_BRIDGE_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_EDICT_SLOT_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_EDICT_SLOT_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_EDICT_SLOT_3]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_FENCE_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_HEALING_HOUSE]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_KNIGHT_QUARTERS]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_FORTIFICATION_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_FORTIFICATION_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_MANOR]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_MANOR_ARCHITECTURE_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_MANOR_TREASURY]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_MARKET_BELFRY]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_MARKET_HALL]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_TAVERN_INN]]'' === Renamed === * ''UNLOCKABLE_CLERGY_BUILDER_WORKSHOP_STAINED_GLASS_WORKSHOP -> [[:assets:unlockable | UNLOCKABLE_COMMON_BUILDER_STAINED_GLASS_PRODUCTION]]'' * ''UNLOCKABLE_CLERGY_MONASTERY_APIARY -> [[:assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_APIARY_PRODUCTION]]'' * ''UNLOCKABLE_CLERGY_MONASTERY_CLOISTER -> [[:assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_CLOISTER_1]]'' * ''UNLOCKABLE_CLERGY_MONASTERY_MODEST_CLOISTER -> [[:assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_CLOISTER_2]]'' * ''UNLOCKABLE_COMMON_BRIDGE_WOODEN -> [[:assets:unlockable | UNLOCKABLE_COMMON_BRIDGE_1]]'' * ''UNLOCKABLE_COMMON_BUILDER_WORKSHOP_SCULPTURE_WORKSHOP -> [[:assets:unlockable | UNLOCKABLE_COMMON_BUILDER_SCULPTURE_WORKSHOP]]'' * ''UNLOCKABLE_COMMON_COMMONWARES -> [[:assets:unlockable | UNLOCKABLE_COMMON_COMMONWARES_PRODUCTION]]'' * ''UNLOCKABLE_COMMON_FISHING_HUT -> [[:assets:unlockable | UNLOCKABLE_COMMON_FISHING_PRODUCTION]]'' * ''UNLOCKABLE_COMMON_HUNTERS_HUT -> [[:assets:unlockable | UNLOCKABLE_COMMON_HUNTING_PRODUCTION]]'' * ''UNLOCKABLE_COMMON_MANOR_BAILIFF_OFFICE -> [[:assets:unlockable | UNLOCKABLE_LABOUR_MANOR_BAILIFF]]'' * ''UNLOCKABLE_COMMON_WAREHOUSE -> [[:assets:unlockable | UNLOCKABLE_COMMON_STORAGE]]'' * ''UNLOCKABLE_KINGDOM_KEEP -> [[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE]]'' * ''UNLOCKABLE_LABOUR_LORD_MANOR_STONE_SET -> [[:assets:unlockable | UNLOCKABLE_LABOUR_MANOR_ARCHITECTURE_2]]'' * ''UNLOCKABLE_LABOUR_TAVERN_STONE_SET -> [[:assets:unlockable | UNLOCKABLE_LABOUR_TAVERN_ARCHITECTURE_1]]'' * ''UNLOCKABLE_LABOUR_WALL_HEDGE -> [[:assets:unlockable | UNLOCKABLE_COMMON_FENCE_1]]'' === Removed === * ''UNLOCKABLE_CLERGY_CHURCH_STONE_SET'' * ''UNLOCKABLE_CLERGY_KNIGHT_STATUE'' * ''UNLOCKABLE_CLERGY_LEGACY_RUSTIC_CHURCH'' * ''UNLOCKABLE_CLERGY_MONASTERY_RUSTIC_DECORATIVE'' * ''UNLOCKABLE_CLERGY_MONK_STATUE'' * ''UNLOCKABLE_CLERGY_ROMAN_CHURCH'' * ''UNLOCKABLE_COMMON_EDICT_BAILIFFIMPROVEMENT'' * ''UNLOCKABLE_COMMON_EDICT_DOUBLEMINERALPRODUCTION'' * ''UNLOCKABLE_COMMON_EDICT_NOMAINTENANCE'' * ''UNLOCKABLE_COMMON_EDICT_TOOLSHALVED'' * ''UNLOCKABLE_COMMON_EDICT_TRADEQUANTITY'' * ''UNLOCKABLE_KINGDOM_WEAPONSMITH'' * ''UNLOCKABLE_KINGDOM_WOODEN_KEEP_DECORATIVE'' * ''UNLOCKABLE_LABOUR_MANOR_SPLENDOR'' * ''UNLOCKABLE_LABOUR_MARKET_SPLENDOR'' * ''UNLOCKABLE_LABOUR_TAX_OFFICE'' * ''UNLOCKABLE_LABOUR_WALL_TAVERN'' ---- ==== UNLOCKABLE_PRIVILEGE ==== === Added === * ''[[:assets:unlockable | UNLOCKABLE_CLERGY_PRIVILEGE_SLOT_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_CLERGY_PRIVILEGE_SLOT_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_CLERGY_PRIVILEGE_SLOT_3]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_PRIVILEGE_SLOT_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_PRIVILEGE_SLOT_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_PRIVILEGE_SLOT_3]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_PRIVILEGE_SLOT_1]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_PRIVILEGE_SLOT_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_LABOUR_PRIVILEGE_SLOT_3]]'' === Removed === * ''UNLOCKABLE_CLERGY_PRIVILEGE_CHURCHTAXES'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_MONASTERYFOODHALVED'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_NOPENALTY_KINGDOM'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_NOPENALTY_LABOUR'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_TRADEINFLUENCE'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_UPKEEP_HIGH'' * ''UNLOCKABLE_CLERGY_PRIVILEGE_UPKEEP_LOW'' * ''UNLOCKABLE_KINGDOM_PRIVILEGE_BONUSTERRITORY'' * ''UNLOCKABLE_KINGDOM_PRIVILEGE_KNIGHT'' * ''UNLOCKABLE_KINGDOM_PRIVILEGE_TAXSPEED'' * ''UNLOCKABLE_KINGDOM_PRIVILEGE_UPKEEP_HIGH'' * ''UNLOCKABLE_KINGDOM_PRIVILEGE_UPKEEP_LOW'' * ''UNLOCKABLE_KINGDOM_WIP'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_EXTRATAXES'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_HIGHTAXES'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_IMMIGRATIONFACTOR'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_NOPENALTY_CLERGY'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_NOPENALTY_KINGDOM'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_TRADEINFLUENCE'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_UPKEEP_HIGH'' * ''UNLOCKABLE_LABOUR_PRIVILEGE_UPKEEP_LOW'' * ''UNLOCKABLE_LABOUR_WIP'' ---- ==== UNLOCKABLE_TECHNOLOGY ==== === Added === * ''[[:assets:unlockable | UNLOCKABLE_COMMON_FARMING_IMPROVEMENT]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_STONEMASON_IMPROVEMENT]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_STORAGE_IMPROVEMENT]]'' * ''[[:assets:unlockable | UNLOCKABLE_COMMON_WOODCUTTER_IMPROVEMENT]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_BOW]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_BOW_RECIPE_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_PROVISIONER]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SPEAR]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SPEAR_RECIPE_2]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SWORD]]'' * ''[[:assets:unlockable | UNLOCKABLE_KINGDOM_CASTLE_SWORD_RECIPE_2]]'' === Renamed === * ''UNLOCKABLE_COMMON_COMMON_GOODS_PRODUCTION_CANDLE_TECH_1 -> [[:assets:unlockable | UNLOCKABLE_COMMON_CANDLES_IMPROVEMENT]]'' * ''UNLOCKABLE_COMMON_COMMON_GOODS_PRODUCTION_WARES_TECH_1 -> [[:assets:unlockable | UNLOCKABLE_COMMON_COMMONWARES_IMPROVEMENT]]'' === Removed === * ''UNLOCKABLE_CLERGY_LEGACY_MONASTERY'' * ''UNLOCKABLE_CLERGY_SMALL_STONE_WALL'' * ''UNLOCKABLE_KINGDOM_LARGE_STONE_WALL'' * ''UNLOCKABLE_KINGDOM_WALL_KEEP'' ---- ==== UNLOCK_FUNCTION_BUILDING ==== === Added === * ''[[:assets:unlock_function_building | UNLOCK_FUNCTION_BUILDING_GREAT_HALL]]'' * ''[[:assets:unlock_function_building | UNLOCK_FUNCTION_BUILDING_HOSPITIUM]]'' * ''[[:assets:unlock_function_building | UNLOCK_FUNCTION_BUILDING_KEEP]]'' ---- ==== UNLOCK_FUNCTION_BUILDING_FUNCTION ==== === Added === * ''[[:assets:unlock_function_building_function | UNLOCK_FUNCTION_BUILDING_FUNCTION_GREAT_HALL]]'' ---- ==== UNLOCK_FUNCTION_ESTATE_SYSTEM ==== === Added === * ''[[:assets:unlock_function_estate_system | UNLOCK_FUNCTION_ESTATE]]'' ---- ==== UNLOCK_FUNCTION_TAXATION ==== === Added === * ''[[:assets:unlock_function_taxation | UNLOCK_FUNCTION_TAXATION]]'' ---- ==== UNLOCK_FUNCTION_TRADE_ROUTE ==== === Added === * ''[[:assets:unlock_function_trade_route | UNLOCK_FUNCTION_TRADE_ROUTE]]'' ---- ==== VEHICLE ==== === Added === * ''[[:assets:vehicle | VEHICLE_BOAT]]'' ---- ==== VILLAGER_STATUS ==== === Added === * ''[[:assets:villager_status | STATUS_GUEST_ABBESS]]'' * ''[[:assets:villager_status | STATUS_GUEST_ELDER]]'' * ''[[:assets:villager_status | STATUS_GUEST_KING]]'' * ''[[:assets:villager_status | STATUS_GUEST_KING_RETINUE]]'' * ''[[:assets:villager_status | STATUS_GUEST_KNIGHT_ROYAL_COMPANY]]'' * ''[[:assets:villager_status | STATUS_GUEST_MILITIAMAN_ROYAL_COMPANY]]'' * ''[[:assets:villager_status | STATUS_GUEST_PILGRIM_HIGH]]'' * ''[[:assets:villager_status | STATUS_GUEST_PILGRIM_LOW]]'' * ''[[:assets:villager_status | STATUS_GUEST_PILGRIM_SOLDIER]]'' * ''[[:assets:villager_status | STATUS_GUEST_PRIOR]]'' * ''[[:assets:villager_status | STATUS_GUEST_SENESCHAL]]'' * ''[[:assets:villager_status | STATUS_GUEST_SOLDIER_ROYAL_COMPANY]]'' * ''[[:assets:villager_status | STATUS_GUEST_TRAVELER]]'' === Renamed === * ''CITIZEN -> [[:assets:villager_status | STATUS_VILLAGER_CITIZEN]]'' * ''COMMONER -> [[:assets:villager_status | STATUS_VILLAGER_COMMONER]]'' * ''MONK -> [[:assets:villager_status | STATUS_MONASTIC_BROTHER]]'' * ''MONK_NOVICE -> [[:assets:villager_status | STATUS_MONASTIC_NOVICE]]'' * ''MONK_PRIOR -> [[:assets:villager_status | STATUS_MONASTIC_PRIOR]]'' * ''NEWCOMER -> [[:assets:villager_status | STATUS_VILLAGER_NEWCOMER]]'' * ''SERF -> [[:assets:villager_status | STATUS_VILLAGER_SERF]]'' * ''SOLDIER_KNIGHT -> [[:assets:villager_status | STATUS_COMBATANT_KNIGHT]]'' * ''SOLDIER_ROOKIE -> [[:assets:villager_status | STATUS_COMBATANT_MILITIAMAN]]'' * ''SOLDIER_SOLDIER -> [[:assets:villager_status | STATUS_COMBATANT_SOLDIER]]'' * ''STATUS_GUEST_ABBESSENVOY -> [[:assets:villager_status | STATUS_GUEST_ABBESS_ENVOY]]'' * ''STATUS_GUEST_MYDDLEPEOPLE -> [[:assets:villager_status | STATUS_GUEST_MYDDLE_PEOPLE]]'' * ''STATUS_GUEST_NORTHBURYMERCHANT -> [[:assets:villager_status | STATUS_GUEST_NORTHBURY_MERCHANT]]'' * ''STATUS_GUEST_WANDERINGMONK -> [[:assets:villager_status | STATUS_GUEST_WANDERING_MONK]]'' ---- ==== VILLAGER_STATUS_QUOTA ==== === Added === * ''[[:assets:villager_status_quota | VILLAGER_STATUS_QUOTA_MILITARY]]'' * ''[[:assets:villager_status_quota | VILLAGER_STATUS_QUOTA_MONASTIC]]'' ---- ==== WEAPON ==== === Added === * ''[[:assets:weapon | WEAPON_LONGBOW]]'' * ''[[:assets:weapon | WEAPON_LONGSWORD]]'' * ''[[:assets:weapon | WEAPON_PIKE]]'' * ''[[:assets:weapon | WEAPON_POLEARM]]'' * ''[[:assets:weapon | WEAPON_RECURVE_BOW]]'' * ''[[:assets:weapon | WEAPON_SHORTBOW]]'' * ''[[:assets:weapon | WEAPON_STEEL_SWORD]]'' ---- ==== WEATHER_SETTING ==== === Added === * ''[[:assets:weather_setting | WEATHER_DUSK]]'' * ''[[:assets:weather_setting | WEATHER_NIGHT]]'' ---- ==== ZONE ==== === Added === * ''[[:assets:zone | ZONE_PASTURE]]'' * ''[[:assets:zone | ZONE_PATROLLING]]'' * ''[[:assets:zone | ZONE_RESOURCE_REMOVAL]]'' * ''[[:assets:zone | ZONE_ROAD_PAVING]]'' === Renamed === * ''EXTRACTION -> [[:assets:zone | ZONE_EXTRACTION]]'' [with alias] * ''FARMING -> [[:assets:zone | ZONE_FARMING]]'' [with alias] * ''FORBIDDEN -> [[:assets:zone | ZONE_FORBIDDEN]]'' [with alias] * ''HUNTING -> [[:assets:zone | ZONE_HUNTING]]'' [with alias] * ''REFORESTATION -> [[:assets:zone | ZONE_REFORESTATION]]'' [with alias] * ''RESIDENTIAL -> [[:assets:zone | ZONE_RESIDENTIAL]]'' [with alias]