local myMonument = { ... } if (foundation.getGameVersion == nil or version.cmp(foundation.getGameVersion(), "1.6") < 0) then myMonument.DataType = "BUILDING" myMonument.BuildingPartSetList = { { Name = "DEFAULT", BuildingPartList = { "CORE_BUILDING_PART", "ADDITIONAL_PART_1", "ADDITIONAL_PART_2", "ADDITIONAL_PART_3" } } else myMonument.DataType = "BUILDING" myMonument.AssetCoreBuildingPart = "CORE_BUILDING_PART" myMonument.BuildingPartSetList = { { Name = "DEFAULT", BuildingPartList = { "ADDITIONAL_PART_1", "ADDITIONAL_PART_2", "ADDITIONAL_PART_3" } } end mod:register(myMonument)