====== GAME_CONDITION_TAX_ACTIVATED ====== **Category**: Data Parent class: [[:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetTaxationFunctionList ==== //[[:annotations#serialized|Serialized]]// If empty, will look at all available taxes to verify condition. * **Type**: ''[[:data-types#list|list]]<[[:api:taxation_function|TAXATION_FUNCTION]]>'' * **Expected**: ''list of asset IDs'' ---- ==== IsAny ==== //[[:annotations#serialized|Serialized]]// True: one item in the list needs to be active. False: All items in the list must be active. * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''true''