====== BEHAVIOR_TREE_DATA_GATHERING ====== **Category**: Data Parent class: [[:api:behavior_tree_data | BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== ResourceContainerList ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#list|list]]<[[:api:comp_resource_container | COMP_RESOURCE_CONTAINER]]>'' * **Expected**: ''list of pairs of asset ID and component data type'' ---- ==== Job ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:job | JOB]]'' * **Expected**: ''asset ID'' ---- ==== ResourceContainer ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_resource_container | COMP_RESOURCE_CONTAINER]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== Workplace ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_workplace | COMP_WORKPLACE]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== OutputResourceMultiplicator ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''1.0f''