====== BEHAVIOR_TREE_DATA_AGENT ====== **Category**: Data Parent class: [[:api:behavior_tree_data | BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== Agent ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_agent | COMP_AGENT]]'' * **Expected**: ''pair of asset ID and component data type''