====== GAME_CONDITION_COMPANY_FORMED ====== **Category**: Data Parent class: [[:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetMilitaryCompanyToLook ==== //[[:annotations#serialized|Serialized]]// If null, will look if any company is formed * **Type**: ''[[:api:military_company|MILITARY_COMPANY]]'' * **Expected**: ''asset ID'' * **Default value**: ''nil'' ---- ==== Quantity ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''1''