====== BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT ====== **Category**: Data Parent class: [[:api:behavior_tree_data | BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== ResourceTransportSetupOverride ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:interactive_location_setup | INTERACTIVE_LOCATION_SETUP]]'' * **Expected**: ''asset ID'' * **Default value**: ''nil'' ---- ==== DropoffDurationInSecs ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0.0f'' ---- ==== From ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:game_object | GAME_OBJECT]]'' * **Expected**: ''GAME_OBJECT value'' ---- ==== Destination ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:behavior_tree_data_location | BEHAVIOR_TREE_DATA_LOCATION]]'' * **Expected**: ''BEHAVIOR_TREE_DATA_LOCATION value'' ---- ==== FromDepot ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_resource_depot | COMP_RESOURCE_DEPOT]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== Reserver ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:component | COMPONENT]]'' * **Expected**: ''COMPONENT value'' ---- ==== ToInventory ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_inventory | COMP_INVENTORY]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== CurrentTransportingCollection ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:resource_collection_value | RESOURCE_COLLECTION_VALUE]]'' * **Can also be built from**: ''[[:data-types#list|list]]<[[:api:resource_quantity_pair | RESOURCE_QUANTITY_PAIR]]>'' * **Expected**: ''RESOURCE_COLLECTION_VALUE value'' or ''list of RESOURCE_QUANTITY_PAIR values'' ---- ==== ResourceListToTransport ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:resource_collection_value | RESOURCE_COLLECTION_VALUE]]'' * **Can also be built from**: ''[[:data-types#list|list]]<[[:api:resource_quantity_pair | RESOURCE_QUANTITY_PAIR]]>'' * **Expected**: ''RESOURCE_COLLECTION_VALUE value'' or ''list of RESOURCE_QUANTITY_PAIR values''