====== GAME_CONDITION_IN_LAYER ====== **Category**: Data Parent class: [[:api:game_condition_building|GAME_CONDITION_BUILDING]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetInformationLayer ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:information_layer|INFORMATION_LAYER]]'' * **Expected**: ''asset ID''