local myBuilding = { DataType = "BUILDING", ... } if (foundation.getGameVersion == nil or version.cmp(foundation.getGameVersion(), "1.6") < 0) then myBuilding.BuildingPartSetList = { { Name = "DEFAULT", BuildingPartList = { "CORE_BUILDING_PART" } } } else myBuilding.AssetCoreBuildingPart = "CORE_BUILDING_PART" end mod:register(myBuilding)