====== GAME_RULE_MODIFIER_NATURAL_RESOURCES_REGROWTH_DURATION ====== **Category**: Data Parent class: [[:api:game_rule_modifier|GAME_RULE_MODIFIER]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetResourceList ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#list|list]]<[[:api:resource|RESOURCE]]>'' * **Expected**: ''list of asset IDs'' ---- ==== BoarResource ==== //[[:annotations#serialized|Serialized]]// Boar resource works differently than other resources that replenish. You need nonetheless to add boar resource to resource list to work. * **Type**: ''[[:api:resource|RESOURCE]]'' * **Expected**: ''asset ID'' ---- ==== ReplenishDurationMultiplier ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''1.0f'' ---- ==== IncludeTrees ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false''